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				    Star Trek Mod

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				      GAME SET UP
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When setting up your game know that the mod is best played with the following settings:

Racial Points:			5000 
Technology Cost:		 LOW

Computer Player Difficulty: 	HIGH
Computer Player Bonus: 		MEDIUM

Turn OFF the following Technology to speed up your game turns:

				Fighters
				Mines
				Shuttles
				Support Craft
				Taunt Tech

It is also suggested that you turn OFF Sabotage.  This way if you set up your empire you can optimize your Cunning points by reducing them to 50% and applying them toward other characteristics.  

Set Events to NONE
You can then take the Un-lucky advanced racial trait and gain extra racial points to be used for characteristics or advanced racial traits.

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					      Warp Scale:
					---------------------

			Warp Core I 	+ 2 Warp Nacelle I 	= Movement of 2
			Warp Core II 	+ 2 Warp Nacelle II 	= Movement of 3		
			Warp Core III 	+ 2 Warp Nacelle II 	= Movement of 4
			Warp Core IV 	+ 2 Warp Nacelle III 	= Movement of 5
			Warp Core V 	+ 2 Warp Nacelle III 	= Movement of 6
			Warp Core VI 	+ 2 Warp Nacelle III 	= Movement of 6
			Warp Core VII 	+ 2 Warp Nacelle IV 	= Movement of 8
			Warp Core VIII 	+ 2 Warp Nacelle IV 	= Movement of 8
			Warp Core IX 	+ 2 Warp Nacelle IV 	= Movement of 9
			Warp Core X 	+ 2 Warp Nacelle V 	= Movement of 10

			TransWarp Core I + 2 Warp Nacelle V 	= Movement of 11
			TransWarp Core II + 2 Warp Nacelle V 	= Movement of 12
			TransWarp Core III + 2 Warp Nacelle V 	= Movement of 13

NOTE:  	It is recommended that you also add at least 2 Impulse Engines to each design.  Impulse engines give you combat 		movements. 

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					 ABOUT MONSTER RACES
					---------------------

It is best that you MANUALY add the MONSTER Races to your game.  You can turn them off if you wish in the TECHNOLOGY tab under MONSTER TECH and BORG MONSTER TECH.

I have not play tested the BORG MONSTERS so I do not know how they work.  USE AT OWN RISK