=======================================================================================
ENEMIES DATA FILE
=======================================================================================

Num Components Carried                               := 1
Comp Carried 1 Class                                 := Computer Data Files
Comp Carried 1 Chance                                := 100

Num Components For Use                               := 1
Comp For Use 1 Class                                 := Anti - Proton Beam
Comp For Use 1 Location                              := 

=======================================================================================
*BEGIN*
=======================================================================================

Enemy Base Resist All Start                          := 0
Enemy Resist All Modifier Per Level Added Amount     := 0
Enemy Resist All Mod Per Lev For Easy Difficulty     := 0
Enemy Resist All Mod Per Lev For Average Difficulty  := 1
Enemy Resist All Mod Per Lev For Advanced Difficulty := 2
Enemy Resist All Mod Per Lev For Expert Difficulty   := 2 
Enemy Resist All Maximum  For Easy Difficulty        := 0
Enemy Resist All Maximum  For Average Difficulty     := 30
Enemy Resist All Maximum  For Advanced Difficulty    := 50
Enemy Resist All Maximum  For Expert Difficulty      := 70
Number Of Response Ranges                            := 3
Response Range 1 Name                                := Short Range
Response Range 1 Distance                            := 120
Response Range 2 Name                                := Medium Range
Response Range 2 Distance                            := 160
Response Range 3 Name                                := Long Range
Response Range 3 Distance                            := 200
Tonnage Percent For Easy Difficulty                  := 80
Tonnage Percent For Average Difficulty               := 100
Tonnage Percent For Advanced Difficulty              := 120
Tonnage Percent For Expert Difficulty                := 140
Number of Ship Components All Races Must Have        := 5
Must Have Ship Comp 1 Class                          := Bridge
Must Have Ship Comp 1 Section                        := Inner Hull
Must Have Ship Comp 2 Class                          := Life Support
Must Have Ship Comp 2 Section                        := Inner Hull
Must Have Ship Comp 3 Class                          := Crew Quarters
Must Have Ship Comp 3 Section                        := Inner Hull
Must Have Ship Comp 4 Class                          := Combat Sensors
Must Have Ship Comp 4 Section                        := Outer Hull
Must Have Ship Comp 5 Class                          := ECM
Must Have Ship Comp 5 Section                        := Outer Hull
Number of Fighter Components All Races Must Have     := 5
Must Have Fighter Comp 1 Class                       := Fighter Cockpit
Must Have Fighter Comp 1 Section                     := Inner Hull
Must Have Fighter Comp 2 Class                       := Fighter Life Support
Must Have Fighter Comp 2 Section                     := Inner Hull
Must Have Fighter Comp 3 Class                       := Fighter Engine
Must Have Fighter Comp 3 Section                     := Engine
Must Have Fighter Comp 4 Class                       := Fighter Engine
Must Have Fighter Comp 4 Section                     := Engine
Must Have Fighter Comp 5 Class                       := Mini Reactor (5kT)
Must Have Fighter Comp 5 Section                     := Outer Hull
Number of Satellite Components All Races Must Have   := 2
Must Have Satellite Comp 1 Class                     := Satellite Control Computer
Must Have Satellite Comp 1 Section                   := Inner Hull
Must Have Satellite Comp 2 Class                     := Mini Reactor (5kT)
Must Have Satellite Comp 2 Section                   := Outer Hull
Number of Enemy Class Races                          := 7
//--------------------------------------------------------------------------------------
// Terran
//--------------------------------------------------------------------------------------
Race 1 Name                                          := Terran
Race 1 Number of Weapon Categories                   := 2
Race 1 Weapon Cat 1 Name                             := Heavy Weapon Category
Race 1 Weapon Cat 1 Num Selections                   := 3
Race 1 Weapon Cat 1 Sel 1 Comp Class                 := Quantum Torpedo
Race 1 Weapon Cat 1 Sel 1 Chance                     := 20
Race 1 Weapon Cat 1 Sel 1 Inc Chance Per Difficulty  := 20
Race 1 Weapon Cat 1 Sel 1 Inc Chance Per Level       := 2
Race 1 Weapon Cat 1 Sel 2 Comp Class                 := Anti - Matter Torpedo
Race 1 Weapon Cat 1 Sel 2 Chance                     := 40
Race 1 Weapon Cat 1 Sel 2 Inc Chance Per Difficulty  := 20
Race 1 Weapon Cat 1 Sel 2 Inc Chance Per Level       := 2
Race 1 Weapon Cat 1 Sel 3 Comp Class                 := Capital Ship Missile
Race 1 Weapon Cat 1 Sel 3 Chance                     := 100
Race 1 Weapon Cat 1 Sel 3 Inc Chance Per Difficulty  := 0
Race 1 Weapon Cat 1 Sel 3 Inc Chance Per Level       := 0
Race 1 Weapon Cat 2 Name                             := Light Weapon Category
Race 1 Weapon Cat 2 Num Selections                   := 2
Race 1 Weapon Cat 2 Sel 1 Comp Class                 := Anti - Proton Beam
Race 1 Weapon Cat 2 Sel 1 Chance                     := 50
Race 1 Weapon Cat 2 Sel 1 Inc Chance Per Difficulty  := 20
Race 1 Weapon Cat 2 Sel 1 Inc Chance Per Level       := 2
Race 1 Weapon Cat 2 Sel 2 Comp Class                 := Depleted Uranium Cannon
Race 1 Weapon Cat 2 Sel 2 Chance                     := 100
Race 1 Weapon Cat 2 Sel 2 Inc Chance Per Difficulty  := 0
Race 1 Weapon Cat 2 Sel 2 Inc Chance Per Level       := 0
Race 1 Number of Weapon Preferences                  := 3
Race 1 Weap Pref 1 Name                              := Medium Range Weapons
Race 1 Weap Pref 1 Number of Weapon Types Used       := 4
Race 1 Weap Pref 1 Weap 1 Category                   := Light Weapon Category
Race 1 Weap Pref 1 Weap 1 Num To Place               := 4
Race 1 Weap Pref 1 Weap 2 Category                   := Heavy Weapon Category
Race 1 Weap Pref 1 Weap 2 Num To Place               := 2
Race 1 Weap Pref 1 Weap 3 Category                   := Light Weapon Category
Race 1 Weap Pref 1 Weap 3 Num To Place               := 20
Race 1 Weap Pref 1 Weap 4 Category                   := Heavy Weapon Category
Race 1 Weap Pref 1 Weap 4 Num To Place               := 20
Race 1 Weap Pref 2 Name                              := Long Range Weapons
Race 1 Weap Pref 2 Number of Weapon Types Used       := 3
Race 1 Weap Pref 2 Weap 1 Category                   := Heavy Weapon Category
Race 1 Weap Pref 2 Weap 1 Num To Place               := 4
Race 1 Weap Pref 2 Weap 2 Category                   := Light Weapon Category
Race 1 Weap Pref 2 Weap 2 Num To Place               := 20
Race 1 Weap Pref 2 Weap 3 Category                   := Heavy Weapon Category
Race 1 Weap Pref 2 Weap 3 Num To Place               := 20
Race 1 Weap Pref 3 Name                              := Unusual Weapons
Race 1 Weap Pref 3 Number of Weapon Types Used       := 4
Race 1 Weap Pref 3 Weap 1 Category                   := Heavy Weapon Category
Race 1 Weap Pref 3 Weap 1 Num To Place               := 2
Race 1 Weap Pref 3 Weap 2 Category                   := Light Weapon Category
Race 1 Weap Pref 3 Weap 2 Num To Place               := 6
Race 1 Weap Pref 3 Weap 3 Category                   := Heavy Weapon Category
Race 1 Weap Pref 3 Weap 3 Num To Place               := 20
Race 1 Weap Pref 3 Weap 4 Category                   := Light Weapon Category
Race 1 Weap Pref 3 Weap 4 Num To Place               := 20
Race 1 Number of Engines                             := 2
Race 1 Engine 1 Class                                := Quantum Engine
Race 1 Engine 1 Chance                               := 20
Race 1 Engine 1 Inc Chance Per Difficulty            := 20
Race 1 Engine 1 Inc Chance Per Level                 := 2
Race 1 Engine 2 Class                                := Ion Engine
Race 1 Engine 2 Chance                               := 100
Race 1 Engine 2 Inc Chance Per Difficulty            := 0
Race 1 Engine 2 Inc Chance Per Level                 := 0
Race 1 Number of Shield Generators                   := 2
Race 1 Shield Gen 1 Class                            := Phased Shield Generator
Race 1 Shield Gen 1 Chance                           := 40
Race 1 Shield Gen 1 Inc Chance Per Difficulty        := 20
Race 1 Shield Gen 1 Inc Chance Per Level             := 2
Race 1 Shield Gen 2 Class                            := Standard Shield Generator
Race 1 Shield Gen 2 Chance                           := 100
Race 1 Shield Gen 2 Inc Chance Per Difficulty        := 0
Race 1 Shield Gen 2 Inc Chance Per Level             := 0
Race 1 Number of Armor                               := 2
Race 1 Armor 1 Class                                 := Stealth Armor
Race 1 Armor 1 Chance                                := 40
Race 1 Armor 1 Inc Chance Per Difficulty             := 20
Race 1 Armor 1 Inc Chance Per Level                  := 2
Race 1 Armor 2 Class                                 := Standard Armor
Race 1 Armor 2 Chance                                := 100
Race 1 Armor 2 Inc Chance Per Difficulty             := 0
Race 1 Armor 2 Inc Chance Per Level                  := 2
Race 1 Number of Reactors                            := 1
Race 1 Reactor 1 Class                               := Power Reactor
Race 1 Reactor 1 Chance                              := 100
Race 1 Reactor 1 Inc Chance Per Difficulty           := 0
Race 1 Reactor 1 Inc Chance Per Level                := 0
Race 1 Weapon Tonnage Usage Percent                  := 30
Race 1 Shield Tonnage Usage Percent                  := 30
Race 1 Shield 1 Strength Ratio                       := 0.25
Race 1 Shield 2 Strength Ratio                       := 0.25
Race 1 Shield 3 Strength Ratio                       := 0.25
Race 1 Shield 4 Strength Ratio                       := 0.25
Race 1 Armor Tonnage Usage Percent                   := 15
Race 1 Armor 1 Strength Ratio                        := 0.25
Race 1 Armor 2 Strength Ratio                        := 0.25
Race 1 Armor 3 Strength Ratio                        := 0.25
Race 1 Armor 4 Strength Ratio                        := 0.25
Race 1 Number of Class Wanted Components             := 1
Race 1 Class Wanted Comp 1 Ship Name                 := Terran Carrier
Race 1 Class Wanted Comp 1 Class                     := Fighter Bay
Race 1 Class Wanted Comp 1 Section                   := Outer Hull
Race 1 Class Wanted Comp 1 Chance                    := 100
Race 1 Class Wanted Comp 1 Inc Chance Per Difficulty := 20
Race 1 Class Wanted Comp 1 Inc Chance Per Level      := 2
Race 1 Class Wanted Comp 1 One Per Hull Tonnage      := 200
Race 1 Class Wanted Comp 1 Num Cargo Comps           := 1
Race 1 Class Wanted Comp 1 Cargo Comp 1 Name         := Terran Fighter
Race 1 Class Wanted Comp 1 Cargo Comp 1 Min Amt      := 8
Race 1 Class Wanted Comp 1 Cargo Comp 1 Max Amt      := 12
Race 1 Number of Wanted Components                   := 11
Race 1 Wanted Comp 1 Class                           := Point Defense Cannons
Race 1 Wanted Comp 1 Section                         := Outer Hull
Race 1 Wanted Comp 1 Chance                          := 100
Race 1 Wanted Comp 1 Inc Chance Per Difficulty       := 20
Race 1 Wanted Comp 1 Inc Chance Per Level            := 2
Race 1 Wanted Comp 1 One Per Hull Tonnage            := 1000
Race 1 Wanted Comp 1 Num Cargo Comps                 := 0
Race 1 Wanted Comp 2 Class                           := Cargo Hold
Race 1 Wanted Comp 2 Section                         := Outer Hull
Race 1 Wanted Comp 2 Chance                          := 100
Race 1 Wanted Comp 2 Inc Chance Per Difficulty       := 20
Race 1 Wanted Comp 2 Inc Chance Per Level            := 2
Race 1 Wanted Comp 2 One Per Hull Tonnage            := 1000
Race 1 Wanted Comp 2 Num Cargo Comps                 := 0
Race 1 Wanted Comp 3 Class                           := Mine Layer
Race 1 Wanted Comp 3 Section                         := Outer Hull
Race 1 Wanted Comp 3 Chance                          := 0
Race 1 Wanted Comp 3 Inc Chance Per Difficulty       := 20
Race 1 Wanted Comp 3 Inc Chance Per Level            := 2
Race 1 Wanted Comp 3 One Per Hull Tonnage            := 10000
Race 1 Wanted Comp 3 Num Cargo Comps                 := 1
Race 1 Wanted Comp 3 Cargo Comp 1 Name               := Standard Mine
Race 1 Wanted Comp 3 Cargo Comp 1 Min Amt            := 3
Race 1 Wanted Comp 3 Cargo Comp 1 Max Amt            := 8
Race 1 Wanted Comp 4 Class                           := Shield Regenerator
Race 1 Wanted Comp 4 Section                         := Outer Hull
Race 1 Wanted Comp 4 Chance                          := 40
Race 1 Wanted Comp 4 Inc Chance Per Difficulty       := 20
Race 1 Wanted Comp 4 Inc Chance Per Level            := 2
Race 1 Wanted Comp 4 One Per Hull Tonnage            := 2000
Race 1 Wanted Comp 4 Num Cargo Comps                 := 0
Race 1 Wanted Comp 5 Class                           := Repair Bay
Race 1 Wanted Comp 5 Section                         := Outer Hull
Race 1 Wanted Comp 5 Chance                          := 40
Race 1 Wanted Comp 5 Inc Chance Per Difficulty       := 20
Race 1 Wanted Comp 5 Inc Chance Per Level            := 2
Race 1 Wanted Comp 5 One Per Hull Tonnage            := 2000
Race 1 Wanted Comp 5 Num Cargo Comps                 := 0
Race 1 Wanted Comp 6 Class                           := Multiplex Tracking
Race 1 Wanted Comp 6 Section                         := Outer Hull
Race 1 Wanted Comp 6 Chance                          := 20
Race 1 Wanted Comp 6 Inc Chance Per Difficulty       := 20
Race 1 Wanted Comp 6 Inc Chance Per Level            := 2
Race 1 Wanted Comp 6 One Per Hull Tonnage            := 10000
Race 1 Wanted Comp 6 Num Cargo Comps                 := 0
Race 1 Wanted Comp 7 Class                           := Neural Combat Net
Race 1 Wanted Comp 7 Section                         := Outer Hull
Race 1 Wanted Comp 7 Chance                          := 20
Race 1 Wanted Comp 7 Inc Chance Per Difficulty       := 20
Race 1 Wanted Comp 7 Inc Chance Per Level            := 2
Race 1 Wanted Comp 7 One Per Hull Tonnage            := 10000
Race 1 Wanted Comp 7 Num Cargo Comps                 := 0
Race 1 Wanted Comp 8 Class                           := Master Computer
Race 1 Wanted Comp 8 Section                         := Outer Hull
Race 1 Wanted Comp 8 Chance                          := 20
Race 1 Wanted Comp 8 Inc Chance Per Difficulty       := 20
Race 1 Wanted Comp 8 Inc Chance Per Level            := 2
Race 1 Wanted Comp 8 One Per Hull Tonnage            := 10000
Race 1 Wanted Comp 8 Num Cargo Comps                 := 0
Race 1 Wanted Comp 9 Class                           := Tachyon Sensors
Race 1 Wanted Comp 9 Section                         := Outer Hull
Race 1 Wanted Comp 9 Chance                          := 20
Race 1 Wanted Comp 9 Inc Chance Per Difficulty       := 20
Race 1 Wanted Comp 9 Inc Chance Per Level            := 2
Race 1 Wanted Comp 9 One Per Hull Tonnage            := 10000
Race 1 Wanted Comp 9 Num Cargo Comps                 := 0
Race 1 Wanted Comp 10 Class                          := Medical Bay
Race 1 Wanted Comp 10 Section                        := Outer Hull
Race 1 Wanted Comp 10 Chance                         := 20
Race 1 Wanted Comp 10 Inc Chance Per Difficulty      := 20
Race 1 Wanted Comp 10 Inc Chance Per Level           := 2
Race 1 Wanted Comp 10 One Per Hull Tonnage           := 10000
Race 1 Wanted Comp 10 Num Cargo Comps                := 0
Race 1 Wanted Comp 11 Class                          := Afterburners
Race 1 Wanted Comp 11 Section                        := Outer Hull
Race 1 Wanted Comp 11 Chance                         := 20
Race 1 Wanted Comp 11 Inc Chance Per Difficulty      := 20
Race 1 Wanted Comp 11 Inc Chance Per Level           := 2
Race 1 Wanted Comp 11 One Per Hull Tonnage           := 10000
Race 1 Wanted Comp 11 Num Cargo Comps                := 0
//--------------------------------------------------------------------------------------
// Xiati
//--------------------------------------------------------------------------------------
Race 2 Name                                          := Xiati
Race 2 Number of Weapon Categories                   := 3
Race 2 Weapon Cat 1 Name                             := Heavy Weapon Category
Race 2 Weapon Cat 1 Num Selections                   := 2
Race 2 Weapon Cat 1 Sel 1 Comp Class                 := Plasma Missile
Race 2 Weapon Cat 1 Sel 1 Chance                     := 70
Race 2 Weapon Cat 1 Sel 1 Inc Chance Per Difficulty  := 0
Race 2 Weapon Cat 1 Sel 1 Inc Chance Per Level       := 0
Race 2 Weapon Cat 1 Sel 2 Comp Class                 := Incinerator Beam
Race 2 Weapon Cat 1 Sel 2 Chance                     := 100
Race 2 Weapon Cat 1 Sel 2 Inc Chance Per Difficulty  := 0
Race 2 Weapon Cat 1 Sel 2 Inc Chance Per Level       := 0
Race 2 Weapon Cat 2 Name                             := Light Weapon Category
Race 2 Weapon Cat 2 Num Selections                   := 1
Race 2 Weapon Cat 2 Sel 1 Comp Class                 := Meson Blaster
Race 2 Weapon Cat 2 Sel 1 Chance                     := 100
Race 2 Weapon Cat 2 Sel 1 Inc Chance Per Difficulty  := 0
Race 2 Weapon Cat 2 Sel 1 Inc Chance Per Level       := 0
Race 2 Weapon Cat 3 Name                             := Unusual Weapon Category
Race 2 Weapon Cat 3 Num Selections                   := 1
Race 2 Weapon Cat 3 Sel 1 Comp Class                 := Tachyon Cannon
Race 2 Weapon Cat 3 Sel 1 Chance                     := 100
Race 2 Weapon Cat 3 Sel 1 Inc Chance Per Difficulty  := 0
Race 2 Weapon Cat 3 Sel 1 Inc Chance Per Level       := 0
Race 2 Number of Weapon Preferences                  := 3
Race 2 Weap Pref 1 Name                              := Medium Range Weapons
Race 2 Weap Pref 1 Number of Weapon Types Used       := 4
Race 2 Weap Pref 1 Weap 1 Category                   := Light Weapon Category
Race 2 Weap Pref 1 Weap 1 Num To Place               := 4
Race 2 Weap Pref 1 Weap 2 Category                   := Heavy Weapon Category
Race 2 Weap Pref 1 Weap 2 Num To Place               := 2
Race 2 Weap Pref 1 Weap 3 Category                   := Light Weapon Category
Race 2 Weap Pref 1 Weap 3 Num To Place               := 20
Race 2 Weap Pref 1 Weap 4 Category                   := Heavy Weapon Category
Race 2 Weap Pref 1 Weap 4 Num To Place               := 20
Race 2 Weap Pref 2 Name                              := Long Range Weapons
Race 2 Weap Pref 2 Number of Weapon Types Used       := 3
Race 2 Weap Pref 2 Weap 1 Category                   := Heavy Weapon Category
Race 2 Weap Pref 2 Weap 1 Num To Place               := 4
Race 2 Weap Pref 2 Weap 2 Category                   := Light Weapon Category
Race 2 Weap Pref 2 Weap 2 Num To Place               := 20
Race 2 Weap Pref 2 Weap 3 Category                   := Heavy Weapon Category
Race 2 Weap Pref 2 Weap 3 Num To Place               := 20
Race 2 Weap Pref 3 Name                              := Unusual Weapons
Race 2 Weap Pref 3 Number of Weapon Types Used       := 4
Race 2 Weap Pref 3 Weap 1 Category                   := Unusual Weapon Category
Race 2 Weap Pref 3 Weap 1 Num To Place               := 2
Race 2 Weap Pref 3 Weap 2 Category                   := Light Weapon Category
Race 2 Weap Pref 3 Weap 2 Num To Place               := 6
Race 2 Weap Pref 3 Weap 3 Category                   := Heavy Weapon Category
Race 2 Weap Pref 3 Weap 3 Num To Place               := 20
Race 2 Weap Pref 3 Weap 4 Category                   := Light Weapon Category
Race 2 Weap Pref 3 Weap 4 Num To Place               := 20
Race 2 Number of Engines                             := 2
Race 2 Engine 1 Class                                := Quantum Engine
Race 2 Engine 1 Chance                               := 20
Race 2 Engine 1 Inc Chance Per Difficulty            := 20
Race 2 Engine 1 Inc Chance Per Level                 := 2
Race 2 Engine 2 Class                                := Contra-Terrene Engine
Race 2 Engine 2 Chance                               := 100
Race 2 Engine 2 Inc Chance Per Difficulty            := 0
Race 2 Engine 2 Inc Chance Per Level                 := 0
Race 2 Number of Shield Generators                   := 2
Race 2 Shield Gen 1 Class                            := Phased Shield Generator
Race 2 Shield Gen 1 Chance                           := 40
Race 2 Shield Gen 1 Inc Chance Per Difficulty        := 20
Race 2 Shield Gen 1 Inc Chance Per Level             := 2
Race 2 Shield Gen 2 Class                            := Standard Shield Generator
Race 2 Shield Gen 2 Chance                           := 100
Race 2 Shield Gen 2 Inc Chance Per Difficulty        := 0
Race 2 Shield Gen 2 Inc Chance Per Level             := 0
Race 2 Number of Armor                               := 2
Race 2 Armor 1 Class                                 := Emissive Armor
Race 2 Armor 1 Chance                                := 40
Race 2 Armor 1 Inc Chance Per Difficulty             := 20
Race 2 Armor 1 Inc Chance Per Level                  := 2
Race 2 Armor 2 Class                                 := Standard Armor
Race 2 Armor 2 Chance                                := 100
Race 2 Armor 2 Inc Chance Per Difficulty             := 0
Race 2 Armor 2 Inc Chance Per Level                  := 0
Race 2 Number of Reactors                            := 1
Race 2 Reactor 1 Class                               := Power Reactor
Race 2 Reactor 1 Chance                              := 100
Race 2 Reactor 1 Inc Chance Per Difficulty           := 0
Race 2 Reactor 1 Inc Chance Per Level                := 0
Race 2 Weapon Tonnage Usage Percent                  := 30
Race 2 Shield Tonnage Usage Percent                  := 30
Race 2 Shield 1 Strength Ratio                       := 0.25
Race 2 Shield 2 Strength Ratio                       := 0.25
Race 2 Shield 3 Strength Ratio                       := 0.25
Race 2 Shield 4 Strength Ratio                       := 0.25
Race 2 Armor Tonnage Usage Percent                   := 15
Race 2 Armor 1 Strength Ratio                        := 0.25
Race 2 Armor 2 Strength Ratio                        := 0.25
Race 2 Armor 3 Strength Ratio                        := 0.25
Race 2 Armor 4 Strength Ratio                        := 0.25
Race 2 Number of Class Wanted Components             := 1
Race 2 Class Wanted Comp 1 Ship Name                 := Xiati Carrier
Race 2 Class Wanted Comp 1 Class                     := Fighter Bay
Race 2 Class Wanted Comp 1 Section                   := Outer Hull
Race 2 Class Wanted Comp 1 Chance                    := 100
Race 2 Class Wanted Comp 1 Inc Chance Per Difficulty := 20
Race 2 Class Wanted Comp 1 Inc Chance Per Level      := 2
Race 2 Class Wanted Comp 1 One Per Hull Tonnage      := 200
Race 2 Class Wanted Comp 1 Num Cargo Comps           := 1
Race 2 Class Wanted Comp 1 Cargo Comp 1 Name         := Xiati Fighter
Race 2 Class Wanted Comp 1 Cargo Comp 1 Min Amt      := 8
Race 2 Class Wanted Comp 1 Cargo Comp 1 Max Amt      := 12
Race 2 Number of Wanted Components                   := 11
Race 2 Wanted Comp 1 Class                           := Point Defense Cannons
Race 2 Wanted Comp 1 Section                         := Outer Hull
Race 2 Wanted Comp 1 Chance                          := 100
Race 2 Wanted Comp 1 Inc Chance Per Difficulty       := 20
Race 2 Wanted Comp 1 Inc Chance Per Level            := 2
Race 2 Wanted Comp 1 One Per Hull Tonnage            := 1000
Race 2 Wanted Comp 1 Num Cargo Comps                 := 0
Race 2 Wanted Comp 2 Class                           := Cargo Hold
Race 2 Wanted Comp 2 Section                         := Outer Hull
Race 2 Wanted Comp 2 Chance                          := 100
Race 2 Wanted Comp 2 Inc Chance Per Difficulty       := 20
Race 2 Wanted Comp 2 Inc Chance Per Level            := 2
Race 2 Wanted Comp 2 One Per Hull Tonnage            := 1000
Race 2 Wanted Comp 2 Num Cargo Comps                 := 0
Race 2 Wanted Comp 3 Class                           := Mine Layer
Race 2 Wanted Comp 3 Section                         := Outer Hull
Race 2 Wanted Comp 3 Chance                          := 30
Race 2 Wanted Comp 3 Inc Chance Per Difficulty       := 20
Race 2 Wanted Comp 3 Inc Chance Per Level            := 2
Race 2 Wanted Comp 3 One Per Hull Tonnage            := 10000
Race 2 Wanted Comp 3 Num Cargo Comps                 := 1
Race 2 Wanted Comp 3 Cargo Comp 1 Name               := Standard Mine
Race 2 Wanted Comp 3 Cargo Comp 1 Min Amt            := 3
Race 2 Wanted Comp 3 Cargo Comp 1 Max Amt            := 8
Race 2 Wanted Comp 4 Class                           := Shield Regenerator
Race 2 Wanted Comp 4 Section                         := Outer Hull
Race 2 Wanted Comp 4 Chance                          := 40
Race 2 Wanted Comp 4 Inc Chance Per Difficulty       := 20
Race 2 Wanted Comp 4 Inc Chance Per Level            := 2
Race 2 Wanted Comp 4 One Per Hull Tonnage            := 2000
Race 2 Wanted Comp 4 Num Cargo Comps                 := 0
Race 2 Wanted Comp 5 Class                           := Repair Bay
Race 2 Wanted Comp 5 Section                         := Outer Hull
Race 2 Wanted Comp 5 Chance                          := 40
Race 2 Wanted Comp 5 Inc Chance Per Difficulty       := 20
Race 2 Wanted Comp 5 Inc Chance Per Level            := 2
Race 2 Wanted Comp 5 One Per Hull Tonnage            := 2000
Race 2 Wanted Comp 5 Num Cargo Comps                 := 0
Race 2 Wanted Comp 6 Class                           := Multiplex Tracking
Race 2 Wanted Comp 6 Section                         := Outer Hull
Race 2 Wanted Comp 6 Chance                          := 20
Race 2 Wanted Comp 6 Inc Chance Per Difficulty       := 20
Race 2 Wanted Comp 6 Inc Chance Per Level            := 2
Race 2 Wanted Comp 6 One Per Hull Tonnage            := 10000
Race 2 Wanted Comp 6 Num Cargo Comps                 := 0
Race 2 Wanted Comp 7 Class                           := Neural Combat Net
Race 2 Wanted Comp 7 Section                         := Outer Hull
Race 2 Wanted Comp 7 Chance                          := 20
Race 2 Wanted Comp 7 Inc Chance Per Difficulty       := 20
Race 2 Wanted Comp 7 Inc Chance Per Level            := 2
Race 2 Wanted Comp 7 One Per Hull Tonnage            := 10000
Race 2 Wanted Comp 7 Num Cargo Comps                 := 0
Race 2 Wanted Comp 8 Class                           := Master Computer
Race 2 Wanted Comp 8 Section                         := Outer Hull
Race 2 Wanted Comp 8 Chance                          := 20
Race 2 Wanted Comp 8 Inc Chance Per Difficulty       := 20
Race 2 Wanted Comp 8 Inc Chance Per Level            := 2
Race 2 Wanted Comp 8 One Per Hull Tonnage            := 10000
Race 2 Wanted Comp 8 Num Cargo Comps                 := 0
Race 2 Wanted Comp 9 Class                           := Tachyon Sensors
Race 2 Wanted Comp 9 Section                         := Outer Hull
Race 2 Wanted Comp 9 Chance                          := 20
Race 2 Wanted Comp 9 Inc Chance Per Difficulty       := 20
Race 2 Wanted Comp 9 Inc Chance Per Level            := 2
Race 2 Wanted Comp 9 One Per Hull Tonnage            := 10000
Race 2 Wanted Comp 9 Num Cargo Comps                 := 0
Race 2 Wanted Comp 10 Class                          := Medical Bay
Race 2 Wanted Comp 10 Section                        := Outer Hull
Race 2 Wanted Comp 10 Chance                         := 20
Race 2 Wanted Comp 10 Inc Chance Per Difficulty      := 20
