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AI DATA FILE -
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Demeanor:
  Psychotic, Violent, Aggressive, Impulsive, Neutral, Friendly, 
  Honorable, Serene

Culture:
  Neutral, Berzerkers, Warriors, Traders, Politicians, Artisans, 
  Scientists, Workers, Schemers, Zealots, Engineers, Merchants, 
  Renegades, Xenophobes

Planet Type:
  Rock, Ice, Gas Giant

Atmosphere:
  None, Methane, Oxygen, Hydrogen, Carbon Dioxide

Characteristics:
  Physical Strength, Intelligence, Cunning, Environmental Resistance,
  Reproduction, Happiness, Aggressiveness, Defensiveness, Political Savy,
  Mining Aptitude, Farming Aptitude, Refining Aptitude, Construction Aptitude,
  Repair Aptitude, Maintenance Aptitude

Adv Traits:
  Advanced Power Conservation, Mechanoids, Lucky, Natural Merchants, 
  Propulsion Experts, Ancient Race, Advanced Storage Techniques, 
  Hardy Spacefarrers, Psychic, Deeply Religious, Temporal Knowledge, 
  Crystallurgy, Emotionless


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*BEGIN*
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Name                                     := Aikenian
Description                              := A race of insidious aliens whose main goal is to achieve galactic domination by means of plots and tricks of law.
Empire Name                              := Executive
Empire Type                              := Collegium
Emperor Name                             := Daharm
Emperor Title                            := Supreme 
Biological Description                   := The Aikenians are a carbon-based life form descended from a sandy planet in the Orion arm. They utilize a lot of physical forms because of flexible metabolism and high adaptability of their bodies. In a friendly environment they can grow to be about 3 meter tall. They are a bi-pedal reptilian type species with a green or brown skin and as some would say, haunting red glowing eyes.
Society Description                      := The Executive Collegium is a highly competitive form of legal democracy where there are no classes or casts as such.  Each member of the society is a lawyer and the personal success is the only index of social status. This index consists of a total number of successful law suites, approved denunciation against other Aikenians and certified treasons. Therefore families and close relations in general are very uncommon in the Collegium. Once per 10 years Supreme Elections are established, there the lawyer with the highest index gains a title Supreme, which gives him a right to judge any legal case in his own favor. Most technologies the Aikenians posses are obtained by court decisions from patent and copyright petitions to other races. Science is not valued as high as industrial espionage or mastery of statutory interpretation.
General History Description              := Soon after they've found the a way to use warp points for interstellar communication, the Aikenians met an advanced race called Bo-Oss who are a very rich and lazy life forms who are known to employee minor races to manage their business. They've contracted the Aikenians to administer juridical cases and foreign trade. Soon Executive Collegium and main principles of new Aikenians society were formed. Collegium spent 3000 years managing law cases and contracts of Bo-Ross’s and gained their full confidence. As their power and influence grew, Aikenian's ambitions grew too, and finally Collegium managed to bankrupt their thought to be masters and acquired their property for nothing. Since then the Collegium have sued to collapse the economies of other races in order to achieve a leading position in galaxy.
Demeanor                                 := Aggressive
Culture                                  := Schemers
Happiness Type                           := Peaceful
Planet Type                              := Rock
Atmosphere                               := Oxygen
Design Name File                         := Aikenian.txt
Race Opt 1 Num Characteristics           := 12
Race Opt 1 Characteristic 1 Type         := Physical Strength
Race Opt 1 Characteristic 1 Amount       := 90
Race Opt 1 Characteristic 2 Type         := Intelligence
Race Opt 1 Characteristic 2 Amount       := 100
Race Opt 1 Characteristic 3 Type         := Cunning
