Notes:

*Area of effect 0 means single target, -1 means targets caster only.



-Tangle Vines-
Range - 20 (15)
Precision - 4 (2)

-Wild Growth-
Range - 25 (15)
Precision - 2 (0)
Nature magic needed - 3 (4)

-Wild Hunt-
Research level - 5 (9)
Gem cost - 30 (50)
Nature magic needed - 5 (6)

-Enchanted Forest-
Gem cost - 50 (90)

-The Kindly Ones-
Research level - 6 (9)
Gem cost - 30 (50)
Nature magic needed - 4 (6)
Nature magic needed - 3 (4)

-Spirit Curse-
Research level - 0 (1)

-Summon Earthpower-
Fatigue - 30 (20)

-Summon Sea Dogs-
Number of effects - 4 (2)

-Summon Shades-
Gem cost - 1 (5)

-Awaken Vine Men-
Number of effects - 3 (2)

-Summon Fire Drake-
Gem cost - 6 (8)

-Summon Wyvern-
Gem cost - 4 (6)

-Summon Ice Drake-
Gem cost - 6 (8)

-Summon Cave Drake-
Gem cost - 6 (8)

-Bind Scorpion Beast-
Gem cost - 2 (4)

-Summon Winter Wolves-
Gem cost - 15 (10)
Number of effects - 10 (5)

-Summon Fall Bears-
Gem cost - 30 (20)
Number of effects - 10 (5)

-Summon Summer Lions-
Gem cost - 40 (30)
Number of effects - 10 (5)

-Summon Spring Hawks-
Gem cost - 30 (20)
Number of effects - 10 (5)

-Summon Horned Serpents-
Gem cost - 6 (11)

-Summon Animals-
Gem cost - 12 (20)

-Animal Horde-
Gem cost - 16 (30)

-Summon Sea Lions-
Gem cost - 15 (25)

-Summon Amphiptere-
Gem cost - 3 (5)

-Revive Wight-
Gem cost - 2 (5)

-Revive Bane-
Gem cost - 5 (8)

-Call Kraken-
Gem cost - 2 (3)

-Contact Sea Troll-
Research level - 3 (6)

-Contact Troll-
Research level - 3 (6)

-Maggots- 
Range - 25 (20)

-Sea Serpent-
Gem cost - 6 (8)

-Raven Feast-
Gem cost - 1 (4)
Research level - 4 (5)

-Summon Fire Snakes-
Number of effects - 9 (4)
Research level - 7 (6)

-Contact Lamia Queen-
Gem cost - 15 (25)

-Pride of Lions-
Gem cost - 10 (25)
Research level - 5 (3)

-Summon Shade Beasts-
Gem cost - 10 (20)

-Awaken Sleeper-
Nature magic needed - 3 (4)
Researchlevel 3 (5)

-Winged Monkeys-
Gem cost - 5 (10)

-Spirits of the Wood-
Gem cost - 5 (8)
Number of effects - 8 (5)

-Summon Kithaironic Lion-
Gem cost - 3 (6)

-Tartarian Gate-
Gem cost - 25 (10)

-Summon Bog Beast-
Gem cost - 3 (5)

-Locust Swarms-
Gem cost - 4 (8)

-Shark Attack-
Gem cost - 1 (3)
Fatigue - 100 (300)

-Spirit Mastery-
Gem cost - 3 (4)

-Summon Ghosts-
Gem cost - 8 (9)

-Sloth of Bears-
Gem cost - 10 (15)

-Pack of Wolves-
Gem cost - 18 (25)

-Ambush of Tigers-
Gem cost - 7 (10)

-Celestial Servant-
Gem cost - 1 (3)

-Heavenly Fires-
Gem cost - 8 (10)

-Call Celestial Soldiers-
Gem cost - 8 (15)

-Summon Nagas-
Gem cost - 10 (20)

-Awaken Cavern Wight-
Gem cost - 1 (3)

-Awaken Sepulchral-
Gem cost - 3 (4)

-Hall of the Dead-
Gem cost - 20 (30)

-Summon Umbral-
Research level - 7 (5)

-Barathrus Pact-
Gem cost - 1 (2)

-Contact Nagaraja-
Gem cost - 25 (30)
Research level - 4 (5)

-Contact Nagini-
Research level - 5 (6)

-Host of Ganas-
Gem cost - 8 (20)

-Lightning Bolt-
Damage - 10 (14)

-Arcane Bolt-
Damage - 22 (10)
Precision - 4 (3)

-Cold Bolt-
Damage - 10 (19)
Area of effect - 1 (0)
Researchlevel - 3 (1)

-Nether Bolt-
Range - 35 (30)
Precision - 3 (2)

-Shadow Bolt-
Range - 35 (30)
Researchl level - 1 (3)