Race 2 Wanted Comp 10 Inc Chance Per Level           := 2
Race 2 Wanted Comp 10 One Per Hull Tonnage           := 10000
Race 2 Wanted Comp 10 Num Cargo Comps                := 0
Race 2 Wanted Comp 11 Class                          := Afterburners
Race 2 Wanted Comp 11 Section                        := Outer Hull
Race 2 Wanted Comp 11 Chance                         := 20
Race 2 Wanted Comp 11 Inc Chance Per Difficulty      := 20
Race 2 Wanted Comp 11 Inc Chance Per Level           := 2
Race 2 Wanted Comp 11 One Per Hull Tonnage           := 10000
Race 2 Wanted Comp 11 Num Cargo Comps                := 0
//--------------------------------------------------------------------------------------
// Abbidon
//--------------------------------------------------------------------------------------
Race 3 Name                                          := Abbidon
Race 3 Number of Weapon Categories                   := 3
Race 3 Weapon Cat 1 Name                             := Heavy Weapon Category
Race 3 Weapon Cat 1 Num Selections                   := 1
Race 3 Weapon Cat 1 Sel 1 Comp Class                 := Quantum Torpedo
Race 3 Weapon Cat 1 Sel 1 Chance                     := 100
Race 3 Weapon Cat 1 Sel 1 Inc Chance Per Difficulty  := 0
Race 3 Weapon Cat 1 Sel 1 Inc Chance Per Level       := 0
Race 3 Weapon Cat 2 Name                             := Light Weapon Category
Race 3 Weapon Cat 2 Num Selections                   := 2
Race 3 Weapon Cat 2 Sel 1 Comp Class                 := Phased Polaron Beam
Race 3 Weapon Cat 2 Sel 1 Chance                     := 40
Race 3 Weapon Cat 2 Sel 1 Inc Chance Per Difficulty  := 20
Race 3 Weapon Cat 2 Sel 1 Inc Chance Per Level       := 2
Race 3 Weapon Cat 2 Sel 2 Comp Class                 := Anti - Proton Beam
Race 3 Weapon Cat 2 Sel 2 Chance                     := 100
Race 3 Weapon Cat 2 Sel 2 Inc Chance Per Difficulty  := 20
Race 3 Weapon Cat 2 Sel 2 Inc Chance Per Level       := 2
Race 3 Weapon Cat 3 Name                             := Unusual Weapon Category
Race 3 Weapon Cat 3 Num Selections                   := 1
Race 3 Weapon Cat 3 Sel 1 Comp Class                 := Weapon Disrupter
Race 3 Weapon Cat 3 Sel 1 Chance                     := 100
Race 3 Weapon Cat 3 Sel 1 Inc Chance Per Difficulty  := 0
Race 3 Weapon Cat 3 Sel 1 Inc Chance Per Level       := 0
Race 3 Number of Weapon Preferences                  := 3
Race 3 Weap Pref 1 Name                              := Medium Range Weapons
Race 3 Weap Pref 1 Number of Weapon Types Used       := 4
Race 3 Weap Pref 1 Weap 1 Category                   := Light Weapon Category
Race 3 Weap Pref 1 Weap 1 Num To Place               := 4
Race 3 Weap Pref 1 Weap 2 Category                   := Heavy Weapon Category
Race 3 Weap Pref 1 Weap 2 Num To Place               := 2
Race 3 Weap Pref 1 Weap 3 Category                   := Light Weapon Category
Race 3 Weap Pref 1 Weap 3 Num To Place               := 20
Race 3 Weap Pref 1 Weap 4 Category                   := Heavy Weapon Category
Race 3 Weap Pref 1 Weap 4 Num To Place               := 20
Race 3 Weap Pref 2 Name                              := Long Range Weapons
Race 3 Weap Pref 2 Number of Weapon Types Used       := 3
Race 3 Weap Pref 2 Weap 1 Category                   := Heavy Weapon Category
Race 3 Weap Pref 2 Weap 1 Num To Place               := 4
Race 3 Weap Pref 2 Weap 2 Category                   := Light Weapon Category
Race 3 Weap Pref 2 Weap 2 Num To Place               := 20
Race 3 Weap Pref 2 Weap 3 Category                   := Heavy Weapon Category
Race 3 Weap Pref 2 Weap 3 Num To Place               := 20
Race 3 Weap Pref 3 Name                              := Unusual Weapons
Race 3 Weap Pref 3 Number of Weapon Types Used       := 4
Race 3 Weap Pref 3 Weap 1 Category                   := Unusual Weapon Category
Race 3 Weap Pref 3 Weap 1 Num To Place               := 2
Race 3 Weap Pref 3 Weap 2 Category                   := Light Weapon Category
Race 3 Weap Pref 3 Weap 2 Num To Place               := 6
Race 3 Weap Pref 3 Weap 3 Category                   := Heavy Weapon Category
Race 3 Weap Pref 3 Weap 3 Num To Place               := 20
Race 3 Weap Pref 3 Weap 4 Category                   := Light Weapon Category
Race 3 Weap Pref 3 Weap 4 Num To Place               := 20
Race 3 Number of Engines                             := 2
Race 3 Engine 1 Class                                := Quantum Engine
Race 3 Engine 1 Chance                               := 20
Race 3 Engine 1 Inc Chance Per Difficulty            := 20
Race 3 Engine 1 Inc Chance Per Level                 := 2
Race 3 Engine 2 Class                                := Contra-Terrene Engine
Race 3 Engine 2 Chance                               := 100
Race 3 Engine 2 Inc Chance Per Difficulty            := 0
Race 3 Engine 2 Inc Chance Per Level                 := 0
Race 3 Number of Shield Generators                   := 2
Race 3 Shield Gen 1 Class                            := Phased Shield Generator
Race 3 Shield Gen 1 Chance                           := 40
Race 3 Shield Gen 1 Inc Chance Per Difficulty        := 20
Race 3 Shield Gen 1 Inc Chance Per Level             := 2
Race 3 Shield Gen 2 Class                            := Standard Shield Generator
Race 3 Shield Gen 2 Chance                           := 100
Race 3 Shield Gen 2 Inc Chance Per Difficulty        := 0
Race 3 Shield Gen 2 Inc Chance Per Level             := 0
Race 3 Number of Armor                               := 2
Race 3 Armor 1 Class                                 := Scattering Armor
Race 3 Armor 1 Chance                                := 40
Race 3 Armor 1 Inc Chance Per Difficulty             := 20
Race 3 Armor 1 Inc Chance Per Level                  := 2
Race 3 Armor 2 Class                                 := Standard Armor
Race 3 Armor 2 Chance                                := 100
Race 3 Armor 2 Inc Chance Per Difficulty             := 0
Race 3 Armor 2 Inc Chance Per Level                  := 0
Race 3 Number of Reactors                            := 1
Race 3 Reactor 1 Class                               := Power Reactor
Race 3 Reactor 1 Chance                              := 100
Race 3 Reactor 1 Inc Chance Per Difficulty           := 0
Race 3 Reactor 1 Inc Chance Per Level                := 0
Race 3 Weapon Tonnage Usage Percent                  := 30
Race 3 Shield Tonnage Usage Percent                  := 30
Race 3 Shield 1 Strength Ratio                       := 0.25
Race 3 Shield 2 Strength Ratio                       := 0.25
Race 3 Shield 3 Strength Ratio                       := 0.25
Race 3 Shield 4 Strength Ratio                       := 0.25
Race 3 Armor Tonnage Usage Percent                   := 15
Race 3 Armor 1 Strength Ratio                        := 0.25
Race 3 Armor 2 Strength Ratio                        := 0.25
Race 3 Armor 3 Strength Ratio                        := 0.25
Race 3 Armor 4 Strength Ratio                        := 0.25
Race 3 Number of Class Wanted Components             := 1
Race 3 Class Wanted Comp 1 Ship Name                 := Abbidon Carrier
Race 3 Class Wanted Comp 1 Class                     := Fighter Bay
Race 3 Class Wanted Comp 1 Section                   := Outer Hull
Race 3 Class Wanted Comp 1 Chance                    := 100
Race 3 Class Wanted Comp 1 Inc Chance Per Difficulty := 20
Race 3 Class Wanted Comp 1 Inc Chance Per Level      := 2
Race 3 Class Wanted Comp 1 One Per Hull Tonnage      := 200
Race 3 Class Wanted Comp 1 Num Cargo Comps           := 1
Race 3 Class Wanted Comp 1 Cargo Comp 1 Name         := Abbidon Fighter
Race 3 Class Wanted Comp 1 Cargo Comp 1 Min Amt      := 8
Race 3 Class Wanted Comp 1 Cargo Comp 1 Max Amt      := 12
Race 3 Number of Wanted Components                   := 11
Race 3 Wanted Comp 1 Class                           := Point Defense Cannons
Race 3 Wanted Comp 1 Section                         := Outer Hull
Race 3 Wanted Comp 1 Chance                          := 100
Race 3 Wanted Comp 1 Inc Chance Per Difficulty       := 20
Race 3 Wanted Comp 1 Inc Chance Per Level            := 2
Race 3 Wanted Comp 1 One Per Hull Tonnage            := 1000
Race 3 Wanted Comp 1 Num Cargo Comps                 := 0
Race 3 Wanted Comp 2 Class                           := Cargo Hold
Race 3 Wanted Comp 2 Section                         := Outer Hull
Race 3 Wanted Comp 2 Chance                          := 100
Race 3 Wanted Comp 2 Inc Chance Per Difficulty       := 20
Race 3 Wanted Comp 2 Inc Chance Per Level            := 2
Race 3 Wanted Comp 2 One Per Hull Tonnage            := 1000
Race 3 Wanted Comp 2 Num Cargo Comps                 := 0
Race 3 Wanted Comp 3 Class                           := Mine Layer
Race 3 Wanted Comp 3 Section                         := Outer Hull
Race 3 Wanted Comp 3 Chance                          := 0
Race 3 Wanted Comp 3 Inc Chance Per Difficulty       := 20
Race 3 Wanted Comp 3 Inc Chance Per Level            := 2
Race 3 Wanted Comp 3 One Per Hull Tonnage            := 10000
Race 3 Wanted Comp 3 Num Cargo Comps                 := 1
Race 3 Wanted Comp 3 Cargo Comp 1 Name               := Standard Mine
Race 3 Wanted Comp 3 Cargo Comp 1 Min Amt            := 3
Race 3 Wanted Comp 3 Cargo Comp 1 Max Amt            := 8
Race 3 Wanted Comp 4 Class                           := Shield Regenerator
Race 3 Wanted Comp 4 Section                         := Outer Hull
Race 3 Wanted Comp 4 Chance                          := 40
Race 3 Wanted Comp 4 Inc Chance Per Difficulty       := 20
Race 3 Wanted Comp 4 Inc Chance Per Level            := 2
Race 3 Wanted Comp 4 One Per Hull Tonnage            := 2000
Race 3 Wanted Comp 4 Num Cargo Comps                 := 0
Race 3 Wanted Comp 5 Class                           := Repair Bay
Race 3 Wanted Comp 5 Section                         := Outer Hull
Race 3 Wanted Comp 5 Chance                          := 40
Race 3 Wanted Comp 5 Inc Chance Per Difficulty       := 20
Race 3 Wanted Comp 5 Inc Chance Per Level            := 2
Race 3 Wanted Comp 5 One Per Hull Tonnage            := 2000
Race 3 Wanted Comp 5 Num Cargo Comps                 := 0
Race 3 Wanted Comp 6 Class                           := Multiplex Tracking
Race 3 Wanted Comp 6 Section                         := Outer Hull
Race 3 Wanted Comp 6 Chance                          := 20
Race 3 Wanted Comp 6 Inc Chance Per Difficulty       := 20
Race 3 Wanted Comp 6 Inc Chance Per Level            := 2
Race 3 Wanted Comp 6 One Per Hull Tonnage            := 10000
Race 3 Wanted Comp 6 Num Cargo Comps                 := 0
Race 3 Wanted Comp 7 Class                           := Neural Combat Net
Race 3 Wanted Comp 7 Section                         := Outer Hull
Race 3 Wanted Comp 7 Chance                          := 20
Race 3 Wanted Comp 7 Inc Chance Per Difficulty       := 20
Race 3 Wanted Comp 7 Inc Chance Per Level            := 2
Race 3 Wanted Comp 7 One Per Hull Tonnage            := 10000
Race 3 Wanted Comp 7 Num Cargo Comps                 := 0
Race 3 Wanted Comp 8 Class                           := Master Computer
Race 3 Wanted Comp 8 Section                         := Outer Hull
Race 3 Wanted Comp 8 Chance                          := 20
Race 3 Wanted Comp 8 Inc Chance Per Difficulty       := 20
Race 3 Wanted Comp 8 Inc Chance Per Level            := 2
Race 3 Wanted Comp 8 One Per Hull Tonnage            := 10000
Race 3 Wanted Comp 8 Num Cargo Comps                 := 0
Race 3 Wanted Comp 9 Class                           := Tachyon Sensors
Race 3 Wanted Comp 9 Section                         := Outer Hull
Race 3 Wanted Comp 9 Chance                          := 20
Race 3 Wanted Comp 9 Inc Chance Per Difficulty       := 20
Race 3 Wanted Comp 9 Inc Chance Per Level            := 2
Race 3 Wanted Comp 9 One Per Hull Tonnage            := 10000
Race 3 Wanted Comp 9 Num Cargo Comps                 := 0
Race 3 Wanted Comp 10 Class                          := Medical Bay
Race 3 Wanted Comp 10 Section                        := Outer Hull
Race 3 Wanted Comp 10 Chance                         := 20
Race 3 Wanted Comp 10 Inc Chance Per Difficulty      := 20
Race 3 Wanted Comp 10 Inc Chance Per Level           := 2
Race 3 Wanted Comp 10 One Per Hull Tonnage           := 10000
Race 3 Wanted Comp 10 Num Cargo Comps                := 0
Race 3 Wanted Comp 11 Class                          := Afterburners
Race 3 Wanted Comp 11 Section                        := Outer Hull
Race 3 Wanted Comp 11 Chance                         := 20
Race 3 Wanted Comp 11 Inc Chance Per Difficulty      := 20
Race 3 Wanted Comp 11 Inc Chance Per Level           := 2
Race 3 Wanted Comp 11 One Per Hull Tonnage           := 10000
Race 3 Wanted Comp 11 Num Cargo Comps                := 0
//--------------------------------------------------------------------------------------
// Pirate
//--------------------------------------------------------------------------------------
Race 4 Name                                          := Pirate
Race 4 Number of Weapon Categories                   := 3
Race 4 Weapon Cat 1 Name                             := Heavy Weapon Category
Race 4 Weapon Cat 1 Num Selections                   := 2
Race 4 Weapon Cat 1 Sel 1 Comp Class                 := Ionic Pulse Missile
Race 4 Weapon Cat 1 Sel 1 Chance                     := 20
Race 4 Weapon Cat 1 Sel 1 Inc Chance Per Difficulty  := 10
Race 4 Weapon Cat 1 Sel 1 Inc Chance Per Level       := 2
Race 4 Weapon Cat 1 Sel 2 Comp Class                 := Capital Ship Missile
Race 4 Weapon Cat 1 Sel 2 Chance                     := 100
Race 4 Weapon Cat 1 Sel 2 Inc Chance Per Difficulty  := 0
Race 4 Weapon Cat 1 Sel 2 Inc Chance Per Level       := 0
Race 4 Weapon Cat 2 Name                             := Light Weapon Category
Race 4 Weapon Cat 2 Num Selections                   := 1
Race 4 Weapon Cat 2 Sel 1 Comp Class                 := Repulser Beam
Race 4 Weapon Cat 2 Sel 1 Chance                     := 100
Race 4 Weapon Cat 2 Sel 1 Inc Chance Per Difficulty  := 0
Race 4 Weapon Cat 2 Sel 1 Inc Chance Per Level       := 0
Race 4 Weapon Cat 3 Name                             := Unusual Weapon Category
Race 4 Weapon Cat 3 Num Selections                   := 2
Race 4 Weapon Cat 3 Sel 1 Comp Class                 := Tachyon Cannon
Race 4 Weapon Cat 3 Sel 1 Chance                     := 30
Race 4 Weapon Cat 3 Sel 1 Inc Chance Per Difficulty  := 10
Race 4 Weapon Cat 3 Sel 1 Inc Chance Per Level       := 2
Race 4 Weapon Cat 3 Sel 2 Comp Class                 := Ionic Disperser
Race 4 Weapon Cat 3 Sel 2 Chance                     := 100
Race 4 Weapon Cat 3 Sel 2 Inc Chance Per Difficulty  := 0
Race 4 Weapon Cat 3 Sel 2 Inc Chance Per Level       := 0
Race 4 Number of Weapon Preferences                  := 3
Race 4 Weap Pref 1 Name                              := Medium Range Weapons
Race 4 Weap Pref 1 Number of Weapon Types Used       := 4
Race 4 Weap Pref 1 Weap 1 Category                   := Light Weapon Category
Race 4 Weap Pref 1 Weap 1 Num To Place               := 4
Race 4 Weap Pref 1 Weap 2 Category                   := Heavy Weapon Category
Race 4 Weap Pref 1 Weap 2 Num To Place               := 2
Race 4 Weap Pref 1 Weap 3 Category                   := Light Weapon Category
Race 4 Weap Pref 1 Weap 3 Num To Place               := 20
Race 4 Weap Pref 1 Weap 4 Category                   := Heavy Weapon Category
Race 4 Weap Pref 1 Weap 4 Num To Place               := 20
Race 4 Weap Pref 2 Name                              := Long Range Weapons
Race 4 Weap Pref 2 Number of Weapon Types Used       := 3
Race 4 Weap Pref 2 Weap 1 Category                   := Heavy Weapon Category
Race 4 Weap Pref 2 Weap 1 Num To Place               := 4
Race 4 Weap Pref 2 Weap 2 Category                   := Light Weapon Category
Race 4 Weap Pref 2 Weap 2 Num To Place               := 20
Race 4 Weap Pref 2 Weap 3 Category                   := Heavy Weapon Category
Race 4 Weap Pref 2 Weap 3 Num To Place               := 20
Race 4 Weap Pref 3 Name                              := Unusual Weapons
Race 4 Weap Pref 3 Number of Weapon Types Used       := 4
Race 4 Weap Pref 3 Weap 1 Category                   := Unusual Weapon Category
Race 4 Weap Pref 3 Weap 1 Num To Place               := 2
Race 4 Weap Pref 3 Weap 2 Category                   := Light Weapon Category
Race 4 Weap Pref 3 Weap 2 Num To Place               := 6
Race 4 Weap Pref 3 Weap 3 Category                   := Heavy Weapon Category
Race 4 Weap Pref 3 Weap 3 Num To Place               := 20
Race 4 Weap Pref 3 Weap 4 Category                   := Light Weapon Category
Race 4 Weap Pref 3 Weap 4 Num To Place               := 20
Race 4 Number of Engines                             := 2
Race 4 Engine 1 Class                                := Quantum Engine
Race 4 Engine 1 Chance                               := 20
Race 4 Engine 1 Inc Chance Per Difficulty            := 20
Race 4 Engine 1 Inc Chance Per Level                 := 2
Race 4 Engine 2 Class                                := Ion Engine
Race 4 Engine 2 Chance                               := 100
Race 4 Engine 2 Inc Chance Per Difficulty            := 0
Race 4 Engine 2 Inc Chance Per Level                 := 0
Race 4 Number of Shield Generators                   := 2
Race 4 Shield Gen 1 Class                            := Phased Shield Generator
Race 4 Shield Gen 1 Chance                           := 40
Race 4 Shield Gen 1 Inc Chance Per Difficulty        := 20
Race 4 Shield Gen 1 Inc Chance Per Level             := 2
Race 4 Shield Gen 2 Class                            := Standard Shield Generator
Race 4 Shield Gen 2 Chance                           := 100
Race 4 Shield Gen 2 Inc Chance Per Difficulty        := 0
Race 4 Shield Gen 2 Inc Chance Per Level             := 0
Race 4 Number of Armor                               := 2
Race 4 Armor 1 Class                                 := Stealth Armor
Race 4 Armor 1 Chance                                := 40
Race 4 Armor 1 Inc Chance Per Difficulty             := 20
Race 4 Armor 1 Inc Chance Per Level                  := 2
Race 4 Armor 2 Class                                 := Standard Armor
Race 4 Armor 2 Chance                                := 100
Race 4 Armor 2 Inc Chance Per Difficulty             := 0
Race 4 Armor 2 Inc Chance Per Level                  := 0
Race 4 Number of Reactors                            := 1
Race 4 Reactor 1 Class                               := Power Reactor
Race 4 Reactor 1 Chance                              := 100
Race 4 Reactor 1 Inc Chance Per Difficulty           := 0
Race 4 Reactor 1 Inc Chance Per Level                := 0
Race 4 Weapon Tonnage Usage Percent                  := 30
Race 4 Shield Tonnage Usage Percent                  := 30
Race 4 Shield 1 Strength Ratio                       := 0.25
Race 4 Shield 2 Strength Ratio                       := 0.25
Race 4 Shield 3 Strength Ratio                       := 0.25
Race 4 Shield 4 Strength Ratio                       := 0.25
Race 4 Armor Tonnage Usage Percent                   := 15
Race 4 Armor 1 Strength Ratio                        := 0.25
Race 4 Armor 2 Strength Ratio                        := 0.25
Race 4 Armor 3 Strength Ratio                        := 0.25
Race 4 Armor 4 Strength Ratio                        := 0.25
Race 4 Number of Class Wanted Components             := 0
Race 4 Number of Wanted Components                   := 11
Race 4 Wanted Comp 1 Class                           := Point Defense Cannons
Race 4 Wanted Comp 1 Section                         := Outer Hull
Race 4 Wanted Comp 1 Chance                          := 100
Race 4 Wanted Comp 1 Inc Chance Per Difficulty       := 20
Race 4 Wanted Comp 1 Inc Chance Per Level            := 2
Race 4 Wanted Comp 1 One Per Hull Tonnage            := 1000
Race 4 Wanted Comp 1 Num Cargo Comps                 := 0
Race 4 Wanted Comp 2 Class                           := Cargo Hold
Race 4 Wanted Comp 2 Section                         := Outer Hull
Race 4 Wanted Comp 2 Chance                          := 100
Race 4 Wanted Comp 2 Inc Chance Per Difficulty       := 20
Race 4 Wanted Comp 2 Inc Chance Per Level            := 2
Race 4 Wanted Comp 2 One Per Hull Tonnage            := 1000
Race 4 Wanted Comp 2 Num Cargo Comps                 := 0
Race 4 Wanted Comp 3 Class                           := Mine Layer
Race 4 Wanted Comp 3 Section                         := Outer Hull
Race 4 Wanted Comp 3 Chance                          := 40
Race 4 Wanted Comp 3 Inc Chance Per Difficulty       := 20
Race 4 Wanted Comp 3 Inc Chance Per Level            := 2
Race 4 Wanted Comp 3 One Per Hull Tonnage            := 10000
Race 4 Wanted Comp 3 Num Cargo Comps                 := 1
Race 4 Wanted Comp 3 Cargo Comp 1 Name               := Standard Mine
Race 4 Wanted Comp 3 Cargo Comp 1 Min Amt            := 3
Race 4 Wanted Comp 3 Cargo Comp 1 Max Amt            := 8
Race 4 Wanted Comp 4 Class                           := Shield Regenerator
Race 4 Wanted Comp 4 Section                         := Outer Hull
Race 4 Wanted Comp 4 Chance                          := 40
Race 4 Wanted Comp 4 Inc Chance Per Difficulty       := 20
Race 4 Wanted Comp 4 Inc Chance Per Level            := 2
Race 4 Wanted Comp 4 One Per Hull Tonnage            := 2000
Race 4 Wanted Comp 4 Num Cargo Comps                 := 0
Race 4 Wanted Comp 5 Class                           := Repair Bay
Race 4 Wanted Comp 5 Section                         := Outer Hull
Race 4 Wanted Comp 5 Chance                          := 40
Race 4 Wanted Comp 5 Inc Chance Per Difficulty       := 20
Race 4 Wanted Comp 5 Inc Chance Per Level            := 2
Race 4 Wanted Comp 5 One Per Hull Tonnage            := 2000
Race 4 Wanted Comp 5 Num Cargo Comps                 := 0
Race 4 Wanted Comp 6 Class                           := Multiplex Tracking
Race 4 Wanted Comp 6 Section                         := Outer Hull
Race 4 Wanted Comp 6 Chance                          := 20
Race 4 Wanted Comp 6 Inc Chance Per Difficulty       := 20
Race 4 Wanted Comp 6 Inc Chance Per Level            := 2
Race 4 Wanted Comp 6 One Per Hull Tonnage            := 10000
Race 4 Wanted Comp 6 Num Cargo Comps                 := 0
Race 4 Wanted Comp 7 Class                           := Neural Combat Net
Race 4 Wanted Comp 7 Section                         := Outer Hull
Race 4 Wanted Comp 7 Chance                          := 20
Race 4 Wanted Comp 7 Inc Chance Per Difficulty       := 20
Race 4 Wanted Comp 7 Inc Chance Per Level            := 2
Race 4 Wanted Comp 7 One Per Hull Tonnage            := 10000
Race 4 Wanted Comp 7 Num Cargo Comps                 := 0
Race 4 Wanted Comp 8 Class                           := Master Computer
Race 4 Wanted Comp 8 Section                         := Outer Hull
Race 4 Wanted Comp 8 Chance                          := 20
Race 4 Wanted Comp 8 Inc Chance Per Difficulty       := 20
Race 4 Wanted Comp 8 Inc Chance Per Level            := 2
Race 4 Wanted Comp 8 One Per Hull Tonnage            := 10000
Race 4 Wanted Comp 8 Num Cargo Comps                 := 0
Race 4 Wanted Comp 9 Class                           := Tachyon Sensors
Race 4 Wanted Comp 9 Section                         := Outer Hull
Race 4 Wanted Comp 9 Chance                          := 20
Race 4 Wanted Comp 9 Inc Chance Per Difficulty       := 20
Race 4 Wanted Comp 9 Inc Chance Per Level            := 2
Race 4 Wanted Comp 9 One Per Hull Tonnage            := 10000
Race 4 Wanted Comp 9 Num Cargo Comps                 := 0
Race 4 Wanted Comp 10 Class                          := Medical Bay
Race 4 Wanted Comp 10 Section                        := Outer Hull
Race 4 Wanted Comp 10 Chance                         := 20
Race 4 Wanted Comp 10 Inc Chance Per Difficulty      := 20
Race 4 Wanted Comp 10 Inc Chance Per Level           := 2
Race 4 Wanted Comp 10 One Per Hull Tonnage           := 10000
Race 4 Wanted Comp 10 Num Cargo Comps                := 0
Race 4 Wanted Comp 11 Class                          := Afterburners
Race 4 Wanted Comp 11 Section                        := Outer Hull
Race 4 Wanted Comp 11 Chance                         := 20
Race 4 Wanted Comp 11 Inc Chance Per Difficulty      := 20
Race 4 Wanted Comp 11 Inc Chance Per Level           := 2
Race 4 Wanted Comp 11 One Per Hull Tonnage           := 10000
Race 4 Wanted Comp 11 Num Cargo Comps                := 0
//--------------------------------------------------------------------------------------
// Fazrah
//--------------------------------------------------------------------------------------
Race 5 Name                                          := Fazrah
Race 5 Number of Weapon Categories                   := 3
Race 5 Weapon Cat 1 Name                             := Heavy Weapon Category
Race 5 Weapon Cat 1 Num Selections                   := 1
Race 5 Weapon Cat 1 Sel 1 Comp Class                 := Capital Ship Missile
Race 5 Weapon Cat 1 Sel 1 Chance                     := 100
Race 5 Weapon Cat 1 Sel 1 Inc Chance Per Difficulty  := 0
Race 5 Weapon Cat 1 Sel 1 Inc Chance Per Level       := 0
Race 5 Weapon Cat 2 Name                             := Light Weapon Category
Race 5 Weapon Cat 2 Num Selections                   := 2
Race 5 Weapon Cat 2 Sel 1 Comp Class                 := High Energy Magnifier
Race 5 Weapon Cat 2 Sel 1 Chance                     := 20
Race 5 Weapon Cat 2 Sel 1 Inc Chance Per Difficulty  := 20
Race 5 Weapon Cat 2 Sel 1 Inc Chance Per Level       := 2
Race 5 Weapon Cat 2 Sel 2 Comp Class                 := Ripper Beam
Race 5 Weapon Cat 2 Sel 2 Chance                     := 100
Race 5 Weapon Cat 2 Sel 2 Inc Chance Per Difficulty  := 0
Race 5 Weapon Cat 2 Sel 2 Inc Chance Per Level       := 0
Race 5 Weapon Cat 3 Name                             := Unusual Weapon Category
Race 5 Weapon Cat 3 Num Selections                   := 1
Race 5 Weapon Cat 3 Sel 1 Comp Class                 := Energy Dampener
Race 5 Weapon Cat 3 Sel 1 Chance                     := 100
Race 5 Weapon Cat 3 Sel 1 Inc Chance Per Difficulty  := 0
Race 5 Weapon Cat 3 Sel 1 Inc Chance Per Level       := 0
Race 5 Number of Weapon Preferences                  := 3
Race 5 Weap Pref 1 Name                              := Medium Range Weapons
Race 5 Weap Pref 1 Number of Weapon Types Used       := 4
Race 5 Weap Pref 1 Weap 1 Category                   := Light Weapon Category
Race 5 Weap Pref 1 Weap 1 Num To Place               := 4
Race 5 Weap Pref 1 Weap 2 Category                   := Heavy Weapon Category
Race 5 Weap Pref 1 Weap 2 Num To Place               := 2
Race 5 Weap Pref 1 Weap 3 Category                   := Light Weapon Category
Race 5 Weap Pref 1 Weap 3 Num To Place               := 20
Race 5 Weap Pref 1 Weap 4 Category                   := Heavy Weapon Category
Race 5 Weap Pref 1 Weap 4 Num To Place               := 20
Race 5 Weap Pref 2 Name                              := Long Range Weapons
Race 5 Weap Pref 2 Number of Weapon Types Used       := 3
Race 5 Weap Pref 2 Weap 1 Category                   := Heavy Weapon Category
Race 5 Weap Pref 2 Weap 1 Num To Place               := 4
Race 5 Weap Pref 2 Weap 2 Category                   := Light Weapon Category
Race 5 Weap Pref 2 Weap 2 Num To Place               := 20
Race 5 Weap Pref 2 Weap 3 Category                   := Heavy Weapon Category
Race 5 Weap Pref 2 Weap 3 Num To Place               := 20
Race 5 Weap Pref 3 Name                              := Unusual Weapons
Race 5 Weap Pref 3 Number of Weapon Types Used       := 4
Race 5 Weap Pref 3 Weap 1 Category                   := Unusual Weapon Category
