V1.78j
More tweaks of v1.78h DesignCreation, Research and Construction_Vehicles files.


V1.78h
Following on from the AI Death Match, I have undertaken an update of my AI.
The AI_Construction_Vehicles files have received same major attention whilst the AI_DesignCreation and AI_Research files have just been tweaked a little more. I have also created an AI_strategies.txt file for the races in order to improve their combat performance.

DesignCreation.txt:
After watching how the AI is now using Minesweepers and deals with mines, I've decided to disarm the Minesweepers and remove minesweeping components from the attack ships.
I have also optimised the attack ships by creating designs for several hull sizes.

Research.txt:
The only significant change is that Combat Sensors and ECM have been advanced further up the research tree.

Strategies.txt
New file created to support Maximum Weapons Range and Optimal Firing Range combat strategies.


V1.78f

After receiving feedback on v1.78c, I have undertaken a major update of my AI - principally the ship designs (have tried to optimse weapons payload vs support gadgets and have disarmed the Colony ships (Lt Cruiser is their largest hull size).
I have also had a further tinker with the Research pathways of each of the races too in order to ensure that they get the most important tech's at the right time.

Hope you find the AI a decent challenge.

Regards,
God Emperor