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AI CONSTRUCTION FACILITIES DATA FILE - Normal - Praetorian
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Construction Queue Type:
  Homeworld, Mining Colony, Farming Colony, Refining Colony,
  Resupply Base, Research Compound, Intelligence Compound, Construction Yard,
  Military Installation

AI State:
  Exploration, Infrastructure, Prepare for Attack, Attack, 
  Secure Holdings After Attack, Incursion, Prepare for Defense, 
  Defend (Short Term), Defend (Long Term), Not Connected 


Rules:
  1. If there is no facility with the given ability type (have not achieved that
     technology), then facility is not built.
  2. Only queues that match the current AI State will be evaluated.
  3. When facility space on a planet runs out, no more facility entries will be
     evaluated (so put the facilities you must have on the planet first).
  4. If ability is used at a system level (Spaceport, Resupply Depot, etc), 
     then item will only be constructed if it doesn't already exist in the 
     system.
  
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*BEGIN*
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AI State                     := Exploration
Construction Queue Type      := Homeworld
Num Queue Entries            := 9
Facility 1 Ability           := Supply Generation
Facility 1 Amount            := 1
Facility 2 Ability           := Resource Generation - Minerals
Facility 2 Amount            := 3
Facility 3 Ability           := Resource Generation - Radioactives
Facility 3 Amount            := 1
Facility 4 Ability           := Resource Generation - Organics
Facility 4 Amount            := 1
Facility 5 Ability           := Point Generation - Research
Facility 5 Amount            := 1
Facility 6 Ability           := Planet Value Change - System
Facility 6 Amount            := 1
Facility 7 Ability           := Point Generation - Intelligence
Facility 7 Amount            := 1
Facility 8 Ability           := Space Yard
Facility 8 Amount            := 1
Facility 9 Ability           := Resource Generation - Minerals
Facility 9 Amount            := 100

AI State                     := Infrastructure, Not Connected
Construction Queue Type      := Homeworld
Num Queue Entries            := 9
Facility 1 Ability           := Supply Generation
Facility 1 Amount            := 1
Facility 2 Ability           := Resource Generation - Minerals
Facility 2 Amount            := 2
Facility 3 Ability           := Point Generation - Research
Facility 3 Amount            := 2
Facility 4 Ability           := Space Yard
Facility 4 Amount            := 1
Facility 5 Ability           := Resource Generation - Radioactives
Facility 5 Amount            := 1
Facility 6 Ability           := Planet Value Change - System
Facility 6 Amount            := 1
Facility 7 Ability           := Resource Generation - Organics
Facility 7 Amount            := 1
Facility 8 Ability           := Point Generation - Intelligence
Facility 8 Amount            := 1
Facility 9 Ability           := Resource Generation - Minerals
Facility 9 Amount            := 100

AI State                     := Prepare for Attack, Attack, Secure Holdings After Attack, Incursion
Construction Queue Type      := Homeworld
Num Queue Entries            := 6
Facility 1 Ability           := Supply Generation
Facility 1 Amount            := 1
Facility 2 Ability           := Resource Generation - Minerals
Facility 2 Amount            := 2
Facility 3 Ability           := Point Generation - Research
Facility 3 Amount            := 2
Facility 4 Ability           := Point Generation - Intelligence
Facility 4 Amount            := 1
Facility 5 Ability           := Planet Value Change - System
Facility 5 Amount            := 1
Facility 6 Ability           := Resource Generation - Minerals
Facility 6 Amount            := 100

AI State                     := Prepare for Defense, Defend (Short Term), Defend (Long Term)
Construction Queue Type      := Homeworld
Num Queue Entries            := 6
Facility 1 Ability           := Supply Generation
Facility 1 Amount            := 1
Facility 2 Ability           := Resource Generation - Minerals
Facility 2 Amount            := 2
Facility 3 Ability           := Point Generation - Research
Facility 3 Amount            := 2
Facility 4 Ability           := Planet Value Change - System
Facility 4 Amount            := 1
Facility 5 Ability           := Point Generation - Intelligence
Facility 5 Amount            := 1
Facility 6 Ability           := Resource Generation - Minerals
Facility 6 Amount            := 100

