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  #11  
Old April 28th, 2008, 09:40 PM
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Default Re: Race advice for new mega-game

Lanka.
Describes everything you want:
1) Competetive. Check. Lots of people feel this nation is strong.
2) Good sacreds. Check. Great capitol only sacreds and very good recruitable everywhere else.
3) Good troops. Negligible. Being able to recruit their sacreds at every fort why bother with anything else?
4)Strong Priests. Check. And the priests are able to summon undead!
5)Strong Archers. Check. Stealthy shortbows and meaty (but expensive long bows)
6)Divers magic. Check
7) Strong in all magic paths. Almost. You may need a pretender strong in Astral to fill this gap.
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  #12  
Old April 28th, 2008, 10:53 PM

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Default Re: Race advice for new mega-game

I'd check out the strategy guide on Lanka before playing them (its in the strategy section). They have plenty of weaknesses.
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  #13  
Old April 28th, 2008, 11:22 PM
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Default Re: Race advice for new mega-game

Lanka has weak province defense, yet Lvl_1 priests can raise ghouls for balancing the weak province defense.

Choosing a blessing can vary in opinion, yet I'd recommend at least the 4N bless for regeneration if using Lanka.
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  #14  
Old April 28th, 2008, 11:26 PM

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Default Re: Race advice for new mega-game

Why the continuing reference to Gor'd militia?
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  #15  
Old April 29th, 2008, 12:57 AM
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Default Re: Race advice for new mega-game

It's a running joke. Someone made a reference earlier about how they like to make Bruce Lee, or something like that, out of a GoRed militia by giving him the chi shoes.

Jazzepi
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  #16  
Old April 29th, 2008, 02:00 AM
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Default Re: Race advice for new mega-game

Take a weak nation. You will not stand the micro management of the late game anyway Better to go out in an early blaze of glory.
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  #17  
Old April 29th, 2008, 02:16 AM
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Default Re: Race advice for new mega-game

Also, then if you lose, you can blame it on the nation, but if you win or do well, then you are a genius.
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  #18  
Old April 29th, 2008, 10:57 AM

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Default Re: Race advice for new mega-game

right I saw a few nice advices between the off topic stuff
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Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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  #19  
Old April 29th, 2008, 02:01 PM

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Default Re: Race advice for new mega-game

Hahahah, nice DC
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  #20  
Old April 29th, 2008, 02:07 PM

Aezeal Aezeal is offline
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Default Re: Race advice for new mega-game

or you can just not play since the game is full
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Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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