Race 5 Weap Pref 3 Weap 1 Num To Place               := 2
Race 5 Weap Pref 3 Weap 2 Category                   := Light Weapon Category
Race 5 Weap Pref 3 Weap 2 Num To Place               := 6
Race 5 Weap Pref 3 Weap 3 Category                   := Heavy Weapon Category
Race 5 Weap Pref 3 Weap 3 Num To Place               := 20
Race 5 Weap Pref 3 Weap 4 Category                   := Light Weapon Category
Race 5 Weap Pref 3 Weap 4 Num To Place               := 20
Race 5 Number of Engines                             := 2
Race 5 Engine 1 Class                                := Quantum Engine
Race 5 Engine 1 Chance                               := 20
Race 5 Engine 1 Inc Chance Per Difficulty            := 20
Race 5 Engine 1 Inc Chance Per Level                 := 2
Race 5 Engine 2 Class                                := Jacketed Photon Engine
Race 5 Engine 2 Chance                               := 100
Race 5 Engine 2 Inc Chance Per Difficulty            := 0
Race 5 Engine 2 Inc Chance Per Level                 := 0
Race 5 Number of Shield Generators                   := 2
Race 5 Shield Gen 1 Class                            := Phased Shield Generator
Race 5 Shield Gen 1 Chance                           := 40
Race 5 Shield Gen 1 Inc Chance Per Difficulty        := 20
Race 5 Shield Gen 1 Inc Chance Per Level             := 2
Race 5 Shield Gen 2 Class                            := Standard Shield Generator
Race 5 Shield Gen 2 Chance                           := 100
Race 5 Shield Gen 2 Inc Chance Per Difficulty        := 0
Race 5 Shield Gen 2 Inc Chance Per Level             := 0
Race 5 Number of Armor                               := 2
Race 5 Armor 1 Class                                 := Emissive Armor
Race 5 Armor 1 Chance                                := 40
Race 5 Armor 1 Inc Chance Per Difficulty             := 20
Race 5 Armor 1 Inc Chance Per Level                  := 2
Race 5 Armor 2 Class                                 := Standard Armor
Race 5 Armor 2 Chance                                := 100
Race 5 Armor 2 Inc Chance Per Difficulty             := 0
Race 5 Armor 2 Inc Chance Per Level                  := 0
Race 5 Number of Reactors                            := 1
Race 5 Reactor 1 Class                               := Power Reactor
Race 5 Reactor 1 Chance                              := 100
Race 5 Reactor 1 Inc Chance Per Difficulty           := 0
Race 5 Reactor 1 Inc Chance Per Level                := 0
Race 5 Weapon Tonnage Usage Percent                  := 30
Race 5 Shield Tonnage Usage Percent                  := 30
Race 5 Shield 1 Strength Ratio                       := 0.40
Race 5 Shield 2 Strength Ratio                       := 0.20
Race 5 Shield 3 Strength Ratio                       := 0.20
Race 5 Shield 4 Strength Ratio                       := 0.20
Race 5 Armor Tonnage Usage Percent                   := 15
Race 5 Armor 1 Strength Ratio                        := 0.40
Race 5 Armor 2 Strength Ratio                        := 0.20
Race 5 Armor 3 Strength Ratio                        := 0.20
Race 5 Armor 4 Strength Ratio                        := 0.20
Race 5 Number of Class Wanted Components             := 0
Race 5 Number of Wanted Components                   := 11
Race 5 Wanted Comp 1 Class                           := Point Defense Cannons
Race 5 Wanted Comp 1 Section                         := Outer Hull
Race 5 Wanted Comp 1 Chance                          := 100
Race 5 Wanted Comp 1 Inc Chance Per Difficulty       := 20
Race 5 Wanted Comp 1 Inc Chance Per Level            := 2
Race 5 Wanted Comp 1 One Per Hull Tonnage            := 1000
Race 5 Wanted Comp 1 Num Cargo Comps                 := 0
Race 5 Wanted Comp 2 Class                           := Cargo Hold
Race 5 Wanted Comp 2 Section                         := Outer Hull
Race 5 Wanted Comp 2 Chance                          := 100
Race 5 Wanted Comp 2 Inc Chance Per Difficulty       := 20
Race 5 Wanted Comp 2 Inc Chance Per Level            := 2
Race 5 Wanted Comp 2 One Per Hull Tonnage            := 1000
Race 5 Wanted Comp 2 Num Cargo Comps                 := 0
Race 5 Wanted Comp 3 Class                           := Mine Layer
Race 5 Wanted Comp 3 Section                         := Outer Hull
Race 5 Wanted Comp 3 Chance                          := 40
Race 5 Wanted Comp 3 Inc Chance Per Difficulty       := 20
Race 5 Wanted Comp 3 Inc Chance Per Level            := 2
Race 5 Wanted Comp 3 One Per Hull Tonnage            := 10000
Race 5 Wanted Comp 3 Num Cargo Comps                 := 1
Race 5 Wanted Comp 3 Cargo Comp 1 Name               := Standard Mine
Race 5 Wanted Comp 3 Cargo Comp 1 Min Amt            := 3
Race 5 Wanted Comp 3 Cargo Comp 1 Max Amt            := 8
Race 5 Wanted Comp 4 Class                           := Shield Regenerator
Race 5 Wanted Comp 4 Section                         := Outer Hull
Race 5 Wanted Comp 4 Chance                          := 40
Race 5 Wanted Comp 4 Inc Chance Per Difficulty       := 20
Race 5 Wanted Comp 4 Inc Chance Per Level            := 2
Race 5 Wanted Comp 4 One Per Hull Tonnage            := 2000
Race 5 Wanted Comp 4 Num Cargo Comps                 := 0
Race 5 Wanted Comp 5 Class                           := Repair Bay
Race 5 Wanted Comp 5 Section                         := Outer Hull
Race 5 Wanted Comp 5 Chance                          := 40
Race 5 Wanted Comp 5 Inc Chance Per Difficulty       := 20
Race 5 Wanted Comp 5 Inc Chance Per Level            := 2
Race 5 Wanted Comp 5 One Per Hull Tonnage            := 2000
Race 5 Wanted Comp 5 Num Cargo Comps                 := 0
Race 5 Wanted Comp 6 Class                           := Multiplex Tracking
Race 5 Wanted Comp 6 Section                         := Outer Hull
Race 5 Wanted Comp 6 Chance                          := 20
Race 5 Wanted Comp 6 Inc Chance Per Difficulty       := 20
Race 5 Wanted Comp 6 Inc Chance Per Level            := 2
Race 5 Wanted Comp 6 One Per Hull Tonnage            := 10000
Race 5 Wanted Comp 6 Num Cargo Comps                 := 0
Race 5 Wanted Comp 7 Class                           := Neural Combat Net
Race 5 Wanted Comp 7 Section                         := Outer Hull
Race 5 Wanted Comp 7 Chance                          := 20
Race 5 Wanted Comp 7 Inc Chance Per Difficulty       := 20
Race 5 Wanted Comp 7 Inc Chance Per Level            := 2
Race 5 Wanted Comp 7 One Per Hull Tonnage            := 10000
Race 5 Wanted Comp 7 Num Cargo Comps                 := 0
Race 5 Wanted Comp 8 Class                           := Master Computer
Race 5 Wanted Comp 8 Section                         := Outer Hull
Race 5 Wanted Comp 8 Chance                          := 20
Race 5 Wanted Comp 8 Inc Chance Per Difficulty       := 20
Race 5 Wanted Comp 8 Inc Chance Per Level            := 2
Race 5 Wanted Comp 8 One Per Hull Tonnage            := 10000
Race 5 Wanted Comp 8 Num Cargo Comps                 := 0
Race 5 Wanted Comp 9 Class                           := Tachyon Sensors
Race 5 Wanted Comp 9 Section                         := Outer Hull
Race 5 Wanted Comp 9 Chance                          := 20
Race 5 Wanted Comp 9 Inc Chance Per Difficulty       := 20
Race 5 Wanted Comp 9 Inc Chance Per Level            := 2
Race 5 Wanted Comp 9 One Per Hull Tonnage            := 10000
Race 5 Wanted Comp 9 Num Cargo Comps                 := 0
Race 5 Wanted Comp 10 Class                          := Medical Bay
Race 5 Wanted Comp 10 Section                        := Outer Hull
Race 5 Wanted Comp 10 Chance                         := 20
Race 5 Wanted Comp 10 Inc Chance Per Difficulty      := 20
Race 5 Wanted Comp 10 Inc Chance Per Level           := 2
Race 5 Wanted Comp 10 One Per Hull Tonnage           := 10000
Race 5 Wanted Comp 10 Num Cargo Comps                := 0
Race 5 Wanted Comp 11 Class                          := Afterburners
Race 5 Wanted Comp 11 Section                        := Outer Hull
Race 5 Wanted Comp 11 Chance                         := 20
Race 5 Wanted Comp 11 Inc Chance Per Difficulty      := 20
Race 5 Wanted Comp 11 Inc Chance Per Level           := 2
Race 5 Wanted Comp 11 One Per Hull Tonnage           := 10000
Race 5 Wanted Comp 11 Num Cargo Comps                := 0
//--------------------------------------------------------------------------------------
// Amonkrie
//--------------------------------------------------------------------------------------
Race 6 Name                                          := Amonkrie
Race 6 Number of Weapon Categories                   := 3
Race 6 Weapon Cat 1 Name                             := Heavy Weapon Category
Race 6 Weapon Cat 1 Num Selections                   := 1
Race 6 Weapon Cat 1 Sel 1 Comp Class                 := Graviton Hellbore
Race 6 Weapon Cat 1 Sel 1 Chance                     := 100
Race 6 Weapon Cat 1 Sel 1 Inc Chance Per Difficulty  := 0
Race 6 Weapon Cat 1 Sel 1 Inc Chance Per Level       := 0
Race 6 Weapon Cat 2 Name                             := Light Weapon Category
Race 6 Weapon Cat 2 Num Selections                   := 1
Race 6 Weapon Cat 2 Sel 1 Comp Class                 := Meson Blaster
Race 6 Weapon Cat 2 Sel 1 Chance                     := 100
Race 6 Weapon Cat 2 Sel 1 Inc Chance Per Difficulty  := 0
Race 6 Weapon Cat 2 Sel 1 Inc Chance Per Level       := 0
Race 6 Weapon Cat 3 Name                             := Unusual Weapon Category
Race 6 Weapon Cat 3 Num Selections                   := 2
Race 6 Weapon Cat 3 Sel 1 Comp Class                 := Toxic Injector
Race 6 Weapon Cat 3 Sel 1 Chance                     := 30
Race 6 Weapon Cat 3 Sel 1 Inc Chance Per Difficulty  := 20
Race 6 Weapon Cat 3 Sel 1 Inc Chance Per Level       := 2
Race 6 Weapon Cat 3 Sel 2 Comp Class                 := Shield Depleter
Race 6 Weapon Cat 3 Sel 2 Chance                     := 100
Race 6 Weapon Cat 3 Sel 2 Inc Chance Per Difficulty  := 0
Race 6 Weapon Cat 3 Sel 2 Inc Chance Per Level       := 0
Race 6 Number of Weapon Preferences                  := 3
Race 6 Weap Pref 1 Name                              := Medium Range Weapons
Race 6 Weap Pref 1 Number of Weapon Types Used       := 4
Race 6 Weap Pref 1 Weap 1 Category                   := Light Weapon Category
Race 6 Weap Pref 1 Weap 1 Num To Place               := 4
Race 6 Weap Pref 1 Weap 2 Category                   := Heavy Weapon Category
Race 6 Weap Pref 1 Weap 2 Num To Place               := 2
Race 6 Weap Pref 1 Weap 3 Category                   := Light Weapon Category
Race 6 Weap Pref 1 Weap 3 Num To Place               := 20
Race 6 Weap Pref 1 Weap 4 Category                   := Heavy Weapon Category
Race 6 Weap Pref 1 Weap 4 Num To Place               := 20
Race 6 Weap Pref 2 Name                              := Long Range Weapons
Race 6 Weap Pref 2 Number of Weapon Types Used       := 3
Race 6 Weap Pref 2 Weap 1 Category                   := Heavy Weapon Category
Race 6 Weap Pref 2 Weap 1 Num To Place               := 4
Race 6 Weap Pref 2 Weap 2 Category                   := Light Weapon Category
Race 6 Weap Pref 2 Weap 2 Num To Place               := 20
Race 6 Weap Pref 2 Weap 3 Category                   := Heavy Weapon Category
Race 6 Weap Pref 2 Weap 3 Num To Place               := 20
Race 6 Weap Pref 3 Name                              := Unusual Weapons
Race 6 Weap Pref 3 Number of Weapon Types Used       := 4
Race 6 Weap Pref 3 Weap 1 Category                   := Unusual Weapon Category
Race 6 Weap Pref 3 Weap 1 Num To Place               := 2
Race 6 Weap Pref 3 Weap 2 Category                   := Light Weapon Category
Race 6 Weap Pref 3 Weap 2 Num To Place               := 6
Race 6 Weap Pref 3 Weap 3 Category                   := Heavy Weapon Category
Race 6 Weap Pref 3 Weap 3 Num To Place               := 20
Race 6 Weap Pref 3 Weap 4 Category                   := Light Weapon Category
Race 6 Weap Pref 3 Weap 4 Num To Place               := 20
Race 6 Number of Engines                             := 2
Race 6 Engine 1 Class                                := Quantum Engine
Race 6 Engine 1 Chance                               := 20
Race 6 Engine 1 Inc Chance Per Difficulty            := 20
Race 6 Engine 1 Inc Chance Per Level                 := 2
Race 6 Engine 2 Class                                := Ion Engine
Race 6 Engine 2 Chance                               := 100
Race 6 Engine 2 Inc Chance Per Difficulty            := 0
Race 6 Engine 2 Inc Chance Per Level                 := 0
Race 6 Number of Shield Generators                   := 2
Race 6 Shield Gen 1 Class                            := Phased Shield Generator
Race 6 Shield Gen 1 Chance                           := 40
Race 6 Shield Gen 1 Inc Chance Per Difficulty        := 20
Race 6 Shield Gen 1 Inc Chance Per Level             := 2
Race 6 Shield Gen 2 Class                            := Standard Shield Generator
Race 6 Shield Gen 2 Chance                           := 100
Race 6 Shield Gen 2 Inc Chance Per Difficulty        := 0
Race 6 Shield Gen 2 Inc Chance Per Level             := 0
Race 6 Number of Armor                               := 2
Race 6 Armor 1 Class                                 := Organic Armor
Race 6 Armor 1 Chance                                := 40
Race 6 Armor 1 Inc Chance Per Difficulty             := 20
Race 6 Armor 1 Inc Chance Per Level                  := 2
Race 6 Armor 2 Class                                 := Standard Armor
Race 6 Armor 2 Chance                                := 100
Race 6 Armor 2 Inc Chance Per Difficulty             := 0
Race 6 Armor 2 Inc Chance Per Level                  := 0
Race 6 Number of Reactors                            := 1
Race 6 Reactor 1 Class                               := Power Reactor
Race 6 Reactor 1 Chance                              := 100
Race 6 Reactor 1 Inc Chance Per Difficulty           := 0
Race 6 Reactor 1 Inc Chance Per Level                := 0
Race 6 Weapon Tonnage Usage Percent                  := 30
Race 6 Shield Tonnage Usage Percent                  := 15
Race 6 Shield 1 Strength Ratio                       := 0.25
Race 6 Shield 2 Strength Ratio                       := 0.25
Race 6 Shield 3 Strength Ratio                       := 0.25
Race 6 Shield 4 Strength Ratio                       := 0.25
Race 6 Armor Tonnage Usage Percent                   := 20
Race 6 Armor 1 Strength Ratio                        := 0.25
Race 6 Armor 2 Strength Ratio                        := 0.25
Race 6 Armor 3 Strength Ratio                        := 0.25
Race 6 Armor 4 Strength Ratio                        := 0.25
Race 6 Number of Class Wanted Components             := 0
Race 6 Number of Wanted Components                   := 11
Race 6 Wanted Comp 1 Class                           := Point Defense Cannons
Race 6 Wanted Comp 1 Section                         := Outer Hull
Race 6 Wanted Comp 1 Chance                          := 100
Race 6 Wanted Comp 1 Inc Chance Per Difficulty       := 20
Race 6 Wanted Comp 1 Inc Chance Per Level            := 2
Race 6 Wanted Comp 1 One Per Hull Tonnage            := 1000
Race 6 Wanted Comp 1 Num Cargo Comps                 := 0
Race 6 Wanted Comp 2 Class                           := Cargo Hold
Race 6 Wanted Comp 2 Section                         := Outer Hull
Race 6 Wanted Comp 2 Chance                          := 100
Race 6 Wanted Comp 2 Inc Chance Per Difficulty       := 20
Race 6 Wanted Comp 2 Inc Chance Per Level            := 2
Race 6 Wanted Comp 2 One Per Hull Tonnage            := 1000
Race 6 Wanted Comp 2 Num Cargo Comps                 := 0
Race 6 Wanted Comp 3 Class                           := Mine Layer
Race 6 Wanted Comp 3 Section                         := Outer Hull
Race 6 Wanted Comp 3 Chance                          := 30
Race 6 Wanted Comp 3 Inc Chance Per Difficulty       := 20
Race 6 Wanted Comp 3 Inc Chance Per Level            := 2
Race 6 Wanted Comp 3 One Per Hull Tonnage            := 10000
Race 6 Wanted Comp 3 Num Cargo Comps                 := 1
Race 6 Wanted Comp 3 Cargo Comp 1 Name               := Standard Mine
Race 6 Wanted Comp 3 Cargo Comp 1 Min Amt            := 3
Race 6 Wanted Comp 3 Cargo Comp 1 Max Amt            := 8
Race 6 Wanted Comp 4 Class                           := Shield Regenerator
Race 6 Wanted Comp 4 Section                         := Outer Hull
Race 6 Wanted Comp 4 Chance                          := 40
Race 6 Wanted Comp 4 Inc Chance Per Difficulty       := 20
Race 6 Wanted Comp 4 Inc Chance Per Level            := 2
Race 6 Wanted Comp 4 One Per Hull Tonnage            := 2000
Race 6 Wanted Comp 4 Num Cargo Comps                 := 0
Race 6 Wanted Comp 5 Class                           := Repair Bay
Race 6 Wanted Comp 5 Section                         := Outer Hull
Race 6 Wanted Comp 5 Chance                          := 40
Race 6 Wanted Comp 5 Inc Chance Per Difficulty       := 20
Race 6 Wanted Comp 5 Inc Chance Per Level            := 2
Race 6 Wanted Comp 5 One Per Hull Tonnage            := 2000
Race 6 Wanted Comp 5 Num Cargo Comps                 := 0
Race 6 Wanted Comp 6 Class                           := Multiplex Tracking
Race 6 Wanted Comp 6 Section                         := Outer Hull
Race 6 Wanted Comp 6 Chance                          := 20
Race 6 Wanted Comp 6 Inc Chance Per Difficulty       := 20
Race 6 Wanted Comp 6 Inc Chance Per Level            := 2
Race 6 Wanted Comp 6 One Per Hull Tonnage            := 10000
Race 6 Wanted Comp 6 Num Cargo Comps                 := 0
Race 6 Wanted Comp 7 Class                           := Neural Combat Net
Race 6 Wanted Comp 7 Section                         := Outer Hull
Race 6 Wanted Comp 7 Chance                          := 20
Race 6 Wanted Comp 7 Inc Chance Per Difficulty       := 20
Race 6 Wanted Comp 7 Inc Chance Per Level            := 2
Race 6 Wanted Comp 7 One Per Hull Tonnage            := 10000
Race 6 Wanted Comp 7 Num Cargo Comps                 := 0
Race 6 Wanted Comp 8 Class                           := Master Computer
Race 6 Wanted Comp 8 Section                         := Outer Hull
Race 6 Wanted Comp 8 Chance                          := 20
Race 6 Wanted Comp 8 Inc Chance Per Difficulty       := 20
Race 6 Wanted Comp 8 Inc Chance Per Level            := 2
Race 6 Wanted Comp 8 One Per Hull Tonnage            := 10000
Race 6 Wanted Comp 8 Num Cargo Comps                 := 0
Race 6 Wanted Comp 9 Class                           := Tachyon Sensors
Race 6 Wanted Comp 9 Section                         := Outer Hull
Race 6 Wanted Comp 9 Chance                          := 20
Race 6 Wanted Comp 9 Inc Chance Per Difficulty       := 20
Race 6 Wanted Comp 9 Inc Chance Per Level            := 2
Race 6 Wanted Comp 9 One Per Hull Tonnage            := 10000
Race 6 Wanted Comp 9 Num Cargo Comps                 := 0
Race 6 Wanted Comp 10 Class                          := Medical Bay
Race 6 Wanted Comp 10 Section                        := Outer Hull
Race 6 Wanted Comp 10 Chance                         := 20
Race 6 Wanted Comp 10 Inc Chance Per Difficulty      := 20
Race 6 Wanted Comp 10 Inc Chance Per Level           := 2
Race 6 Wanted Comp 10 One Per Hull Tonnage           := 10000
Race 6 Wanted Comp 10 Num Cargo Comps                := 0
Race 6 Wanted Comp 11 Class                          := Afterburners
Race 6 Wanted Comp 11 Section                        := Outer Hull
Race 6 Wanted Comp 11 Chance                         := 20
Race 6 Wanted Comp 11 Inc Chance Per Difficulty      := 20
Race 6 Wanted Comp 11 Inc Chance Per Level           := 2
Race 6 Wanted Comp 11 One Per Hull Tonnage           := 10000
Race 6 Wanted Comp 11 Num Cargo Comps                := 0
//--------------------------------------------------------------------------------------
// Neutral
//--------------------------------------------------------------------------------------
Race 7 Name                                          := Neutral
Race 7 Number of Weapon Categories                   := 1
Race 7 Weapon Cat 1 Name                             := Light Weapon Category
Race 7 Weapon Cat 1 Num Selections                   := 1
Race 7 Weapon Cat 1 Sel 1 Comp Class                 := Anti - Proton Beam
Race 7 Weapon Cat 1 Sel 1 Chance                     := 100
Race 7 Weapon Cat 1 Sel 1 Inc Chance Per Difficulty  := 0
Race 7 Weapon Cat 1 Sel 1 Inc Chance Per Level       := 0
Race 7 Number of Weapon Preferences                  := 1
Race 7 Weap Pref 1 Name                              := Medium Range Weapons
Race 7 Weap Pref 1 Number of Weapon Types Used       := 1
Race 7 Weap Pref 1 Weap 1 Category                   := Light Weapon Category
Race 7 Weap Pref 1 Weap 1 Num To Place               := 20
Race 7 Number of Engines                             := 1
Race 7 Engine 1 Class                                := Ion Engine
Race 7 Engine 1 Chance                               := 100
Race 7 Engine 1 Inc Chance Per Difficulty            := 0
Race 7 Engine 1 Inc Chance Per Level                 := 0
Race 7 Number of Shield Generators                   := 1
Race 7 Shield Gen 1 Class                            := Standard Shield Generator
Race 7 Shield Gen 1 Chance                           := 100
Race 7 Shield Gen 1 Inc Chance Per Difficulty        := 0
Race 7 Shield Gen 1 Inc Chance Per Level             := 0
Race 7 Number of Armor                               := 1
Race 7 Armor 1 Class                                 := Standard Armor
Race 7 Armor 1 Chance                                := 100
Race 7 Armor 1 Inc Chance Per Difficulty             := 0
Race 7 Armor 1 Inc Chance Per Level                  := 0
Race 7 Number of Reactors                            := 1
Race 7 Reactor 1 Class                               := Power Reactor
Race 7 Reactor 1 Chance                              := 100
Race 7 Reactor 1 Inc Chance Per Difficulty           := 0
Race 7 Reactor 1 Inc Chance Per Level                := 0
Race 7 Weapon Tonnage Usage Percent                  := 30
Race 7 Shield Tonnage Usage Percent                  := 30
Race 7 Shield 1 Strength Ratio                       := 0.25
Race 7 Shield 2 Strength Ratio                       := 0.25
Race 7 Shield 3 Strength Ratio                       := 0.25
Race 7 Shield 4 Strength Ratio                       := 0.25
Race 7 Armor Tonnage Usage Percent                   := 15
Race 7 Armor 1 Strength Ratio                        := 0.25
Race 7 Armor 2 Strength Ratio                        := 0.25
Race 7 Armor 3 Strength Ratio                        := 0.25
Race 7 Armor 4 Strength Ratio                        := 0.25
Race 7 Number of Class Wanted Components             := 0
Race 7 Number of Wanted Components                   := 11
Race 7 Wanted Comp 1 Class                           := Point Defense Cannons
Race 7 Wanted Comp 1 Section                         := Outer Hull
Race 7 Wanted Comp 1 Chance                          := 100
Race 7 Wanted Comp 1 Inc Chance Per Difficulty       := 20
Race 7 Wanted Comp 1 Inc Chance Per Level            := 2
Race 7 Wanted Comp 1 One Per Hull Tonnage            := 1000
Race 7 Wanted Comp 1 Num Cargo Comps                 := 0
Race 7 Wanted Comp 2 Class                           := Cargo Hold
Race 7 Wanted Comp 2 Section                         := Outer Hull
Race 7 Wanted Comp 2 Chance                          := 100
Race 7 Wanted Comp 2 Inc Chance Per Difficulty       := 20
Race 7 Wanted Comp 2 Inc Chance Per Level            := 2
Race 7 Wanted Comp 2 One Per Hull Tonnage            := 200
Race 7 Wanted Comp 2 Num Cargo Comps                 := 0
Race 7 Wanted Comp 3 Class                           := Mine Layer
Race 7 Wanted Comp 3 Section                         := Outer Hull
Race 7 Wanted Comp 3 Chance                          := 0
Race 7 Wanted Comp 3 Inc Chance Per Difficulty       := 20
Race 7 Wanted Comp 3 Inc Chance Per Level            := 2
Race 7 Wanted Comp 3 One Per Hull Tonnage            := 10000
Race 7 Wanted Comp 3 Num Cargo Comps                 := 1
Race 7 Wanted Comp 3 Cargo Comp 1 Name               := Standard Mine
Race 7 Wanted Comp 3 Cargo Comp 1 Min Amt            := 3
Race 7 Wanted Comp 3 Cargo Comp 1 Max Amt            := 8
Race 7 Wanted Comp 4 Class                           := Shield Regenerator
Race 7 Wanted Comp 4 Section                         := Outer Hull
Race 7 Wanted Comp 4 Chance                          := 40
Race 7 Wanted Comp 4 Inc Chance Per Difficulty       := 20
Race 7 Wanted Comp 4 Inc Chance Per Level            := 2
Race 7 Wanted Comp 4 One Per Hull Tonnage            := 2000
Race 7 Wanted Comp 4 Num Cargo Comps                 := 0
Race 7 Wanted Comp 5 Class                           := Repair Bay
Race 7 Wanted Comp 5 Section                         := Outer Hull
Race 7 Wanted Comp 5 Chance                          := 40
Race 7 Wanted Comp 5 Inc Chance Per Difficulty       := 20
Race 7 Wanted Comp 5 Inc Chance Per Level            := 2
Race 7 Wanted Comp 5 One Per Hull Tonnage            := 2000
Race 7 Wanted Comp 5 Num Cargo Comps                 := 0
Race 7 Wanted Comp 6 Class                           := Multiplex Tracking
Race 7 Wanted Comp 6 Section                         := Outer Hull
Race 7 Wanted Comp 6 Chance                          := 20
Race 7 Wanted Comp 6 Inc Chance Per Difficulty       := 20
Race 7 Wanted Comp 6 Inc Chance Per Level            := 2
Race 7 Wanted Comp 6 One Per Hull Tonnage            := 10000
Race 7 Wanted Comp 6 Num Cargo Comps                 := 0
Race 7 Wanted Comp 7 Class                           := Neural Combat Net
Race 7 Wanted Comp 7 Section                         := Outer Hull
Race 7 Wanted Comp 7 Chance                          := 20
Race 7 Wanted Comp 7 Inc Chance Per Difficulty       := 20
Race 7 Wanted Comp 7 Inc Chance Per Level            := 2
Race 7 Wanted Comp 7 One Per Hull Tonnage            := 10000
Race 7 Wanted Comp 7 Num Cargo Comps                 := 0
Race 7 Wanted Comp 8 Class                           := Master Computer
Race 7 Wanted Comp 8 Section                         := Outer Hull
Race 7 Wanted Comp 8 Chance                          := 20
Race 7 Wanted Comp 8 Inc Chance Per Difficulty       := 20
Race 7 Wanted Comp 8 Inc Chance Per Level            := 2
Race 7 Wanted Comp 8 One Per Hull Tonnage            := 10000
Race 7 Wanted Comp 8 Num Cargo Comps                 := 0
Race 7 Wanted Comp 9 Class                           := Tachyon Sensors
Race 7 Wanted Comp 9 Section                         := Outer Hull
Race 7 Wanted Comp 9 Chance                          := 20
Race 7 Wanted Comp 9 Inc Chance Per Difficulty       := 20
Race 7 Wanted Comp 9 Inc Chance Per Level            := 2
Race 7 Wanted Comp 9 One Per Hull Tonnage            := 10000
Race 7 Wanted Comp 9 Num Cargo Comps                 := 0
Race 7 Wanted Comp 10 Class                          := Medical Bay
Race 7 Wanted Comp 10 Section                        := Outer Hull
Race 7 Wanted Comp 10 Chance                         := 20
Race 7 Wanted Comp 10 Inc Chance Per Difficulty      := 20
Race 7 Wanted Comp 10 Inc Chance Per Level           := 2
Race 7 Wanted Comp 10 One Per Hull Tonnage           := 10000
Race 7 Wanted Comp 10 Num Cargo Comps                := 0
Race 7 Wanted Comp 11 Class                          := Afterburners
Race 7 Wanted Comp 11 Section                        := Outer Hull
Race 7 Wanted Comp 11 Chance                         := 20
Race 7 Wanted Comp 11 Inc Chance Per Difficulty      := 20
Race 7 Wanted Comp 11 Inc Chance Per Level           := 2
Race 7 Wanted Comp 11 One Per Hull Tonnage           := 10000
Race 7 Wanted Comp 11 Num Cargo Comps                := 0