AI State                     := Exploration, Infrastructure, Prepare for Attack, Attack, Secure Holdings After Attack, Incursion, Prepare for Defense, Defend (Short Term), Defend (Long Term), Not Connected
Construction Queue Type      := Mining Colony
Num Queue Entries            := 15
Facility 1 Ability           := Supply Generation
Facility 1 Amount            := 1
Facility 2 Ability           := Resource Generation - Minerals
Facility 2 Amount            := 5
Facility 3 Ability           := Planet - Change Atmosphere
Facility 3 Amount            := 1
Facility 4 Ability           := Planet - Change Minerals Value
Facility 4 Amount            := 1
Facility 5 Ability           := Resource Storage - Mineral
Facility 5 Amount            := 1
Facility 6 Ability           := Resource Gen Modifier System - Minerals
Facility 6 Amount            := 1
Facility 7 Ability           := Resource Gen Modifier Planet - Minerals
Facility 7 Amount            := 1
Facility 8 Ability           := Change Population Happiness - System
Facility 8 Amount            := 1
Facility 9 Ability           := Modify Reproduction - System
Facility 9 Amount            := 1
Facility 10 Ability          := Change Population - System
Facility 10 Amount           := 1
Facility 11 Ability          := Plague Prevention - System
Facility 11 Amount           := 1
Facility 12 Ability          := Shield Modifier - System
Facility 12 Amount           := 1
Facility 13 Ability          := Resource Generation - Minerals
Facility 13 Amount           := 5
Facility 14 Ability          := Resource Storage - Mineral
Facility 14 Amount           := 1
Facility 15 Ability          := Resource Generation - Minerals
Facility 15 Amount           := 200

AI State                     := Exploration, Infrastructure, Prepare for Attack, Attack, Secure Holdings After Attack, Incursion, Prepare for Defense, Defend (Short Term), Defend (Long Term), Not Connected
Construction Queue Type      := Farming Colony
Num Queue Entries            := 17
Facility 1 Ability           := Supply Generation
Facility 1 Amount            := 1
Facility 2 Ability           := Resource Generation - Organics
Facility 2 Amount            := 3
Facility 3 Ability           := Resource Storage - Organics
Facility 3 Amount            := 1
Facility 4 Ability           := Space Yard
Facility 4 Amount            := 1
Facility 5 Ability           := Planet - Change Atmosphere
Facility 5 Amount            := 1
Facility 6 Ability           := Planet - Change Organics Value
Facility 6 Amount            := 1
Facility 7 Ability           := Resource Gen Modifier System - Minerals
Facility 7 Amount            := 1
Facility 8 Ability           := Resource Gen Modifier Planet - Minerals
Facility 8 Amount            := 1
Facility 9 Ability           := Change Population Happiness - System
Facility 9 Amount            := 1
Facility 10 Ability          := Modify Reproduction - System
Facility 10 Amount           := 1
Facility 11 Ability          := Change Population - System
Facility 11 Amount           := 1
Facility 12 Ability          := Plague Prevention - System
Facility 12 Amount           := 1
Facility 13 Ability          := Shield Modifier - System
Facility 13 Amount           := 1
Facility 14 Ability          := Resource Generation - Organics
Facility 14 Amount           := 3
Facility 15 Ability          := Resource Storage - Organics
Facility 15 Amount           := 1
Facility 16 Ability          := Point Generation - Intelligence
Facility 16 Amount           := 200
Facility 17 Ability          := Point Generation - Research
Facility 17 Amount           := 200