-Cold Blast-
Damage - 26 (19)
Research level 1 (2)
Fatigue - 10 (20)
Precision - 5 (0)

-Fire Blast-
Damage - 26 (19)
Fatigue - 10 (20)
Precision - 5 (0)

-Flame Eruption-
Damage - 26 (19)
Research level 5 (6)
Precision - 5 (0)

-Astral Fires-
Astral magic needed - 2 (3)

-Vine Arrow-
Fatigue - 10 (20)
Precision - 1 (0)

-Burning Hands-
Damage - 22 (13)

-Acid Spray-
Damage - 18 (10)
Precision - 5 (0)

-Star Fires-
Number of effects - 3 (2)

-Arcane Projection-
Gem cost - 1 (2)

-Slime-
Number of effects - 4 (1)

-Flare-
Fatigue - 40 (50)
Precision - 2 (1)

-Fireball-
Damage - 14 (16)

-Fire Cloud-
Area of effect - 4 (3)

-Sleep Cloud-
Area of effect - 4 (3)

-Poison Cloud-
Area of effect - 6 (4)

-Bladewind-
Number of effects - 29 (52)

-Freezing Mist-
Water magic needed - 2 (3)

-Stream of life-
Precision - 100 (2)

-Falling Fires-
Range - 40 (25)
Damage - 14 (15)
Fatigue - 30 (20)
Researchlevel - 6 (5)

-Falling Frost-
Range - 40 (25)
Damage - 15 (17)
Fatigue - 30 (20)
Researchlevel - 6 (5)

-Magma Eruption-
Range - 35 (25)
Fatigue - 40 (30)
Researchlevel - 7 (6)

-Acid Rain-
Range - 40 (25)
Fatigue - 40 (30)
Researchlevel - 5 (4)

-Astral Tempest-
Gem cost - 1 (2)
Astral magic needed - 4 (5)

-Second Sun-
Gem cost - 35 (80)
Fire magic needed - 7 (8)

-Perpetual Storm-
Gem cost - 40 (70)

-Wailing Winds-
Research level - 4 (6)
Death magic needed - 3 (4)

-Wind of Death-
Research level - 6 (7)
Death magic needed - 3 (4)

-Cloud of Death-
Death magic needed - 3 (4)

-Healing Mists-
Nature magic needed - 2 (3)

-Neifel Flames-
Fatigue - 100 (200)
Gem cost - 1 (2)

-Cleansing Water-
Research level - 4 (6)

-Volcanic Eruption-
Research level - 8 (9)
Gem cost - 5 (15)

-Tidal Wave-
Gem cost - 5 (15)

-Storm of Thorns-
Number of effects - 12 (7)

-Strands of Arcane Power-
Gem cost - 40 (70)

-Celestial Chastisement-
Astral magic needed - 2 (3)
Research level - 1 (5)

-Foul Air-
Gem cost - 40 (75)
Research level - 5 (6)

-Plague-
Research level - 4 (7)
Range - 25 (20)
Precision - 5 (0)

-Telestic Animation-
Research level - 2 (5)

-Imprint Souls-
Gem cost - 15 (25)

-Farstrike-
Earth magic needed - 1 (2)
Precision - 100 (5)

-Decay-
Precision - 5 (3)
Range - 25 (20)

-Desiccation-
Water magic needed - 1 (2)

-Sailors' Death-
Research level - 2 (3)
Range - 30 (25)

-Curse of the Desert-
Water magic needed - 2 (3)
Research level - 5 (4)

-Seven Year Fever-
Area of effect - 4 (1)
Fatigue - 10 (30)

-Bonds of Fire-
Number of effects - 4 (1)
Precision - 100 (3)
Range - 20 (15)

-Prison of Fire-
Number of effects - 3 (1)
Precision - 100 (3)
Range - 30 (25)

-Astral Window-
Gem cost - 1 (3)

-Frighten-
Research level - 0 (1)

-Terror-
Death magic needed - 2 (3)

-Confusion-
Number of effects - 5 (1)
Air magic needed - 1 (3)

-Berserkers-
Research level - 1 (2)
Fatigue - 80 (20)
Nature magic needed - 1 (2)

-Rage-
No longer makes mr check

-Touch of Madness-
Research level - 2 (4)
Fatigue - 100 (30)
Nature magic needed - 2 (4)
Gem cost - 1 (0)
Number of effects - 5 (1)

-Leeching Darkness-
Research level - 3 (5)

-Hydophobia-
Fire magic needed - 1 (2)
Research level - 6 (8)

-Lure of the Deep-
Gem cost - 50 (70)

-Melancholia-
Gem cost - 10 (20)

-Black Death-
Research level - 7 (8)
Gem cost - 6 (15)

-Dark Skies-
Gem cost - 30 (50)
Research level - 5 (7)