//--------------------------------------------------------------------------------------
// Terran
//--------------------------------------------------------------------------------------
Name                                                 := Terran Fighter
Displayed Name                                       := Terran Fighter
Comps Carried Grouping Name                          := 
Enemy Ship Purchase Class Name                       := Enemy Terran Fighter 
Weapon Preference Name                               := Medium Range Weapons
Gets Unique Ship Name                                := FALSE
Event ID                                             := 
Intelligence Category                                := Expert
Race Group                                           := Terran
Does Attack Player                                   := FALSE
Response Range                                       := Long Range
AI Script Name Outside Response Range                := Terran Circle
AI Script Name Within Range                          := Terran Short Range
Num Components Carried                               := 0
Randomly Generate Components For Use                 := TRUE
Num Components For Use                               := 0
Store ID                                             := 0
Number of Effects                                    := 0
Communication Talk Group Name                        := 
Override Tonnage Usage Percent For Race              := TRUE
Override Weapon Tonnage Usage Percent                := 100
Override Shield Tonnage Usage Percent                := 40
Override Armor Tonnage Usage Percent                 := 0
Override Cargo Hold Tonnage Usage Percent            := 0
Override Max Weapons                                 := 1

Name                                                 := Terran Starbase
Displayed Name                                       := Terran Starbase
Comps Carried Grouping Name                          := Terran
Enemy Ship Purchase Class Name                       := Enemy Terran Starbase 
Weapon Preference Name                               := Medium Range Weapons
Gets Unique Ship Name                                := TRUE
Event ID                                             := 
Intelligence Category                                := Expert
Race Group                                           := Terran
Does Attack Player                                   := FALSE
Response Range                                       := Long Range
AI Script Name Outside Response Range                := Terran Circle
AI Script Name Within Range                          := Terran Long Range
Num Components Carried                               := 0
Randomly Generate Components For Use                 := TRUE
Num Components For Use                               := 0
Store ID                                             := 1
Number of Effects                                    := 0
Communication Talk Group Name                        := 
Override Tonnage Usage Percent For Race              := FALSE

