Version History for STM Trek Major System Maps.
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STM Trek Major System Maps 1.4

1.  Modified black hole sytems so that they are harder to traverse with early technology.
2.  Added a few random movement systems, an atempt to make some of the nebula systems a 
	bit more interesting.

STM Trek Major System Maps 1.3

1. Enhanced the Breen sphere of space due to the fact that there were very little Ice 
	Oxy planets close to the Breen Home system.
2. Simulated a cut off Domionion sphere of space, so that the the Bajoran Warp Point would
	be more important towards their operations.  This also gives the Breen a bit
	more room to expand.  There is still a route that into the Gamma Quad, besides
	the Bajoran Worm hole, it just takes a lot longer now.
3. Changed Movement towards Center in Black hole systems from 2 to 5.  I am using Black
	hole systems as barriers for the AI and to section off the Gamma and Delta 
	Quads.  Best I could come up with to simulate vast distances of the Galaxy and
	keep AI in there quadrants until later in the game.
4. Ehnhaced the Dominions sphere of space and a tad, for balance reasons.  The real 
	good Gas Oxy's are there, just need to look for them.
5. Thanks Blackrose for all of your ideas.


STM Trek Major System Maps 1.2

1. Fixed masking problems in Blackhole Systems.
2. Added many one way warp points that are scattered throughout the galaxy.
3. Labeled Gorn and Denobulan Homeworlds.
4. Changed the Tamarian System to Adhara System as the name was getting confused with            the Tamar System.
5. Fixed masking problems with the Paulson Nebula.
6. Enhanced the Klingon sphere of space due to the fact that there were very little Rock
	Oxy planets close to the Qo'Nos system.  
7. Added a few more hidden worlds.
8. Enhanced the Borg sphere of space to make that vicinity a bit more interesting.


STM Trek Major System Maps 1.1

1. Fixed spelling and grammatical errors found by Sabin
2. Added a few proximity systems in the Romulan vicinity to allow the Romulans a few
	more choice systems due to the fact that the Romulans AI was not likely to         	expand much.
3. Enhanced the Tholian Assembly sphere of space to give the Tholian AI a bit more of an
	advantage.  Also incorporated a Tholian origin background history in the form of 
	ruins scattered throughout that region of space. I did this for my own interest 
	in the Tholians and is not canon.
4. Added a few Iconian gateways scattered throughout the galaxy for story background.
5. Added the Sha Ka Ree planet.
6. Added the Bajoran solar-sail vessel ruin for background story.
7. Added a few more ancient space vessel ruins for background story.
8. Added a few planets in the Kazon-Trabe vacinity for background story.
9. Added the Sirius System.
10. Added the Tellar System.
11. Fixed double Talos and Tiburon systems.  Enhanced the Dominions proximity systems as 
	a result.
12. Removed all minor and neutral race starting location tags due to the fact that there 
	were a large quanitiy located close to the Sol system resulting in an unbalanced
	spread of races.  For those that wish a great challenge playing as the 			Federation email me and I will send you the file that has all of the available 			races starting locations tagged as any.  I removed this also for the fact that I 	could not get the minors and neutralsto start where I wanted them to for 			various reasons.


STM Trek Major System Maps 1.0

1. See STM Trek Major Systems Map Information .txt.



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Email me at:


grantkara@earthlink.net

for request of special maps, additions, fixes, or ideas.

Thanks and enjoy.