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VEHICLE SIZE DATA FILE - The Star Trek Mod - By Atrocities & Captain Kwok
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Bitmap Name:
  This is a bitmap name for the picture which represents this vehicle.
  This is usually the same as the name but with no spaces. This name
  is used as the very last section of the full bitmap name.
  A Vehicle Bitmap is normally named 
  [Empire Name]_[Portrait/Mini]_[Bitmap Name].bmp
  The Empire Name is your empire name.
  Portrait or Mini is the type of the picture. Portrait are 128x128 and
  in an isometric view. Mini are the top-down 36x36 tiles used in space.
  

Vehicle Type:
  Ship, Base, Fighter, Satellite, Mine, Troop, Weapon Platform, Drone

All Units: 
  May not carry cargo (unless a drone).
  May be stored in ships or on planets.
  May be transferred between ships or planets as cargo.

Fighter:
  Stored in Fighter Bays or on a planet. 
  Can be launched into space and moves/refuels just like a ship.
  Can be recovered by a ship with Fighter Bays or a planet.
  They can be self-destructed or fired upon.
  Moves like a ship.
  May or may not have the ability to warp through warp points.
  Once fuel is exhausted, it is destroyed. 
  Completely under player control.

Satellite:
  Stored in Cargo Bays or on a planet.
  Can be deposited in space by a ship or planet.
  Can be recovered by a ship or planet. 
  They can be self-destructed (under player control) or fired upon.
  Cannot move.
  Must be refueled by outside means.
  Once fuel is exhausted, it goes dormant like a ship.
  May or may not be under Player control (depends on components).
  If not under player control, will fire on any ships in the same sector.

Mine:
  Stored in Mine Storage or on a planet.
  Can be deposited in space by a ship or planet.
  Cannot be recovered. 
  They can be self-destructed (under player control) or fired upon.
  Cannot move.
  Minimal fuel required. Even if fuel exhausted, non-fuel using comps still function.
  Requires some type of explosive\warhead component.
  Attempts to detonate when objects enter the sector. 
  May or may not be under Player control (depends on components).
  Depending on components - may be triggered by any ship, ships without certain comp, enemy ships, etc.
    
Troop:
  Stored in Troop Quarters or on a planet.
  Cannot be deposited in space.
  Can be dropped on enemy planets to begin ground combat.
  Cannot move.
  May or may not be under Player control (Monster Troops will fight all comers once dropped).

Weapon Platform:
  Stored in Cargo Bays or on a planet.
  Cannot be deposited in space.
  Cannot move.
  Always under Player control.
  Serve only as a container for weapons which fire from a planet into space (or for ground combat).

Drone:
  Stored in Cargo Bays or on a planet. 
  Can be launched into space from a ship or planet.
  Cannot be recovered. 
  They can be self-destructed (under player control) or fired upon.
  Moves like a ship.
  May or may not have the ability to warp through warp points.
  Once fuel is exhausted, it is destroyed. 
  May or may not be under Player control (depends on components).


[The following items are only used for Units (Fighter, Satellite, Mine, Troop, Weapon Platform, Drone)]

Launched from Ship:
  This unit can be launched into space by a ship. Only applies to units that can 
  actually be launched.

Launched from Planet:
  This unit can be launched into space from a planet. Only applies to units that can 
  actually be launched.

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*BEGIN*
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Name                          := Escort Destroyer
Short Name                    := Escort Destroyer
Description                   := 
Code                          := ED
Primary Bitmap Name           := ScoutSphere
Alternate Bitmap Name         := ScoutSphere
Vehicle Type                  := Ship
Tonnage                       := 600
Cost Minerals                 := 300
Cost Organics                 := 120
Cost Radioactives             := 100
Engines Per Move              := 3
Number of Tech Req            := 2
Tech Area Req 1               := Starship Construction
Tech Level Req 1              := 1
Tech Area Req 2               := Borg Technology
Tech Level Req 2              := 1
Number of Abilities           := 2
Ability 1 Type                := Component Repair
Ability 1 Descr               := Can repair 6 components per turn.
Ability 1 Val 1               := 6
Ability 1 Val 2               := 0
Ability 2 Type                := Ship Training
Ability 2 Descr               := 
Ability 2 Val 1               := 1
Ability 2 Val 2               := 5
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := True
Requirement Min Life Support  := 1
Requirement Min Crew Quarters := 1
Requirement Uses Engines      := True
Requirement Max Engines       := 4
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0

Name                          := Destroyer
Short Name                    := Destroyer
Description                   := 
Code                          := D
Primary Bitmap Name           := Escort
Alternate Bitmap Name         := Escort
Vehicle Type                  := Ship
Tonnage                       := 800
Cost Minerals                 := 400
Cost Organics                 := 120
Cost Radioactives             := 100
Engines Per Move              := 3
Number of Tech Req            := 2
Tech Area Req 1               := Starship Construction
Tech Level Req 1              := 2
Tech Area Req 2               := Borg Technology
Tech Level Req 2              := 1
Number of Abilities           := 2
Ability 1 Type                := Component Repair
Ability 1 Descr               := Can repair 6 components per turn.
Ability 1 Val 1               := 6
Ability 1 Val 2               := 0
Ability 2 Type                := Ship Training
Ability 2 Descr               := 
Ability 2 Val 1               := 1
Ability 2 Val 2               := 5
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := True
Requirement Min Life Support  := 1
Requirement Min Crew Quarters := 1
Requirement Uses Engines      := True
Requirement Max Engines       := 4
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0

Name                          := Heavy Destroyer
Short Name                    := Heavy Destroyer
Description                   := 
Code                          := HD
Primary Bitmap Name           := TacticalCube
Alternate Bitmap Name         := TacticalCube
Vehicle Type                  := Ship
Tonnage                       := 1000
Cost Minerals                 := 500
Cost Organics                 := 220
Cost Radioactives             := 100
Engines Per Move              := 3
Number of Tech Req            := 2
Tech Area Req 1               := Starship Construction
Tech Level Req 1              := 3
Tech Area Req 2               := Borg Technology
Tech Level Req 2              := 1
Number of Abilities           := 2
Ability 1 Type                := Component Repair
Ability 1 Descr               := Can repair 8 components per turn.
Ability 1 Val 1               := 8
Ability 1 Val 2               := 0
Ability 2 Type                := Ship Training
Ability 2 Descr               := 
Ability 2 Val 1               := 1
Ability 2 Val 2               := 5
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := True
Requirement Min Life Support  := 1
Requirement Min Crew Quarters := 1
Requirement Uses Engines      := True
Requirement Max Engines       := 4
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0

Name                          := Light Cruiser
Short Name                    := Light Cruiser
Description                   := 
Code                          := LC
Primary Bitmap Name           := Cube
Alternate Bitmap Name         := Cube
Vehicle Type                  := Ship
Tonnage                       := 1200
Cost Minerals                 := 600
Cost Organics                 := 240
Cost Radioactives             := 100
Engines Per Move              := 3
Number of Tech Req            := 2
Tech Area Req 1               := Starship Construction
Tech Level Req 1              := 4
Tech Area Req 2               := Borg Technology
Tech Level Req 2              := 1
Number of Abilities           := 2
Ability 1 Type                := Component Repair
Ability 1 Descr               := Can repair 8 components per turn.
Ability 1 Val 1               := 8
Ability 1 Val 2               := 0
Ability 2 Type                := Ship Training
Ability 2 Descr               := 
Ability 2 Val 1               := 1
Ability 2 Val 2               := 5
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := True
Requirement Min Life Support  := 2
Requirement Min Crew Quarters := 2
Requirement Uses Engines      := True
Requirement Max Engines       := 4
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0

Name                          := Cruiser
Short Name                    := Cruiser
Description                   := 
Code                          := CR
Primary Bitmap Name           := BattleCube
Alternate Bitmap Name         := BattleCube
Vehicle Type                  := Ship
Tonnage                       := 1400
Cost Minerals                 := 700
Cost Organics                 := 240
Cost Radioactives             := 100
Engines Per Move              := 3
Number of Tech Req            := 2
Tech Area Req 1               := Starship Construction
Tech Level Req 1              := 5
Tech Area Req 2               := Borg Technology
Tech Level Req 2              := 1
Number of Abilities           := 2
Ability 1 Type                := Component Repair
Ability 1 Descr               := Can repair 8 components per turn.
Ability 1 Val 1               := 8
Ability 1 Val 2               := 0
Ability 2 Type                := Ship Training
Ability 2 Descr               := 
Ability 2 Val 1               := 1
Ability 2 Val 2               := 5
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := True
Requirement Min Life Support  := 2
Requirement Min Crew Quarters := 2
Requirement Uses Engines      := True
Requirement Max Engines       := 4
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0

Name                          := Heavy Cruiser
Short Name                    := Heavy Cruiser
Description                   := 
Code                          := HC
Primary Bitmap Name           := AttackCube
Alternate Bitmap Name         := AttackCube
Vehicle Type                  := Ship
Tonnage                       := 1800
Cost Minerals                 := 800
Cost Organics                 := 300
Cost Radioactives             := 200
Engines Per Move              := 3
Number of Tech Req            := 2
Tech Area Req 1               := Starship Construction
Tech Level Req 1              := 6
Tech Area Req 2               := Borg Technology
Tech Level Req 2              := 1
Number of Abilities           := 3
Ability 1 Type                := Component Repair
Ability 1 Descr               := Can repair 10 components per turn.
Ability 1 Val 1               := 10
Ability 1 Val 2               := 0
Ability 2 Type                := Ship Training
Ability 2 Descr               := 
Ability 2 Val 1               := 1
Ability 2 Val 2               := 5
Ability 3 Type                := Fleet Training
Ability 3 Descr               := 
Ability 3 Val 1               := 1
Ability 3 Val 2               := 5
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := True
Requirement Min Life Support  := 2
Requirement Min Crew Quarters := 2
Requirement Uses Engines      := True
Requirement Max Engines       := 4
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0

Name                          := Battleship
Short Name                    := Battleship
Description                   := 
Code                          := BB
Primary Bitmap Name           := QueensCube
Alternate Bitmap Name         := QueensCube
Vehicle Type                  := Ship
Tonnage                       := 2000
Cost Minerals                 := 1000
Cost Organics                 := 320
Cost Radioactives             := 200
Engines Per Move              := 3
Number of Tech Req            := 2
Tech Area Req 1               := Starship Construction
Tech Level Req 1              := 7
Tech Area Req 2               := Borg Technology
Tech Level Req 2              := 1
Number of Abilities           := 3
Ability 1 Type                := Component Repair
Ability 1 Descr               := Can repair 10 components per turn.
Ability 1 Val 1               := 10
Ability 1 Val 2               := 0
Ability 2 Type                := Ship Training
Ability 2 Descr               := 
Ability 2 Val 1               := 1
Ability 2 Val 2               := 5
Ability 3 Type                := Fleet Training
Ability 3 Descr               := 
Ability 3 Val 1               := 1
Ability 3 Val 2               := 5
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := True
Requirement Min Life Support  := 3
Requirement Min Crew Quarters := 3
Requirement Uses Engines      := True
Requirement Max Engines       := 4
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0

Name                          := Super Battleship
Short Name                    := Super Battleship
Description                   := 
Code                          := SB
Primary Bitmap Name           := FusionCube
Alternate Bitmap Name         := FusionCube
Vehicle Type                  := Ship
Tonnage                       := 2400
Cost Minerals                 := 1000
Cost Organics                 := 320
Cost Radioactives             := 200
Engines Per Move              := 3
Number of Tech Req            := 2
Tech Area Req 1               := Starship Construction
Tech Level Req 1              := 8
Tech Area Req 2               := Borg Technology
Tech Level Req 2              := 1
Number of Abilities           := 3
Ability 1 Type                := Component Repair
Ability 1 Descr               := Can repair 10 components per turn.
Ability 1 Val 1               := 10
Ability 1 Val 2               := 0
Ability 2 Type                := Ship Training
Ability 2 Descr               := 
Ability 2 Val 1               := 1
Ability 2 Val 2               := 5
Ability 3 Type                := Fleet Training
Ability 3 Descr               := 
Ability 3 Val 1               := 1
Ability 3 Val 2               := 5
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := True
Requirement Min Life Support  := 3
Requirement Min Crew Quarters := 3
Requirement Uses Engines      := True
Requirement Max Engines       := 4
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0

Name                          := Escort Destroyer
Short Name                    := Escort Destroyer
Description                   := 
Code                          := ED
Primary Bitmap Name           := Escort
Alternate Bitmap Name         := Escort
Vehicle Type                  := Ship
Tonnage                       := 300
Cost Minerals                 := 300
Cost Organics                 := 120
Cost Radioactives             := 100
Engines Per Move              := 3
Number of Tech Req            := 2
Tech Area Req 1               := Starship Construction
Tech Level Req 1              := 1
Tech Area Req 2               := Breen Technology
Tech Level Req 2              := 1
Number of Abilities           := 3
Ability 1 Type                := Combat To Hit Defense Plus
Ability 1 Descr               := Small size makes ship 30% harder to hit in combat.
Ability 1 Val 1               := 30
Ability 1 Val 2               := 0
Ability 2 Type                := Component Repair
Ability 2 Descr               := Can repair 1 components per turn.
Ability 2 Val 1               := 1
Ability 2 Val 2               := 0
Ability 3 Type                := Ship Training
Ability 3 Descr               := 
Ability 3 Val 1               := 1
Ability 3 Val 2               := 5
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := True
Requirement Min Life Support  := 1
Requirement Min Crew Quarters := 1
Requirement Uses Engines      := True
Requirement Max Engines       := 4
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0

Name                          := Destroyer
Short Name                    := Destroyer
Description                   := 
Code                          := D
Primary Bitmap Name           := Escort
Alternate Bitmap Name         := Escort
Vehicle Type                  := Ship
Tonnage                       := 400
Cost Minerals                 := 400
Cost Organics                 := 120
Cost Radioactives             := 100
Engines Per Move              := 3
Number of Tech Req            := 2
Tech Area Req 1               := Starship Construction
Tech Level Req 1              := 2
Tech Area Req 2               := Breen Technology
Tech Level Req 2              := 1
Number of Abilities           := 3
Ability 1 Type                := Combat To Hit Defense Plus
Ability 1 Descr               := Small size makes ship 20% harder to hit in combat.
Ability 1 Val 1               := 20
Ability 1 Val 2               := 0
Ability 2 Type                := Component Repair
Ability 2 Descr               := Can repair 1 components per turn.
Ability 2 Val 1               := 1
Ability 2 Val 2               := 0
Ability 3 Type                := Ship Training
Ability 3 Descr               := 
Ability 3 Val 1               := 1
Ability 3 Val 2               := 5
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := True
Requirement Min Life Support  := 1
Requirement Min Crew Quarters := 1
Requirement Uses Engines      := True
Requirement Max Engines       := 4
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0

