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AI CONSTRUCTION FACILITIES DATA FILE - Normal
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AI Tag 01 := Minerals Extraction
AI Tag 02 := Organics Extraction
AI Tag 03 := Radioactives Extraction
AI Tag 04 := Research Generation
AI Tag 05 := Mixed Storage
AI Tag 06 := Repair Facility


Construction Queue Type:
  Homeworld, Mining Colony, Farming Colony, Refining Colony,
  Resupply Base, Research Compound, Intelligence Compound, Construction Yard,
  Military Installation

AI State:
  Exploration, Infrastructure, Prepare for Attack, Attack, 
  Secure Holdings After Attack, Incursion, Prepare for Defense, 
  Defend (Short Term), Defend (Long Term), Not Connected 


Rules:
  1. If there is no facility with the given ability type (have not achieved that
     technology), then facility is not built.
  2. Only queues that match the current AI State will be evaluated.
  3. When facility space on a planet runs out, no more facility entries will be
     evaluated (so put the facilities you must have on the planet first).
  4. If ability is used at a system level (Spaceport, Resupply Depot, etc), 
     then item will only be constructed if it doesn't already exist in the 
     system.
  
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*BEGIN*
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AI State                     := Exploration, Infrastructure, Not Connected, Prepare for Attack, Attack, Secure Holdings After Attack, Incursion, Prepare for Defense, Defend (Short Term), Defend (Long Term)
Construction Queue Type      := Homeworld
Num Queue Entries            := 16
Facility 1 Ability           := Supply Generation
Facility 1 Amount            := 1
Facility 2 Ability           := Spaceport
Facility 2 Amount            := 1
Facility 3 Ability           := AI Tag 01
Facility 3 Amount            := 3
Facility 4 Ability           := AI Tag 02
Facility 4 Amount            := 1
Facility 5 Ability           := AI Tag 03
Facility 5 Amount            := 3
Facility 6 Ability           := Space Yard
Facility 6 Amount            := 1
Facility 7 Ability           := AI Tag 06
Facility 7 Amount            := 1
Facility 8 Ability           := Planet Value Change - System
Facility 8 Amount            := 1
Facility 9 Ability           := Resource Gen Modifier System - Minerals
Facility 9 Amount            := 1
Facility 10 Ability          := Resource Gen Modifier Planet - Minerals
Facility 10 Amount           := 1
Facility 11 Ability          := Resource Gen Modifier System - Radioactives
Facility 11 Amount           := 1
Facility 12 Ability          := Resource Gen Modifier Planet - Radioactives
Facility 12 Amount           := 1
Facility 13 Ability          := Planet - Change Conditions
Facility 13 Amount           := 1
Facility 14 Ability          := AI Tag 01
Facility 14 Amount           := 5
Facility 15 Ability          := AI Tag 03
Facility 15 Amount           := 5
Facility 16 Ability          := AI Tag 01
Facility 16 Amount           := 100

AI State                     := Exploration, Infrastructure, Prepare for Attack, Attack, Secure Holdings After Attack, Incursion, Prepare for Defense, Defend (Short Term), Defend (Long Term), Not Connected
Construction Queue Type      := Mining Colony
Num Queue Entries            := 16
Facility 1 Ability           := Supply Generation
Facility 1 Amount            := 1
Facility 2 Ability           := Spaceport
Facility 2 Amount            := 1
Facility 3 Ability           := AI Tag 01
Facility 3 Amount            := 3
Facility 4 Ability           := Space Yard
Facility 4 Amount            := 1
Facility 5 Ability           := AI Tag 06
Facility 5 Amount            := 1
Facility 6 Ability           := Resource Gen Modifier System - Minerals
Facility 6 Amount            := 1
Facility 7 Ability           := Resource Gen Modifier Planet - Minerals
Facility 7 Amount            := 1
Facility 8 Ability           := Planet Value Change - System
Facility 8 Amount            := 1
Facility 9 Ability           := AI Tag 01
Facility 9 Amount            := 5
Facility 10 Ability          := Cargo Storage
Facility 10 Amount           := 1
Facility 11 Ability          := AI Tag 05
Facility 11 Amount           := 2
Facility 12 Ability          := Plague Prevention - System
Facility 12 Amount           := 1
Facility 13 Ability          := AI Tag 01
Facility 13 Amount           := 8
Facility 14 Ability          := Planet - Change Conditions
Facility 14 Amount           := 1
Facility 15 Ability          := AI Tag 05
Facility 15 Amount           := 3
Facility 16 Ability          := AI Tag 01
Facility 16 Amount           := 100