AI State                     := Exploration, Infrastructure, Prepare for Attack, Attack, Secure Holdings After Attack, Incursion, Prepare for Defense, Defend (Short Term), Defend (Long Term), Not Connected
Construction Queue Type      := Refining Colony
Num Queue Entries            := 17
Facility 1 Ability           := Supply Generation
Facility 1 Amount            := 1
Facility 2 Ability           := Resource Generation - Radioactives
Facility 2 Amount            := 3
Facility 3 Ability           := Resource Storage - Radioactives
Facility 3 Amount            := 1
Facility 4 Ability           := Space Yard
Facility 4 Amount            := 1
Facility 5 Ability           := Planet - Change Atmosphere
Facility 5 Amount            := 1
Facility 6 Ability           := Planet - Change Radioactives Value
Facility 6 Amount            := 1
Facility 7 Ability           := Resource Gen Modifier System - Minerals
Facility 7 Amount            := 1
Facility 8 Ability           := Resource Gen Modifier Planet - Minerals
Facility 8 Amount            := 1
Facility 9 Ability           := Change Population Happiness - System
Facility 9 Amount            := 1
Facility 10 Ability          := Modify Reproduction - System
Facility 10 Amount           := 1
Facility 11 Ability          := Change Population - System
Facility 11 Amount           := 1
Facility 12 Ability          := Plague Prevention - System
Facility 12 Amount           := 1
Facility 13 Ability          := Shield Modifier - System
Facility 13 Amount           := 1
Facility 14 Ability          := Resource Generation - Radioactives
Facility 14 Amount           := 3
Facility 15 Ability          := Resource Storage - Radioactives
Facility 15 Amount           := 1
Facility 16 Ability          := Point Generation - Intelligence
Facility 16 Amount           := 200
Facility 17 Ability          := Point Generation - Research
Facility 17 Amount           := 200

AI State                     := Exploration, Infrastructure, Prepare for Attack, Attack, Secure Holdings After Attack, Incursion, Prepare for Defense, Defend (Short Term), Defend (Long Term), Not Connected
Construction Queue Type      := Research Compound
Num Queue Entries            := 7
Facility 1 Ability           := Supply Generation
Facility 1 Amount            := 1
Facility 2 Ability           := Space Yard
Facility 2 Amount            := 1
Facility 3 Ability           := Point Generation - Research
Facility 3 Amount            := 10
Facility 4 Ability           := Planet - Change Atmosphere
Facility 4 Amount            := 1
Facility 5 Ability           := System Point Generation Modifier - Research
Facility 5 Amount            := 1
Facility 6 Ability           := Planet Point Generation Modifier - Research
Facility 6 Amount            := 1
Facility 7 Ability           := Point Generation - Research
Facility 7 Amount            := 100

AI State                     := Exploration, Infrastructure, Prepare for Attack, Attack, Secure Holdings After Attack, Incursion, Prepare for Defense, Defend (Short Term), Defend (Long Term), Not Connected
Construction Queue Type      := Intelligence Compound
Num Queue Entries            := 8
Facility 1 Ability           := Supply Generation
Facility 1 Amount            := 1
Facility 2 Ability           := Point Generation - Intelligence
Facility 2 Amount            := 10
Facility 3 Ability           := Planet - Change Atmosphere
Facility 3 Amount            := 1
Facility 4 Ability           := Space Yard
Facility 4 Amount            := 1
Facility 5 Ability           := System Point Generation Modifier - Intelligence
Facility 5 Amount            := 1
Facility 6 Ability           := Planet Point Generation Modifier - Intelligence
Facility 6 Amount            := 1
Facility 7 Ability           := Point Generation - Intelligence
Facility 7 Amount            := 200
Facility 8 Ability           := Point Generation - Research
Facility 8 Amount            := 200