Name                                                 := Terran Destroyer M
Displayed Name                                       := Terran Destroyer
Comps Carried Grouping Name                          := Terran
Enemy Ship Purchase Class Name                       := Enemy Terran Destroyer
Weapon Preference Name                               := Long Range Weapons
Gets Unique Ship Name                                := TRUE
Event ID                                             := 
Intelligence Category                                := Expert
Race Group                                           := Terran
Does Attack Player                                   := FALSE
Response Range                                       := Long Range
AI Script Name Outside Response Range                := Terran Circle
AI Script Name Within Range                          := Terran Long Range
Num Components Carried                               := 0
Randomly Generate Components For Use                 := TRUE
Num Components For Use                               := 0
Store ID                                             := 0
Number of Effects                                    := 0
Communication Talk Group Name                        := 
Override Tonnage Usage Percent For Race              := FALSE

Name                                                 := Terran Destroyer B
Displayed Name                                       := Terran Destroyer
Comps Carried Grouping Name                          := Terran
Enemy Ship Purchase Class Name                       := Enemy Terran Destroyer
Weapon Preference Name                               := Medium Range Weapons
Gets Unique Ship Name                                := TRUE
Event ID                                             := 
Intelligence Category                                := Expert
Race Group                                           := Terran
Does Attack Player                                   := FALSE
Response Range                                       := Long Range
AI Script Name Outside Response Range                := Terran Circle
AI Script Name Within Range                          := Terran Medium Range
Num Components Carried                               := 0
Randomly Generate Components For Use                 := TRUE
Num Components For Use                               := 0
Store ID                                             := 0
Number of Effects                                    := 0
Communication Talk Group Name                        := 
Override Tonnage Usage Percent For Race              := FALSE

Name                                                 := Terran Cruiser 1 B
Displayed Name                                       := Terran Cruiser
Comps Carried Grouping Name                          := Terran
Enemy Ship Purchase Class Name                       := Enemy Terran Cruiser 1
Weapon Preference Name                               := Medium Range Weapons
Gets Unique Ship Name                                := TRUE
Event ID                                             := 
Intelligence Category                                := Expert
Race Group                                           := Terran
Does Attack Player                                   := FALSE
Response Range                                       := Long Range
AI Script Name Outside Response Range                := Terran Circle
AI Script Name Within Range                          := Terran Medium Range
Num Components Carried                               := 0
Randomly Generate Components For Use                 := TRUE
Num Components For Use                               := 0
Store ID                                             := 0
Number of Effects                                    := 0
Communication Talk Group Name                        := 
Override Tonnage Usage Percent For Race              := FALSE

Name                                                 := Terran Cruiser 1 M
Displayed Name                                       := Terran Cruiser
Comps Carried Grouping Name                          := Terran
Enemy Ship Purchase Class Name                       := Enemy Terran Cruiser 1
Weapon Preference Name                               := Long Range Weapons
Gets Unique Ship Name                                := TRUE
Event ID                                             := 
Intelligence Category                                := Expert
Race Group                                           := Terran
Does Attack Player                                   := FALSE
Response Range                                       := Long Range
AI Script Name Outside Response Range                := Terran Circle
AI Script Name Within Range                          := Terran Medium Range
Num Components Carried                               := 0
Randomly Generate Components For Use                 := TRUE
Num Components For Use                               := 0
Store ID                                             := 0
Number of Effects                                    := 0
Communication Talk Group Name                        := 
Override Tonnage Usage Percent For Race              := FALSE

Name                                                 := Terran Cruiser 2 B
Displayed Name                                       := Terran Cruiser
Comps Carried Grouping Name                          := Terran
Enemy Ship Purchase Class Name                       := Enemy Terran Cruiser 2
Weapon Preference Name                               := Medium Range Weapons
Gets Unique Ship Name                                := TRUE
Event ID                                             := 
Intelligence Category                                := Expert
Race Group                                           := Terran
Does Attack Player                                   := FALSE
Response Range                                       := Long Range
AI Script Name Outside Response Range                := Terran Circle
AI Script Name Within Range                          := Terran Medium Range
Num Components Carried                               := 0
Randomly Generate Components For Use                 := TRUE
Num Components For Use                               := 0
Store ID                                             := 0
Number of Effects                                    := 0
Communication Talk Group Name                        := 
Override Tonnage Usage Percent For Race              := FALSE

Name                                                 := Terran Cruiser 2 M
Displayed Name                                       := Terran Cruiser
Comps Carried Grouping Name                          := Terran
Enemy Ship Purchase Class Name                       := Enemy Terran Cruiser 2
Weapon Preference Name                               := Long Range Weapons
Gets Unique Ship Name                                := TRUE
Event ID                                             := 
Intelligence Category                                := Expert
Race Group                                           := Terran
Does Attack Player                                   := FALSE
Response Range                                       := Long Range
AI Script Name Outside Response Range                := Terran Circle
AI Script Name Within Range                          := Terran Long Range
Num Components Carried                               := 0
Randomly Generate Components For Use                 := TRUE
Num Components For Use                               := 0
Store ID                                             := 0
Number of Effects                                    := 0
Communication Talk Group Name                        := 
Override Tonnage Usage Percent For Race              := FALSE

Name                                                 := Terran Battleship
Displayed Name                                       := Terran Battleship
Comps Carried Grouping Name                          := Terran
Enemy Ship Purchase Class Name                       := Enemy Terran Battleship 
Weapon Preference Name                               := Medium Range Weapons
Gets Unique Ship Name                                := TRUE
Event ID                                             := 
Intelligence Category                                := Expert
Race Group                                           := Terran
Does Attack Player                                   := False
Response Range                                       := Long Range
AI Script Name Outside Response Range                := Terran Circle
AI Script Name Within Range                          := Terran Medium Range
Num Components Carried                               := 0
Randomly Generate Components For Use                 := TRUE
Num Components For Use                               := 0
Store ID                                             := 0
Number of Effects                                    := 0
Communication Talk Group Name                        := 
Override Tonnage Usage Percent For Race              := FALSE

Name                                                 := Terran Carrier
Displayed Name                                       := Terran Carrier
Comps Carried Grouping Name                          := Terran
Enemy Ship Purchase Class Name                       := Enemy Terran Carrier 
Weapon Preference Name                               := Medium Range Weapons
Gets Unique Ship Name                                := TRUE
Event ID                                             := 
Intelligence Category                                := Expert
Race Group                                           := Terran
Does Attack Player                                   := False
Response Range                                       := Long Range
AI Script Name Outside Response Range                := Terran Circle
AI Script Name Within Range                          := Terran Long Range
Num Components Carried                               := 0
Randomly Generate Components For Use                 := TRUE
Num Components For Use                               := 0
Store ID                                             := 0
Number of Effects                                    := 0
Communication Talk Group Name                        := 
Override Tonnage Usage Percent For Race              := FALSE

Name                                                 := Terran Satellite B
Displayed Name                                       := Terran Satellite
Comps Carried Grouping Name                          := 
Enemy Ship Purchase Class Name                       := Enemy Terran Satellite
Weapon Preference Name                               := Medium Range Weapons
Gets Unique Ship Name                                := FALSE
Event ID                                             := 
Intelligence Category                                := Expert
Race Group                                           := Terran
Does Attack Player                                   := FALSE
Response Range                                       := Long Range
AI Script Name Outside Response Range                := Terran Circle
AI Script Name Within Range                          := Terran Long Range
Num Components Carried                               := 0
Randomly Generate Components For Use                 := TRUE
Num Components For Use                               := 0
Store ID                                             := 0
Number of Effects                                    := 0
Communication Talk Group Name                        := 
Override Tonnage Usage Percent For Race              := TRUE
Override Weapon Tonnage Usage Percent                := 30
Override Shield Tonnage Usage Percent                := 40
Override Armor Tonnage Usage Percent                 := 0
Override Cargo Hold Tonnage Usage Percent            := 0
Override Max Weapons                                 := 1

Name                                                 := Terran Satellite M
Displayed Name                                       := Terran Satellite
Comps Carried Grouping Name                          := 
Enemy Ship Purchase Class Name                       := Enemy Terran Satellite
Weapon Preference Name                               := Long Range Weapons
Gets Unique Ship Name                                := FALSE
Event ID                                             := 
Intelligence Category                                := Expert
Race Group                                           := Terran
Does Attack Player                                   := FALSE
Response Range                                       := Long Range
AI Script Name Outside Response Range                := Terran Circle
AI Script Name Within Range                          := Terran Long Range
Num Components Carried                               := 0
Randomly Generate Components For Use                 := TRUE
Num Components For Use                               := 0
Store ID                                             := 0
Number of Effects                                    := 0
Communication Talk Group Name                        := 
Override Tonnage Usage Percent For Race              := TRUE
Override Weapon Tonnage Usage Percent                := 100
Override Shield Tonnage Usage Percent                := 40
Override Armor Tonnage Usage Percent                 := 0
Override Cargo Hold Tonnage Usage Percent            := 0
Override Max Weapons                                 := 1

Name                                                 := Terran Satellite Q
Displayed Name                                       := Terran Satellite
Comps Carried Grouping Name                          := 
Enemy Ship Purchase Class Name                       := Enemy Terran Satellite
Weapon Preference Name                               := Unusual Weapons
Gets Unique Ship Name                                := FALSE
Event ID                                             := 
Intelligence Category                                := Expert
Race Group                                           := Terran
Does Attack Player                                   := FALSE
Response Range                                       := Long Range
AI Script Name Outside Response Range                := Terran Circle
AI Script Name Within Range                          := Terran Long Range
Num Components Carried                               := 0
Randomly Generate Components For Use                 := TRUE
Num Components For Use                               := 0
Store ID                                             := 0
Number of Effects                                    := 0
Communication Talk Group Name                        := 
Override Tonnage Usage Percent For Race              := TRUE
Override Weapon Tonnage Usage Percent                := 100
Override Shield Tonnage Usage Percent                := 40
Override Armor Tonnage Usage Percent                 := 0
Override Cargo Hold Tonnage Usage Percent            := 0
Override Max Weapons                                 := 1

Name                                                 := Terran Frigate 1
Displayed Name                                       := Terran Frigate
Comps Carried Grouping Name                          := Terran
Enemy Ship Purchase Class Name                       := Enemy Terran Frigate 1 
Weapon Preference Name                               := Medium Range Weapons
Gets Unique Ship Name                                := TRUE
Event ID                                             := 
Intelligence Category                                := Expert
Race Group                                           := Terran
Does Attack Player                                   := FALSE
Response Range                                       := Long Range
AI Script Name Outside Response Range                := Terran Circle
AI Script Name Within Range                          := Terran Medium Range
Num Components Carried                               := 0
Randomly Generate Components For Use                 := TRUE
Num Components For Use                               := 0
Store ID                                             := 0
Number of Effects                                    := 0
Communication Talk Group Name                        := 
Override Tonnage Usage Percent For Race              := FALSE

Name                                                 := Terran Frigate 2
Displayed Name                                       := Terran Frigate
Comps Carried Grouping Name                          := Terran
Enemy Ship Purchase Class Name                       := Enemy Terran Frigate 2 
Weapon Preference Name                               := Medium Range Weapons
Gets Unique Ship Name                                := TRUE
Event ID                                             := 
Intelligence Category                                := Expert
Race Group                                           := Terran
Does Attack Player                                   := FALSE
Response Range                                       := Long Range
AI Script Name Outside Response Range                := Terran Circle
AI Script Name Within Range                          := Terran Medium Range
Num Components Carried                               := 0
Randomly Generate Components For Use                 := TRUE
Num Components For Use                               := 0
Store ID                                             := 0
Number of Effects                                    := 0
Communication Talk Group Name                        := 
Override Tonnage Usage Percent For Race              := FALSE

Name                                                 := Terran Battlecruiser
Displayed Name                                       := Terran Battlecruiser
Comps Carried Grouping Name                          := Terran
Enemy Ship Purchase Class Name                       := Enemy Terran Battlecruiser 
Weapon Preference Name                               := Medium Range Weapons
Gets Unique Ship Name                                := TRUE
Event ID                                             := 
Intelligence Category                                := Expert
Race Group                                           := Terran
Does Attack Player                                   := FALSE
Response Range                                       := Long Range
AI Script Name Outside Response Range                := Terran Circle
AI Script Name Within Range                          := Terran Medium Range
Num Components Carried                               := 0
Randomly Generate Components For Use                 := TRUE
Num Components For Use                               := 0
Store ID                                             := 0
Number of Effects                                    := 0
Communication Talk Group Name                        := 
Override Tonnage Usage Percent For Race              := FALSE

Name                                                 := Terran Freighter
Displayed Name                                       := Terran Freighter
Comps Carried Grouping Name                          := Freighter
Enemy Ship Purchase Class Name                       := Enemy Terran Freighter 
Weapon Preference Name                               := Medium Range Weapons
Gets Unique Ship Name                                := TRUE
Event ID                                             := 
Intelligence Category                                := Expert
Race Group                                           := Terran
Does Attack Player                                   := FALSE
Response Range                                       := Short Range
AI Script Name Outside Response Range                := Terran Circle
AI Script Name Within Range                          := Terran Long Range
Num Components Carried                               := 0
Randomly Generate Components For Use                 := TRUE
Num Components For Use                               := 0
Store ID                                             := 0
Number of Effects                                    := 0
Communication Talk Group Name                        := 
Override Tonnage Usage Percent For Race              := TRUE
Override Weapon Tonnage Usage Percent                := 20
Override Shield Tonnage Usage Percent                := 10
Override Armor Tonnage Usage Percent                 := 10
Override Cargo Hold Tonnage Usage Percent            := 50
Override Tonnage Usage Percent For Race              := TRUE
Override Max Weapons                                 := 1

//--------------------------------------------------------------------------------------
// Xiati
//--------------------------------------------------------------------------------------
Name                                                 := Xiati Fighter
Displayed Name                                       := Xiati Fighter
Comps Carried Grouping Name                          := 
Enemy Ship Purchase Class Name                       := Enemy Xiati Fighter 
Weapon Preference Name                               := Medium Range Weapons
Gets Unique Ship Name                                := FALSE
Event ID                                             := 
Intelligence Category                                := Expert
Race Group                                           := Xiati
Does Attack Player                                   := True
Response Range                                       := Long Range
AI Script Name Outside Response Range                := Xiati Circle
AI Script Name Within Range                          := Xiati Short Range
Num Components Carried                               := 0
Randomly Generate Components For Use                 := TRUE
Num Components For Use                               := 0
Store ID                                             := 0
Number of Effects                                    := 0
Communication Talk Group Name                        := 
Override Tonnage Usage Percent For Race              := TRUE
Override Weapon Tonnage Usage Percent                := 100
Override Shield Tonnage Usage Percent                := 40
Override Armor Tonnage Usage Percent                 := 0
Override Cargo Hold Tonnage Usage Percent            := 0
Override Max Weapons                                 := 1

Name                                                 := Xiati Starbase
Displayed Name                                       := Xiati Starbase
Comps Carried Grouping Name                          := Xiati
Enemy Ship Purchase Class Name                       := Enemy Xiati Starbase 
Weapon Preference Name                               := Medium Range Weapons
Gets Unique Ship Name                                := TRUE
Event ID                                             := 
Intelligence Category                                := Expert
Race Group                                           := Xiati
Does Attack Player                                   := TRUE
Response Range                                       := Long Range
AI Script Name Outside Response Range                := Xiati Circle
AI Script Name Within Range                          := Xiati Long Range
Num Components Carried                               := 0
Randomly Generate Components For Use                 := TRUE
Num Components For Use                               := 0
Store ID                                             := 0
Number of Effects                                    := 0 
Communication Talk Group Name                        := 
Override Tonnage Usage Percent For Race              := FALSE

Name                                                 := Xiati Destroyer B
Displayed Name                                       := Xiati Destroyer
Comps Carried Grouping Name                          := Xiati
Enemy Ship Purchase Class Name                       := Enemy Xiati Destroyer
Weapon Preference Name                               := Medium Range Weapons
Gets Unique Ship Name                                := TRUE
Event ID                                             := 
Intelligence Category                                := Expert
Race Group                                           := Xiati
Does Attack Player                                   := True
Response Range                                       := Long Range
AI Script Name Outside Response Range                := Xiati Circle
AI Script Name Within Range                          := Xiati Medium Range
Num Components Carried                               := 0
Randomly Generate Components For Use                 := TRUE
Num Components For Use                               := 0
Store ID                                             := 0
Number of Effects                                    := 0
Communication Talk Group Name                        := 
Override Tonnage Usage Percent For Race              := FALSE

Name                                                 := Xiati Destroyer M
Displayed Name                                       := Xiati Destroyer
Comps Carried Grouping Name                          := Xiati
Enemy Ship Purchase Class Name                       := Enemy Xiati Destroyer
Weapon Preference Name                               := Long Range Weapons
Gets Unique Ship Name                                := TRUE
Event ID                                             := 
Intelligence Category                                := Expert
Race Group                                           := Xiati
Does Attack Player                                   := True
Response Range                                       := Long Range
AI Script Name Outside Response Range                := Xiati Circle
AI Script Name Within Range                          := Xiati Long Range
Num Components Carried                               := 0
Randomly Generate Components For Use                 := TRUE
Num Components For Use                               := 0
Store ID                                             := 0
Number of Effects                                    := 0
Communication Talk Group Name                        := 
Override Tonnage Usage Percent For Race              := FALSE

Name                                                 := Xiati Cruiser 1 B
Displayed Name                                       := Xiati Cruiser
Comps Carried Grouping Name                          := Xiati
Enemy Ship Purchase Class Name                       := Enemy Xiati Cruiser
Weapon Preference Name                               := Medium Range Weapons
Gets Unique Ship Name                                := TRUE
Event ID                                             := 
Intelligence Category                                := Expert
Race Group                                           := Xiati
Does Attack Player                                   := True
Response Range                                       := Long Range
AI Script Name Outside Response Range                := Xiati Circle
AI Script Name Within Range                          := Xiati Medium Range
Num Components Carried                               := 0
Randomly Generate Components For Use                 := TRUE
Num Components For Use                               := 0
Store ID                                             := 0
Number of Effects                                    := 0
Communication Talk Group Name                        := 
Override Tonnage Usage Percent For Race              := FALSE

Name                                                 := Xiati Cruiser 1 M
Displayed Name                                       := Xiati Cruiser
Comps Carried Grouping Name                          := Xiati
Enemy Ship Purchase Class Name                       := Enemy Xiati Cruiser
Weapon Preference Name                               := Long Range Weapons
Gets Unique Ship Name                                := TRUE
Event ID                                             := 
Intelligence Category                                := Expert
Race Group                                           := Xiati
Does Attack Player                                   := True
Response Range                                       := Long Range
AI Script Name Outside Response Range                := Xiati Circle
AI Script Name Within Range                          := Xiati Medium Range
Num Components Carried                               := 0
Randomly Generate Components For Use                 := TRUE
Num Components For Use                               := 0
Store ID                                             := 0
Number of Effects                                    := 0
Communication Talk Group Name                        := 
Override Tonnage Usage Percent For Race              := FALSE

Name                                                 := Xiati Cruiser 2 B
Displayed Name                                       := Xiati Cruiser
Comps Carried Grouping Name                          := Xiati
Enemy Ship Purchase Class Name                       := Enemy Xiati Cruiser 2
Weapon Preference Name                               := Medium Range Weapons
Gets Unique Ship Name                                := TRUE
Event ID                                             := 
Intelligence Category                                := Expert
Race Group                                           := Xiati
Does Attack Player                                   := True
Response Range                                       := Long Range
AI Script Name Outside Response Range                := Xiati Circle
AI Script Name Within Range                          := Xiati Medium Range
Num Components Carried                               := 0
Randomly Generate Components For Use                 := TRUE
Num Components For Use                               := 0
Store ID                                             := 0
Number of Effects                                    := 0
Communication Talk Group Name                        := 
Override Tonnage Usage Percent For Race              := FALSE

Name                                                 := Xiati Cruiser 2 M
Displayed Name                                       := Xiati Cruiser
Comps Carried Grouping Name                          := Xiati
Enemy Ship Purchase Class Name                       := Enemy Xiati Cruiser 2
Weapon Preference Name                               := Long Range Weapons
Gets Unique Ship Name                                := TRUE
Event ID                                             := 
Intelligence Category                                := Expert
Race Group                                           := Xiati
Does Attack Player                                   := True
Response Range                                       := Long Range
AI Script Name Outside Response Range                := Xiati Circle
AI Script Name Within Range                          := Xiati Long Range
Num Components Carried                               := 0
Randomly Generate Components For Use                 := TRUE
Num Components For Use                               := 0
Store ID                                             := 0
Number of Effects                                    := 0
Communication Talk Group Name                        := 
Override Tonnage Usage Percent For Race              := FALSE

Name                                                 := Xiati Cruiser 2 C
Displayed Name                                       := Xiati Cruiser
Comps Carried Grouping Name                          := Xiati
Enemy Ship Purchase Class Name                       := Enemy Xiati Cruiser 2
Weapon Preference Name                               := Unusual Weapons
Gets Unique Ship Name                                := TRUE
Event ID                                             := 
Intelligence Category                                := Expert
Race Group                                           := Xiati
Does Attack Player                                   := True
Response Range                                       := Long Range
AI Script Name Outside Response Range                := Xiati Circle
AI Script Name Within Range                          := Xiati Medium Range
Num Components Carried                               := 0
Randomly Generate Components For Use                 := TRUE
Num Components For Use                               := 0
Store ID                                             := 0
Number of Effects                                    := 0
Communication Talk Group Name                        := 
Override Tonnage Usage Percent For Race              := FALSE

Name                                                 := Xiati Battleship B
Displayed Name                                       := Xiati Battleship
Comps Carried Grouping Name                          := Xiati
Enemy Ship Purchase Class Name                       := Enemy Xiati Battleship
Weapon Preference Name                               := Medium Range Weapons
Gets Unique Ship Name                                := TRUE
Event ID                                             := 
Intelligence Category                                := Expert
Race Group                                           := Xiati
Does Attack Player                                   := True
Response Range                                       := Long Range
AI Script Name Outside Response Range                := Xiati Circle
AI Script Name Within Range                          := Xiati Medium Range
Num Components Carried                               := 0
Randomly Generate Components For Use                 := TRUE
Num Components For Use                               := 0
Store ID                                             := 0
Number of Effects                                    := 0
Communication Talk Group Name                        := 
Override Tonnage Usage Percent For Race              := FALSE

Name                                                 := Xiati Battleship M
Displayed Name                                       := Xiati Battleship
Comps Carried Grouping Name                          := Xiati
Enemy Ship Purchase Class Name                       := Enemy Xiati Battleship
Weapon Preference Name                               := Long Range Weapons
Gets Unique Ship Name                                := TRUE
Event ID                                             := 
Intelligence Category                                := Expert
Race Group                                           := Xiati
Does Attack Player                                   := True
Response Range                                       := Long Range
AI Script Name Outside Response Range                := Xiati Circle
AI Script Name Within Range                          := Xiati Long Range
Num Components Carried                               := 0
Randomly Generate Components For Use                 := TRUE
Num Components For Use                               := 0
Store ID                                             := 0
Number of Effects                                    := 0
Communication Talk Group Name                        := 
Override Tonnage Usage Percent For Race              := FALSE

