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  #41  
Old August 10th, 2010, 11:14 AM

Lorewin Lorewin is offline
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Default Re: Peculiar Planets Version 0.5. - Finally Here!

Thanks for the mod - enjoying it a lot Couple of minor changes I've made - the Garthan Derelict didn't seem to to give me the ally (the popup came up, but it didn't give me a ship).

Fixed by adding after:

SCOR 200 exploring

These lines:

ALLY garthan 7
UNPR 0

Also, I removed the line:

FLAG damocles

from gar_old.ini (not certain if this was required, but I was seeing some strange behaviour in combat after retreating everything but the Antique - it would lose all onboard systems and appear as "No data", meaning I had to quit the game).

Also experiment.ini has a minor typo - has msc/experiment.jpg in it (instead of misc/experiment.jpg).

I've had a couple of the crashes on reaching a planet, but can't see a pattern. I will say that of the shipsale quests I've only ever seen the Garthan variant come up - not sure if that's expected?

Thanks again, I'm looking forward to seeing 0.6 and beyond
  #42  
Old August 12th, 2010, 02:46 PM
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meKanicalj3sus meKanicalj3sus is offline
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Default Re: Peculiar Planets Version 0.5. - Finally Here!

@ Lorewin i so agree..

Can't wait for 0.6 Vader.. more weapons please can i have my 'Nova Cannon back & maybe a player usable 'Redation heay weapon
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  #43  
Old August 27th, 2010, 04:06 AM

chabex chabex is offline
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Default Re: Peculiar Planets Version 0.5. - Finally Here!

Is it a game or mod limitation if I launch fighters and I destroy all visible enemies the figters stop- but when a cloaked ship appears my fighters would not move and attack?
  #44  
Old February 26th, 2011, 07:14 AM

Khuratokh Khuratokh is offline
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Default Re: Peculiar Planets Version 0.5. - Finally Here!

This is one of the many "features" of WW. Enemy fighters will automatically lock on to a new enemy. Your own must be ordered seperately, very annoying if you've got 6-8 fighters onscreen. This is something inherent to the game mechanics and will happen in every mod, not just this one.
  #45  
Old August 23rd, 2012, 03:44 PM

Zythee Zythee is offline
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Default Re: Peculiar Planets Version 0.5. - Finally Here!

This is a great mod Vader, thanks! I have to say, those new destroyers look awfully familier...

It does crash occasionally - Have you had a chance to update with the fixes that were mentioned a few years ago in this thread?
 

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