Name                          := Heavy Destroyer
Short Name                    := Heavy Destroyer
Description                   := 
Code                          := HD
Primary Bitmap Name           := Frigate
Alternate Bitmap Name         := Frigate
Vehicle Type                  := Ship
Tonnage                       := 500
Cost Minerals                 := 500
Cost Organics                 := 220
Cost Radioactives             := 100
Engines Per Move              := 3
Number of Tech Req            := 2
Tech Area Req 1               := Starship Construction
Tech Level Req 1              := 3
Tech Area Req 2               := Breen Technology
Tech Level Req 2              := 1
Number of Abilities           := 2
Ability 1 Type                := Component Repair
Ability 1 Descr               := Can repair 2 components per turn.
Ability 1 Val 1               := 2
Ability 1 Val 2               := 0
Ability 2 Type                := Ship Training
Ability 2 Descr               := 
Ability 2 Val 1               := 1
Ability 2 Val 2               := 5
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := True
Requirement Min Life Support  := 1
Requirement Min Crew Quarters := 1
Requirement Uses Engines      := True
Requirement Max Engines       := 4
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0

Name                          := Light Cruiser
Short Name                    := Light Cruiser
Description                   := 
Code                          := LC
Primary Bitmap Name           := Destroyer
Alternate Bitmap Name         := Destroyer
Vehicle Type                  := Ship
Tonnage                       := 600
Cost Minerals                 := 600
Cost Organics                 := 240
Cost Radioactives             := 100
Engines Per Move              := 3
Number of Tech Req            := 2
Tech Area Req 1               := Starship Construction
Tech Level Req 1              := 4
Tech Area Req 2               := Breen Technology
Tech Level Req 2              := 1
Number of Abilities           := 2
Ability 1 Type                := Component Repair
Ability 1 Descr               := Can repair 2 components per turn.
Ability 1 Val 1               := 2
Ability 1 Val 2               := 0
Ability 2 Type                := Ship Training
Ability 2 Descr               := 
Ability 2 Val 1               := 1
Ability 2 Val 2               := 5
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := True
Requirement Min Life Support  := 2
Requirement Min Crew Quarters := 2
Requirement Uses Engines      := True
Requirement Max Engines       := 4
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0

Name                          := Cruiser
Short Name                    := Cruiser
Description                   := 
Code                          := CR
Primary Bitmap Name           := Cruiser
Alternate Bitmap Name         := Cruiser
Vehicle Type                  := Ship
Tonnage                       := 700
Cost Minerals                 := 700
Cost Organics                 := 240
Cost Radioactives             := 100
Engines Per Move              := 3
Number of Tech Req            := 2
Tech Area Req 1               := Starship Construction
Tech Level Req 1              := 5
Tech Area Req 2               := Breen Technology
Tech Level Req 2              := 1
Number of Abilities           := 2
Ability 1 Type                := Component Repair
Ability 1 Descr               := Can repair 2 components per turn.
Ability 1 Val 1               := 2
Ability 1 Val 2               := 0
Ability 2 Type                := Ship Training
Ability 2 Descr               := 
Ability 2 Val 1               := 1
Ability 2 Val 2               := 5
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := True
Requirement Min Life Support  := 2
Requirement Min Crew Quarters := 2
Requirement Uses Engines      := True
Requirement Max Engines       := 4
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0

Name                          := Heavy Cruiser
Short Name                    := Heavy Cruiser
Description                   := 
Code                          := HC
Primary Bitmap Name           := AttackCruiser
Alternate Bitmap Name         := AttackCruiser
Vehicle Type                  := Ship
Tonnage                       := 900
Cost Minerals                 := 800
Cost Organics                 := 300
Cost Radioactives             := 200
Engines Per Move              := 3
Number of Tech Req            := 2
Tech Area Req 1               := Starship Construction
Tech Level Req 1              := 6
Tech Area Req 2               := Breen Technology
Tech Level Req 2              := 1
Number of Abilities           := 3
Ability 1 Type                := Component Repair
Ability 1 Descr               := Can repair 3 components per turn.
Ability 1 Val 1               := 3
Ability 1 Val 2               := 0
Ability 2 Type                := Ship Training
Ability 2 Descr               := 
Ability 2 Val 1               := 1
Ability 2 Val 2               := 5
Ability 3 Type                := Fleet Training
Ability 3 Descr               := 
Ability 3 Val 1               := 1
Ability 3 Val 2               := 5
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := True
Requirement Min Life Support  := 2
Requirement Min Crew Quarters := 2
Requirement Uses Engines      := True
Requirement Max Engines       := 4
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0

Name                          := Battleship
Short Name                    := Battleship
Description                   := 
Code                          := BB
Primary Bitmap Name           := BattleCruiser
Alternate Bitmap Name         := BattleCruiser
Vehicle Type                  := Ship
Tonnage                       := 1000
Cost Minerals                 := 1000
Cost Organics                 := 320
Cost Radioactives             := 200
Engines Per Move              := 3
Number of Tech Req            := 2
Tech Area Req 1               := Starship Construction
Tech Level Req 1              := 7
Tech Area Req 2               := Breen Technology
Tech Level Req 2              := 1
Number of Abilities           := 3
Ability 1 Type                := Component Repair
Ability 1 Descr               := Can repair 3 components per turn.
Ability 1 Val 1               := 3
Ability 1 Val 2               := 0
Ability 2 Type                := Ship Training
Ability 2 Descr               := 
Ability 2 Val 1               := 1
Ability 2 Val 2               := 5
Ability 3 Type                := Fleet Training
Ability 3 Descr               := 
Ability 3 Val 1               := 1
Ability 3 Val 2               := 5
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := True
Requirement Min Life Support  := 3
Requirement Min Crew Quarters := 3
Requirement Uses Engines      := True
Requirement Max Engines       := 4
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0

Name                          := Super Battleship
Short Name                    := Super Battleship
Description                   := 
Code                          := SB
Primary Bitmap Name           := Battleship
Alternate Bitmap Name         := Battleship
Vehicle Type                  := Ship
Tonnage                       := 1200
Cost Minerals                 := 1000
Cost Organics                 := 320
Cost Radioactives             := 200
Engines Per Move              := 3
Number of Tech Req            := 2
Tech Area Req 1               := Starship Construction
Tech Level Req 1              := 8
Tech Area Req 2               := Breen Technology
Tech Level Req 2              := 1
Number of Abilities           := 3
Ability 1 Type                := Component Repair
Ability 1 Descr               := Can repair 3 components per turn.
Ability 1 Val 1               := 3
Ability 1 Val 2               := 0
Ability 2 Type                := Ship Training
Ability 2 Descr               := 
Ability 2 Val 1               := 1
Ability 2 Val 2               := 5
Ability 3 Type                := Fleet Training
Ability 3 Descr               := 
Ability 3 Val 1               := 1
Ability 3 Val 2               := 5
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := True
Requirement Min Life Support  := 3
Requirement Min Crew Quarters := 3
Requirement Uses Engines      := True
Requirement Max Engines       := 4
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0

Name                          := Escort Destroyer
Short Name                    := Escort Destroyer
Description                   := 
Code                          := ED
Primary Bitmap Name           := Escort
Alternate Bitmap Name         := Escort
Vehicle Type                  := Ship
Tonnage                       := 300
Cost Minerals                 := 300
Cost Organics                 := 120
Cost Radioactives             := 100
Engines Per Move              := 3
Number of Tech Req            := 2
Tech Area Req 1               := Starship Construction
Tech Level Req 1              := 1
Tech Area Req 2               := Cardassian Technology
Tech Level Req 2              := 1
Number of Abilities           := 3
Ability 1 Type                := Combat To Hit Defense Plus
Ability 1 Descr               := Small size makes ship 30% harder to hit in combat.
Ability 1 Val 1               := 30
Ability 1 Val 2               := 0
Ability 2 Type                := Component Repair
Ability 2 Descr               := Can repair 1 components per turn.
Ability 2 Val 1               := 1
Ability 2 Val 2               := 0
Ability 3 Type                := Ship Training
Ability 3 Descr               := 
Ability 3 Val 1               := 1
Ability 3 Val 2               := 5
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := True
Requirement Min Life Support  := 1
Requirement Min Crew Quarters := 1
Requirement Uses Engines      := True
Requirement Max Engines       := 4
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0

Name                          := Destroyer
Short Name                    := Destroyer
Description                   := 
Code                          := D
Primary Bitmap Name           := Frigate
Alternate Bitmap Name         := Frigate
Vehicle Type                  := Ship
Tonnage                       := 400
Cost Minerals                 := 400
Cost Organics                 := 120
Cost Radioactives             := 100
Engines Per Move              := 3
Number of Tech Req            := 2
Tech Area Req 1               := Starship Construction
Tech Level Req 1              := 2
Tech Area Req 2               := Cardassian Technology
Tech Level Req 2              := 1
Number of Abilities           := 3
Ability 1 Type                := Combat To Hit Defense Plus
Ability 1 Descr               := Small size makes ship 20% harder to hit in combat.
Ability 1 Val 1               := 20
Ability 1 Val 2               := 0
Ability 2 Type                := Component Repair
Ability 2 Descr               := Can repair 1 components per turn.
Ability 2 Val 1               := 1
Ability 2 Val 2               := 0
Ability 3 Type                := Ship Training
Ability 3 Descr               := 
Ability 3 Val 1               := 1
Ability 3 Val 2               := 5
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := True
Requirement Min Life Support  := 1
Requirement Min Crew Quarters := 1
Requirement Uses Engines      := True
Requirement Max Engines       := 4
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0

Name                          := Heavy Destroyer
Short Name                    := Heavy Destroyer
Description                   := 
Code                          := HD
Primary Bitmap Name           := Destroyer
Alternate Bitmap Name         := Destroyer
Vehicle Type                  := Ship
Tonnage                       := 500
Cost Minerals                 := 500
Cost Organics                 := 220
Cost Radioactives             := 100
Engines Per Move              := 3
Number of Tech Req            := 2
Tech Area Req 1               := Starship Construction
Tech Level Req 1              := 3
Tech Area Req 2               := Cardassian Technology
Tech Level Req 2              := 1
Number of Abilities           := 2
Ability 1 Type                := Component Repair
Ability 1 Descr               := Can repair 2 components per turn.
Ability 1 Val 1               := 2
Ability 1 Val 2               := 0
Ability 2 Type                := Ship Training
Ability 2 Descr               := 
Ability 2 Val 1               := 1
Ability 2 Val 2               := 5
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := True
Requirement Min Life Support  := 1
Requirement Min Crew Quarters := 1
Requirement Uses Engines      := True
Requirement Max Engines       := 4
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0

Name                          := Light Cruiser
Short Name                    := Light Cruiser
Description                   := 
Code                          := LC
Primary Bitmap Name           := LightCruiser
Alternate Bitmap Name         := LightCruiser
Vehicle Type                  := Ship
Tonnage                       := 600
Cost Minerals                 := 600
Cost Organics                 := 240
Cost Radioactives             := 100
Engines Per Move              := 3
Number of Tech Req            := 2
Tech Area Req 1               := Starship Construction
Tech Level Req 1              := 4
Tech Area Req 2               := Cardassian Technology
Tech Level Req 2              := 1
Number of Abilities           := 2
Ability 1 Type                := Component Repair
Ability 1 Descr               := Can repair 2 components per turn.
Ability 1 Val 1               := 2
Ability 1 Val 2               := 0
Ability 2 Type                := Ship Training
Ability 2 Descr               := 
Ability 2 Val 1               := 1
Ability 2 Val 2               := 5
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := True
Requirement Min Life Support  := 2
Requirement Min Crew Quarters := 2
Requirement Uses Engines      := True
Requirement Max Engines       := 4
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0

Name                          := Cruiser
Short Name                    := Cruiser
Description                   := 
Code                          := CR
Primary Bitmap Name           := Cruiser
Alternate Bitmap Name         := Cruiser
Vehicle Type                  := Ship
Tonnage                       := 700
Cost Minerals                 := 700
Cost Organics                 := 240
Cost Radioactives             := 100
Engines Per Move              := 3
Number of Tech Req            := 2
Tech Area Req 1               := Starship Construction
Tech Level Req 1              := 5
Tech Area Req 2               := Cardassian Technology
Tech Level Req 2              := 1
Number of Abilities           := 2
Ability 1 Type                := Component Repair
Ability 1 Descr               := Can repair 2 components per turn.
Ability 1 Val 1               := 2
Ability 1 Val 2               := 0
Ability 2 Type                := Ship Training
Ability 2 Descr               := 
Ability 2 Val 1               := 1
Ability 2 Val 2               := 5
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := True
Requirement Min Life Support  := 2
Requirement Min Crew Quarters := 2
Requirement Uses Engines      := True
Requirement Max Engines       := 4
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0

Name                          := Heavy Cruiser
Short Name                    := Heavy Cruiser
Description                   := 
Code                          := HC
Primary Bitmap Name           := BattleCruiser
Alternate Bitmap Name         := BattleCruiser
Vehicle Type                  := Ship
Tonnage                       := 900
Cost Minerals                 := 800
Cost Organics                 := 300
Cost Radioactives             := 200
Engines Per Move              := 3
Number of Tech Req            := 2
Tech Area Req 1               := Starship Construction
Tech Level Req 1              := 6
Tech Area Req 2               := Cardassian Technology
Tech Level Req 2              := 1
Number of Abilities           := 3
Ability 1 Type                := Component Repair
Ability 1 Descr               := Can repair 3 components per turn.
Ability 1 Val 1               := 3
Ability 1 Val 2               := 0
Ability 2 Type                := Ship Training
Ability 2 Descr               := 
Ability 2 Val 1               := 1
Ability 2 Val 2               := 5
Ability 3 Type                := Fleet Training
Ability 3 Descr               := 
Ability 3 Val 1               := 1
Ability 3 Val 2               := 5
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := True
Requirement Min Life Support  := 2
Requirement Min Crew Quarters := 2
Requirement Uses Engines      := True
Requirement Max Engines       := 4
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0

Name                          := Battleship
Short Name                    := Battleship
Description                   := 
Code                          := BB
Primary Bitmap Name           := Battleship
Alternate Bitmap Name         := Battleship
Vehicle Type                  := Ship
Tonnage                       := 1000
Cost Minerals                 := 1000
Cost Organics                 := 320
Cost Radioactives             := 200
Engines Per Move              := 3
Number of Tech Req            := 2
Tech Area Req 1               := Starship Construction
Tech Level Req 1              := 7
Tech Area Req 2               := Cardassian Technology
Tech Level Req 2              := 1
Number of Abilities           := 3
Ability 1 Type                := Component Repair
Ability 1 Descr               := Can repair 3 components per turn.
Ability 1 Val 1               := 3
Ability 1 Val 2               := 0
Ability 2 Type                := Ship Training
Ability 2 Descr               := 
Ability 2 Val 1               := 1
Ability 2 Val 2               := 5
Ability 3 Type                := Fleet Training
Ability 3 Descr               := 
Ability 3 Val 1               := 1
Ability 3 Val 2               := 5
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := True
Requirement Min Life Support  := 3
Requirement Min Crew Quarters := 3
Requirement Uses Engines      := True
Requirement Max Engines       := 4
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0

