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  #31  
Old February 12th, 2011, 09:10 AM

ExplorerBob ExplorerBob is offline
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Default Re: Odd Adventures In Infinite Space v.003

The most likely reason why is because I left it turned off.

Unlike with the first two releases, this time I forgot to delete the .cfg file as part of my release preparations; normally I would have remembered to do it, but this time, I didn't, so the mod starts out with my preferences/etc. in place.

To fix this, you can either delete the game.cfg file in the mod's folder, or just turn the sound up in the prefs in-game.

---

If the sound still doesn't work, after you've turned the volume up, then I honestly don't know; it sounds fine to me.
  #32  
Old February 12th, 2011, 11:00 AM

chabex chabex is offline
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Default Re: Odd Adventures In Infinite Space v.003

:-)))))))
Dumb me :-)
Now it works fine!
  #33  
Old June 13th, 2011, 03:23 AM

ExplorerBob ExplorerBob is offline
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Default Re: Odd Adventures In Infinite Space v.003

Work on 004 is coming along. I've started on a new race, the Murrlur, which will complicate diplomatic relations in the game.

Hint phrase: Birds and cats.

Also, I'm thinking a little about setting up a blog outside of this page to cover my Odd Adventures work and any other modding stuff I talk about; if I do, I'll post a link up here.

Thanks to anyone who still follows this.
  #34  
Old June 13th, 2011, 03:41 PM

chabex chabex is offline
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Default Re: Odd Adventures In Infinite Space v.003

Hmm- it seems that this forum is getting a bit thin... Anyways, I am checking back from time to time hoping of new release of some mods...
So dear ExplorerBob I am with you and I am waiting for your new release!
:-D
  #35  
Old June 14th, 2011, 11:44 AM
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Default Re: Odd Adventures In Infinite Space v.003

But do not give up.....
  #36  
Old June 19th, 2011, 06:36 AM

ExplorerBob ExplorerBob is offline
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Default Re: Odd Adventures In Infinite Space v.003

My new blog, A Thought Repository, is up and has a bit of information regarding a feature I hope to include in 004. Feel free to take a look; future information concerning the mod will likely be primarily available there, and I expect I'll probably only visit this topic to update download information.
 

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