SPOILERS
Do not read unless you want some tips for the game.

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1.  Check out black holes. There's a reason for them.

2.  Some black holes can only be found via wormholes.

3.  Earth vessels come equipped with long range weapons.  You can often take on superior vessels by keeping your distance for as long as possible.

4.  Phase-shifting is a very powerful combat tool for a single ship.  Enemies tend to stop firing and either turn away or mill about in confusion when you phase out of combat.

5.  The presence of a Minbari fleet may mean that some Drakh fleet will never appear.

6.  Neutrino array sensors serve double duty, even though they have limited range.

7.  Holy items have more strategic value than their intrinsic worth.

8.  Some gifts have a price that is not immediately apparent.

9.  Sometimes, the most valuable things are only available if you take them.  Sometimes, only if you ask for them at the right place.

10.  Sometimes, it pays to respect the privacy of others.

11.  Some weapons are stronger than they first appear.

12.  Some fights must be fought between giants.  In a fight between titans, it is best to be very small, invisible, or out of the line of accidental fire.

13.  Sometimes passengers help out when least expected.

14.  Cowardice and postponed bravery are not the same thing.

15.  Systems with binary stars appeal to the Children of the Light.

16.  The gifts of the ancients should not be used lightly.
  