Name                          := Super Battleship
Short Name                    := Super Battleship
Description                   := 
Code                          := SB
Primary Bitmap Name           := Dreadnought
Alternate Bitmap Name         := Dreadnought
Vehicle Type                  := Ship
Tonnage                       := 1200
Cost Minerals                 := 1000
Cost Organics                 := 320
Cost Radioactives             := 200
Engines Per Move              := 3
Number of Tech Req            := 2
Tech Area Req 1               := Starship Construction
Tech Level Req 1              := 8
Tech Area Req 2               := Cardassian Technology
Tech Level Req 2              := 1
Number of Abilities           := 3
Ability 1 Type                := Component Repair
Ability 1 Descr               := Can repair 3 components per turn.
Ability 1 Val 1               := 3
Ability 1 Val 2               := 0
Ability 2 Type                := Ship Training
Ability 2 Descr               := 
Ability 2 Val 1               := 1
Ability 2 Val 2               := 5
Ability 3 Type                := Fleet Training
Ability 3 Descr               := 
Ability 3 Val 1               := 1
Ability 3 Val 2               := 5
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := True
Requirement Min Life Support  := 3
Requirement Min Crew Quarters := 3
Requirement Uses Engines      := True
Requirement Max Engines       := 4
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0

Name                          := Escort Destroyer
Short Name                    := Escort Destroyer
Description                   := 
Code                          := ED
Primary Bitmap Name           := Scout
Alternate Bitmap Name         := Scout
Vehicle Type                  := Ship
Tonnage                       := 300
Cost Minerals                 := 300
Cost Organics                 := 120
Cost Radioactives             := 100
Engines Per Move              := 3
Number of Tech Req            := 2
Tech Area Req 1               := Starship Construction
Tech Level Req 1              := 1
Tech Area Req 2               := Ferengi Technology
Tech Level Req 2              := 1
Number of Abilities           := 3
Ability 1 Type                := Combat To Hit Defense Plus
Ability 1 Descr               := Small size makes ship 30% harder to hit in combat.
Ability 1 Val 1               := 30
Ability 1 Val 2               := 0
Ability 2 Type                := Component Repair
Ability 2 Descr               := Can repair 1 components per turn.
Ability 2 Val 1               := 1
Ability 2 Val 2               := 0
Ability 3 Type                := Ship Training
Ability 3 Descr               := 
Ability 3 Val 1               := 1
Ability 3 Val 2               := 5
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := True
Requirement Min Life Support  := 1
Requirement Min Crew Quarters := 1
Requirement Uses Engines      := True
Requirement Max Engines       := 4
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0

Name                          := Destroyer
Short Name                    := Destroyer
Description                   := 
Code                          := D
Primary Bitmap Name           := Frigate
Alternate Bitmap Name         := Frigate
Vehicle Type                  := Ship
Tonnage                       := 400
Cost Minerals                 := 400
Cost Organics                 := 120
Cost Radioactives             := 100
Engines Per Move              := 3
Number of Tech Req            := 2
Tech Area Req 1               := Starship Construction
Tech Level Req 1              := 2
Tech Area Req 2               := Ferengi Technology
Tech Level Req 2              := 1
Number of Abilities           := 3
Ability 1 Type                := Combat To Hit Defense Plus
Ability 1 Descr               := Small size makes ship 20% harder to hit in combat.
Ability 1 Val 1               := 20
Ability 1 Val 2               := 0
Ability 2 Type                := Component Repair
Ability 2 Descr               := Can repair 1 components per turn.
Ability 2 Val 1               := 1
Ability 2 Val 2               := 0
Ability 3 Type                := Ship Training
Ability 3 Descr               := 
Ability 3 Val 1               := 1
Ability 3 Val 2               := 5
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := True
Requirement Min Life Support  := 1
Requirement Min Crew Quarters := 1
Requirement Uses Engines      := True
Requirement Max Engines       := 4
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0

Name                          := Heavy Destroyer
Short Name                    := Heavy Destroyer
Description                   := 
Code                          := HD
Primary Bitmap Name           := Destroyer
Alternate Bitmap Name         := Destroyer
Vehicle Type                  := Ship
Tonnage                       := 500
Cost Minerals                 := 500
Cost Organics                 := 220
Cost Radioactives             := 100
Engines Per Move              := 3
Number of Tech Req            := 2
Tech Area Req 1               := Starship Construction
Tech Level Req 1              := 3
Tech Area Req 2               := Ferengi Technology
Tech Level Req 2              := 1
Number of Abilities           := 2
Ability 1 Type                := Component Repair
Ability 1 Descr               := Can repair 2 components per turn.
Ability 1 Val 1               := 2
Ability 1 Val 2               := 0
Ability 2 Type                := Ship Training
Ability 2 Descr               := 
Ability 2 Val 1               := 1
Ability 2 Val 2               := 5
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := True
Requirement Min Life Support  := 1
Requirement Min Crew Quarters := 1
Requirement Uses Engines      := True
Requirement Max Engines       := 4
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0

Name                          := Light Cruiser
Short Name                    := Light Cruiser
Description                   := 
Code                          := LC
Primary Bitmap Name           := LightCruiser
Alternate Bitmap Name         := LightCruiser
Vehicle Type                  := Ship
Tonnage                       := 600
Cost Minerals                 := 600
Cost Organics                 := 240
Cost Radioactives             := 100
Engines Per Move              := 3
Number of Tech Req            := 2
Tech Area Req 1               := Starship Construction
Tech Level Req 1              := 4
Tech Area Req 2               := Ferengi Technology
Tech Level Req 2              := 1
Number of Abilities           := 2
Ability 1 Type                := Component Repair
Ability 1 Descr               := Can repair 2 components per turn.
Ability 1 Val 1               := 2
Ability 1 Val 2               := 0
Ability 2 Type                := Ship Training
Ability 2 Descr               := 
Ability 2 Val 1               := 1
Ability 2 Val 2               := 5
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := True
Requirement Min Life Support  := 2
Requirement Min Crew Quarters := 2
Requirement Uses Engines      := True
Requirement Max Engines       := 4
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0

Name                          := Cruiser
Short Name                    := Cruiser
Description                   := 
Code                          := CR
Primary Bitmap Name           := Cruiser
Alternate Bitmap Name         := Cruiser
Vehicle Type                  := Ship
Tonnage                       := 700
Cost Minerals                 := 700
Cost Organics                 := 240
Cost Radioactives             := 100
Engines Per Move              := 3
Number of Tech Req            := 2
Tech Area Req 1               := Starship Construction
Tech Level Req 1              := 5
Tech Area Req 2               := Ferengi Technology
Tech Level Req 2              := 1
Number of Abilities           := 2
Ability 1 Type                := Component Repair
Ability 1 Descr               := Can repair 2 components per turn.
Ability 1 Val 1               := 2
Ability 1 Val 2               := 0
Ability 2 Type                := Ship Training
Ability 2 Descr               := 
Ability 2 Val 1               := 1
Ability 2 Val 2               := 5
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := True
Requirement Min Life Support  := 2
Requirement Min Crew Quarters := 2
Requirement Uses Engines      := True
Requirement Max Engines       := 4
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0

Name                          := Heavy Cruiser
Short Name                    := Heavy Cruiser
Description                   := 
Code                          := HC
Primary Bitmap Name           := Marauder
Alternate Bitmap Name         := Marauder
Vehicle Type                  := Ship
Tonnage                       := 900
Cost Minerals                 := 800
Cost Organics                 := 300
Cost Radioactives             := 200
Engines Per Move              := 3
Number of Tech Req            := 2
Tech Area Req 1               := Starship Construction
Tech Level Req 1              := 6
Tech Area Req 2               := Ferengi Technology
Tech Level Req 2              := 1
Number of Abilities           := 3
Ability 1 Type                := Component Repair
Ability 1 Descr               := Can repair 3 components per turn.
Ability 1 Val 1               := 3
Ability 1 Val 2               := 0
Ability 2 Type                := Ship Training
Ability 2 Descr               := 
Ability 2 Val 1               := 1
Ability 2 Val 2               := 5
Ability 3 Type                := Fleet Training
Ability 3 Descr               := 
Ability 3 Val 1               := 1
Ability 3 Val 2               := 5
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := True
Requirement Min Life Support  := 2
Requirement Min Crew Quarters := 2
Requirement Uses Engines      := True
Requirement Max Engines       := 4
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0

Name                          := Battleship
Short Name                    := Battleship
Description                   := 
Code                          := BB
Primary Bitmap Name           := BattleCruiser
Alternate Bitmap Name         := BattleCruiser
Vehicle Type                  := Ship
Tonnage                       := 1000
Cost Minerals                 := 1000
Cost Organics                 := 320
Cost Radioactives             := 200
Engines Per Move              := 3
Number of Tech Req            := 2
Tech Area Req 1               := Starship Construction
Tech Level Req 1              := 7
Tech Area Req 2               := Ferengi Technology
Tech Level Req 2              := 1
Number of Abilities           := 3
Ability 1 Type                := Component Repair
Ability 1 Descr               := Can repair 3 components per turn.
Ability 1 Val 1               := 3
Ability 1 Val 2               := 0
Ability 2 Type                := Ship Training
Ability 2 Descr               := 
Ability 2 Val 1               := 1
Ability 2 Val 2               := 5
Ability 3 Type                := Fleet Training
Ability 3 Descr               := 
Ability 3 Val 1               := 1
Ability 3 Val 2               := 5
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := True
Requirement Min Life Support  := 3
Requirement Min Crew Quarters := 3
Requirement Uses Engines      := True
Requirement Max Engines       := 4
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0

Name                          := Super Battleship
Short Name                    := Super Battleship
Description                   := 
Code                          := SB
Primary Bitmap Name           := Battleship
Alternate Bitmap Name         := Battleship
Vehicle Type                  := Ship
Tonnage                       := 1200
Cost Minerals                 := 1000
Cost Organics                 := 320
Cost Radioactives             := 200
Engines Per Move              := 3
Number of Tech Req            := 2
Tech Area Req 1               := Starship Construction
Tech Level Req 1              := 8
Tech Area Req 2               := Ferengi Technology
Tech Level Req 2              := 1
Number of Abilities           := 3
Ability 1 Type                := Component Repair
Ability 1 Descr               := Can repair 3 components per turn.
Ability 1 Val 1               := 3
Ability 1 Val 2               := 0
Ability 2 Type                := Ship Training
Ability 2 Descr               := 
Ability 2 Val 1               := 1
Ability 2 Val 2               := 5
Ability 3 Type                := Fleet Training
Ability 3 Descr               := 
Ability 3 Val 1               := 1
Ability 3 Val 2               := 5
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := True
Requirement Min Life Support  := 3
Requirement Min Crew Quarters := 3
Requirement Uses Engines      := True
Requirement Max Engines       := 4
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0

Name                          := Escort Destroyer
Short Name                    := Escort Destroyer
Description                   := 
Code                          := ED
Primary Bitmap Name           := Escort
Alternate Bitmap Name         := Escort
Vehicle Type                  := Ship
Tonnage                       := 300
Cost Minerals                 := 300
Cost Organics                 := 120
Cost Radioactives             := 100
Engines Per Move              := 3
Number of Tech Req            := 2
Tech Area Req 1               := Starship Construction
Tech Level Req 1              := 1
Tech Area Req 2               := General Race Technology
Tech Level Req 2              := 1
Number of Abilities           := 3
Ability 1 Type                := Combat To Hit Defense Plus
Ability 1 Descr               := Small size makes ship 30% harder to hit in combat.
Ability 1 Val 1               := 30
Ability 1 Val 2               := 0
Ability 2 Type                := Component Repair
Ability 2 Descr               := Can repair 1 components per turn.
Ability 2 Val 1               := 1
Ability 2 Val 2               := 0
Ability 3 Type                := Ship Training
Ability 3 Descr               := 
Ability 3 Val 1               := 1
Ability 3 Val 2               := 5
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := True
Requirement Min Life Support  := 1
Requirement Min Crew Quarters := 1
Requirement Uses Engines      := True
Requirement Max Engines       := 4
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0

Name                          := Destroyer
Short Name                    := Destroyer
Description                   := 
Code                          := D
Primary Bitmap Name           := Frigate
Alternate Bitmap Name         := Frigate
Vehicle Type                  := Ship
Tonnage                       := 400
Cost Minerals                 := 400
Cost Organics                 := 120
Cost Radioactives             := 100
Engines Per Move              := 3
Number of Tech Req            := 2
Tech Area Req 1               := Starship Construction
Tech Level Req 1              := 2
Tech Area Req 2               := General Race Technology
Tech Level Req 2              := 1
Number of Abilities           := 3
Ability 1 Type                := Combat To Hit Defense Plus
Ability 1 Descr               := Small size makes ship 20% harder to hit in combat.
Ability 1 Val 1               := 20
Ability 1 Val 2               := 0
Ability 2 Type                := Component Repair
Ability 2 Descr               := Can repair 1 components per turn.
Ability 2 Val 1               := 1
Ability 2 Val 2               := 0
Ability 3 Type                := Ship Training
Ability 3 Descr               := 
Ability 3 Val 1               := 1
Ability 3 Val 2               := 5
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := True
Requirement Min Life Support  := 1
Requirement Min Crew Quarters := 1
Requirement Uses Engines      := True
Requirement Max Engines       := 4
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0

Name                          := Heavy Destroyer
Short Name                    := Heavy Destroyer
Description                   := 
Code                          := HD
Primary Bitmap Name           := Destroyer
Alternate Bitmap Name         := Destroyer
Vehicle Type                  := Ship
Tonnage                       := 500
Cost Minerals                 := 500
Cost Organics                 := 220
Cost Radioactives             := 100
Engines Per Move              := 3
Number of Tech Req            := 2
Tech Area Req 1               := Starship Construction
Tech Level Req 1              := 3
Tech Area Req 2               := General Race Technology
Tech Level Req 2              := 1
Number of Abilities           := 2
Ability 1 Type                := Component Repair
Ability 1 Descr               := Can repair 2 components per turn.
Ability 1 Val 1               := 2
Ability 1 Val 2               := 0
Ability 2 Type                := Ship Training
Ability 2 Descr               := 
Ability 2 Val 1               := 1
Ability 2 Val 2               := 5
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := True
Requirement Min Life Support  := 1
Requirement Min Crew Quarters := 1
Requirement Uses Engines      := True
Requirement Max Engines       := 4
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0