AI State                     := Exploration, Infrastructure, Prepare for Attack, Attack, Secure Holdings After Attack, Incursion, Prepare for Defense, Defend (Short Term), Defend (Long Term), Not Connected
Construction Queue Type      := Resupply Base
Num Queue Entries            := 10
Facility 1 Ability           := Supply Generation
Facility 1 Amount            := 1
Facility 2 Ability           := Space Yard
Facility 2 Amount            := 1
Facility 3 Ability           := Resource Storage - Mineral
Facility 3 Amount            := 2
Facility 4 Ability           := Resource Storage - Organics
Facility 4 Amount            := 1
Facility 5 Ability           := Resource Storage - Radioactives
Facility 5 Amount            := 1
Facility 6 Ability           := Planet - Change Atmosphere
Facility 6 Amount            := 1
Facility 7 Ability           := Resource Storage - Mineral
Facility 7 Amount            := 4
Facility 8 Ability           := Resource Storage - Organics
Facility 8 Amount            := 2
Facility 9 Ability           := Resource Storage - Radioactives
Facility 9 Amount            := 2
Facility 10 Ability          := Resource Storage - Mineral
Facility 10 Amount           := 200

AI State                     := Exploration, Infrastructure, Prepare for Attack, Attack, Secure Holdings After Attack, Incursion, Prepare for Defense, Defend (Short Term), Defend (Long Term), Not Connected
Construction Queue Type      := Construction Yard
Num Queue Entries            := 13
Facility 1 Ability           := Supply Generation
Facility 1 Amount            := 1
Facility 2 Ability           := Space Yard
Facility 2 Amount            := 1
Facility 3 Ability           := Ship Training
Facility 3 Amount            := 1
Facility 4 Ability           := Fleet Training
Facility 4 Amount            := 1
Facility 5 Ability           := Resource Storage - Mineral
Facility 5 Amount            := 2
Facility 6 Ability           := Planet - Change Atmosphere
Facility 6 Amount            := 1
Facility 7 Ability           := Resource Storage - Organics
Facility 7 Amount            := 1
Facility 8 Ability           := Resource Storage - Radioactives
Facility 8 Amount            := 1
Facility 9 Ability           := Resource Reclamation
Facility 9 Amount            := 1
Facility 10 Ability          := Resource Storage - Mineral
Facility 10 Amount           := 4
Facility 11 Ability          := Resource Storage - Organics
Facility 11 Amount           := 2
Facility 12 Ability          := Resource Storage - Radioactives
Facility 12 Amount           := 2
Facility 13 Ability          := Point Generation - Intelligence
Facility 13 Amount           := 200

AI State                     := Exploration, Infrastructure, Prepare for Attack, Attack, Secure Holdings After Attack, Incursion, Prepare for Defense, Defend (Short Term), Defend (Long Term), Not Connected
Construction Queue Type      := Military Installation
Num Queue Entries            := 17
Facility 1 Ability           := Supply Generation
Facility 1 Amount            := 1
Facility 2 Ability           := Space Yard
Facility 2 Amount            := 1
Facility 3 Ability           := Combat Modifier - System
Facility 3 Amount            := 1
Facility 4 Ability           := Damage Modifier - System
Facility 4 Amount            := 1
Facility 5 Ability           := Ship Training
Facility 5 Amount            := 1
Facility 6 Ability           := Fleet Training
Facility 6 Amount            := 1
Facility 7 Ability           := Stop Planet Destroyer
Facility 7 Amount            := 1
Facility 8 Ability           := Stop Black Hole Creator
Facility 8 Amount            := 1
Facility 9 Ability           := Planet - Change Atmosphere
Facility 9 Amount            := 1
Facility 10 Ability          := Resource Storage - Mineral
Facility 10 Amount           := 2
Facility 11 Ability          := Resource Storage - Organics
Facility 11 Amount           := 1
Facility 12 Ability          := Resource Storage - Radioactives
Facility 12 Amount           := 1
Facility 13 Ability          := Resource Storage - Mineral
Facility 13 Amount           := 4
Facility 14 Ability          := Resource Storage - Organics
Facility 14 Amount           := 2
Facility 15 Ability          := Resource Storage - Radioactives
Facility 15 Amount           := 2
Facility 16 Ability          := Point Generation - Intelligence
Facility 16 Amount           := 200
Facility 17 Ability          := Point Generation - Research
Facility 17 Amount           := 200

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*END*
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