Name                                                 := Xiati Battleship C
Displayed Name                                       := Xiati Battleship
Comps Carried Grouping Name                          := Xiati
Enemy Ship Purchase Class Name                       := Enemy Xiati Battleship
Weapon Preference Name                               := Unusual Weapons
Gets Unique Ship Name                                := TRUE
Event ID                                             := 
Intelligence Category                                := Expert
Race Group                                           := Xiati
Does Attack Player                                   := True
Response Range                                       := Long Range
AI Script Name Outside Response Range                := Xiati Circle
AI Script Name Within Range                          := Xiati Medium Range
Num Components Carried                               := 0
Randomly Generate Components For Use                 := TRUE
Num Components For Use                               := 0
Store ID                                             := 0
Number of Effects                                    := 0
Communication Talk Group Name                        := 
Override Tonnage Usage Percent For Race              := FALSE

Name                                                 := Xiati Carrier
Displayed Name                                       := Xiati Carrier
Comps Carried Grouping Name                          := Xiati
Enemy Ship Purchase Class Name                       := Enemy Xiati Carrier 
Weapon Preference Name                               := Medium Range Weapons
Gets Unique Ship Name                                := TRUE
Event ID                                             := 
Intelligence Category                                := Expert
Race Group                                           := Xiati
Does Attack Player                                   := True
Response Range                                       := Long Range
AI Script Name Outside Response Range                := Xiati Circle
AI Script Name Within Range                          := Xiati Long Range
Num Components Carried                               := 0
Randomly Generate Components For Use                 := TRUE
Num Components For Use                               := 0
Store ID                                             := 0
Number of Effects                                    := 0
Communication Talk Group Name                        := 
Override Tonnage Usage Percent For Race              := FALSE

Name                                                 := Xiati Satellite B
Displayed Name                                       := Xiati Satellite
Comps Carried Grouping Name                          := 
Enemy Ship Purchase Class Name                       := Enemy Xiati Satellite
Weapon Preference Name                               := Medium Range Weapons
Gets Unique Ship Name                                := FALSE
Event ID                                             := 
Intelligence Category                                := Expert
Race Group                                           := Xiati
Does Attack Player                                   := TRUE
Response Range                                       := Long Range
AI Script Name Outside Response Range                := Xiati Circle
AI Script Name Within Range                          := Xiati Long Range
Num Components Carried                               := 0
Randomly Generate Components For Use                 := TRUE
Num Components For Use                               := 0
Store ID                                             := 0
Number of Effects                                    := 0
Communication Talk Group Name                        := 
Override Tonnage Usage Percent For Race              := TRUE
Override Weapon Tonnage Usage Percent                := 100
Override Shield Tonnage Usage Percent                := 40
Override Armor Tonnage Usage Percent                 := 0
Override Cargo Hold Tonnage Usage Percent            := 0
Override Max Weapons                                 := 1

Name                                                 := Xiati Satellite M
Displayed Name                                       := Xiati Satellite
Comps Carried Grouping Name                          := 
Enemy Ship Purchase Class Name                       := Enemy Xiati Satellite
Weapon Preference Name                               := Long Range Weapons
Gets Unique Ship Name                                := FALSE
Event ID                                             := 
Intelligence Category                                := Expert
Race Group                                           := Xiati
Does Attack Player                                   := TRUE
Response Range                                       := Long Range
AI Script Name Outside Response Range                := Xiati Circle
AI Script Name Within Range                          := Xiati Long Range
Num Components Carried                               := 0
Randomly Generate Components For Use                 := TRUE
Num Components For Use                               := 0
Store ID                                             := 0
Number of Effects                                    := 0
Communication Talk Group Name                        := 
Override Tonnage Usage Percent For Race              := TRUE
Override Weapon Tonnage Usage Percent                := 100
Override Shield Tonnage Usage Percent                := 40
Override Armor Tonnage Usage Percent                 := 0
Override Cargo Hold Tonnage Usage Percent            := 0
Override Max Weapons                                 := 1

Name                                                 := Xiati Freighter
Displayed Name                                       := Xiati Freighter
Comps Carried Grouping Name                          := Freighter
Enemy Ship Purchase Class Name                       := Enemy Xiati Freighter 
Weapon Preference Name                               := Medium Range Weapons
Gets Unique Ship Name                                := TRUE
Event ID                                             := 
Intelligence Category                                := Expert
Race Group                                           := Xiati
Does Attack Player                                   := FALSE
Response Range                                       := Short Range
AI Script Name Outside Response Range                := Xiati Circle
AI Script Name Within Range                          := Xiati Long Range
Num Components Carried                               := 0
Randomly Generate Components For Use                 := TRUE
Num Components For Use                               := 0
Store ID                                             := 0
Number of Effects                                    := 0
Communication Talk Group Name                        := 
Override Tonnage Usage Percent For Race              := TRUE
Override Weapon Tonnage Usage Percent                := 20
Override Shield Tonnage Usage Percent                := 10
Override Armor Tonnage Usage Percent                 := 10
Override Cargo Hold Tonnage Usage Percent            := 50
Override Max Weapons                                 := 1

//--------------------------------------------------------------------------------------
// Abbidon
//--------------------------------------------------------------------------------------
Name                                                 := Abbidon Fighter
Displayed Name                                       := Abbidon Fighter
Comps Carried Grouping Name                          := 
Enemy Ship Purchase Class Name                       := Enemy Abbidon Fighter 
Weapon Preference Name                               := Medium Range Weapons
Gets Unique Ship Name                                := FALSE
Event ID                                             := 
Intelligence Category                                := Expert
Race Group                                           := Abbidon
Does Attack Player                                   := True
Response Range                                       := Long Range
AI Script Name Outside Response Range                := Abbidon Circle
AI Script Name Within Range                          := Abbidon Short Range
Num Components Carried                               := 0
Randomly Generate Components For Use                 := TRUE
Num Components For Use                               := 0
Store ID                                             := 0
Number of Effects                                    := 0
Communication Talk Group Name                        := 
Override Tonnage Usage Percent For Race              := TRUE
Override Weapon Tonnage Usage Percent                := 100
Override Shield Tonnage Usage Percent                := 40
Override Armor Tonnage Usage Percent                 := 0
Override Cargo Hold Tonnage Usage Percent            := 0
Override Max Weapons                                 := 1

Name                                                 := Abbidon Starbase
Displayed Name                                       := Abbidon Starbase
Comps Carried Grouping Name                          := Abbidon
Enemy Ship Purchase Class Name                       := Enemy Abbidon Starbase 
Weapon Preference Name                               := Medium Range Weapons
Gets Unique Ship Name                                := TRUE
Event ID                                             := 
Intelligence Category                                := Expert
Race Group                                           := Abbidon
Does Attack Player                                   := TRUE
Response Range                                       := Long Range
AI Script Name Outside Response Range                := Abbidon Circle
AI Script Name Within Range                          := Abbidon Long Range
Num Components Carried                               := 0
Randomly Generate Components For Use                 := TRUE
Num Components For Use                               := 0
Store ID                                             := 0
Number of Effects                                    := 0
Communication Talk Group Name                        := 
Override Tonnage Usage Percent For Race              := FALSE

Name                                                 := Abbidon Frigate
Displayed Name                                       := Abbidon Frigate
Comps Carried Grouping Name                          := Abbidon
Enemy Ship Purchase Class Name                       := Enemy Abbidon Frigate 
Weapon Preference Name                               := Medium Range Weapons
Gets Unique Ship Name                                := TRUE
Event ID                                             := 
Intelligence Category                                := Expert
Race Group                                           := Abbidon
Does Attack Player                                   := True
Response Range                                       := Long Range
AI Script Name Outside Response Range                := Abbidon Circle
AI Script Name Within Range                          := Abbidon Medium Range
Num Components Carried                               := 0
Randomly Generate Components For Use                 := TRUE
Num Components For Use                               := 0
Store ID                                             := 0
Number of Effects                                    := 0
Communication Talk Group Name                        := 
Override Tonnage Usage Percent For Race              := FALSE

Name                                                 := Abbidon Destroyer B
Displayed Name                                       := Abbidon Destroyer
Comps Carried Grouping Name                          := Abbidon
Enemy Ship Purchase Class Name                       := Enemy Abbidon Destroyer
Weapon Preference Name                               := Medium Range Weapons
Gets Unique Ship Name                                := TRUE
Event ID                                             := 
Intelligence Category                                := Expert
Race Group                                           := Abbidon
Does Attack Player                                   := True
Response Range                                       := Long Range
AI Script Name Outside Response Range                := Abbidon Circle
AI Script Name Within Range                          := Abbidon Medium Range
Num Components Carried                               := 0
Randomly Generate Components For Use                 := TRUE
Num Components For Use                               := 0
Store ID                                             := 0
Number of Effects                                    := 0
Communication Talk Group Name                        := 
Override Tonnage Usage Percent For Race              := FALSE

Name                                                 := Abbidon Destroyer M
Displayed Name                                       := Abbidon Destroyer
Comps Carried Grouping Name                          := Abbidon
Enemy Ship Purchase Class Name                       := Enemy Abbidon Destroyer
Weapon Preference Name                               := Long Range Weapons
Gets Unique Ship Name                                := TRUE
Event ID                                             := 
Intelligence Category                                := Expert
Race Group                                           := Abbidon
Does Attack Player                                   := True
Response Range                                       := Long Range
AI Script Name Outside Response Range                := Abbidon Circle
AI Script Name Within Range                          := Abbidon Long Range
Num Components Carried                               := 0
Randomly Generate Components For Use                 := TRUE
Num Components For Use                               := 0
Store ID                                             := 0
Number of Effects                                    := 0
Communication Talk Group Name                        := 
Override Tonnage Usage Percent For Race              := FALSE

Name                                                 := Abbidon Cruiser 1 B
Displayed Name                                       := Abbidon Cruiser
Comps Carried Grouping Name                          := Abbidon
Enemy Ship Purchase Class Name                       := Enemy Abbidon Cruiser 1
Weapon Preference Name                               := Medium Range Weapons
Gets Unique Ship Name                                := TRUE
Event ID                                             := 
Intelligence Category                                := Expert
Race Group                                           := Abbidon
Does Attack Player                                   := True
Response Range                                       := Long Range
AI Script Name Outside Response Range                := Abbidon Circle
AI Script Name Within Range                          := Abbidon Medium Range
Num Components Carried                               := 0
Randomly Generate Components For Use                 := TRUE
Num Components For Use                               := 0
Store ID                                             := 0
Number of Effects                                    := 0
Communication Talk Group Name                        := 
Override Tonnage Usage Percent For Race              := FALSE

Name                                                 := Abbidon Cruiser 1 M
Displayed Name                                       := Abbidon Cruiser
Comps Carried Grouping Name                          := Abbidon
Enemy Ship Purchase Class Name                       := Enemy Abbidon Cruiser 1
Weapon Preference Name                               := Long Range Weapons
Gets Unique Ship Name                                := TRUE
Event ID                                             := 
Intelligence Category                                := Expert
Race Group                                           := Abbidon
Does Attack Player                                   := True
Response Range                                       := Long Range
AI Script Name Outside Response Range                := Abbidon Circle
AI Script Name Within Range                          := Abbidon Long Range
Num Components Carried                               := 0
Randomly Generate Components For Use                 := TRUE
Num Components For Use                               := 0
Store ID                                             := 0
Number of Effects                                    := 0
Communication Talk Group Name                        := 
Override Tonnage Usage Percent For Race              := FALSE

Name                                                 := Abbidon Cruiser 2 B
Displayed Name                                       := Abbidon Cruiser
Comps Carried Grouping Name                          := Abbidon
Enemy Ship Purchase Class Name                       := Enemy Abbidon Cruiser 2
Weapon Preference Name                               := Medium Range Weapons
Gets Unique Ship Name                                := TRUE
Event ID                                             := 
Intelligence Category                                := Expert
Race Group                                           := Abbidon
Does Attack Player                                   := True
Response Range                                       := Long Range
AI Script Name Outside Response Range                := Abbidon Circle
AI Script Name Within Range                          := Abbidon Medium Range
Num Components Carried                               := 0
Randomly Generate Components For Use                 := TRUE
Num Components For Use                               := 0
Store ID                                             := 0
Number of Effects                                    := 0
Communication Talk Group Name                        := 
Override Tonnage Usage Percent For Race              := FALSE

Name                                                 := Abbidon Cruiser 2 M
Displayed Name                                       := Abbidon Cruiser
Comps Carried Grouping Name                          := Abbidon
Enemy Ship Purchase Class Name                       := Enemy Abbidon Cruiser 2
Weapon Preference Name                               := Long Range Weapons
Gets Unique Ship Name                                := TRUE
Event ID                                             := 
Intelligence Category                                := Expert
Race Group                                           := Abbidon
Does Attack Player                                   := True
Response Range                                       := Long Range
AI Script Name Outside Response Range                := Abbidon Circle
AI Script Name Within Range                          := Abbidon Long Range
Num Components Carried                               := 0
Randomly Generate Components For Use                 := TRUE
Num Components For Use                               := 0
Store ID                                             := 0
Number of Effects                                    := 0
Communication Talk Group Name                        := 
Override Tonnage Usage Percent For Race              := FALSE

Name                                                 := Abbidon Battleship B
Displayed Name                                       := Abbidon Battleship
Comps Carried Grouping Name                          := Abbidon
Enemy Ship Purchase Class Name                       := Enemy Abbidon Battleship
Weapon Preference Name                               := Medium Range Weapons
Gets Unique Ship Name                                := TRUE
Event ID                                             := 
Intelligence Category                                := Expert
Race Group                                           := Abbidon
Does Attack Player                                   := True
Response Range                                       := Long Range
AI Script Name Outside Response Range                := Abbidon Circle
AI Script Name Within Range                          := Abbidon Medium Range
Num Components Carried                               := 0
Randomly Generate Components For Use                 := TRUE
Num Components For Use                               := 0
Store ID                                             := 0
Number of Effects                                    := 0
Communication Talk Group Name                        := 
Override Tonnage Usage Percent For Race              := FALSE

Name                                                 := Abbidon Battleship M
Displayed Name                                       := Abbidon Battleship
Comps Carried Grouping Name                          := Abbidon
Enemy Ship Purchase Class Name                       := Enemy Abbidon Battleship
Weapon Preference Name                               := Long Range Weapons
Gets Unique Ship Name                                := TRUE
Event ID                                             := 
Intelligence Category                                := Expert
Race Group                                           := Abbidon
Does Attack Player                                   := True
Response Range                                       := Long Range
AI Script Name Outside Response Range                := Abbidon Circle
AI Script Name Within Range                          := Abbidon Long Range
Num Components Carried                               := 0
Randomly Generate Components For Use                 := TRUE
Num Components For Use                               := 0
Store ID                                             := 0
Number of Effects                                    := 0
Communication Talk Group Name                        := 
Override Tonnage Usage Percent For Race              := FALSE

Name                                                 := Abbidon Carrier
Displayed Name                                       := Abbidon Carrier
Comps Carried Grouping Name                          := Abbidon
Enemy Ship Purchase Class Name                       := Enemy Abbidon Carrier 
Weapon Preference Name                               := Medium Range Weapons
Gets Unique Ship Name                                := TRUE
Event ID                                             := 
Intelligence Category                                := Expert
Race Group                                           := Abbidon
Does Attack Player                                   := True
Response Range                                       := Long Range
AI Script Name Outside Response Range                := Abbidon Circle
AI Script Name Within Range                          := Abbidon Long Range
Num Components Carried                               := 0
Randomly Generate Components For Use                 := TRUE
Num Components For Use                               := 0
Store ID                                             := 0
Number of Effects                                    := 0
Communication Talk Group Name                        := 
Override Tonnage Usage Percent For Race              := FALSE

Name                                                 := Abbidon Satellite B
Displayed Name                                       := Abbidon Satellite
Comps Carried Grouping Name                          := 
Enemy Ship Purchase Class Name                       := Enemy Abbidon Satellite
Weapon Preference Name                               := Medium Range Weapons
Gets Unique Ship Name                                := FALSE
Event ID                                             := 
Intelligence Category                                := Expert
Race Group                                           := Abbidon
Does Attack Player                                   := TRUE
Response Range                                       := Long Range
AI Script Name Outside Response Range                := Abbidon Circle
AI Script Name Within Range                          := Abbidon Long Range
Num Components Carried                               := 0
Randomly Generate Components For Use                 := TRUE
Num Components For Use                               := 0
Store ID                                             := 0
Number of Effects                                    := 0
Communication Talk Group Name                        := 
Override Tonnage Usage Percent For Race              := TRUE
Override Weapon Tonnage Usage Percent                := 100
Override Shield Tonnage Usage Percent                := 40
Override Armor Tonnage Usage Percent                 := 0
Override Cargo Hold Tonnage Usage Percent            := 0
Override Max Weapons                                 := 1

Name                                                 := Abbidon Satellite M
Displayed Name                                       := Abbidon Satellite
Comps Carried Grouping Name                          := 
Enemy Ship Purchase Class Name                       := Enemy Abbidon Satellite
Weapon Preference Name                               := Long Range Weapons
Gets Unique Ship Name                                := FALSE
Event ID                                             := 
Intelligence Category                                := Expert
Race Group                                           := Abbidon
Does Attack Player                                   := TRUE
Response Range                                       := Long Range
AI Script Name Outside Response Range                := Abbidon Circle
AI Script Name Within Range                          := Abbidon Long Range
Num Components Carried                               := 0
Randomly Generate Components For Use                 := TRUE
Num Components For Use                               := 0
Store ID                                             := 0
Number of Effects                                    := 0
Communication Talk Group Name                        := 
Override Tonnage Usage Percent For Race              := TRUE
Override Weapon Tonnage Usage Percent                := 100
Override Shield Tonnage Usage Percent                := 40
Override Armor Tonnage Usage Percent                 := 0
Override Cargo Hold Tonnage Usage Percent            := 0
Override Max Weapons                                 := 1

Name                                                 := Abbidon Freighter
Displayed Name                                       := Abbidon Freighter
Comps Carried Grouping Name                          := Freighter
Enemy Ship Purchase Class Name                       := Enemy Abbidon Freighter 
Weapon Preference Name                               := Medium Range Weapons
Gets Unique Ship Name                                := TRUE
Event ID                                             := 
Intelligence Category                                := Expert
Race Group                                           := Abbidon
Does Attack Player                                   := FALSE
Response Range                                       := Short Range
AI Script Name Outside Response Range                := Abbidon Circle
AI Script Name Within Range                          := Abbidon Long Range
Num Components Carried                               := 0
Randomly Generate Components For Use                 := TRUE
Num Components For Use                               := 0
Store ID                                             := 0
Number of Effects                                    := 0
Communication Talk Group Name                        := 
Override Tonnage Usage Percent For Race              := TRUE
Override Weapon Tonnage Usage Percent                := 20
Override Shield Tonnage Usage Percent                := 10
Override Armor Tonnage Usage Percent                 := 10
Override Cargo Hold Tonnage Usage Percent            := 50
Override Max Weapons                                 := 1

//--------------------------------------------------------------------------------------
// Pirate
//--------------------------------------------------------------------------------------
Name                                                 := Pirate Fighter B
Displayed Name                                       := Pirate Fighter
Comps Carried Grouping Name                          :=
Enemy Ship Purchase Class Name                       := Enemy Pirate Fighter
Weapon Preference Name                               := Medium Range Weapons
Gets Unique Ship Name                                := FALSE
Event ID                                             := 
Intelligence Category                                := Expert
Race Group                                           := Pirate
Does Attack Player                                   := TRUE
Response Range                                       := Long Range
AI Script Name Outside Response Range                := Pirate Circle
AI Script Name Within Range                          := Pirate Short Range
Num Components Carried                               := 0
Randomly Generate Components For Use                 := TRUE
Num Components For Use                               := 0
Store ID                                             := 0
Number of Effects                                    := 0
Communication Talk Group Name                        := 
Override Tonnage Usage Percent For Race              := TRUE
Override Weapon Tonnage Usage Percent                := 100
Override Shield Tonnage Usage Percent                := 40
Override Armor Tonnage Usage Percent                 := 0
Override Cargo Hold Tonnage Usage Percent            := 0
Override Max Weapons                                 := 1

Name                                                 := Pirate Fighter M
Displayed Name                                       := Pirate Fighter
Comps Carried Grouping Name                          :=
Enemy Ship Purchase Class Name                       := Enemy Pirate Fighter
Weapon Preference Name                               := Long Range Weapons
Gets Unique Ship Name                                := FALSE
Event ID                                             := 
Intelligence Category                                := Expert
Race Group                                           := Pirate
Does Attack Player                                   := TRUE
Response Range                                       := Long Range
AI Script Name Outside Response Range                := Pirate Circle
AI Script Name Within Range                          := Pirate Short Range
Num Components Carried                               := 0
Randomly Generate Components For Use                 := TRUE
Num Components For Use                               := 0
Store ID                                             := 0
Number of Effects                                    := 0
Communication Talk Group Name                        := 
Override Tonnage Usage Percent For Race              := TRUE
Override Weapon Tonnage Usage Percent                := 100
Override Shield Tonnage Usage Percent                := 40
Override Armor Tonnage Usage Percent                 := 0
Override Cargo Hold Tonnage Usage Percent            := 0
Override Max Weapons                                 := 1

Name                                                 := Pirate Starbase B
Displayed Name                                       := Pirate Starbase
Comps Carried Grouping Name                          := Pirate
Enemy Ship Purchase Class Name                       := Enemy Pirate Starbase
Weapon Preference Name                               := Medium Range Weapons
Gets Unique Ship Name                                := TRUE
Event ID                                             := 
Intelligence Category                                := Expert
Race Group                                           := Pirate
Does Attack Player                                   := TRUE
Response Range                                       := Long Range
AI Script Name Outside Response Range                := Pirate Circle
AI Script Name Within Range                          := Pirate Long Range
Num Components Carried                               := 0
Randomly Generate Components For Use                 := TRUE
Num Components For Use                               := 0
Store ID                                             := 1
Number of Effects                                    := 0
Communication Talk Group Name                        := 
Override Tonnage Usage Percent For Race              := FALSE

Name                                                 := Pirate Starbase M
Displayed Name                                       := Pirate Starbase
Comps Carried Grouping Name                          := Pirate
Enemy Ship Purchase Class Name                       := Enemy Pirate Starbase
Weapon Preference Name                               := Long Range Weapons
Gets Unique Ship Name                                := TRUE
Event ID                                             := 
Intelligence Category                                := Expert
Race Group                                           := Pirate
Does Attack Player                                   := TRUE
Response Range                                       := Long Range
AI Script Name Outside Response Range                := Pirate Circle
AI Script Name Within Range                          := Pirate Long Range
Num Components Carried                               := 0
Randomly Generate Components For Use                 := TRUE
Num Components For Use                               := 0
Store ID                                             := 1
Number of Effects                                    := 0
Communication Talk Group Name                        := 
Override Tonnage Usage Percent For Race              := FALSE