Name                          := Light Cruiser
Short Name                    := Light Cruiser
Description                   := 
Code                          := LC
Primary Bitmap Name           := LightCruiser
Alternate Bitmap Name         := LightCruiser
Vehicle Type                  := Ship
Tonnage                       := 600
Cost Minerals                 := 600
Cost Organics                 := 240
Cost Radioactives             := 100
Engines Per Move              := 3
Number of Tech Req            := 2
Tech Area Req 1               := Starship Construction
Tech Level Req 1              := 4
Tech Area Req 2               := General Race Technology
Tech Level Req 2              := 1
Number of Abilities           := 2
Ability 1 Type                := Component Repair
Ability 1 Descr               := Can repair 2 components per turn.
Ability 1 Val 1               := 2
Ability 1 Val 2               := 0
Ability 2 Type                := Ship Training
Ability 2 Descr               := 
Ability 2 Val 1               := 1
Ability 2 Val 2               := 5
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := True
Requirement Min Life Support  := 2
Requirement Min Crew Quarters := 2
Requirement Uses Engines      := True
Requirement Max Engines       := 4
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0

Name                          := Cruiser
Short Name                    := Cruiser
Description                   := 
Code                          := CR
Primary Bitmap Name           := Cruiser
Alternate Bitmap Name         := Cruiser
Vehicle Type                  := Ship
Tonnage                       := 700
Cost Minerals                 := 700
Cost Organics                 := 240
Cost Radioactives             := 100
Engines Per Move              := 3
Number of Tech Req            := 2
Tech Area Req 1               := Starship Construction
Tech Level Req 1              := 5
Tech Area Req 2               := General Race Technology
Tech Level Req 2              := 1
Number of Abilities           := 2
Ability 1 Type                := Component Repair
Ability 1 Descr               := Can repair 2 components per turn.
Ability 1 Val 1               := 2
Ability 1 Val 2               := 0
Ability 2 Type                := Ship Training
Ability 2 Descr               := 
Ability 2 Val 1               := 1
Ability 2 Val 2               := 5
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := True
Requirement Min Life Support  := 2
Requirement Min Crew Quarters := 2
Requirement Uses Engines      := True
Requirement Max Engines       := 4
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0

Name                          := Heavy Cruiser
Short Name                    := Heavy Cruiser
Description                   := 
Code                          := HC
Primary Bitmap Name           := BattleCruiser
Alternate Bitmap Name         := BattleCruiser
Vehicle Type                  := Ship
Tonnage                       := 900
Cost Minerals                 := 800
Cost Organics                 := 300
Cost Radioactives             := 200
Engines Per Move              := 3
Number of Tech Req            := 2
Tech Area Req 1               := Starship Construction
Tech Level Req 1              := 6
Tech Area Req 2               := General Race Technology
Tech Level Req 2              := 1
Number of Abilities           := 3
Ability 1 Type                := Component Repair
Ability 1 Descr               := Can repair 3 components per turn.
Ability 1 Val 1               := 3
Ability 1 Val 2               := 0
Ability 2 Type                := Ship Training
Ability 2 Descr               := 
Ability 2 Val 1               := 1
Ability 2 Val 2               := 5
Ability 3 Type                := Fleet Training
Ability 3 Descr               := 
Ability 3 Val 1               := 1
Ability 3 Val 2               := 5
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := True
Requirement Min Life Support  := 2
Requirement Min Crew Quarters := 2
Requirement Uses Engines      := True
Requirement Max Engines       := 4
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0

Name                          := Battleship
Short Name                    := Battleship
Description                   := 
Code                          := BB
Primary Bitmap Name           := Battleship
Alternate Bitmap Name         := Battleship
Vehicle Type                  := Ship
Tonnage                       := 1000
Cost Minerals                 := 1000
Cost Organics                 := 320
Cost Radioactives             := 200
Engines Per Move              := 3
Number of Tech Req            := 2
Tech Area Req 1               := Starship Construction
Tech Level Req 1              := 7
Tech Area Req 2               := General Race Technology
Tech Level Req 2              := 1
Number of Abilities           := 3
Ability 1 Type                := Component Repair
Ability 1 Descr               := Can repair 3 components per turn.
Ability 1 Val 1               := 3
Ability 1 Val 2               := 0
Ability 2 Type                := Ship Training
Ability 2 Descr               := 
Ability 2 Val 1               := 1
Ability 2 Val 2               := 5
Ability 3 Type                := Fleet Training
Ability 3 Descr               := 
Ability 3 Val 1               := 1
Ability 3 Val 2               := 5
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := True
Requirement Min Life Support  := 3
Requirement Min Crew Quarters := 3
Requirement Uses Engines      := True
Requirement Max Engines       := 4
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0

Name                          := Super Battleship
Short Name                    := Super Battleship
Description                   := 
Code                          := SB
Primary Bitmap Name           := Dreadnought
Alternate Bitmap Name         := Dreadnought
Vehicle Type                  := Ship
Tonnage                       := 1200
Cost Minerals                 := 1000
Cost Organics                 := 320
Cost Radioactives             := 200
Engines Per Move              := 3
Number of Tech Req            := 2
Tech Area Req 1               := Starship Construction
Tech Level Req 1              := 8
Tech Area Req 2               := General Race Technology
Tech Level Req 2              := 1
Number of Abilities           := 3
Ability 1 Type                := Component Repair
Ability 1 Descr               := Can repair 3 components per turn.
Ability 1 Val 1               := 3
Ability 1 Val 2               := 0
Ability 2 Type                := Ship Training
Ability 2 Descr               := 
Ability 2 Val 1               := 1
Ability 2 Val 2               := 5
Ability 3 Type                := Fleet Training
Ability 3 Descr               := 
Ability 3 Val 1               := 1
Ability 3 Val 2               := 5
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := True
Requirement Min Life Support  := 3
Requirement Min Crew Quarters := 3
Requirement Uses Engines      := True
Requirement Max Engines       := 4
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0

Name                          := Escort Destroyer
Short Name                    := Escort Destroyer
Description                   := 
Code                          := ED
Primary Bitmap Name           := Escort
Alternate Bitmap Name         := Escort
Vehicle Type                  := Ship
Tonnage                       := 300
Cost Minerals                 := 300
Cost Organics                 := 120
Cost Radioactives             := 100
Engines Per Move              := 3
Number of Tech Req            := 2
Tech Area Req 1               := Starship Construction
Tech Level Req 1              := 1
Tech Area Req 2               := Tholian Technology
Tech Level Req 2              := 1
Number of Abilities           := 3
Ability 1 Type                := Combat To Hit Defense Plus
Ability 1 Descr               := Small size makes ship 30% harder to hit in combat.
Ability 1 Val 1               := 30
Ability 1 Val 2               := 0
Ability 2 Type                := Component Repair
Ability 2 Descr               := Can repair 2 components per turn.
Ability 2 Val 1               := 2
Ability 2 Val 2               := 0
Ability 3 Type                := Ship Training
Ability 3 Descr               := 
Ability 3 Val 1               := 1
Ability 3 Val 2               := 5
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := True
Requirement Min Life Support  := 1
Requirement Min Crew Quarters := 1
Requirement Uses Engines      := True
Requirement Max Engines       := 4
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0

Name                          := Destroyer
Short Name                    := Destroyer
Description                   := 
Code                          := D
Primary Bitmap Name           := Escort
Alternate Bitmap Name         := Escort
Vehicle Type                  := Ship
Tonnage                       := 400
Cost Minerals                 := 400
Cost Organics                 := 120
Cost Radioactives             := 100
Engines Per Move              := 3
Number of Tech Req            := 2
Tech Area Req 1               := Starship Construction
Tech Level Req 1              := 2
Tech Area Req 2               := Tholian Technology
Tech Level Req 2              := 1
Number of Abilities           := 3
Ability 1 Type                := Combat To Hit Defense Plus
Ability 1 Descr               := Small size makes ship 20% harder to hit in combat.
Ability 1 Val 1               := 20
Ability 1 Val 2               := 0
Ability 2 Type                := Component Repair
Ability 2 Descr               := Can repair 2 components per turn.
Ability 2 Val 1               := 2
Ability 2 Val 2               := 0
Ability 3 Type                := Ship Training
Ability 3 Descr               := 
Ability 3 Val 1               := 1
Ability 3 Val 2               := 5
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := True
Requirement Min Life Support  := 1
Requirement Min Crew Quarters := 1
Requirement Uses Engines      := True
Requirement Max Engines       := 4
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0

Name                          := Heavy Destroyer
Short Name                    := Heavy Destroyer
Description                   := 
Code                          := HD
Primary Bitmap Name           := Frigate
Alternate Bitmap Name         := Frigate
Vehicle Type                  := Ship
Tonnage                       := 500
Cost Minerals                 := 500
Cost Organics                 := 220
Cost Radioactives             := 100
Engines Per Move              := 3
Number of Tech Req            := 2
Tech Area Req 1               := Starship Construction
Tech Level Req 1              := 3
Tech Area Req 2               := Tholian Technology
Tech Level Req 2              := 1
Number of Abilities           := 2
Ability 1 Type                := Component Repair
Ability 1 Descr               := Can repair 3 components per turn.
Ability 1 Val 1               := 3
Ability 1 Val 2               := 0
Ability 2 Type                := Ship Training
Ability 2 Descr               := 
Ability 2 Val 1               := 1
Ability 2 Val 2               := 5
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := True
Requirement Min Life Support  := 1
Requirement Min Crew Quarters := 1
Requirement Uses Engines      := True
Requirement Max Engines       := 4
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0

Name                          := Light Cruiser
Short Name                    := Light Cruiser
Description                   := 
Code                          := LC
Primary Bitmap Name           := Destroyer
Alternate Bitmap Name         := Destroyer
Vehicle Type                  := Ship
Tonnage                       := 600
Cost Minerals                 := 600
Cost Organics                 := 240
Cost Radioactives             := 100
Engines Per Move              := 3
Number of Tech Req            := 2
Tech Area Req 1               := Starship Construction
Tech Level Req 1              := 4
Tech Area Req 2               := Tholian Technology
Tech Level Req 2              := 1
Number of Abilities           := 2
Ability 1 Type                := Component Repair
Ability 1 Descr               := Can repair 3 components per turn.
Ability 1 Val 1               := 3
Ability 1 Val 2               := 0
Ability 2 Type                := Ship Training
Ability 2 Descr               := 
Ability 2 Val 1               := 1
Ability 2 Val 2               := 5
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := True
Requirement Min Life Support  := 2
Requirement Min Crew Quarters := 2
Requirement Uses Engines      := True
Requirement Max Engines       := 4
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0

Name                          := Cruiser
Short Name                    := Cruiser
Description                   := 
Code                          := CR
Primary Bitmap Name           := LightCruiser
Alternate Bitmap Name         := LightCruiser
Vehicle Type                  := Ship
Tonnage                       := 700
Cost Minerals                 := 700
Cost Organics                 := 240
Cost Radioactives             := 100
Engines Per Move              := 3
Number of Tech Req            := 2
Tech Area Req 1               := Starship Construction
Tech Level Req 1              := 5
Tech Area Req 2               := Tholian Technology
Tech Level Req 2              := 1
Number of Abilities           := 2
Ability 1 Type                := Component Repair
Ability 1 Descr               := Can repair 3 components per turn.
Ability 1 Val 1               := 3
Ability 1 Val 2               := 0
Ability 2 Type                := Ship Training
Ability 2 Descr               := 
Ability 2 Val 1               := 1
Ability 2 Val 2               := 5
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := True
Requirement Min Life Support  := 2
Requirement Min Crew Quarters := 2
Requirement Uses Engines      := True
Requirement Max Engines       := 4
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0

Name                          := Heavy Cruiser
Short Name                    := Heavy Cruiser
Description                   := 
Code                          := HC
Primary Bitmap Name           := Cruiser
Alternate Bitmap Name         := Cruiser
Vehicle Type                  := Ship
Tonnage                       := 900
Cost Minerals                 := 800
Cost Organics                 := 300
Cost Radioactives             := 200
Engines Per Move              := 3
Number of Tech Req            := 2
Tech Area Req 1               := Starship Construction
Tech Level Req 1              := 6
Tech Area Req 2               := Tholian Technology
Tech Level Req 2              := 1
Number of Abilities           := 3
Ability 1 Type                := Component Repair
Ability 1 Descr               := Can repair 4 components per turn.
Ability 1 Val 1               := 4
Ability 1 Val 2               := 0
Ability 2 Type                := Ship Training
Ability 2 Descr               := 
Ability 2 Val 1               := 1
Ability 2 Val 2               := 5
Ability 3 Type                := Fleet Training
Ability 3 Descr               := 
Ability 3 Val 1               := 1
Ability 3 Val 2               := 5
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := True
Requirement Min Life Support  := 2
Requirement Min Crew Quarters := 2
Requirement Uses Engines      := True
Requirement Max Engines       := 4
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0

Name                          := Battleship
Short Name                    := Battleship
Description                   := 
Code                          := BB
Primary Bitmap Name           := BattleCruiser
Alternate Bitmap Name         := BattleCruiser
Vehicle Type                  := Ship
Tonnage                       := 1000
Cost Minerals                 := 1000
Cost Organics                 := 320
Cost Radioactives             := 200
Engines Per Move              := 3
Number of Tech Req            := 2
Tech Area Req 1               := Starship Construction
Tech Level Req 1              := 7
Tech Area Req 2               := Tholian Technology
Tech Level Req 2              := 1
Number of Abilities           := 3
Ability 1 Type                := Component Repair
Ability 1 Descr               := Can repair 4 components per turn.
Ability 1 Val 1               := 4
Ability 1 Val 2               := 0
Ability 2 Type                := Ship Training
Ability 2 Descr               := 
Ability 2 Val 1               := 1
Ability 2 Val 2               := 5
Ability 3 Type                := Fleet Training
Ability 3 Descr               := 
Ability 3 Val 1               := 1
Ability 3 Val 2               := 5
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := True
Requirement Min Life Support  := 3
Requirement Min Crew Quarters := 3
Requirement Uses Engines      := True
Requirement Max Engines       := 4
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0