AI State                     := Exploration, Infrastructure, Prepare for Attack, Attack, Secure Holdings After Attack, Incursion, Prepare for Defense, Defend (Short Term), Defend (Long Term), Not Connected
Construction Queue Type      := Farming Colony
Num Queue Entries            := 16
Facility 1 Ability           := Supply Generation
Facility 1 Amount            := 1
Facility 2 Ability           := Spaceport
Facility 2 Amount            := 1
Facility 3 Ability           := AI Tag 02
Facility 3 Amount            := 2
Facility 4 Ability           := Space Yard
Facility 4 Amount            := 1
Facility 5 Ability           := AI Tag 06
Facility 5 Amount            := 1
Facility 6 Ability           := Planet Value Change - System
Facility 6 Amount            := 1
Facility 7 Ability           := Cargo Storage
Facility 7 Amount            := 1
Facility 8 Ability           := AI Tag 05
Facility 8 Amount            := 2
Facility 9 Ability           := AI Tag 02
Facility 9 Amount            := 3
Facility 10 Ability          := Resource Gen Modifier System - Organics
Facility 10 Amount           := 1
Facility 11 Ability          := Resource Gen Modifier Planet - Organics
Facility 11 Amount           := 1
Facility 12 Ability          := Plague Prevention - System
Facility 12 Amount           := 1
Facility 13 Ability          := AI Tag 02
Facility 13 Amount           := 5
Facility 14 Ability          := AI Tag 04
Facility 14 Amount           := 100
Facility 15 Ability          := Point Generation - Intelligence
Facility 15 Amount           := 100
Facility 16 Ability          := AI Tag 02
Facility 16 Amount           := 100

AI State                     := Exploration, Infrastructure, Prepare for Attack, Attack, Secure Holdings After Attack, Incursion, Prepare for Defense, Defend (Short Term), Defend (Long Term), Not Connected
Construction Queue Type      := Refining Colony
Num Queue Entries            := 16
Facility 1 Ability           := Supply Generation
Facility 1 Amount            := 1
Facility 2 Ability           := Spaceport
Facility 2 Amount            := 1
Facility 3 Ability           := AI Tag 03
Facility 3 Amount            := 3
Facility 4 Ability           := Space Yard
Facility 4 Amount            := 1
Facility 5 Ability           := AI Tag 06
Facility 5 Amount            := 1
Facility 6 Ability           := Planet Value Change - System
Facility 6 Amount            := 1
Facility 7 Ability           := Cargo Storage
Facility 7 Amount            := 1
Facility 8 Ability           := Resource Gen Modifier System - Radioactives
Facility 8 Amount            := 1
Facility 9 Ability           := Resource Gen Modifier Planet - Radioactives
Facility 9 Amount            := 1
Facility 10 Ability          := AI Tag 03
Facility 10 Amount           := 5
Facility 11 Ability          := Planet - Change Conditions
Facility 11 Amount           := 1
Facility 12 Ability          := AI Tag 05
Facility 12 Amount           := 2
Facility 13 Ability          := Plague Prevention - System
Facility 13 Amount           := 1
Facility 14 Ability          := AI Tag 03
Facility 14 Amount           := 8
Facility 15 Ability          := AI Tag 05
Facility 15 Amount           := 3
Facility 16 Ability          := AI Tag 03
Facility 16 Amount           := 100

AI State                     := Exploration, Infrastructure, Prepare for Attack, Attack, Secure Holdings After Attack, Incursion, Prepare for Defense, Defend (Short Term), Defend (Long Term), Not Connected
Construction Queue Type      := Research Compound
Num Queue Entries            := 9
Facility 1 Ability           := Supply Generation
Facility 1 Amount            := 1
Facility 2 Ability           := Spaceport
Facility 2 Amount            := 1
Facility 3 Ability           := AI Tag 04
Facility 3 Amount            := 5
Facility 4 Ability           := Cargo Storage
Facility 4 Amount            := 1
Facility 5 Ability           := Space Yard
Facility 5 Amount            := 1
Facility 6 Ability           := AI Tag 06
Facility 6 Amount            := 1
Facility 7 Ability           := Plague Prevention - System
Facility 7 Amount            := 1
Facility 8 Ability           := AI Tag 04
Facility 8 Amount            := 100
Facility 9 Ability           := Point Generation - Intelligence
Facility 9 Amount            := 100