Name                                                 := Pirate Starbase S
Displayed Name                                       := Pirate Starbase
Comps Carried Grouping Name                          := Pirate
Enemy Ship Purchase Class Name                       := Enemy Pirate Starbase
Weapon Preference Name                               := Medium Range Weapons
Gets Unique Ship Name                                := TRUE
Event ID                                             := 
Intelligence Category                                := Expert
Race Group                                           := Pirate
Does Attack Player                                   := TRUE
Response Range                                       := Long Range
AI Script Name Outside Response Range                := Pirate Circle
AI Script Name Within Range                          := Pirate Long Range
Num Components Carried                               := 3
Comp Carried 1 Class                                 := Computer Data Files
Comp Carried 1 Chance                                := 100
Comp Carried 2 Class                                 := Computer Data Files
Comp Carried 2 Chance                                := 100
Comp Carried 3 Class                                 := Computer Data Files
Comp Carried 3 Chance                                := 100
Randomly Generate Components For Use                 := TRUE
Num Components For Use                               := 0
Store ID                                             := 1
Number of Effects                                    := 0
Communication Talk Group Name                        := 
Override Tonnage Usage Percent For Race              := FALSE

Name                                                 := Pirate Destroyer 1 B
Displayed Name                                       := Pirate Destroyer
Comps Carried Grouping Name                          := Pirate
Enemy Ship Purchase Class Name                       := Enemy Pirate Destroyer
Weapon Preference Name                               := Medium Range Weapons
Gets Unique Ship Name                                := TRUE
Event ID                                             := 
Intelligence Category                                := Expert
Race Group                                           := Pirate
Does Attack Player                                   := TRUE
Response Range                                       := Long Range
AI Script Name Outside Response Range                := Pirate Circle
AI Script Name Within Range                          := Pirate Medium Range
Num Components Carried                               := 0
Randomly Generate Components For Use                 := TRUE
Num Components For Use                               := 0
Store ID                                             := 0
Number of Effects                                    := 0
Communication Talk Group Name                        := 
Override Tonnage Usage Percent For Race              := FALSE

Name                                                 := Pirate Destroyer 2 B
Displayed Name                                       := Pirate Destroyer
Comps Carried Grouping Name                          := Pirate
Enemy Ship Purchase Class Name                       := Enemy Pirate Destroyer
Weapon Preference Name                               := Medium Range Weapons
Gets Unique Ship Name                                := TRUE
Event ID                                             := 
Intelligence Category                                := Expert
Race Group                                           := Pirate
Does Attack Player                                   := TRUE
Response Range                                       := Long Range
AI Script Name Outside Response Range                := Pirate Circle
AI Script Name Within Range                          := Pirate Medium Range
Num Components Carried                               := 0
Randomly Generate Components For Use                 := TRUE
Num Components For Use                               := 0
Store ID                                             := 0
Number of Effects                                    := 0
Communication Talk Group Name                        := 
Override Tonnage Usage Percent For Race              := FALSE

Name                                                 := Pirate Destroyer 1 M
Displayed Name                                       := Pirate Destroyer
Comps Carried Grouping Name                          := Pirate
Enemy Ship Purchase Class Name                       := Enemy Pirate Destroyer
Weapon Preference Name                               := Long Range Weapons
Gets Unique Ship Name                                := TRUE
Event ID                                             := 
Intelligence Category                                := Expert
Race Group                                           := Pirate
Does Attack Player                                   := TRUE
Response Range                                       := Long Range
AI Script Name Outside Response Range                := Pirate Circle
AI Script Name Within Range                          := Pirate Long Range
Num Components Carried                               := 0
Randomly Generate Components For Use                 := TRUE
Num Components For Use                               := 0
Store ID                                             := 0
Number of Effects                                    := 0
Communication Talk Group Name                        := 
Override Tonnage Usage Percent For Race              := FALSE

Name                                                 := Pirate Destroyer 2 M
Displayed Name                                       := Pirate Destroyer
Comps Carried Grouping Name                          := Pirate
Enemy Ship Purchase Class Name                       := Enemy Pirate Destroyer
Weapon Preference Name                               := Long Range Weapons
Gets Unique Ship Name                                := TRUE
Event ID                                             := 
Intelligence Category                                := Expert
Race Group                                           := Pirate
Does Attack Player                                   := TRUE
Response Range                                       := Long Range
AI Script Name Outside Response Range                := Pirate Circle
AI Script Name Within Range                          := Pirate Long Range
Num Components Carried                               := 0
Randomly Generate Components For Use                 := TRUE
Num Components For Use                               := 0
Store ID                                             := 0
Number of Effects                                    := 0
Communication Talk Group Name                        := 
Override Tonnage Usage Percent For Race              := FALSE

Name                                                 := Pirate Destroyer S
Displayed Name                                       := Pirate Destroyer
Comps Carried Grouping Name                          := Pirate
Enemy Ship Purchase Class Name                       := Enemy Pirate Destroyer
Weapon Preference Name                               := Unusual Weapons
Gets Unique Ship Name                                := TRUE
Event ID                                             := 
Intelligence Category                                := Expert
Race Group                                           := Pirate
Does Attack Player                                   := TRUE
Response Range                                       := Long Range
AI Script Name Outside Response Range                := Pirate Circle
AI Script Name Within Range                          := Pirate Medium Range
Num Components Carried                               := 0
Randomly Generate Components For Use                 := TRUE
Num Components For Use                               := 0
Store ID                                             := 0
Number of Effects                                    := 0
Communication Talk Group Name                        := 
Override Tonnage Usage Percent For Race              := FALSE

Name                                                 := Pirate Cruiser B
Displayed Name                                       := Pirate Cruiser
Comps Carried Grouping Name                          := Pirate
Enemy Ship Purchase Class Name                       := Enemy Pirate Cruiser
Weapon Preference Name                               := Medium Range Weapons
Gets Unique Ship Name                                := TRUE
Event ID                                             := 
Intelligence Category                                := Expert
Race Group                                           := Pirate
Does Attack Player                                   := TRUE
Response Range                                       := Long Range
AI Script Name Outside Response Range                := Pirate Circle
AI Script Name Within Range                          := Pirate Medium Range
Num Components Carried                               := 0
Randomly Generate Components For Use                 := TRUE
Num Components For Use                               := 0
Store ID                                             := 0
Number of Effects                                    := 0
Communication Talk Group Name                        := 
Override Tonnage Usage Percent For Race              := FALSE

Name                                                 := Pirate Cruiser M
Displayed Name                                       := Pirate Cruiser
Comps Carried Grouping Name                          := Pirate
Enemy Ship Purchase Class Name                       := Enemy Pirate Cruiser
Weapon Preference Name                               := Long Range Weapons
Gets Unique Ship Name                                := TRUE
Event ID                                             := 
Intelligence Category                                := Expert
Race Group                                           := Pirate
Does Attack Player                                   := TRUE
Response Range                                       := Long Range
AI Script Name Outside Response Range                := Pirate Circle
AI Script Name Within Range                          := Pirate Long Range
Num Components Carried                               := 0
Randomly Generate Components For Use                 := TRUE
Num Components For Use                               := 0
Store ID                                             := 0
Number of Effects                                    := 0
Communication Talk Group Name                        := 
Override Tonnage Usage Percent For Race              := FALSE

Name                                                 := Pirate Cruiser S
Displayed Name                                       := Pirate Cruiser
Comps Carried Grouping Name                          := Pirate
Enemy Ship Purchase Class Name                       := Enemy Pirate Cruiser
Weapon Preference Name                               := Unusual Weapons
Gets Unique Ship Name                                := TRUE
Event ID                                             := 
Intelligence Category                                := Expert
Race Group                                           := Pirate
Does Attack Player                                   := TRUE
Response Range                                       := Long Range
AI Script Name Outside Response Range                := Pirate Circle
AI Script Name Within Range                          := Pirate Medium Range
Num Components Carried                               := 0
Randomly Generate Components For Use                 := TRUE
Num Components For Use                               := 0
Store ID                                             := 0
Number of Effects                                    := 0
Communication Talk Group Name                        := 
Override Tonnage Usage Percent For Race              := FALSE

Name                                                 := Pirate Satellite B
Displayed Name                                       := Pirate Satellite
Comps Carried Grouping Name                          := 
Enemy Ship Purchase Class Name                       := Enemy Pirate Satellite
Weapon Preference Name                               := Medium Range Weapons
Gets Unique Ship Name                                := FALSE
Event ID                                             := 
Intelligence Category                                := Expert
Race Group                                           := Pirate
Does Attack Player                                   := TRUE
Response Range                                       := Long Range
AI Script Name Outside Response Range                := Pirate Circle
AI Script Name Within Range                          := Pirate Long Range
Num Components Carried                               := 0
Randomly Generate Components For Use                 := TRUE
Num Components For Use                               := 0
Store ID                                             := 0
Number of Effects                                    := 0
Communication Talk Group Name                        := 
Override Tonnage Usage Percent For Race              := TRUE
Override Weapon Tonnage Usage Percent                := 100
Override Shield Tonnage Usage Percent                := 40
Override Armor Tonnage Usage Percent                 := 0
Override Cargo Hold Tonnage Usage Percent            := 0
Override Max Weapons                                 := 1

Name                                                 := Pirate Satellite M
Displayed Name                                       := Pirate Satellite
Comps Carried Grouping Name                          :=
Enemy Ship Purchase Class Name                       := Enemy Pirate Satellite
Weapon Preference Name                               := Long Range Weapons
Gets Unique Ship Name                                := FALSE
Event ID                                             := 
Intelligence Category                                := Expert
Race Group                                           := Pirate
Does Attack Player                                   := TRUE
Response Range                                       := Long Range
AI Script Name Outside Response Range                := Pirate Circle
AI Script Name Within Range                          := Pirate Long Range
Num Components Carried                               := 0
Randomly Generate Components For Use                 := TRUE
Num Components For Use                               := 0
Store ID                                             := 0
Number of Effects                                    := 0
Communication Talk Group Name                        := 
Override Tonnage Usage Percent For Race              := TRUE
Override Weapon Tonnage Usage Percent                := 100
Override Shield Tonnage Usage Percent                := 40
Override Armor Tonnage Usage Percent                 := 0
Override Cargo Hold Tonnage Usage Percent            := 0
Override Max Weapons                                 := 1

Name                                                 := Pirate Satellite T
Displayed Name                                       := Pirate Satellite
Comps Carried Grouping Name                          :=
Enemy Ship Purchase Class Name                       := Enemy Pirate Satellite
Weapon Preference Name                               := Unusual Weapons
Gets Unique Ship Name                                := FALSE
Event ID                                             := 
Intelligence Category                                := Expert
Race Group                                           := Pirate
Does Attack Player                                   := TRUE
Response Range                                       := Long Range
AI Script Name Outside Response Range                := Pirate Circle
AI Script Name Within Range                          := Pirate Long Range
Num Components Carried                               := 0
Randomly Generate Components For Use                 := TRUE
Num Components For Use                               := 0
Store ID                                             := 0
Number of Effects                                    := 0
Communication Talk Group Name                        := 
Override Tonnage Usage Percent For Race              := TRUE
Override Weapon Tonnage Usage Percent                := 100
Override Shield Tonnage Usage Percent                := 40
Override Armor Tonnage Usage Percent                 := 0
Override Cargo Hold Tonnage Usage Percent            := 0
Override Max Weapons                                 := 1

Name                                                 := Pirate Freighter
Displayed Name                                       := Pirate Freighter
Comps Carried Grouping Name                          := Freighter
Enemy Ship Purchase Class Name                       := Enemy Pirate Freighter 
Weapon Preference Name                               := Medium Range Weapons
Gets Unique Ship Name                                := TRUE
Event ID                                             := 
Intelligence Category                                := Expert
Race Group                                           := Pirate
Does Attack Player                                   := FALSE
Response Range                                       := Short Range
AI Script Name Outside Response Range                := Pirate Circle
AI Script Name Within Range                          := Pirate Long Range
Num Components Carried                               := 0
Randomly Generate Components For Use                 := TRUE
Num Components For Use                               := 0
Store ID                                             := 0
Number of Effects                                    := 0
Communication Talk Group Name                        := 
Override Tonnage Usage Percent For Race              := TRUE
Override Weapon Tonnage Usage Percent                := 20
Override Shield Tonnage Usage Percent                := 10
Override Armor Tonnage Usage Percent                 := 10
Override Cargo Hold Tonnage Usage Percent            := 50
Override Max Weapons                                 := 1

//--------------------------------------------------------------------------------------
// Friendly Pirates
//--------------------------------------------------------------------------------------
Name                                                 := Friendly Pirate Starbase
Displayed Name                                       := Pirate Starbase
Comps Carried Grouping Name                          := Pirate
Enemy Ship Purchase Class Name                       := Enemy Pirate Starbase
Weapon Preference Name                               := Medium Range Weapons
Gets Unique Ship Name                                := TRUE
Event ID                                             := 
Intelligence Category                                := Expert
Race Group                                           := Terran
Does Attack Player                                   := TRUE
Response Range                                       := Long Range
AI Script Name Outside Response Range                := Pirate Circle
AI Script Name Within Range                          := Pirate Long Range
Num Components Carried                               := 0
Randomly Generate Components For Use                 := TRUE
Num Components For Use                               := 0
Store ID                                             := 1
Number of Effects                                    := 0
Communication Talk Group Name                        := 
Override Tonnage Usage Percent For Race              := FALSE

Name                                                 := Friendly Pirate Destroyer
Displayed Name                                       := Pirate Destroyer
Comps Carried Grouping Name                          := Pirate
Enemy Ship Purchase Class Name                       := Enemy Pirate Destroyer
Weapon Preference Name                               := Medium Range Weapons
Gets Unique Ship Name                                := TRUE
Event ID                                             := 
Intelligence Category                                := Expert
Race Group                                           := Terran
Does Attack Player                                   := TRUE
Response Range                                       := Long Range
AI Script Name Outside Response Range                := Pirate Circle
AI Script Name Within Range                          := Pirate Medium Range
Num Components Carried                               := 0
Randomly Generate Components For Use                 := TRUE
Num Components For Use                               := 0
Store ID                                             := 0
Number of Effects                                    := 0
Communication Talk Group Name                        := 
Override Tonnage Usage Percent For Race              := FALSE

//--------------------------------------------------------------------------------------
// Fazrah
//--------------------------------------------------------------------------------------
Name                                                 := Fazrah Fighter
Displayed Name                                       := Fazrah Fighter
Comps Carried Grouping Name                          := 
Enemy Ship Purchase Class Name                       := Enemy Fazrah Fighter 
Weapon Preference Name                               := Medium Range Weapons
Gets Unique Ship Name                                := FALSE
Event ID                                             := 
Intelligence Category                                := Expert
Race Group                                           := Fazrah
Does Attack Player                                   := TRUE
Response Range                                       := Long Range
AI Script Name Outside Response Range                := Fazrah Circle
AI Script Name Within Range                          := Fazrah Short Range
Num Components Carried                               := 0
Randomly Generate Components For Use                 := TRUE
Num Components For Use                               := 0
Store ID                                             := 0
Number of Effects                                    := 0
Communication Talk Group Name                        := 
Override Tonnage Usage Percent For Race              := TRUE
Override Weapon Tonnage Usage Percent                := 100
Override Shield Tonnage Usage Percent                := 40
Override Armor Tonnage Usage Percent                 := 0
Override Cargo Hold Tonnage Usage Percent            := 0
Override Max Weapons                                 := 1

Name                                                 := Fazrah Starbase
Displayed Name                                       := Fazrah Starbase
Comps Carried Grouping Name                          := Fazrah
Enemy Ship Purchase Class Name                       := Enemy Fazrah Starbase 
Weapon Preference Name                               := Medium Range Weapons
Gets Unique Ship Name                                := TRUE
Event ID                                             := 
Intelligence Category                                := Expert
Race Group                                           := Fazrah
Does Attack Player                                   := TRUE
Response Range                                       := Long Range
AI Script Name Outside Response Range                := Fazrah Circle
AI Script Name Within Range                          := Fazrah Long Range
Num Components Carried                               := 0
Randomly Generate Components For Use                 := TRUE
Num Components For Use                               := 0
Store ID                                             := 1
Number of Effects                                    := 0
Communication Talk Group Name                        := 
Override Tonnage Usage Percent For Race              := FALSE

Name                                                 := Fazrah Destroyer M
Displayed Name                                       := Fazrah Destroyer
Comps Carried Grouping Name                          := Fazrah
Enemy Ship Purchase Class Name                       := Enemy Fazrah Destroyer
Weapon Preference Name                               := Long Range Weapons
Gets Unique Ship Name                                := TRUE
Event ID                                             := 
Intelligence Category                                := Expert
Race Group                                           := Fazrah
Does Attack Player                                   := TRUE
Response Range                                       := Long Range
AI Script Name Outside Response Range                := Fazrah Circle
AI Script Name Within Range                          := Fazrah Long Range
Num Components Carried                               := 0
Randomly Generate Components For Use                 := TRUE
Num Components For Use                               := 0
Store ID                                             := 0
Number of Effects                                    := 0
Communication Talk Group Name                        := 
Override Tonnage Usage Percent For Race              := FALSE

Name                                                 := Fazrah Destroyer B
Displayed Name                                       := Fazrah Destroyer
Comps Carried Grouping Name                          := Fazrah
Enemy Ship Purchase Class Name                       := Enemy Fazrah Destroyer
Weapon Preference Name                               := Medium Range Weapons
Gets Unique Ship Name                                := TRUE
Event ID                                             := 
Intelligence Category                                := Expert
Race Group                                           := Fazrah
Does Attack Player                                   := TRUE
Response Range                                       := Long Range
AI Script Name Outside Response Range                := Fazrah Circle
AI Script Name Within Range                          := Fazrah Medium Range
Num Components Carried                               := 0
Randomly Generate Components For Use                 := TRUE
Num Components For Use                               := 0
Store ID                                             := 0
Number of Effects                                    := 0
Communication Talk Group Name                        := 
Override Tonnage Usage Percent For Race              := FALSE

Name                                                 := Fazrah Cruiser B
Displayed Name                                       := Fazrah Cruiser
Comps Carried Grouping Name                          := Fazrah
Enemy Ship Purchase Class Name                       := Enemy Fazrah Cruiser
Weapon Preference Name                               := Medium Range Weapons
Gets Unique Ship Name                                := TRUE
Event ID                                             := 
Intelligence Category                                := Expert
Race Group                                           := Fazrah
Does Attack Player                                   := TRUE
Response Range                                       := Long Range
AI Script Name Outside Response Range                := Fazrah Circle
AI Script Name Within Range                          := Fazrah Medium Range
Num Components Carried                               := 0
Randomly Generate Components For Use                 := TRUE
Num Components For Use                               := 0
Store ID                                             := 0
Number of Effects                                    := 0
Communication Talk Group Name                        := 
Override Tonnage Usage Percent For Race              := FALSE

Name                                                 := Fazrah Cruiser M
Displayed Name                                       := Fazrah Cruiser
Comps Carried Grouping Name                          := Fazrah
Enemy Ship Purchase Class Name                       := Enemy Fazrah Cruiser
Weapon Preference Name                               := Long Range Weapons
Gets Unique Ship Name                                := TRUE
Event ID                                             := 
Intelligence Category                                := Expert
Race Group                                           := Fazrah
Does Attack Player                                   := TRUE
Response Range                                       := Long Range
AI Script Name Outside Response Range                := Fazrah Circle
AI Script Name Within Range                          := Fazrah Long Range
Num Components Carried                               := 0
Randomly Generate Components For Use                 := TRUE
Num Components For Use                               := 0
Store ID                                             := 0
Number of Effects                                    := 0
Communication Talk Group Name                        := 
Override Tonnage Usage Percent For Race              := FALSE

Name                                                 := Fazrah Satellite 1 B
Displayed Name                                       := Fazrah Satellite
Comps Carried Grouping Name                          :=
Enemy Ship Purchase Class Name                       := Enemy Fazrah Satellite
Weapon Preference Name                               := Medium Range Weapons
Gets Unique Ship Name                                := FALSE
Event ID                                             := 
Intelligence Category                                := Expert
Race Group                                           := Fazrah
Does Attack Player                                   := TRUE
Response Range                                       := Long Range
AI Script Name Outside Response Range                := Fazrah Circle
AI Script Name Within Range                          := Fazrah Long Range
Num Components Carried                               := 0
Randomly Generate Components For Use                 := TRUE
Num Components For Use                               := 0
Store ID                                             := 0
Number of Effects                                    := 0
Communication Talk Group Name                        := 
Override Tonnage Usage Percent For Race              := TRUE
Override Weapon Tonnage Usage Percent                := 100
Override Shield Tonnage Usage Percent                := 40
Override Armor Tonnage Usage Percent                 := 0
Override Cargo Hold Tonnage Usage Percent            := 0
Override Max Weapons                                 := 1

Name                                                 := Fazrah Satellite 2 B
Displayed Name                                       := Fazrah Satellite
Comps Carried Grouping Name                          :=
Enemy Ship Purchase Class Name                       := Enemy Fazrah Satellite
Weapon Preference Name                               := Medium Range Weapons
Gets Unique Ship Name                                := FALSE
Event ID                                             := 
Intelligence Category                                := Expert
Race Group                                           := Fazrah
Does Attack Player                                   := TRUE
Response Range                                       := Long Range
AI Script Name Outside Response Range                := Fazrah Circle
AI Script Name Within Range                          := Fazrah Long Range
Num Components Carried                               := 0
Randomly Generate Components For Use                 := TRUE
Num Components For Use                               := 0
Store ID                                             := 0
Number of Effects                                    := 0
Communication Talk Group Name                        := 
Override Tonnage Usage Percent For Race              := TRUE
Override Weapon Tonnage Usage Percent                := 100
Override Shield Tonnage Usage Percent                := 40
Override Armor Tonnage Usage Percent                 := 0
Override Cargo Hold Tonnage Usage Percent            := 0
Override Max Weapons                                 := 1

Name                                                 := Fazrah Satellite M
Displayed Name                                       := Fazrah Satellite
Comps Carried Grouping Name                          :=
Enemy Ship Purchase Class Name                       := Enemy Fazrah Satellite
Weapon Preference Name                               := Long Range Weapons
Gets Unique Ship Name                                := FALSE
Event ID                                             := 
Intelligence Category                                := Expert
Race Group                                           := Fazrah
Does Attack Player                                   := TRUE
Response Range                                       := Long Range
AI Script Name Outside Response Range                := Fazrah Circle
AI Script Name Within Range                          := Fazrah Long Range
Num Components Carried                               := 0
Randomly Generate Components For Use                 := TRUE
Num Components For Use                               := 0
Store ID                                             := 0
Number of Effects                                    := 0
Communication Talk Group Name                        := 
Override Tonnage Usage Percent For Race              := TRUE
Override Weapon Tonnage Usage Percent                := 100
Override Shield Tonnage Usage Percent                := 40
Override Armor Tonnage Usage Percent                 := 0
Override Cargo Hold Tonnage Usage Percent            := 0
Override Max Weapons                                 := 1