Name                          := Super Battleship
Short Name                    := Super Battleship
Description                   := 
Code                          := SB
Primary Bitmap Name           := Dreadnought
Alternate Bitmap Name         := Dreadnought
Vehicle Type                  := Ship
Tonnage                       := 1200
Cost Minerals                 := 1000
Cost Organics                 := 320
Cost Radioactives             := 200
Engines Per Move              := 3
Number of Tech Req            := 2
Tech Area Req 1               := Starship Construction
Tech Level Req 1              := 8
Tech Area Req 2               := Tholian Technology
Tech Level Req 2              := 1
Number of Abilities           := 3
Ability 1 Type                := Component Repair
Ability 1 Descr               := Can repair 4 components per turn.
Ability 1 Val 1               := 4
Ability 1 Val 2               := 0
Ability 2 Type                := Ship Training
Ability 2 Descr               := 
Ability 2 Val 1               := 1
Ability 2 Val 2               := 5
Ability 3 Type                := Fleet Training
Ability 3 Descr               := 
Ability 3 Val 1               := 1
Ability 3 Val 2               := 5
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := True
Requirement Min Life Support  := 3
Requirement Min Crew Quarters := 3
Requirement Uses Engines      := True
Requirement Max Engines       := 4
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0

Name                          := Escort Destroyer
Short Name                    := Escort Destroyer
Description                   := 
Code                          := ED
Primary Bitmap Name           := Scout
Alternate Bitmap Name         := Scout
Vehicle Type                  := Ship
Tonnage                       := 300
Cost Minerals                 := 300
Cost Organics                 := 120
Cost Radioactives             := 100
Engines Per Move              := 3
Number of Tech Req            := 2
Tech Area Req 1               := Starship Construction
Tech Level Req 1              := 1
Tech Area Req 2               := Klingon Technology
Tech Level Req 2              := 1
Number of Abilities           := 3
Ability 1 Type                := Combat To Hit Defense Plus
Ability 1 Descr               := Small size makes ship 30% harder to hit in combat.
Ability 1 Val 1               := 30
Ability 1 Val 2               := 0
Ability 2 Type                := Component Repair
Ability 2 Descr               := Can repair 1 components per turn.
Ability 2 Val 1               := 1
Ability 2 Val 2               := 0
Ability 3 Type                := Ship Training
Ability 3 Descr               := 
Ability 3 Val 1               := 2
Ability 3 Val 2               := 10
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := True
Requirement Min Life Support  := 1
Requirement Min Crew Quarters := 1
Requirement Uses Engines      := True
Requirement Max Engines       := 4
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0

Name                          := Destroyer
Short Name                    := Destroyer
Description                   := 
Code                          := D
Primary Bitmap Name           := DestroyerHeavy
Alternate Bitmap Name         := DestroyerHeavy
Vehicle Type                  := Ship
Tonnage                       := 400
Cost Minerals                 := 400
Cost Organics                 := 120
Cost Radioactives             := 100
Engines Per Move              := 3
Number of Tech Req            := 2
Tech Area Req 1               := Starship Construction
Tech Level Req 1              := 2
Tech Area Req 2               := Klingon Technology
Tech Level Req 2              := 1
Number of Abilities           := 3
Ability 1 Type                := Combat To Hit Defense Plus
Ability 1 Descr               := Small size makes ship 20% harder to hit in combat.
Ability 1 Val 1               := 20
Ability 1 Val 2               := 0
Ability 2 Type                := Component Repair
Ability 2 Descr               := Can repair 1 components per turn.
Ability 2 Val 1               := 1
Ability 2 Val 2               := 0
Ability 3 Type                := Ship Training
Ability 3 Descr               := 
Ability 3 Val 1               := 2
Ability 3 Val 2               := 10
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := True
Requirement Min Life Support  := 1
Requirement Min Crew Quarters := 1
Requirement Uses Engines      := True
Requirement Max Engines       := 4
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0

Name                          := B'Rel
Short Name                    := B'Rel
Description                   := 
Code                          := D
Primary Bitmap Name           := Frigate
Alternate Bitmap Name         := Frigate
Vehicle Type                  := Ship
Tonnage                       := 405
Cost Minerals                 := 400
Cost Organics                 := 120
Cost Radioactives             := 100
Engines Per Move              := 3
Number of Tech Req            := 3
Tech Area Req 1               := Starship Construction
Tech Level Req 1              := 2
Tech Area Req 2               := Klingon Technology 
Tech Level Req 2              := 1
Tech Area Req 3               := Klingon Cloaking
Tech Level Req 3              := 1
Number of Abilities           := 3
Ability 1 Type                := Combat To Hit Defense Plus
Ability 1 Descr               := Small size makes ship 25% harder to hit in combat.
Ability 1 Val 1               := 25
Ability 1 Val 2               := 0
Ability 2 Type                := Component Repair
Ability 2 Descr               := Can repair 2 components per turn.
Ability 2 Val 1               := 2
Ability 2 Val 2               := 0
Ability 3 Type                := Ship Training
Ability 3 Descr               := 
Ability 3 Val 1               := 4
Ability 3 Val 2               := 15
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := True
Requirement Min Life Support  := 1
Requirement Min Crew Quarters := 1
Requirement Uses Engines      := True
Requirement Max Engines       := 4
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0

Name                          := Heavy Destroyer
Short Name                    := Heavy Destroyer
Description                   := 
Code                          := HD
Primary Bitmap Name           := DestroyerHeavy
Alternate Bitmap Name         := DestroyerHeavy
Vehicle Type                  := Ship
Tonnage                       := 500
Cost Minerals                 := 500
Cost Organics                 := 220
Cost Radioactives             := 100
Engines Per Move              := 3
Number of Tech Req            := 2
Tech Area Req 1               := Starship Construction
Tech Level Req 1              := 3
Tech Area Req 2               := Klingon Technology
Tech Level Req 2              := 1
Number of Abilities           := 2
Ability 1 Type                := Component Repair
Ability 1 Descr               := Can repair 2 components per turn.
Ability 1 Val 1               := 2
Ability 1 Val 2               := 0
Ability 2 Type                := Ship Training
Ability 2 Descr               := 
Ability 2 Val 1               := 2
Ability 2 Val 2               := 10
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := True
Requirement Min Life Support  := 1
Requirement Min Crew Quarters := 1
Requirement Uses Engines      := True
Requirement Max Engines       := 4
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0

Name                          := Light Cruiser
Short Name                    := Light Cruiser
Description                   := 
Code                          := LC
Primary Bitmap Name           := LightCruiser
Alternate Bitmap Name         := LightCruiser
Vehicle Type                  := Ship
Tonnage                       := 600
Cost Minerals                 := 600
Cost Organics                 := 240
Cost Radioactives             := 100
Engines Per Move              := 3
Number of Tech Req            := 2
Tech Area Req 1               := Starship Construction
Tech Level Req 1              := 4
Tech Area Req 2               := Klingon Technology
Tech Level Req 2              := 1
Number of Abilities           := 2
Ability 1 Type                := Component Repair
Ability 1 Descr               := Can repair 2 components per turn.
Ability 1 Val 1               := 2
Ability 1 Val 2               := 0
Ability 2 Type                := Ship Training
Ability 2 Descr               := 
Ability 2 Val 1               := 2
Ability 2 Val 2               := 10
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := True
Requirement Min Life Support  := 2
Requirement Min Crew Quarters := 2
Requirement Uses Engines      := True
Requirement Max Engines       := 4
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0

Name                          := Cruiser
Short Name                    := Cruiser
Description                   := 
Code                          := CR
Primary Bitmap Name           := BattleCruiser
Alternate Bitmap Name         := BattleCruiser
Vehicle Type                  := Ship
Tonnage                       := 700
Cost Minerals                 := 700
Cost Organics                 := 240
Cost Radioactives             := 100
Engines Per Move              := 3
Number of Tech Req            := 2
Tech Area Req 1               := Starship Construction
Tech Level Req 1              := 5
Tech Area Req 2               := Klingon Technology
Tech Level Req 2              := 1
Number of Abilities           := 2
Ability 1 Type                := Component Repair
Ability 1 Descr               := Can repair 2 components per turn.
Ability 1 Val 1               := 2
Ability 1 Val 2               := 0
Ability 2 Type                := Ship Training
Ability 2 Descr               := 
Ability 2 Val 1               := 2
Ability 2 Val 2               := 10
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := True
Requirement Min Life Support  := 2
Requirement Min Crew Quarters := 2
Requirement Uses Engines      := True
Requirement Max Engines       := 4
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0

Name                          := K'Vort
Short Name                    := K'Vort
Description                   := 
Code                          := CR
Primary Bitmap Name           := Destroyer
Alternate Bitmap Name         := Destroyer
Vehicle Type                  := Ship
Tonnage                       := 705
Cost Minerals                 := 700
Cost Organics                 := 240
Cost Radioactives             := 100
Engines Per Move              := 3
Number of Tech Req            := 3
Tech Area Req 1               := Starship Construction
Tech Level Req 1              := 5
Tech Area Req 2               := Klingon Technology
Tech Level Req 2              := 1
Tech Area Req 3               := Klingon Cloaking
Tech Level Req 3              := 1
Number of Abilities           := 2
Ability 1 Type                := Component Repair
Ability 1 Descr               := Can repair 4 components per turn.
Ability 1 Val 1               := 4
Ability 1 Val 2               := 0
Ability 2 Type                := Ship Training
Ability 2 Descr               := 
Ability 2 Val 1               := 4
Ability 2 Val 2               := 15
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := True
Requirement Min Life Support  := 2
Requirement Min Crew Quarters := 2
Requirement Uses Engines      := True
Requirement Max Engines       := 4
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0

Name                          := Heavy Cruiser
Short Name                    := Heavy Cruiser
Description                   := 
Code                          := HC
Primary Bitmap Name           := WarCruiser
Alternate Bitmap Name         := WarCruiser
Vehicle Type                  := Ship
Tonnage                       := 900
Cost Minerals                 := 800
Cost Organics                 := 300
Cost Radioactives             := 200
Engines Per Move              := 3
Number of Tech Req            := 2
Tech Area Req 1               := Starship Construction
Tech Level Req 1              := 6
Tech Area Req 2               := Klingon Technology
Tech Level Req 2              := 1
Number of Abilities           := 3
Ability 1 Type                := Component Repair
Ability 1 Descr               := Can repair 3 components per turn.
Ability 1 Val 1               := 3
Ability 1 Val 2               := 0
Ability 2 Type                := Ship Training
Ability 2 Descr               := 
Ability 2 Val 1               := 2
Ability 2 Val 2               := 10
Ability 3 Type                := Fleet Training
Ability 3 Descr               := 
Ability 3 Val 1               := 2
Ability 3 Val 2               := 10
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := True
Requirement Min Life Support  := 2
Requirement Min Crew Quarters := 2
Requirement Uses Engines      := True
Requirement Max Engines       := 4
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0

Name                          := Battleship
Short Name                    := Battleship
Description                   := 
Code                          := BB
Primary Bitmap Name           := Battleship
Alternate Bitmap Name         := Battleship
Vehicle Type                  := Ship
Tonnage                       := 1000
Cost Minerals                 := 1000
Cost Organics                 := 320
Cost Radioactives             := 200
Engines Per Move              := 3
Number of Tech Req            := 2
Tech Area Req 1               := Starship Construction
Tech Level Req 1              := 7
Tech Area Req 2               := Klingon Technology
Tech Level Req 2              := 1
Number of Abilities           := 3
Ability 1 Type                := Component Repair
Ability 1 Descr               := Can repair 3 components per turn.
Ability 1 Val 1               := 3
Ability 1 Val 2               := 0
Ability 2 Type                := Ship Training
Ability 2 Descr               := 
Ability 2 Val 1               := 2
Ability 2 Val 2               := 10
Ability 3 Type                := Fleet Training
Ability 3 Descr               := 
Ability 3 Val 1               := 2
Ability 3 Val 2               := 10
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := True
Requirement Min Life Support  := 3
Requirement Min Crew Quarters := 3
Requirement Uses Engines      := True
Requirement Max Engines       := 4
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0

Name                          := Super Battleship
Short Name                    := Super Battleship
Description                   := 
Code                          := SB
Primary Bitmap Name           := Dreadnought
Alternate Bitmap Name         := Dreadnought
Vehicle Type                  := Ship
Tonnage                       := 1200
Cost Minerals                 := 1000
Cost Organics                 := 320
Cost Radioactives             := 200
Engines Per Move              := 3
Number of Tech Req            := 2
Tech Area Req 1               := Starship Construction
Tech Level Req 1              := 8
Tech Area Req 2               := Klingon Technology
Tech Level Req 2              := 1
Number of Abilities           := 3
Ability 1 Type                := Component Repair
Ability 1 Descr               := Can repair 3 components per turn.
Ability 1 Val 1               := 3
Ability 1 Val 2               := 0
Ability 2 Type                := Ship Training
Ability 2 Descr               := 
Ability 2 Val 1               := 2
Ability 2 Val 2               := 10
Ability 3 Type                := Fleet Training
Ability 3 Descr               := 
Ability 3 Val 1               := 2
Ability 3 Val 2               := 10
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := True
Requirement Min Life Support  := 3
Requirement Min Crew Quarters := 3
Requirement Uses Engines      := True
Requirement Max Engines       := 4
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0

Name                          := Escort Destroyer
Short Name                    := Escort Destroyer
Description                   := 
Code                          := ED
Primary Bitmap Name           := Escort
Alternate Bitmap Name         := Escort
Vehicle Type                  := Ship
Tonnage                       := 300
Cost Minerals                 := 300
Cost Organics                 := 120
Cost Radioactives             := 100
Engines Per Move              := 3
Number of Tech Req            := 2
Tech Area Req 1               := Starship Construction
Tech Level Req 1              := 1
Tech Area Req 2               := Romulan Technology
Tech Level Req 2              := 1
Number of Abilities           := 3
Ability 1 Type                := Combat To Hit Defense Plus
Ability 1 Descr               := Small size makes ship 30% harder to hit in combat.
Ability 1 Val 1               := 30
Ability 1 Val 2               := 0
Ability 2 Type                := Component Repair
Ability 2 Descr               := Can repair 1 components per turn.
Ability 2 Val 1               := 1
Ability 2 Val 2               := 0
Ability 3 Type                := Ship Training
Ability 3 Descr               := 
Ability 3 Val 1               := 1
Ability 3 Val 2               := 5
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := True
Requirement Min Life Support  := 1
Requirement Min Crew Quarters := 1
Requirement Uses Engines      := True
Requirement Max Engines       := 4
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0