AI State                     := Exploration, Infrastructure, Prepare for Attack, Attack, Secure Holdings After Attack, Incursion, Prepare for Defense, Defend (Short Term), Defend (Long Term), Not Connected
Construction Queue Type      := Intelligence Compound
Num Queue Entries            := 10
Facility 1 Ability           := Supply Generation
Facility 1 Amount            := 1
Facility 2 Ability           := Spaceport
Facility 2 Amount            := 1
Facility 3 Ability           := Point Generation - Intelligence
Facility 3 Amount            := 4
Facility 4 Ability           := Cargo Storage
Facility 4 Amount            := 1
Facility 5 Ability           := Space Yard
Facility 5 Amount            := 1
Facility 6 Ability           := AI Tag 06
Facility 6 Amount            := 1
Facility 7 Ability           := Point Generation - Intelligence
Facility 7 Amount            := 6
Facility 8 Ability           := AI Tag 05
Facility 8 Amount            := 4
Facility 9 Ability           := Point Generation - Intelligence
Facility 9 Amount            := 100
Facility 10 Ability          := AI Tag 04
Facility 10 Amount           := 100

AI State                     := Exploration, Infrastructure, Prepare for Attack, Attack, Secure Holdings After Attack, Incursion, Prepare for Defense, Defend (Short Term), Defend (Long Term), Not Connected
Construction Queue Type      := Resupply Base
Num Queue Entries            := 9
Facility 1 Ability           := Supply Generation
Facility 1 Amount            := 1
Facility 2 Ability           := Cargo Storage
Facility 2 Amount            := 1
Facility 3 Ability           := Space Yard
Facility 3 Amount            := 1
Facility 4 Ability           := AI Tag 06
Facility 4 Amount            := 1
Facility 5 Ability           := AI Tag 05
Facility 5 Amount            := 2
Facility 6 Ability           := Plague Prevention - System
Facility 6 Amount            := 1
Facility 7 Ability           := Spaceport
Facility 7 Amount            := 1
Facility 8 Ability           := AI Tag 04
Facility 8 Amount            := 100
Facility 9 Ability           := Point Generation - Intelligence
Facility 9 Amount            := 100

AI State                     := Exploration, Infrastructure, Prepare for Attack, Attack, Secure Holdings After Attack, Incursion, Prepare for Defense, Defend (Short Term), Defend (Long Term), Not Connected
Construction Queue Type      := Construction Yard
Num Queue Entries            := 11
Facility 1 Ability           := Space Yard
Facility 1 Amount            := 1
Facility 2 Ability           := AI Tag 06
Facility 2 Amount            := 1
Facility 3 Ability           := Cargo Storage
Facility 3 Amount            := 1
Facility 4 Ability           := Supply Generation
Facility 4 Amount            := 1
Facility 5 Ability           := AI Tag 05
Facility 5 Amount            := 2
Facility 6 Ability           := Spaceport
Facility 6 Amount            := 1
Facility 7 Ability           := AI Tag 04
Facility 7 Amount            := 3
Facility 8 Ability           := Cargo Storage
Facility 8 Amount            := 2
Facility 9 Ability           := Plague Prevention - System
Facility 9 Amount            := 1
Facility 10 Ability          := AI Tag 04
Facility 10 Amount           := 100
Facility 11 Ability          := Point Generation - Intelligence
Facility 11 Amount           := 100

AI State                     := Exploration, Infrastructure, Prepare for Attack, Attack, Secure Holdings After Attack, Incursion, Prepare for Defense, Defend (Short Term), Defend (Long Term), Not Connected
Construction Queue Type      := Military Installation
Num Queue Entries            := 10
Facility 1 Ability           := Space Yard
Facility 1 Amount            := 1
Facility 2 Ability           := AI Tag 06
Facility 2 Amount            := 1
Facility 3 Ability           := Supply Generation
Facility 3 Amount            := 1
Facility 4 Ability           := Cargo Storage
Facility 4 Amount            := 1
Facility 5 Ability           := Plague Prevention - System
Facility 5 Amount            := 1
Facility 6 Ability           := Spaceport
Facility 6 Amount            := 1
Facility 7 Ability           := Point Generation - Intelligence
Facility 7 Amount            := 3
Facility 8 Ability           := Cargo Storage
Facility 8 Amount            := 2
Facility 9 Ability           := Point Generation - Intelligence
Facility 9 Amount            := 100
Facility 10 Ability          := AI Tag 04
Facility 10 Amount           := 100

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*END*
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