Name                                                 := Fazrah Freighter
Displayed Name                                       := Fazrah Freighter
Comps Carried Grouping Name                          := Freighter
Enemy Ship Purchase Class Name                       := Enemy Fazrah Freighter 
Weapon Preference Name                               := Medium Range Weapons
Gets Unique Ship Name                                := TRUE
Event ID                                             := 
Intelligence Category                                := Expert
Race Group                                           := Fazrah
Does Attack Player                                   := FALSE
Response Range                                       := Short Range
AI Script Name Outside Response Range                := Fazrah Circle
AI Script Name Within Range                          := Fazrah Long Range
Num Components Carried                               := 0
Randomly Generate Components For Use                 := TRUE
Num Components For Use                               := 0
Store ID                                             := 0
Number of Effects                                    := 0
Communication Talk Group Name                        := 
Override Tonnage Usage Percent For Race              := TRUE
Override Weapon Tonnage Usage Percent                := 20
Override Shield Tonnage Usage Percent                := 10
Override Armor Tonnage Usage Percent                 := 10
Override Cargo Hold Tonnage Usage Percent            := 50
Override Max Weapons                                 := 1

//--------------------------------------------------------------------------------------
// Amonkrie
//--------------------------------------------------------------------------------------
Name                                                 := Amonkrie Destroyer B
Displayed Name                                       := Amonkrie Destroyer
Comps Carried Grouping Name                          := Amonkrie
Enemy Ship Purchase Class Name                       := Enemy Amonkrie Destroyer
Weapon Preference Name                               := Medium Range Weapons
Gets Unique Ship Name                                := TRUE
Event ID                                             := 
Intelligence Category                                := Expert
Race Group                                           := Amonkrie
Does Attack Player                                   := TRUE
Response Range                                       := Long Range
AI Script Name Outside Response Range                := Amonkrie Circle
AI Script Name Within Range                          := Amonkrie Medium Range
Num Components Carried                               := 0
Randomly Generate Components For Use                 := TRUE
Num Components For Use                               := 0
Store ID                                             := 0
Number of Effects                                    := 0
Communication Talk Group Name                        := 
Override Tonnage Usage Percent For Race              := FALSE

Name                                                 := Amonkrie Destroyer M
Displayed Name                                       := Amonkrie Destroyer
Comps Carried Grouping Name                          := Amonkrie
Enemy Ship Purchase Class Name                       := Enemy Amonkrie Destroyer
Weapon Preference Name                               := Long Range Weapons
Gets Unique Ship Name                                := TRUE
Event ID                                             := 
Intelligence Category                                := Expert
Race Group                                           := Amonkrie
Does Attack Player                                   := TRUE
Response Range                                       := Long Range
AI Script Name Outside Response Range                := Amonkrie Circle
AI Script Name Within Range                          := Amonkrie Long Range
Num Components Carried                               := 0
Randomly Generate Components For Use                 := TRUE
Num Components For Use                               := 0
Store ID                                             := 0
Number of Effects                                    := 0
Communication Talk Group Name                        := 
Override Tonnage Usage Percent For Race              := FALSE

Name                                                 := Amonkrie Destroyer T
Displayed Name                                       := Amonkrie Destroyer
Comps Carried Grouping Name                          := Amonkrie
Enemy Ship Purchase Class Name                       := Enemy Amonkrie Destroyer
Weapon Preference Name                               := Unusual Weapons
Gets Unique Ship Name                                := TRUE
Event ID                                             := 
Intelligence Category                                := Expert
Race Group                                           := Amonkrie
Does Attack Player                                   := TRUE
Response Range                                       := Long Range
AI Script Name Outside Response Range                := Amonkrie Circle
AI Script Name Within Range                          := Amonkrie Medium Range
Num Components Carried                               := 0
Randomly Generate Components For Use                 := TRUE
Num Components For Use                               := 0
Store ID                                             := 0
Number of Effects                                    := 0
Communication Talk Group Name                        := 
Override Tonnage Usage Percent For Race              := FALSE

Name                                                 := Amonkrie Cruiser B
Displayed Name                                       := Amonkrie Cruiser
Comps Carried Grouping Name                          := Amonkrie
Enemy Ship Purchase Class Name                       := Enemy Amonkrie Cruiser
Weapon Preference Name                               := Medium Range Weapons
Gets Unique Ship Name                                := TRUE
Event ID                                             := 
Intelligence Category                                := Expert
Race Group                                           := Amonkrie 
Does Attack Player                                   := TRUE
Response Range                                       := Long Range
AI Script Name Outside Response Range                := Amonkrie Circle
AI Script Name Within Range                          := Amonkrie Medium Range
Num Components Carried                               := 0
Randomly Generate Components For Use                 := TRUE
Num Components For Use                               := 0
Store ID                                             := 0
Number of Effects                                    := 0
Communication Talk Group Name                        := 
Override Tonnage Usage Percent For Race              := FALSE

Name                                                 := Amonkrie Cruiser M
Displayed Name                                       := Amonkrie Cruiser
Comps Carried Grouping Name                          := Amonkrie
Enemy Ship Purchase Class Name                       := Enemy Amonkrie Cruiser
Weapon Preference Name                               := Long Range Weapons
Gets Unique Ship Name                                := TRUE
Event ID                                             := 
Intelligence Category                                := Expert
Race Group                                           := Amonkrie 
Does Attack Player                                   := TRUE
Response Range                                       := Long Range
AI Script Name Outside Response Range                := Amonkrie Circle
AI Script Name Within Range                          := Amonkrie Long Range
Num Components Carried                               := 0
Randomly Generate Components For Use                 := TRUE
Num Components For Use                               := 0
Store ID                                             := 0
Number of Effects                                    := 0
Communication Talk Group Name                        := 
Override Tonnage Usage Percent For Race              := FALSE

Name                                                 := Amonkrie Cruiser T
Displayed Name                                       := Amonkrie Cruiser
Comps Carried Grouping Name                          := Amonkrie
Enemy Ship Purchase Class Name                       := Enemy Amonkrie Cruiser
Weapon Preference Name                               := Unusual Weapons
Gets Unique Ship Name                                := TRUE
Event ID                                             := 
Intelligence Category                                := Expert
Race Group                                           := Amonkrie 
Does Attack Player                                   := TRUE
Response Range                                       := Long Range
AI Script Name Outside Response Range                := Amonkrie Circle
AI Script Name Within Range                          := Amonkrie Medium Range
Num Components Carried                               := 0
Randomly Generate Components For Use                 := TRUE
Num Components For Use                               := 0
Store ID                                             := 0
Number of Effects                                    := 0
Communication Talk Group Name                        := 
Override Tonnage Usage Percent For Race              := FALSE

Name                                                 := Amonkrie Starbase
Displayed Name                                       := Amonkrie Starbase
Comps Carried Grouping Name                          := Amonkrie
Enemy Ship Purchase Class Name                       := Enemy Amonkrie Starbase 
Weapon Preference Name                               := Medium Range Weapons
Gets Unique Ship Name                                := TRUE
Event ID                                             := 
Intelligence Category                                := Expert
Race Group                                           := Amonkrie
Does Attack Player                                   := TRUE
Response Range                                       := Long Range
AI Script Name Outside Response Range                := Amonkrie Circle
AI Script Name Within Range                          := Amonkrie Long Range
Num Components Carried                               := 0
Randomly Generate Components For Use                 := TRUE
Num Components For Use                               := 0
Store ID                                             := 1
Number of Effects                                    := 0
Communication Talk Group Name                        := 
Override Tonnage Usage Percent For Race              := FALSE

Name                                                 := Amonkrie Freighter
Displayed Name                                       := Amonkrie Freighter
Comps Carried Grouping Name                          := Freighter
Enemy Ship Purchase Class Name                       := Enemy Amonkrie Freighter 
Weapon Preference Name                               := Medium Range Weapons
Gets Unique Ship Name                                := TRUE
Event ID                                             := 
Intelligence Category                                := Expert
Race Group                                           := Amonkrie
Does Attack Player                                   := FALSE
Response Range                                       := Short Range
AI Script Name Outside Response Range                := Amonkrie Circle
AI Script Name Within Range                          := Amonkrie Long Range
Num Components Carried                               := 0
Randomly Generate Components For Use                 := TRUE
Num Components For Use                               := 0
Store ID                                             := 0
Number of Effects                                    := 0
Communication Talk Group Name                        := 
Override Tonnage Usage Percent For Race              := TRUE
Override Weapon Tonnage Usage Percent                := 20
Override Shield Tonnage Usage Percent                := 10
Override Armor Tonnage Usage Percent                 := 10
Override Cargo Hold Tonnage Usage Percent            := 50
Override Max Weapons                                 := 1

//--------------------------------------------------------------------------------------
// Neutrals
//--------------------------------------------------------------------------------------
Name                                                 := Neutral Freighter 1
Displayed Name                                       := Freighter
Comps Carried Grouping Name                          := Freighter
Enemy Ship Purchase Class Name                       := Enemy Neutral Freighter 
Weapon Preference Name                               := Medium Range Weapons
Gets Unique Ship Name                                := TRUE
Event ID                                             := 
Intelligence Category                                := Expert
Race Group                                           := Neutral
Does Attack Player                                   := FALSE
Response Range                                       := Short Range
AI Script Name Outside Response Range                := Neutral Circle
AI Script Name Within Range                          := Neutral Long Range
Num Components Carried                               := 0
Randomly Generate Components For Use                 := TRUE
Num Components For Use                               := 0
Store ID                                             := 0
Number of Effects                                    := 0
Communication Talk Group Name                        := 
Override Tonnage Usage Percent For Race              := TRUE
Override Weapon Tonnage Usage Percent                := 20
Override Shield Tonnage Usage Percent                := 10
Override Armor Tonnage Usage Percent                 := 10
Override Cargo Hold Tonnage Usage Percent            := 50
Override Max Weapons                                 := 1

Name                                                 := Neutral Freighter 2
Displayed Name                                       := Freighter
Comps Carried Grouping Name                          := Freighter
Enemy Ship Purchase Class Name                       := Enemy Neutral Freighter 
Weapon Preference Name                               := Medium Range Weapons
Gets Unique Ship Name                                := TRUE
Event ID                                             := 
Intelligence Category                                := Expert
Race Group                                           := Neutral
Does Attack Player                                   := FALSE
Response Range                                       := Short Range
AI Script Name Outside Response Range                := Neutral Circle
AI Script Name Within Range                          := Neutral Long Range
Num Components Carried                               := 0
Randomly Generate Components For Use                 := TRUE
Num Components For Use                               := 0
Store ID                                             := 0
Number of Effects                                    := 0
Communication Talk Group Name                        := 
Override Tonnage Usage Percent For Race              := TRUE
Override Weapon Tonnage Usage Percent                := 20
Override Shield Tonnage Usage Percent                := 10
Override Armor Tonnage Usage Percent                 := 10
Override Cargo Hold Tonnage Usage Percent            := 50
Override Max Weapons                                 := 1

Name                                                 := Neutral Freighter 3
Displayed Name                                       := Freighter
Comps Carried Grouping Name                          := Freighter
Enemy Ship Purchase Class Name                       := Enemy Neutral Freighter 
Weapon Preference Name                               := Medium Range Weapons
Gets Unique Ship Name                                := TRUE
Event ID                                             := 
Intelligence Category                                := Expert
Race Group                                           := Neutral
Does Attack Player                                   := FALSE
Response Range                                       := Short Range
AI Script Name Outside Response Range                := Neutral Circle
AI Script Name Within Range                          := Neutral Long Range
Num Components Carried                               := 0
Randomly Generate Components For Use                 := TRUE
Num Components For Use                               := 0
Store ID                                             := 0
Number of Effects                                    := 0
Communication Talk Group Name                        := 
Override Tonnage Usage Percent For Race              := TRUE
Override Weapon Tonnage Usage Percent                := 20
Override Shield Tonnage Usage Percent                := 10
Override Armor Tonnage Usage Percent                 := 10
Override Cargo Hold Tonnage Usage Percent            := 50
Override Max Weapons                                 := 1

=======================================================================================
*END*
=======================================================================================





Rng: S - Short, M - Medium, L - Long


				Hull	Armor	Shlds	HrdPts Rng	Weapons
---------------------------------------------------------------------------------------
Terran Fighter		1	0	1	1	S	Anti - Proton Beam
Terran Starbase		20	5	8	8	-	Anti - Proton Beam x 4, Anti - Matter Torpedo x 4
Terran Destroyer M	4	1	3	2	L	Capital Ship Missile x 2
Terran Destroyer B	4	1	3	2	M	Anti - Proton Beam x 2
Terran Cruiser 1 B	6	2	4	3	M	Anti - Proton Beam x 3
Terran Cruiser 1 M	6	2	4	3	M	Anti - Proton Beam x 2, Anti - Matter Torpedo
Terran Cruiser 2 B	6	2	4	3	M	Anti - Proton Beam x 3
Terran Cruiser 2 M	6	2	4	3	L	Anti - Proton Beam, Anti - Matter Torpedo x 2
Terran Battleship		8	3	5	4	M	Anti - Proton Beam x 2, Quantum Torpedo x 2
Terran Carrier		10	3	5	4	L	Anti - Proton Beam x 2, Quantum Torpedo x 2
Terran Satellite B	1	0	1	1	-	Anti - Proton Beam
Terran Satellite M	1	0	1	1	-	Capital Ship Missile
Terran Satellite Q	1	0	1	1	-	Quantum Torpedo
Terran Frigate 1		4	1	3	2	-	Anti - Proton Beam x 2
Terran Frigate 2		4	1	3	2	-	Anti - Proton Beam x 2
Terran Battlecruiser	6	2	4	2	-	Anti - Proton Beam x 2	
Terran Freighter  	3	1	2	1	-	Anti - Proton Beam	

Xiati Fighter		1	0	1	1	S	Meson Blaster
Xiati Starbase		20	5	8	8	-	Incinerator Beam x 4, Plasma Missile x 4				
Xiati Destroyer B		4	1	3	2	S	Meson Blaster x 2
Xiati Destroyer M		4	1	3	2	L	Plasma Missile x 2
Xiati Cruiser 1 B		6	2	4	3	M	Meson Blaster x 2, Incinerator Beam
Xiati Cruiser 1 M		6	2	4	3	M	Meson Blaster x 2, Plasma Missile
Xiati Cruiser 2 B		6	2	4	3	M	Meson Blaster x 3
Xiati Cruiser 2 M		6	2	4	3	L	Meson Blaster, Plasma Missile x 2
Xiati Cruiser 2 C		6	2	4	3	M	Tachyon Cannon, Meson Blaster x 2
Xiati Battleship B	8	3	5	4	M	Meson Blaster x 2, Incinerator Beam x 2 
Xiati Battleship M	8	3	5	4	L	Meson Blaster x 2, Plasma Missile x 2 
Xiati Battleship C	8	3	5	4	M	Tachyon Cannon x 2, Plasma Missile x 2 
Xiati Carrier		10	3	5	4	L	Meson Blaster x 2, Plasma Missile x 2
Xiati Satellite B		1	0	1	1	-	Meson Blaster
Xiati Satellite M		1	0	1	1	-	Plasma Missile
Xiati Freighter		3	1	2	1	-	Meson Blaster

Abbidon Fighter		1	0	1	1	S	Anti - Proton Beam
Abbidon Starbase		20	5	8	8	-	Phased Polaron Beam x 4, Quantum Torpedo x 4, 
Abbidon Frigate         3     1     2     2     M     Phased Polaron Beam x 2 
Abbidon Destroyer	B	4	1	3	2	M	Phased Polaron Beam x 2
Abbidon Destroyer	M	4	1	3	2	L	Quantum Torpedo x 2		
Abbidon Cruiser 1	B	6	2	4	3	M	Phased Polaron Beam, Anti - Proton Beam x 2
Abbidon Cruiser 1	M	6	2	4	3	L	Phased Polaron Beam, Quantum Torpedo x 2 
Abbidon Cruiser 2	B	6	2	4	3	M	Weapon Disrupter, Anti - Proton Beam x 2
Abbidon Cruiser 2	M	6	2	4	3	L	Weapon Disrupter, Quantum Torpedo x 2
Abbidon Battleship B	8	3	5	4	M	Phased Polaron Beam x 2, Anti - Proton Beam x 2
Abbidon Battleship M	8	3	5	4	L	Phased Polaron Beam x 2, Quantum Torpedo x 2
Abbidon Carrier		10	3	5	4	L	Quantum Torpedo x 2, Anti - Proton Beam x 2 
Abbidon Satellite	B	1	0	1	1	-	Anti - Proton Beam
Abbidon Satellite	M	1	0	1	1	-	Quantum Torpedo
Abbidon Freighter		3	1	2	1	-	Anti - Proton Beam

Pirate Fighter B		1	0	1	1	S	Repulser Beam
Pirate Fighter M		1	0	1	1	S	Capital Ship Missile
Pirate Starbase B		10	4	7	4	-	Repulser Beam x 2, Tachyon Cannon x 2
Pirate Starbase M		10	4	7	4	-	Capital Ship Missile x 4
Pirate Destroyer 1 B	4	1	3	2	M	Repulser Beam x 2
Pirate Destroyer 2 B	4	1	3	2	M	Tachyon Cannon x 2
Pirate Destroyer 1 M	4	1	3	2	L	Capital Ship Missile x 2
Pirate Destroyer 2 M	4	1	3	2	L	Capital Ship Missile, Ionic Pulse Missile
Pirate Destroyer S	4	1	3	2	M	Ionic Disperser, Repulser Beam 
Pirate Cruiser B		6	2	4	3	M	Repulser Beam x 2, Tachyon Cannon
Pirate Cruiser M		6	2	4	3	L	Capital Ship Missile x 2, Ionic Pulse Missile
Pirate Cruiser S		6	2	4	3	M	Ionic Disperser, Repulser Beam x 2 
Pirate Satellite B	1	0	1	1	-	Repulser Beam
Pirate Satellite M	1	0	1	1	-	Capital Ship Missile
Pirate Satellite T	1	0	1	1	-	Tachyon Cannon
Pirate Freighter		3	1	2	1	-	Repulser Beam

Fazrah Fighter		1	0	1	1	S	Ripper Beam
Fazrah Destroyer B	4	1	3	2	M	High Energy Magnifier x 2
Fazrah Destroyer M	4	1	3	2	L	Gamma Pulse Torpedo x 2
Fazrah Cruiser B		6	2	4	3	M	Energy Dampener, Gamma Pulse Torpedo x 2
Fazrah Cruiser M		6	2	4	3	L	Gamma Pulse Torpedo x 3
Fazrah Satellite 1 B	1	0	1	1	-	Ripper Beam
Fazrah Satellite 2 B	1	0	1	1	-	High Energy Magnifier
Fazrah Satellite M	1	0	1	1	-	Gamma Pulse Torpedo
Fazrah Starbase 		20	5	8	8	-	Gamma Pulse Torpedo x 4, High Energy Magnifier x 4 
Fazrah Freighter		3	1	2	1	-	High Energy Magnifier

Amonkrie Destroyer B	4	3	2	2	M	Lightning Ray, Shield Depleter
Amonkrie Destroyer M	4	3	2	2	L	Graviton Hellbore x 2
Amonkrie Destroyer T	4	3	2	2	M	Toxic Injector, Graviton Hellbore
Amonkrie Cruiser B	6	4	3	3	M	Lightning Ray x 2, Shield Depleter
Amonkrie Cruiser M	6	4	3	3	L	Lightning Ray, Graviton Hellbore x 2
Amonkrie Cruiser T	6	4	3	3	M	Lightning Ray x 2, Toxic Injector
Amonkrie Starbase		20	7	7	8	-	Lightning Ray x 4, Graviton Hellbore x 4
Amonkrie Freighter	3	1	2	1	-	Lightning Ray

Neutral Freighter	1	3	1	2	1	L	Anti - Proton Beam	
Neutral Freighter	2	3	1	2	1	L	Anti - Proton Beam	
Neutral Freighter	3	3	1	2	1	L	Anti - Proton Beam	


  Name                        Type       Target Dmg Type             Reload  Energy Damage
-----------------------------------------------------------------------------------------------------------------------
Common
  Point Defense Cannons       Bolt       T      Normal               2000    20     10  10  10   0   0   0   0   0   0   0

Terran
  Anti - Proton Beam          Beam       S, F   Normal               3000    30     25  20  15  10   5   0   0   0   0   0
  Depleted Uranium Cannon     Bolt       S, F   Normal               2000    20     10  10  10  10   0   0   0   0   0   0
  Anti - Matter Torpedo       Torpedo    S, F   Normal               5000    50     40  35  30  25  20  15  10   0   0   0
  Quantum Torpedo             Torpedo    S, F   Normal               5000    50     45  40  35  30  25  20  15   0   0   0
  Capital Ship Missile        Torpedo    S, F   Normal               5000    50     25  25  25  25  25  25  25   0   0   0
Xiati
  Meson Blaster               Bolt       S, F   Normal               2500    25     15  15  15  15   0   0   0   0   0   0
  Incinerator Beam            Beam       S, F   Normal               5000    50     45  35  25  15   0   0   0   0   0   0
  Plasma Missile              Torpedo    S, F   Normal               4000    40     45  45  35  35  25   0   0   0   0   0
  Tachyon Cannon              Beam       S, F   Shield Piercing      3000    30     25  20  15  10   5   0   0   0   0   0 
Pirate
  Repulser Beam               Beam       S, F   Normal               2000    20     20  20  20  20   0   0   0   0   0   0
  Ionic Disperser             Beam       S, F   Speed Slowing        3000    30     30  25  20  15  10   0   0   0   0   0
  Tachyon Cannon              Beam       S, F   Shield Piercing      3000    30     25  20  15  10   5   0   0   0   0   0 
  Ionic Pulse Missile         Torpedo    S, F   Speed Slowing        5000    50     20  20  20  20  20  20  20   0   0   0
  Capital Ship Missile        Torpedo    S, F   Normal               5000    50     25  25  25  25  25  25  25   0   0   0
Fazrah
  Ripper Beam                 Beam       S, F   Normal               4000    40     50  40  30   0   0   0   0   0   0   0
  Energy Dampener             Beam       S, F   Energy Absorbing     3000    30     30  20  10   0   0   0   0   0   0   0
  High Energy Magnifier       Beam       S, F   Normal               3000    30     35  30  25  20   0   0   0   0   0   0
  Capital Ship Missile        Torpedo    S, F   Normal               5000    50     25  25  25  25  25  25  25   0   0   0
Abbidon
  Anti - Proton Beam          Beam       S, F   Normal               3000    30     25  20  15  10   5   0   0   0   0   0
  Weapon Disrupter            Beam       S, F   Disrupt Reload Time  3000    30     30  25  20  15  10   0   0   0   0   0 
  Phased Polaron Beam         Beam       S, F   Normal Shield Pierce 3000    30     25  20  15  10   5   0   0   0   0   0
  Quantum Torpedo             Torpedo    S, F   Normal               5000    50     45  40  35  30  25  20  15   0   0   0
Amonkrie
  Meson Blaster               Bolt       S, F   Normal               3000    30     15  15  15  15   0   0   0   0   0   0
  Shield Depleter             Beam       S, F   Shields Only         3000    30     20  20  20  20  20   0   0   0   0   0
  Graviton Hellbore           Torpedo    S, F   Armor Piercing       6000    60     20  20  20  20  20   0   0   0   0   0
  Toxic Injector              Torpedo    S, F   Crew Toxins          5000    50     10  10  10  10   0   0   0   0   0   0

Crew Compliment
----------------------
Fighter     1
Destroyer   100
Cruiser     200
Battleship  400
Carrier     500
Dreadnought 600
Starbase    800
Freighter   50
Satellite   0