Name                          := Destroyer
Short Name                    := Destroyer
Description                   := 
Code                          := D
Primary Bitmap Name           := Frigate
Alternate Bitmap Name         := Frigate
Vehicle Type                  := Ship
Tonnage                       := 400
Cost Minerals                 := 400
Cost Organics                 := 120
Cost Radioactives             := 100
Engines Per Move              := 3
Number of Tech Req            := 2
Tech Area Req 1               := Starship Construction
Tech Level Req 1              := 2
Tech Area Req 2               := Romulan Technology
Tech Level Req 2              := 1
Number of Abilities           := 3
Ability 1 Type                := Combat To Hit Defense Plus
Ability 1 Descr               := Small size makes ship 20% harder to hit in combat.
Ability 1 Val 1               := 20
Ability 1 Val 2               := 0
Ability 2 Type                := Component Repair
Ability 2 Descr               := Can repair 1 components per turn.
Ability 2 Val 1               := 1
Ability 2 Val 2               := 0
Ability 3 Type                := Ship Training
Ability 3 Descr               := 
Ability 3 Val 1               := 1
Ability 3 Val 2               := 5
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := True
Requirement Min Life Support  := 1
Requirement Min Crew Quarters := 1
Requirement Uses Engines      := True
Requirement Max Engines       := 4
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0

Name                          := Heavy Destroyer
Short Name                    := Heavy Destroyer
Description                   := 
Code                          := HD
Primary Bitmap Name           := LightCruiser
Alternate Bitmap Name         := LightCruiser
Vehicle Type                  := Ship
Tonnage                       := 500
Cost Minerals                 := 500
Cost Organics                 := 220
Cost Radioactives             := 100
Engines Per Move              := 3
Number of Tech Req            := 2
Tech Area Req 1               := Starship Construction
Tech Level Req 1              := 3
Tech Area Req 2               := Romulan Technology
Tech Level Req 2              := 1
Number of Abilities           := 2
Ability 1 Type                := Component Repair
Ability 1 Descr               := Can repair 2 components per turn.
Ability 1 Val 1               := 2
Ability 1 Val 2               := 0
Ability 2 Type                := Ship Training
Ability 2 Descr               := 
Ability 2 Val 1               := 1
Ability 2 Val 2               := 5
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := True
Requirement Min Life Support  := 1
Requirement Min Crew Quarters := 1
Requirement Uses Engines      := True
Requirement Max Engines       := 4
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0

Name                          := Light Cruiser
Short Name                    := Light Cruiser
Description                   := 
Code                          := LC
Primary Bitmap Name           := Cruiser
Alternate Bitmap Name         := Cruiser
Vehicle Type                  := Ship
Tonnage                       := 600
Cost Minerals                 := 600
Cost Organics                 := 240
Cost Radioactives             := 100
Engines Per Move              := 3
Number of Tech Req            := 2
Tech Area Req 1               := Starship Construction
Tech Level Req 1              := 4
Tech Area Req 2               := Romulan Technology
Tech Level Req 2              := 1
Number of Abilities           := 2
Ability 1 Type                := Component Repair
Ability 1 Descr               := Can repair 2 components per turn.
Ability 1 Val 1               := 2
Ability 1 Val 2               := 0
Ability 2 Type                := Ship Training
Ability 2 Descr               := 
Ability 2 Val 1               := 1
Ability 2 Val 2               := 5
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := True
Requirement Min Life Support  := 2
Requirement Min Crew Quarters := 2
Requirement Uses Engines      := True
Requirement Max Engines       := 4
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0

Name                          := Cruiser
Short Name                    := Cruiser
Description                   := 
Code                          := CR
Primary Bitmap Name           := BattleCruiser
Alternate Bitmap Name         := BattleCruiser
Vehicle Type                  := Ship
Tonnage                       := 700
Cost Minerals                 := 700
Cost Organics                 := 240
Cost Radioactives             := 100
Engines Per Move              := 3
Number of Tech Req            := 2
Tech Area Req 1               := Starship Construction
Tech Level Req 1              := 5
Tech Area Req 2               := Romulan Technology
Tech Level Req 2              := 1
Number of Abilities           := 2
Ability 1 Type                := Component Repair
Ability 1 Descr               := Can repair 2 components per turn.
Ability 1 Val 1               := 2
Ability 1 Val 2               := 0
Ability 2 Type                := Ship Training
Ability 2 Descr               := 
Ability 2 Val 1               := 1
Ability 2 Val 2               := 5
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := True
Requirement Min Life Support  := 2
Requirement Min Crew Quarters := 2
Requirement Uses Engines      := True
Requirement Max Engines       := 4
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0

Name                          := Heavy Cruiser
Short Name                    := Heavy Cruiser
Description                   := 
Code                          := HC
Primary Bitmap Name           := Warbird
Alternate Bitmap Name         := Warbird
Vehicle Type                  := Ship
Tonnage                       := 900
Cost Minerals                 := 800
Cost Organics                 := 300
Cost Radioactives             := 200
Engines Per Move              := 3
Number of Tech Req            := 2
Tech Area Req 1               := Starship Construction
Tech Level Req 1              := 6
Tech Area Req 2               := Romulan Technology
Tech Level Req 2              := 1
Number of Abilities           := 3
Ability 1 Type                := Component Repair
Ability 1 Descr               := Can repair 3 components per turn.
Ability 1 Val 1               := 3
Ability 1 Val 2               := 0
Ability 2 Type                := Ship Training
Ability 2 Descr               := 
Ability 2 Val 1               := 1
Ability 2 Val 2               := 5
Ability 3 Type                := Fleet Training
Ability 3 Descr               := 
Ability 3 Val 1               := 1
Ability 3 Val 2               := 5
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := True
Requirement Min Life Support  := 2
Requirement Min Crew Quarters := 2
Requirement Uses Engines      := True
Requirement Max Engines       := 4
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0

Name                          := Battleship
Short Name                    := Battleship
Description                   := 
Code                          := BB
Primary Bitmap Name           := Battleship
Alternate Bitmap Name         := Battleship
Vehicle Type                  := Ship
Tonnage                       := 1000
Cost Minerals                 := 1000
Cost Organics                 := 320
Cost Radioactives             := 200
Engines Per Move              := 3
Number of Tech Req            := 2
Tech Area Req 1               := Starship Construction
Tech Level Req 1              := 7
Tech Area Req 2               := Romulan Technology
Tech Level Req 2              := 1
Number of Abilities           := 3
Ability 1 Type                := Component Repair
Ability 1 Descr               := Can repair 3 components per turn.
Ability 1 Val 1               := 3
Ability 1 Val 2               := 0
Ability 2 Type                := Ship Training
Ability 2 Descr               := 
Ability 2 Val 1               := 1
Ability 2 Val 2               := 5
Ability 3 Type                := Fleet Training
Ability 3 Descr               := 
Ability 3 Val 1               := 1
Ability 3 Val 2               := 5
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := True
Requirement Min Life Support  := 3
Requirement Min Crew Quarters := 3
Requirement Uses Engines      := True
Requirement Max Engines       := 4
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0

Name                          := Super Battleship
Short Name                    := Super Battleship
Description                   := 
Code                          := SB
Primary Bitmap Name           := Dreadnought
Alternate Bitmap Name         := Dreadnought
Vehicle Type                  := Ship
Tonnage                       := 1200
Cost Minerals                 := 1000
Cost Organics                 := 320
Cost Radioactives             := 200
Engines Per Move              := 3
Number of Tech Req            := 2
Tech Area Req 1               := Starship Construction
Tech Level Req 1              := 8
Tech Area Req 2               := Romulan Technology
Tech Level Req 2              := 1
Number of Abilities           := 3
Ability 1 Type                := Component Repair
Ability 1 Descr               := Can repair 3 components per turn.
Ability 1 Val 1               := 3
Ability 1 Val 2               := 0
Ability 2 Type                := Ship Training
Ability 2 Descr               := 
Ability 2 Val 1               := 1
Ability 2 Val 2               := 5
Ability 3 Type                := Fleet Training
Ability 3 Descr               := 
Ability 3 Val 1               := 1
Ability 3 Val 2               := 5
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := True
Requirement Min Life Support  := 3
Requirement Min Crew Quarters := 3
Requirement Uses Engines      := True
Requirement Max Engines       := 4
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0

Name                          := Escort Destroyer
Short Name                    := Escort Destroyer
Description                   := 
Code                          := ED
Primary Bitmap Name           := Escort
Alternate Bitmap Name         := Escort
Vehicle Type                  := Ship
Tonnage                       := 300
Cost Minerals                 := 300
Cost Organics                 := 120
Cost Radioactives             := 100
Engines Per Move              := 3
Number of Tech Req            := 2
Tech Area Req 1               := Starship Construction
Tech Level Req 1              := 1
Tech Area Req 2               := Federation Technology
Tech Level Req 2              := 1
Number of Abilities           := 3
Ability 1 Type                := Combat To Hit Defense Plus
Ability 1 Descr               := Small size makes ship 30% harder to hit in combat.
Ability 1 Val 1               := 30
Ability 1 Val 2               := 0
Ability 2 Type                := Component Repair
Ability 2 Descr               := Can repair 1 components per turn.
Ability 2 Val 1               := 1
Ability 2 Val 2               := 0
Ability 3 Type                := Ship Training
Ability 3 Descr               := 
Ability 3 Val 1               := 1
Ability 3 Val 2               := 5
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := True
Requirement Min Life Support  := 1
Requirement Min Crew Quarters := 1
Requirement Uses Engines      := True
Requirement Max Engines       := 4
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0

Name                          := Destroyer
Short Name                    := Destroyer
Description                   := 
Code                          := D
Primary Bitmap Name           := Destroyer
Alternate Bitmap Name         := Destroyer
Vehicle Type                  := Ship
Tonnage                       := 400
Cost Minerals                 := 400
Cost Organics                 := 120
Cost Radioactives             := 100
Engines Per Move              := 3
Number of Tech Req            := 2
Tech Area Req 1               := Starship Construction
Tech Level Req 1              := 2
Tech Area Req 2               := Federation Technology
Tech Level Req 2              := 1
Number of Abilities           := 3
Ability 1 Type                := Combat To Hit Defense Plus
Ability 1 Descr               := Small size makes ship 20% harder to hit in combat.
Ability 1 Val 1               := 20
Ability 1 Val 2               := 0
Ability 2 Type                := Component Repair
Ability 2 Descr               := Can repair 1 components per turn.
Ability 2 Val 1               := 1
Ability 2 Val 2               := 0
Ability 3 Type                := Ship Training
Ability 3 Descr               := 
Ability 3 Val 1               := 1
Ability 3 Val 2               := 5
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := True
Requirement Min Life Support  := 1
Requirement Min Crew Quarters := 1
Requirement Uses Engines      := True
Requirement Max Engines       := 4
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0

Name                          := Heavy Escort
Short Name                    := Heavy Escort
Description                   := 
Code                          := HE
Primary Bitmap Name           := Escort2
Alternate Bitmap Name         := Escort2
Vehicle Type                  := Ship
Tonnage                       := 405
Cost Minerals                 := 400
Cost Organics                 := 120
Cost Radioactives             := 100
Engines Per Move              := 3
Number of Tech Req            := 3
Tech Area Req 1               := Starship Construction
Tech Level Req 1              := 5
Tech Area Req 2               := Ship Construction
Tech Level Req 2              := 5
Tech Area Req 3               := Federation Technology
Tech Level Req 3              := 1
Number of Abilities           := 3
Ability 1 Type                := Combat To Hit Defense Plus
Ability 1 Descr               := Small size makes ship 25% harder to hit in combat.
Ability 1 Val 1               := 25
Ability 1 Val 2               := 0
Ability 2 Type                := Component Repair
Ability 2 Descr               := Can repair 2 components per turn.
Ability 2 Val 1               := 2
Ability 2 Val 2               := 0
Ability 3 Type                := Ship Training
Ability 3 Descr               := 
Ability 3 Val 1               := 2
Ability 3 Val 2               := 10
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := True
Requirement Min Life Support  := 1
Requirement Min Crew Quarters := 1
Requirement Uses Engines      := True
Requirement Max Engines       := 4
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0

Name                          := Heavy Destroyer
Short Name                    := Heavy Destroyer
Description                   := 
Code                          := HD
Primary Bitmap Name           := LightCruiser
Alternate Bitmap Name         := LightCruiser
Vehicle Type                  := Ship
Tonnage                       := 500
Cost Minerals                 := 500
Cost Organics                 := 220
Cost Radioactives             := 100
Engines Per Move              := 3
Number of Tech Req            := 2
Tech Area Req 1               := Starship Construction
Tech Level Req 1              := 3
Tech Area Req 2               := Federation Technology
Tech Level Req 2              := 1
Number of Abilities           := 2
Ability 1 Type                := Component Repair
Ability 1 Descr               := Can repair 2 components per turn.
Ability 1 Val 1               := 2
Ability 1 Val 2               := 0
Ability 2 Type                := Ship Training
Ability 2 Descr               := 
Ability 2 Val 1               := 1
Ability 2 Val 2               := 5
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := True
Requirement Min Life Support  := 1
Requirement Min Crew Quarters := 1
Requirement Uses Engines      := True
Requirement Max Engines       := 4
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0

Name                          := Light Cruiser
Short Name                    := Light Cruiser
Description                   := 
Code                          := LC
Primary Bitmap Name           := Cruiser
Alternate Bitmap Name         := Cruiser
Vehicle Type                  := Ship
Tonnage                       := 600
Cost Minerals                 := 600
Cost Organics                 := 240
Cost Radioactives             := 100
Engines Per Move              := 3
Number of Tech Req            := 2
Tech Area Req 1               := Starship Construction
Tech Level Req 1              := 4
Tech Area Req 2               := Federation Technology
Tech Level Req 2              := 1
Number of Abilities           := 2
Ability 1 Type                := Component Repair
Ability 1 Descr               := Can repair 2 components per turn.
Ability 1 Val 1               := 2
Ability 1 Val 2               := 0
Ability 2 Type                := Ship Training
Ability 2 Descr               := 
Ability 2 Val 1               := 1
Ability 2 Val 2               := 5
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := True
Requirement Min Life Support  := 2
Requirement Min Crew Quarters := 2
Requirement Uses Engines      := True
Requirement Max Engines       := 4
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0

Name                          := Cruiser
Short Name                    := Cruiser
Description                   := 
Code                          := CR
Primary Bitmap Name           := HeavyCruiser
Alternate Bitmap Name         := HeavyCruiser
Vehicle Type                  := Ship
Tonnage                       := 700
Cost Minerals                 := 700
Cost Organics                 := 240
Cost Radioactives             := 100
Engines Per Move              := 3
Number of Tech Req            := 2
Tech Area Req 1               := Starship Construction
Tech Level Req 1              := 5
Tech Area Req 2               := Federation Technology
Tech Level Req 2              := 1
Number of Abilities           := 2
Ability 1 Type                := Component Repair
Ability 1 Descr               := Can repair 2 components per turn.
Ability 1 Val 1               := 2
Ability 1 Val 2               := 0
Ability 2 Type                := Ship Training
Ability 2 Descr               := 
Ability 2 Val 1               := 1
Ability 2 Val 2               := 5
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := True
Requirement Min Life Support  := 2
Requirement Min Crew Quarters := 2
Requirement Uses Engines      := True
Requirement Max Engines       := 4
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0

