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  #11  
Old June 9th, 2015, 03:17 AM
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Default Re: Shipwrecks Made By Players

Ships 3 & 4...
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File Type: zip PvKship3.zip (767 Bytes, 46 views)
File Type: zip PvKship4.zip (791 Bytes, 49 views)
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  #12  
Old June 9th, 2015, 01:52 PM
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Default Re: Shipwrecks Made By Players

Thanks for all the new shipfiles!
i guess they will work without the editor installed just by putting into \media\PDSWL\ ?
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Old June 9th, 2015, 03:15 PM
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Default Re: Shipwrecks Made By Players

Quote:
Originally Posted by dari View Post
Thanks for all the new shipfiles!
i guess they will work without the editor installed just by putting into \media\PDSWL\ ?
You don't need to install the shipwreck editor. But in addition to placing them in PDSWL, you also need to add them to the list of shipwrecks in play. As the modding manual explains:

Quote:
PDSWs.txt
This stands for 'Pre-Designed Ship Wrecks' and is used to list the names of user-created shipwreck levels, which are occasionally loaded into the game. These are created using the shipwreck level editor, which can be found on the official product page here:
http://www.shrapnelgames.com/Ibology/AI/AI_page.html
The actual files need to be stored in the folder 'PDSWL'.
The first number in the file is how many levels there are in total. The rest of the lines are the names of those files, with no extension. Capitalization should match the actual file name. The files themselves have the .AIS extension.
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Old August 4th, 2015, 07:22 PM

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Default Re: Shipwrecks Made By Players

It should also be mentioned that the 'PDSWs.txt' file listing the names of shipwrecks in play is found under the game 'media\TEXT' folder.

Apparently the assumption is only one level to a ship. The AIS file itself doesn't seem to have an obvious indicator for more than one level.

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