Race Opt 1 Characteristic 3 Amount       := 110
Race Opt 1 Characteristic 4 Type         := Political Savvy
Race Opt 1 Characteristic 4 Amount       := 100
Race Opt 1 Characteristic 5 Type         := Repair Aptitude
Race Opt 1 Characteristic 5 Amount       := 100
Race Opt 1 Characteristic 6 Type         := Aggressiveness
Race Opt 1 Characteristic 6 Amount       := 100
Race Opt 1 Characteristic 7 Type         := Defensiveness
Race Opt 1 Characteristic 7 Amount       := 100
Race Opt 1 Characteristic 8 Type         := Construction Aptitude
Race Opt 1 Characteristic 8 Amount       := 100
Race Opt 1 Characteristic 9 Type         := Maintenance Aptitude
Race Opt 1 Characteristic 9 Amount       := 100
Race Opt 1 Characteristic 10 Type         := Farming Aptitude
Race Opt 1 Characteristic 10 Amount       := 95
Race Opt 1 Characteristic 11 Type	 := Refining Aptitude
Race Opt 1 Characteristic 11 Amount	 := 95
Race Opt 1 Characteristic 12 Type         := Mining Aptitude
Race Opt 1 Characteristic 12 Amount       := 100
Race Opt 1 Num Advanced Traits           := 2
Race Opt 1 Adv Trait 1                   := Natural Merchants
Race Opt 1 Adv Trait 2                   := Hardy Industrialists
Race Opt 2 Num Characteristics           := 12
Race Opt 2 Characteristic 1 Type         := Physical Strength
Race Opt 2 Characteristic 1 Amount       := 90
Race Opt 2 Characteristic 2 Type         := Intelligence
Race Opt 2 Characteristic 2 Amount       := 110
Race Opt 2 Characteristic 3 Type         := Cunning
Race Opt 2 Characteristic 3 Amount       := 115
Race Opt 2 Characteristic 4 Type         := Political Savvy
Race Opt 2 Characteristic 4 Amount       := 110
Race Opt 2 Characteristic 5 Type         := Repair Aptitude
Race Opt 2 Characteristic 5 Amount       := 100
Race Opt 2 Characteristic 6 Type         := Aggressiveness
Race Opt 2 Characteristic 6 Amount       := 100
Race Opt 2 Characteristic 7 Type         := Defensiveness
Race Opt 2 Characteristic 7 Amount       := 100
Race Opt 2 Characteristic 8 Type         := Construction Aptitude
Race Opt 2 Characteristic 8 Amount       := 110
Race Opt 2 Characteristic 9 Type         := Maintenance Aptitude
Race Opt 2 Characteristic 9 Amount       := 105
Race Opt 2 Characteristic 10 Type         := Farming Aptitude
Race Opt 2 Characteristic 10 Amount       := 95
Race Opt 2 Characteristic 11 Type	 := Refining Aptitude
Race Opt 2 Characteristic 11 Amount	 := 95
Race Opt 2 Characteristic 12 Type         := Mining Aptitude
Race Opt 2 Characteristic 12 Amount       := 105
Race Opt 2 Num Advanced Traits           := 2
Race Opt 2 Adv Trait 1                   := Natural Merchants
Race Opt 2 Adv Trait 2                   := Hardy Industrialists
Race Opt 3 Num Characteristics           := 12
Race Opt 3 Characteristic 1 Type         := Physical Strength
Race Opt 3 Characteristic 1 Amount       := 90
Race Opt 3 Characteristic 2 Type         := Intelligence
Race Opt 3 Characteristic 2 Amount       := 110
Race Opt 3 Characteristic 3 Type         := Cunning
Race Opt 3 Characteristic 3 Amount       := 115
Race Opt 3 Characteristic 4 Type         := Political Savvy
Race Opt 3 Characteristic 4 Amount       := 110
Race Opt 3 Characteristic 5 Type         := Repair Aptitude
Race Opt 3 Characteristic 5 Amount       := 110
Race Opt 3 Characteristic 6 Type         := Aggressiveness
Race Opt 3 Characteristic 6 Amount       := 110
Race Opt 3 Characteristic 7 Type         := Defensiveness
Race Opt 3 Characteristic 7 Amount       := 110
Race Opt 3 Characteristic 8 Type         := Construction Aptitude
Race Opt 3 Characteristic 8 Amount       := 120
Race Opt 3 Characteristic 9 Type         := Maintenance Aptitude
Race Opt 3 Characteristic 9 Amount       := 110
Race Opt 3 Characteristic 10 Type         := Farming Aptitude
Race Opt 3 Characteristic 10 Amount       := 100
Race Opt 3 Characteristic 11 Type	 := Refining Aptitude
Race Opt 3 Characteristic 11 Amount	 := 100
Race Opt 3 Characteristic 12 Type         := Mining Aptitude
Race Opt 3 Characteristic 12 Amount       := 110
Race Opt 3 Num Advanced Traits           := 2
Race Opt 3 Adv Trait 1                   := Natural Merchants
Race Opt 3 Adv Trait 2                   := Hardy Industrialists

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*END*
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