Name                          := Heavy Cruiser
Short Name                    := Heavy Cruiser
Description                   := 
Code                          := HC
Primary Bitmap Name           := BattleCruiser
Alternate Bitmap Name         := BattleCruiser
Vehicle Type                  := Ship
Tonnage                       := 900
Cost Minerals                 := 800
Cost Organics                 := 300
Cost Radioactives             := 200
Engines Per Move              := 3
Number of Tech Req            := 2
Tech Area Req 1               := Starship Construction
Tech Level Req 1              := 6
Tech Area Req 2               := Federation Technology
Tech Level Req 2              := 1
Number of Abilities           := 3
Ability 1 Type                := Component Repair
Ability 1 Descr               := Can repair 3 components per turn.
Ability 1 Val 1               := 3
Ability 1 Val 2               := 0
Ability 2 Type                := Ship Training
Ability 2 Descr               := 
Ability 2 Val 1               := 1
Ability 2 Val 2               := 5
Ability 3 Type                := Fleet Training
Ability 3 Descr               := 
Ability 3 Val 1               := 1
Ability 3 Val 2               := 5
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := True
Requirement Min Life Support  := 2
Requirement Min Crew Quarters := 2
Requirement Uses Engines      := True
Requirement Max Engines       := 4
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0

Name                          := Battleship
Short Name                    := Battleship
Description                   := 
Code                          := BB
Primary Bitmap Name           := Battleship
Alternate Bitmap Name         := Battleship
Vehicle Type                  := Ship
Tonnage                       := 1000
Cost Minerals                 := 1000
Cost Organics                 := 320
Cost Radioactives             := 200
Engines Per Move              := 3
Number of Tech Req            := 2
Tech Area Req 1               := Starship Construction
Tech Level Req 1              := 7
Tech Area Req 2               := Federation Technology
Tech Level Req 2              := 1
Number of Abilities           := 3
Ability 1 Type                := Component Repair
Ability 1 Descr               := Can repair 3 components per turn.
Ability 1 Val 1               := 3
Ability 1 Val 2               := 0
Ability 2 Type                := Ship Training
Ability 2 Descr               := 
Ability 2 Val 1               := 1
Ability 2 Val 2               := 5
Ability 3 Type                := Fleet Training
Ability 3 Descr               := 
Ability 3 Val 1               := 1
Ability 3 Val 2               := 5
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := True
Requirement Min Life Support  := 3
Requirement Min Crew Quarters := 3
Requirement Uses Engines      := True
Requirement Max Engines       := 4
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0

Name                          := Super Battleship
Short Name                    := Super Battleship
Description                   := 
Code                          := SB
Primary Bitmap Name           := Juggernought
Alternate Bitmap Name         := Juggernought
Vehicle Type                  := Ship
Tonnage                       := 1200
Cost Minerals                 := 1000
Cost Organics                 := 320
Cost Radioactives             := 200
Engines Per Move              := 3
Number of Tech Req            := 2
Tech Area Req 1               := Starship Construction
Tech Level Req 1              := 8
Tech Area Req 2               := Federation Technology
Tech Level Req 2              := 1
Number of Abilities           := 3
Ability 1 Type                := Component Repair
Ability 1 Descr               := Can repair 3 components per turn.
Ability 1 Val 1               := 3
Ability 1 Val 2               := 0
Ability 2 Type                := Ship Training
Ability 2 Descr               := 
Ability 2 Val 1               := 1
Ability 2 Val 2               := 5
Ability 3 Type                := Fleet Training
Ability 3 Descr               := 
Ability 3 Val 1               := 1
Ability 3 Val 2               := 5
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := True
Requirement Min Life Support  := 3
Requirement Min Crew Quarters := 3
Requirement Uses Engines      := True
Requirement Max Engines       := 4
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0

Name                          := Sphere
Short Name                    := Sphere
Description                   := 
Code                          := Sp
Primary Bitmap Name           := TransportTiny
Alternate Bitmap Name         := TransportTiny
Vehicle Type                  := Ship
Tonnage                       := 1500
Cost Minerals                 := 1500
Cost Organics                 := 50
Cost Radioactives             := 100
Engines Per Move              := 3
Number of Tech Req            := 1
Tech Area Req 1               := Borg Monster Tech
Tech Level Req 1              := 1
Number of Abilities           := 3
Ability 1 Type                := Combat To Hit Defense Minus
Ability 1 Descr               := 
Ability 1 Val 1               := 100
Ability 1 Val 2               := 0
Ability 2 Type                := Modified Maintenance Cost
Ability 2 Descr               := 
Ability 2 Val 1               := -25
Ability 2 Val 2               := 0
Ability 3 Type                := Component Repair
Ability 3 Descr               := Can repair 10 components per turn.
Ability 3 Val 1               := 10
Ability 3 Val 2               := 0
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := True
Requirement Min Life Support  := 2
Requirement Min Crew Quarters := 2
Requirement Uses Engines      := True
Requirement Max Engines       := 4
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0

Name                          := Attack Cube
Short Name                    := Attack Cube
Description                   := 
Code                          := AC
Primary Bitmap Name           := AttackCube
Alternate Bitmap Name         := AttackCube
Vehicle Type                  := Ship
Tonnage                       := 3000
Cost Minerals                 := 3000
Cost Organics                 := 300
Cost Radioactives             := 600
Engines Per Move              := 3
Number of Tech Req            := 1
Tech Area Req 1               := Borg Monster Tech
Tech Level Req 1              := 1
Number of Abilities           := 3
Ability 1 Type                := Combat To Hit Defense Minus
Ability 1 Descr               := 
Ability 1 Val 1               := 100
Ability 1 Val 2               := 0
Ability 2 Type                := Modified Maintenance Cost
Ability 2 Descr               := 
Ability 2 Val 1               := -25
Ability 2 Val 2               := 0
Ability 3 Type                := Component Repair
Ability 3 Descr               := Can repair 20 components per turn.
Ability 3 Val 1               := 20
Ability 3 Val 2               := 0
Ability 7 Val 2               := 0
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := True
Requirement Min Life Support  := 6
Requirement Min Crew Quarters := 6
Requirement Uses Engines      := True
Requirement Max Engines       := 4
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0

Name                          := Starbase
Short Name                    := Starbase
Description                   := 
Code                          := SB
Primary Bitmap Name           := Starbase
Alternate Bitmap Name         := Starbase
Vehicle Type                  := Base
Tonnage                       := 3000
Cost Minerals                 := 3000
Cost Organics                 := 1500
Cost Radioactives             := 1000
Engines Per Move              := 0
Number of Tech Req            := 1
Tech Area Req 1               := Borg Monster Tech
Tech Level Req 1              := 1
Number of Abilities           := 6
Ability 1 Type                := Combat To Hit Defense Minus
Ability 1 Descr               := 
Ability 1 Val 1               := 100
Ability 1 Val 2               := 0
Ability 2 Type                := Modified Maintenance Cost
Ability 2 Descr               := 
Ability 2 Val 1               := -100
Ability 2 Val 2               := 0
Ability 3 Type                := Space Yard
Ability 3 Descr               := 
Ability 3 Val 1               := 1
Ability 3 Val 2               := 30000
Ability 4 Type                := Space Yard
Ability 4 Descr               := 
Ability 4 Val 1               := 2
Ability 4 Val 2               := 30000
Ability 5 Type                := Space Yard
Ability 5 Descr               := 
Ability 5 Val 1               := 3
Ability 5 Val 2               := 30000
Ability 6 Type                := Component Repair
Ability 6 Descr               := 
Ability 6 Val 1               := 300
Ability 6 Val 2               := 0
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := True
Requirement Min Life Support  := 12
Requirement Min Crew Quarters := 12
Requirement Uses Engines      := False
Requirement Max Engines       := 0
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0

Name                          := Light Carrier
Short Name                    := Light Carrier
Description                   := 
Code                          := LX
Primary Bitmap Name           := CarrierLight
Alternate Bitmap Name         := CarrierLight
Vehicle Type                  := Ship
Tonnage                       := 800
Cost Minerals                 := 500
Cost Organics                 := 500
Cost Radioactives             := 500
Engines Per Move              := 3
Number of Tech Req            := 2
Tech Area Req 1               := Shuttles 
Tech Level Req 1              := 1
Tech Area Req 2               := Starship Construction
Tech Level Req 2              := 4                             
Number of Abilities           := 2
Ability 1 Type                := Component Repair
Ability 1 Descr               := Can repair 2 components per turn.
Ability 1 Val 1               := 2
Ability 1 Val 2               := 0
Ability 2 Type                := Ship Training
Ability 2 Descr               := 
Ability 2 Val 1               := 1
Ability 2 Val 2               := 5
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := True
Requirement Min Life Support  := 1
Requirement Min Crew Quarters := 1
Requirement Uses Engines      := True
Requirement Max Engines       := 4
Requirement Pct Fighter Bays  := 20
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0

Name                          := Carrier
Short Name                    := Carrier
Description                   := 
Code                          := CX
Primary Bitmap Name           := Carrier
Alternate Bitmap Name         := Carrier
Vehicle Type                  := Ship
Tonnage                       := 1000
Cost Minerals                 := 600
Cost Organics                 := 600
Cost Radioactives             := 600
Engines Per Move              := 3
Number of Tech Req            := 2
Tech Area Req 1               := Shuttles 
Tech Level Req 1              := 1
Tech Area Req 2               := Starship Construction
Tech Level Req 2              := 6                     
Number of Abilities           := 2
Ability 1 Type                := Component Repair
Ability 1 Descr               := Can repair 4 components per turn.
Ability 1 Val 1               := 4
Ability 1 Val 2               := 0
Ability 2 Type                := Ship Training
Ability 2 Descr               := 
Ability 2 Val 1               := 1
Ability 2 Val 2               := 5
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := True
Requirement Min Life Support  := 2
Requirement Min Crew Quarters := 2
Requirement Uses Engines      := True
Requirement Max Engines       := 4
Requirement Pct Fighter Bays  := 20
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0

Name                          := Heavy Carrier
Short Name                    := Heavy Carrier
Description                   := 
Code                          := HX
Primary Bitmap Name           := CarrierHeavy
Alternate Bitmap Name         := CarrierHeavy
Vehicle Type                  := Ship
Tonnage                       := 1200
Cost Minerals                 := 700
Cost Organics                 := 700
Cost Radioactives             := 700
Engines Per Move              := 3
Number of Tech Req            := 2
Tech Area Req 1               := Shuttles 
Tech Level Req 1              := 1
Tech Area Req 2               := Starship Construction
Tech Level Req 2              := 8                     
Number of Abilities           := 2
Ability 1 Type                := Component Repair
Ability 1 Descr               := Can repair 6 components per turn.
Ability 1 Val 1               := 6
Ability 1 Val 2               := 0
Ability 2 Type                := Ship Training
Ability 2 Descr               := 
Ability 2 Val 1               := 1
Ability 2 Val 2               := 5
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := True
Requirement Min Life Support  := 3
Requirement Min Crew Quarters := 3
Requirement Uses Engines      := True
Requirement Max Engines       := 4
Requirement Pct Fighter Bays  := 20
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0

Name                          := Shuttle Type I
Short Name                    := Shuttle
Description                   := 
Code                          := SHT
Primary Bitmap Name           := FighterSmall
Alternate Bitmap Name         := FighterSmall
Vehicle Type                  := Fighter
Tonnage                       := 45
Cost Minerals                 := 100
Cost Organics                 := 25
Cost Radioactives             := 25
Engines Per Move              := 2
Number of Tech Req            := 1
Tech Area Req 1               := Shuttles
Tech Level Req 1              := 1
Number of Abilities           := 1
Ability 1 Type                := Combat To Hit Defense Plus
Ability 1 Descr               := Small size makes ship 40% harder to hit in combat.
Ability 1 Val 1               := 45
Ability 1 Val 2               := 0
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := False
Requirement Min Life Support  := 1
Requirement Min Crew Quarters := 0
Requirement Uses Engines      := True
Requirement Max Engines       := 6
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0

Name                          := Shuttle Type II
Short Name                    := Shuttle
Description                   := 
Code                          := SHT
Primary Bitmap Name           := FighterMedium
Alternate Bitmap Name         := FighterMedium
Vehicle Type                  := Fighter
Tonnage                       := 55
Cost Minerals                 := 100
Cost Organics                 := 50
Cost Radioactives             := 50
Engines Per Move              := 2
Number of Tech Req            := 1
Tech Area Req 1               := Shuttles
Tech Level Req 1              := 2
Number of Abilities           := 1
Ability 1 Type                := Combat To Hit Defense Plus
Ability 1 Descr               := Small size makes ship 40% harder to hit in combat.
Ability 1 Val 1               := 45
Ability 1 Val 2               := 0
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := False
Requirement Min Life Support  := 1
Requirement Min Crew Quarters := 0
Requirement Uses Engines      := True
Requirement Max Engines       := 6
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0

Name                          := Shuttle Type III
Short Name                    := Shuttle
Description                   := 
Code                          := SHT
Primary Bitmap Name           := FighterLarge
Alternate Bitmap Name         := FighterLarge
Vehicle Type                  := Fighter
Tonnage                       := 65
Cost Minerals                 := 100
Cost Organics                 := 75
Cost Radioactives             := 75
Engines Per Move              := 2
Number of Tech Req            := 1
Tech Area Req 1               := Shuttles
Tech Level Req 1              := 3
Number of Abilities           := 1
Ability 1 Type                := Combat To Hit Defense Plus
Ability 1 Descr               := Small size makes ship 40% harder to hit in combat.
Ability 1 Val 1               := 45
Ability 1 Val 2               := 0
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := False
Requirement Min Life Support  := 1
Requirement Min Crew Quarters := 0
Requirement Uses Engines      := True
Requirement Max Engines       := 6
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0

Name                          := Colony Ship
Short Name                    := Colony Ship
Description                   := 
Code                          := CL
Primary Bitmap Name           := ColonyShip
Alternate Bitmap Name         := ColonyShip
Vehicle Type                  := Ship
Tonnage                       := 260
Cost Minerals                 := 125
Cost Organics                 := 125
Cost Radioactives             := 125
Engines Per Move              := 3
Number of Tech Req            := 1
Tech Area Req 1               := Starship Construction
Tech Level Req 1              := 1
Number of Abilities           := 2
Ability 1 Type                := Component Repair
Ability 1 Descr               := Can repair 1 components per turn.
Ability 1 Val 1               := 1
Ability 1 Val 2               := 0
Ability 2 Type                := Ship Training
Ability 2 Descr               := 
Ability 2 Val 1               := 1
Ability 2 Val 2               := 5
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := True
Requirement Min Life Support  := 1
Requirement Min Crew Quarters := 1
Requirement Uses Engines      := True
Requirement Max Engines       := 4
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0

