.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

The Falklands War - Save $7.00
War Plan Pacific - Save $5.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1001  
Old November 28th, 2003, 09:00 AM
Atrocities's Avatar

Atrocities Atrocities is offline
Shrapnel Fanatic
 
Join Date: Dec 2000
Location: USA
Posts: 15,628
Thanks: 0
Thanked 30 Times in 18 Posts
Atrocities is on a distinguished road
Default Re: STM "Final v1.7.5" Discussion

Quote:
Originally posted by Atrocities:
quote:
Originally posted by Atrocities:
The latest patch is now out.

Version 1.3.4

Enjoy
Bump
Post 1000 for the thread.
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
Reply With Quote
  #1002  
Old November 28th, 2003, 11:59 AM
DavidG's Avatar

DavidG DavidG is offline
Lieutenant Colonel
 
Join Date: Jan 2002
Location: Dundas, Ontario, Canada
Posts: 1,498
Thanks: 0
Thanked 0 Times in 0 Posts
DavidG is on a distinguished road
Default Re: STM "Final v1.7.5" Discussion

Starfleet Command II is only training fleets 2% per turn instead of 5% as it says in the description.
__________________
SE4Modder ver 1.76
or for just the EXESE4Modder EXE Ver 1.76
SE4 Mod List
Reply With Quote
  #1003  
Old November 28th, 2003, 12:07 PM
DavidG's Avatar

DavidG DavidG is offline
Lieutenant Colonel
 
Join Date: Jan 2002
Location: Dundas, Ontario, Canada
Posts: 1,498
Thanks: 0
Thanked 0 Times in 0 Posts
DavidG is on a distinguished road
Default Re: STM "Final v1.7.5" Discussion

Quote:
Originally posted by Atrocities:
Any one interested in making a scenario for the mod?
I have been working on one although I did have to make some small modifications to the data files so it would not be a true STM scenario.
__________________
SE4Modder ver 1.76
or for just the EXESE4Modder EXE Ver 1.76
SE4 Mod List
Reply With Quote
  #1004  
Old November 28th, 2003, 12:37 PM

DeadZone DeadZone is offline
Second Lieutenant
 
Join Date: Apr 2003
Location: England
Posts: 488
Thanks: 0
Thanked 0 Times in 0 Posts
DeadZone is on a distinguished road
Default Re: STM "Final v1.7.5" Discussion

How do you make senerios exactly I may give it a shot if someone can point me the right way
__________________
Reply With Quote
  #1005  
Old November 28th, 2003, 12:38 PM

DeadZone DeadZone is offline
Second Lieutenant
 
Join Date: Apr 2003
Location: England
Posts: 488
Thanks: 0
Thanked 0 Times in 0 Posts
DeadZone is on a distinguished road
Default Re: STM "Final v1.7.5" Discussion

Also, I cant find the link to the new Version on your site
__________________
Reply With Quote
  #1006  
Old November 28th, 2003, 10:34 PM
jimbob's Avatar

jimbob jimbob is offline
First Lieutenant
 
Join Date: Sep 2001
Location: Edmonton, Alberta, Canada
Posts: 738
Thanks: 0
Thanked 0 Times in 0 Posts
jimbob is on a distinguished road
Default Re: STM "Final v1.7.5" Discussion

Atrocities:

So, what's the ETA on the PBW game?
Thanks, and sorry I've been so scarce,
Jim
__________________
Jimbob

The best way to have a good idea is to have lots of ideas.
-Linus Pauling
Take away paradox from the thinker and you have a professor.
-Søren Kierkegaard
Reply With Quote
  #1007  
Old November 29th, 2003, 02:16 AM

BadAxe BadAxe is offline
Private
 
Join Date: Sep 2001
Location: Suburban Detroit
Posts: 48
Thanks: 0
Thanked 0 Times in 0 Posts
BadAxe is on a distinguished road
Default Re: STM "Final v1.7.5" Discussion

As to my favorite race, I have only played as the Federation. I have been playing consistently since I discovered this mod, and have played a game until the new Version has made the old game outmoded.

I have never gotten more than 200 turns in, either. If you have suggestions or requests for races or settings to test, I would be happy to comply.

Great fun.
Reply With Quote
  #1008  
Old November 29th, 2003, 02:51 AM

BadAxe BadAxe is offline
Private
 
Join Date: Sep 2001
Location: Suburban Detroit
Posts: 48
Thanks: 0
Thanked 0 Times in 0 Posts
BadAxe is on a distinguished road
Default Re: STM "Final v1.7.5" Discussion

If you thought the new mod was not going to affect games from previous mods, you will be disappointed. The engines on my shuttles have been tranformed into computer cores.

Edit: I had been playing the 1.3.4 beta Version.

Hope this helps.

[ November 29, 2003, 01:52: Message edited by: BadAxe ]
Reply With Quote
  #1009  
Old November 29th, 2003, 03:22 AM
Atrocities's Avatar

Atrocities Atrocities is offline
Shrapnel Fanatic
 
Join Date: Dec 2000
Location: USA
Posts: 15,628
Thanks: 0
Thanked 30 Times in 18 Posts
Atrocities is on a distinguished road
Default Re: STM "Final v1.7.5" Discussion

Direct link to the patch http://www.astmod.com/zips/stm/STMv134Patch.zip

I will look at the federation training facilities and see what is up.

I dont know why your shuttles were effected, I did not change any of the components. I will see what I can find out.

Thanks guys.
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
Reply With Quote
  #1010  
Old November 29th, 2003, 03:31 AM
Atrocities's Avatar

Atrocities Atrocities is offline
Shrapnel Fanatic
 
Join Date: Dec 2000
Location: USA
Posts: 15,628
Thanks: 0
Thanked 30 Times in 18 Posts
Atrocities is on a distinguished road
Default Re: STM "Final v1.7.5" Discussion

Quote:
Originally posted by DavidG:
Starfleet Command II is only training fleets 2% per turn instead of 5% as it says in the description.
Yup, there was a typo in the settings for this facility. Thanks for reporting it. I will post a fix patch soon.
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 07:28 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2017, Shrapnel Games, Inc. - All Rights Reserved.