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  #11  
Old March 16th, 2007, 09:38 AM
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Default Re: 11-player, very large, slightly rich wrap game

Mictlan, please. I may need to bow out depending upon the Sunday blitz time--I could make a morning (U.S. East.) blitz.
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  #12  
Old March 16th, 2007, 09:52 AM
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Default Re: 11-player, very large, slightly rich wrap game

Quote:
DrPraetorious said:
This is a final testrun before I try to run a tournament.

The map is slightly larger than I'd planned at 390 provinces. It has 11 start locations, none of them underwater.
I'm not sure about the other tests you have been running, but this seems to imply there may not be underwater nations allowed in the tournament--is that correct?
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  #13  
Old March 16th, 2007, 09:57 AM
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Default Re: 11-player, very large, slightly rich wrap game

RevZom - half of the maps will have two water starts, the other half will have no water starts.

ParadoxBringer's mapgen doesn't have revised ocean placement capability yet - which makes it very difficult to make a map which is, say, 20% water with all the water in one place.

Once his mapgen can do that (which the next version should be able to do) I'll be able to add water starts to half the maps.
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  #14  
Old March 16th, 2007, 10:01 AM

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Default Re: 11-player, very large, slightly rich wrap game

Quote:
JayThomas said:
I'll give LA Caelum a try. I'm home Sunday.
Opps, missed StrictlyRockers post.

Spur of the moment decision, hmmmmm, LA Agartha?
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  #15  
Old March 16th, 2007, 12:17 PM

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Default Re: 11-player, very large, slightly rich wrap game

whats left?
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  #16  
Old March 16th, 2007, 12:18 PM

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Default Re: 11-player, very large, slightly rich wrap game

Also, I vote for special provences.
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  #17  
Old March 16th, 2007, 12:19 PM
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Default Re: 11-player, very large, slightly rich wrap game

Quote:
DrPraetorious said:
RevZom - half of the maps will have two water starts, the other half will have no water starts.

Cool, thanks for replying!
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  #18  
Old March 16th, 2007, 12:26 PM
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Default Re: 11-player, very large, slightly rich wrap game

I'm ambivalent on special provinces/starting troops and should be available a good bit of Sunday.
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  #19  
Old March 16th, 2007, 01:04 PM

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Default Re: 11-player, very large, slightly rich wrap game

LA ermor if they are allowed
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  #20  
Old March 16th, 2007, 03:18 PM

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Default Re: 11-player, very large, slightly rich wrap game

LA Abysia
and yes go ahead and do any fancy map stuff.
Sunday is good for me, eastern time is good for me.
preferably no mods
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