Name                          := Small Transport
Short Name                    := Small Transport
Description                   := 
Code                          := ST
Primary Bitmap Name           := TransportSmall
Alternate Bitmap Name         := TransportSmall
Vehicle Type                  := Ship
Tonnage                       := 400
Cost Minerals                 := 250
Cost Organics                 := 200
Cost Radioactives             := 250
Engines Per Move              := 3
Number of Tech Req            := 1
Tech Area Req 1               := Starship Construction
Tech Level Req 1              := 1
Number of Abilities           := 2
Ability 1 Type                := Component Repair
Ability 1 Descr               := Can repair 1 components per turn.
Ability 1 Val 1               := 1
Ability 1 Val 2               := 0
Ability 2 Type                := Ship Training
Ability 2 Descr               := 
Ability 2 Val 1               := 1
Ability 2 Val 2               := 5
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := True
Requirement Min Life Support  := 1
Requirement Min Crew Quarters := 1
Requirement Uses Engines      := True
Requirement Max Engines       := 4
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 25

Name                          := Medium Transport
Short Name                    := Medium Transport
Description                   := 
Code                          := MT
Primary Bitmap Name           := TransportMedium
Alternate Bitmap Name         := TransportMedium
Vehicle Type                  := Ship
Tonnage                       := 600
Cost Minerals                 := 300
Cost Organics                 := 200
Cost Radioactives             := 350
Engines Per Move              := 3
Number of Tech Req            := 1
Tech Area Req 1               := Starship Construction
Tech Level Req 1              := 2
Number of Abilities           := 2
Ability 1 Type                := Component Repair
Ability 1 Descr               := Can repair 2 components per turn.
Ability 1 Val 1               := 2
Ability 1 Val 2               := 0
Ability 2 Type                := Ship Training
Ability 2 Descr               := 
Ability 2 Val 1               := 1
Ability 2 Val 2               := 5
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := True
Requirement Min Life Support  := 2
Requirement Min Crew Quarters := 2
Requirement Uses Engines      := True
Requirement Max Engines       := 4
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 25

Name                          := Large Transport
Short Name                    := Large Transport
Description                   := 
Code                          := LT
Primary Bitmap Name           := TransportLarge
Alternate Bitmap Name         := TransportLarge
Vehicle Type                  := Ship
Tonnage                       := 900
Cost Minerals                 := 650
Cost Organics                 := 500
Cost Radioactives             := 450
Engines Per Move              := 3
Number of Tech Req            := 1
Tech Area Req 1               := Starship Construction
Tech Level Req 1              := 3
Number of Abilities           := 2
Ability 1 Type                := Component Repair
Ability 1 Descr               := Can repair 3 components per turn.
Ability 1 Val 1               := 3
Ability 1 Val 2               := 0
Ability 2 Type                := Ship Training
Ability 2 Descr               := 
Ability 2 Val 1               := 1
Ability 2 Val 2               := 5
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := True
Requirement Min Life Support  := 3
Requirement Min Crew Quarters := 3
Requirement Uses Engines      := True
Requirement Max Engines       := 4
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 25

Name                          := Space Station
Short Name                    := Space Station
Description                   := 
Code                          := SS
Primary Bitmap Name           := SpaceStation
Alternate Bitmap Name         := SpaceStation
Vehicle Type                  := Base
Tonnage                       := 500
Cost Minerals                 := 500
Cost Organics                 := 500
Cost Radioactives             := 200
Engines Per Move              := 0
Number of Tech Req            := 1
Tech Area Req 1               := Base Construction
Tech Level Req 1              := 1
Number of Abilities           := 4
Ability 1 Type                := Combat To Hit Defense Minus
Ability 1 Descr               := Large size makes base 20% easier to hit in combat.
Ability 1 Val 1               := 20
Ability 1 Val 2               := 0
Ability 2 Type                := Modified Maintenance Cost
Ability 2 Descr               := Reduced wear and tear allow for a decrease in maintenance cost of 50%.
Ability 2 Val 1               := -50
Ability 2 Val 2               := 0
Ability 3 Type                := Component Repair
Ability 3 Descr               := Can repair 10 components per turn.
Ability 3 Val 1               := 10
Ability 3 Val 2               := 0
Ability 4 Type                := Ship Training
Ability 4 Descr               := 
Ability 4 Val 1               := 1
Ability 4 Val 2               := 5
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := True
Requirement Min Life Support  := 2
Requirement Min Crew Quarters := 2
Requirement Uses Engines      := False
Requirement Max Engines       := 0
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0

Name                          := Battle Station
Short Name                    := Battle Station
Description                   := 
Code                          := BS
Primary Bitmap Name           := BattleStation
Alternate Bitmap Name         := BattleStation
Vehicle Type                  := Base
Tonnage                       := 1500
Cost Minerals                 := 1500
Cost Organics                 := 1500
Cost Radioactives             := 500
Engines Per Move              := 0
Number of Tech Req            := 1
Tech Area Req 1               := Base Construction
Tech Level Req 1              := 2
Number of Abilities           := 5
Ability 1 Type                := Combat To Hit Defense Minus
Ability 1 Descr               := Large size makes base 40% easier to hit in combat.
Ability 1 Val 1               := 40
Ability 1 Val 2               := 0
Ability 2 Type                := Modified Maintenance Cost
Ability 2 Descr               := Reduced wear and tear allow for a decrease in maintenance cost of 50%.
Ability 2 Val 1               := -50
Ability 2 Val 2               := 0
Ability 3 Type                := Component Repair
Ability 3 Descr               := Can repair 15 components per turn.
Ability 3 Val 1               := 15
Ability 3 Val 2               := 0
Ability 4 Type                := Ship Training
Ability 4 Descr               := 
Ability 4 Val 1               := 1
Ability 4 Val 2               := 5
Ability 5 Type                := Fleet Training
Ability 5 Descr               := 
Ability 5 Val 1               := 1
Ability 5 Val 2               := 5
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := True
Requirement Min Life Support  := 4
Requirement Min Crew Quarters := 4
Requirement Uses Engines      := False
Requirement Max Engines       := 0
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0

Name                          := Starbase
Short Name                    := Starbase
Description                   := 
Code                          := SB
Primary Bitmap Name           := Starbase
Alternate Bitmap Name         := Starbase
Vehicle Type                  := Base
Tonnage                       := 2500
Cost Minerals                 := 2500
Cost Organics                 := 1500
Cost Radioactives             := 1000
Engines Per Move              := 0
Number of Tech Req            := 1
Tech Area Req 1               := Base Construction
Tech Level Req 1              := 3
Number of Abilities           := 5
Ability 1 Type                := Combat To Hit Defense Minus
Ability 1 Descr               := Large size makes base 60% easier to hit in combat.
Ability 1 Val 1               := 60
Ability 1 Val 2               := 0
Ability 2 Type                := Modified Maintenance Cost
Ability 2 Descr               := Reduced wear and tear allow for a decrease in maintenance cost of 50%.
Ability 2 Val 1               := -50
Ability 2 Val 2               := 0
Ability 3 Type                := Component Repair
Ability 3 Descr               := Can repair 20 components per turn.
Ability 3 Val 1               := 20
Ability 3 Val 2               := 0
Ability 4 Type                := Ship Training
Ability 4 Descr               := 
Ability 4 Val 1               := 1
Ability 4 Val 2               := 5
Ability 5 Type                := Fleet Training
Ability 5 Descr               := 
Ability 5 Val 1               := 1
Ability 5 Val 2               := 5
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := True
Requirement Min Life Support  := 6
Requirement Min Crew Quarters := 6
Requirement Uses Engines      := False
Requirement Max Engines       := 0
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0

Name                          := Small Satellite
Short Name                    := Small Satellite
Description                   := 
Code                          := SS
Primary Bitmap Name           := Satellite 
Alternate Bitmap Name         := Satellite 
Vehicle Type                  := Satellite 
Tonnage                       := 100
Cost Minerals                 := 80
Cost Organics                 := 10
Cost Radioactives             := 5
Engines Per Move              := 0
Number of Tech Req            := 1
Tech Area Req 1               := Satellites
Tech Level Req 1              := 1
Number of Abilities           := 0
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := False
Requirement Min Life Support  := 0
Requirement Min Crew Quarters := 0
Requirement Uses Engines      := False
Requirement Max Engines       := 0
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0

Name                          := Medium Satellite
Short Name                    := Medium Satellite
Description                   := 
Code                          := SM
Primary Bitmap Name           := Satellite 
Alternate Bitmap Name         := Satellite 
Vehicle Type                  := Satellite 
Tonnage                       := 200
Cost Minerals                 := 100
Cost Organics                 := 20
Cost Radioactives             := 10
Engines Per Move              := 0
Number of Tech Req            := 1
Tech Area Req 1               := Satellites
Tech Level Req 1              := 2
Number of Abilities           := 0
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := False
Requirement Min Life Support  := 0
Requirement Min Crew Quarters := 0
Requirement Uses Engines      := False
Requirement Max Engines       := 0
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0

Name                          := Large Satellite
Short Name                    := Large Satellite
Description                   := 
Code                          := SL
Primary Bitmap Name           := Satellite 
Alternate Bitmap Name         := Satellite 
Vehicle Type                  := Satellite 
Tonnage                       := 300
Cost Minerals                 := 120
Cost Organics                 := 30
Cost Radioactives             := 15
Engines Per Move              := 0
Number of Tech Req            := 1
Tech Area Req 1               := Satellites
Tech Level Req 1              := 3
Number of Abilities           := 0
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := False
Requirement Min Life Support  := 0
Requirement Min Crew Quarters := 0
Requirement Uses Engines      := False
Requirement Max Engines       := 0
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0

Name                          := Mine
Short Name                    := Mine
Description                   := 
Code                          := M
Primary Bitmap Name           := Mine 
Alternate Bitmap Name         := Mine 
Vehicle Type                  := Mine 
Tonnage                       := 5
Cost Minerals                 := 50
Cost Organics                 := 10
Cost Radioactives             := 5
Engines Per Move              := 0
Number of Tech Req            := 1
Tech Area Req 1               := Mines
Tech Level Req 1              := 1
Number of Abilities           := 0
Requirement Must Have Bridge  := False
Requirement Can Have Aux Con  := False
Requirement Min Life Support  := 0
Requirement Min Crew Quarters := 0
Requirement Uses Engines      := False
Requirement Max Engines       := 0
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0

Name                          := Small Troop
Short Name                    := Small Troop
Description                   := 
Code                          := TS
Primary Bitmap Name           := TroopSmall 
Alternate Bitmap Name         := TroopSmall 
Vehicle Type                  := Troop 
Tonnage                       := 10
Cost Minerals                 := 100
Cost Organics                 := 20
Cost Radioactives             := 10
Engines Per Move              := 0
Number of Tech Req            := 1
Tech Area Req 1               := Troops
Tech Level Req 1              := 1
Number of Abilities           := 0
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := False
Requirement Min Life Support  := 0
Requirement Min Crew Quarters := 0
Requirement Uses Engines      := False
Requirement Max Engines       := 0
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0

Name                          := Medium Troop
Short Name                    := Medium Troop
Description                   := 
Code                          := TM
Primary Bitmap Name           := TroopMedium 
Alternate Bitmap Name         := TroopMedium 
Vehicle Type                  := Troop 
Tonnage                       := 15
Cost Minerals                 := 150
Cost Organics                 := 20
Cost Radioactives             := 10
Engines Per Move              := 0
Number of Tech Req            := 1
Tech Area Req 1               := Troops
Tech Level Req 1              := 2
Number of Abilities           := 0
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := False
Requirement Min Life Support  := 0
Requirement Min Crew Quarters := 0
Requirement Uses Engines      := False
Requirement Max Engines       := 0
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0

Name                          := Large Troop
Short Name                    := Large Troop
Description                   := 
Code                          := TL
Primary Bitmap Name           := TroopLarge
Alternate Bitmap Name         := TroopLarge
Vehicle Type                  := Troop 
Tonnage                       := 20
Cost Minerals                 := 200
Cost Organics                 := 20
Cost Radioactives             := 10
Engines Per Move              := 0
Number of Tech Req            := 1
Tech Area Req 1               := Troops
Tech Level Req 1              := 3
Number of Abilities           := 0
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := False
Requirement Min Life Support  := 0
Requirement Min Crew Quarters := 0
Requirement Uses Engines      := False
Requirement Max Engines       := 0
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0

Name                          := Small Weapons Platform
Short Name                    := Sm. Wp. Platform
Description                   := 
Code                          := WS
Primary Bitmap Name           := WeapPlatformSmall
Alternate Bitmap Name         := WeapPlatformSmall
Vehicle Type                  := Weapon Platform
Tonnage                       := 200
Cost Minerals                 := 100
Cost Organics                 := 30
Cost Radioactives             := 20
Engines Per Move              := 0
Number of Tech Req            := 1
Tech Area Req 1               := Weapon Platforms
Tech Level Req 1              := 1
Number of Abilities           := 0
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := False
Requirement Min Life Support  := 0
Requirement Min Crew Quarters := 0
Requirement Uses Engines      := False
Requirement Max Engines       := 0
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0

Name                          := Medium Weapons Platform
Short Name                    := Md. Wp. Platform
Description                   := 
Code                          := WM
Primary Bitmap Name           := WeapPlatformMedium
Alternate Bitmap Name         := WeapPlatformMedium
Vehicle Type                  := Weapon Platform
Tonnage                       := 400
Cost Minerals                 := 200
Cost Organics                 := 30
Cost Radioactives             := 20
Engines Per Move              := 0
Number of Tech Req            := 1
Tech Area Req 1               := Weapon Platforms
Tech Level Req 1              := 2
Number of Abilities           := 0
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := False
Requirement Min Life Support  := 0
Requirement Min Crew Quarters := 0
Requirement Uses Engines      := False
Requirement Max Engines       := 0
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0

Name                          := Large Weapons Platform
Short Name                    := Lg. Wp. Platform
Description                   := 
Code                          := WL
Primary Bitmap Name           := WeapPlatformLarge
Alternate Bitmap Name         := WeapPlatformLarge
Vehicle Type                  := Weapon Platform
Tonnage                       := 600
Cost Minerals                 := 300
Cost Organics                 := 30
Cost Radioactives             := 20
Engines Per Move              := 0
Number of Tech Req            := 1
Tech Area Req 1               := Weapon Platforms
Tech Level Req 1              := 3
Number of Abilities           := 0
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := False
Requirement Min Life Support  := 0
Requirement Min Crew Quarters := 0
Requirement Uses Engines      := False
Requirement Max Engines       := 0
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0

=======================================================================================
*END*
=======================================================================================