-Raging Hearts-
Gem cost - 7 (10)

-Master Enslave-
Gem cost - 7 (8)
Fatigue - 700 (800)
Astral magic needed - 7 (8)

-Undead Mastery-
Gem cost - 3 (7)
Fatigue - 300 (800)
Death magic needed - 6 (7)

-Soul Drain-
Death magic needed - 3 (5)
Astral magic needed - 3 (5)

-Purgatory-
Fire magic needed - 5 (6)
Gem cost - 40 (60)

-Leprosy-
Gem cost - 5 (10)

-Tempering the Will-
Astral magic needed - 2 (3)
Research level - 4 (5)

-Boil-
Fire magic needed - 2 (3)
Research level - 2 (6)

-False Fetters-
Area of effect - 4 (2)
Precision - 100 (0)
Range - 15 (10)

-Inner Sun-
Research level - 1 (3)

-Aim-
Precision - 100 (5)

-Body Ethereal-
Astral magic needed - 2 (1)

-Mother Oak-
Gem cost - 70 (50)

-Earth Meld-
Fatigue - 40 (80)
Range - 25 (25)

-Earth Might-
Area of effect - 5 (1)
Fatigue - 40 (20)

-Earth Grip-
Range - 20 (15)
Research level - 0 (1)

-Bone Melter-
Range - 25 (20)
Precision - 5 (3)

-Blight-
Gem cost - 4 (5)

-Curse of the Stones-
Research level - 3 (4)
Magic resistance negates, rather than magic resistance negates easily

-Arouse Hunger-
Gem cost - 2 (5)

-Control-
Gem cost - 0 (1)
Fatigue - 100 (20)
Astral magic needed - 1 (3)

-Iron Pigs-
Number of effects - 14 (7)
Gem cost - 4 (10)

-Encase in Ice-
Water magic needed - 1 (3)

-Iron Walls-
Research level - 3 (7)
Gem cost - 5 (10)
Earth magic needed - 3 (5)

-Prison of Sedna-
Water magic needed - 2(5)

-Baleful Star-
Research level - 4 (5)
Gem cost - 6 (7)

-Doom-
Research level - 5 (7)

-Transformation-
Gem cost - 3 (8)

-Sea of Ice-
Research level - 5 (7)
Gem cost - 35 (80)

-Bone Grinding-
Gem cost - 0 (1)
Fatigue - 99 (100)

-Polymorph-
Gem cost - 1 (2)
Fatigue - 100 (200)
Range - 25 (20)

-Crumble-
Gem cost - 15 (20)

-Quickness-
Research level - 3 (4)

-Quickening-
Water magic needed - 3 (2)
Gem cost - 0 (1)
Fatigue - 20 (100)

-Numbness-
Research level - 2 (3)
Range - 30 (20)

-Blindness-
Research level - 2 (6)

-Armor of Achilles-
Range - 20 (15)
Fatigue - 20 (40)

-Destruction-
Range - 30 (25)

-Iron Marionettes-
Gem cost - 0 (1)
Fatigue - 80 (100)
Researchlevel - 4 (5)

-Arcane Domination-
Gem cost - 2 (7)
Fatigue - 200 (700)
Astral magic needed - 5 (7)

-Haste- 
Research level - 2 (4)
Gem cost - 0 (1)
Fatigue - 80 (100)

-Astral Healing-
Gem cost - 0 (1)
Fatigue - 80 (100)

-Reanimation-
Gem cost - 2 (5)

-Raise Skeletons-
Number of effects - 4 (5)
Fatigue - 50 (40)

-Raise Dead-
Fatigue - 50 (40)

-Flaming Arrows-
Gem cost - 2 (1)
Fatigue - 200 (100)
Fire magic needed - 4 (3)
Research level - 5 (4)

-Riches from Beneath-
Gem cost - 30 (70)
Research level - 5 (6)

-Quagmire-
Water magic needed - 3 (4)
Research level - 4 (5)

-Wrath of the Sea-
Gem cost - 30 (70)
Research level - 5 (8)

-Dragon Master-
Gem cost - 5 (30)
Research level - 3 (8)

-Watcher-
Gem cost - 4 (5)
Research level - 4 (5)

-Ghost Ship Armada-
Gem cost - 30 (60)
Research level - 5 (7)

-Pale Riders-
Research level - 4 (5)

-Carrion Reanimation-
Gem cost - 5 (10)

-Flight-
Precision 100 (0)

-Fire Fend-
Gem cost - 0 (1)
Fatigue - 80 (100)

-Fire Ward-
Gem cost - 0 (1)
Fatigue - 80 (100)

-Thunder Ward-
Gem cost - 0 (1)
Fatigue - 80 (100)

-Winter Ward-
Gem cost - 0 (1)
Fatigue - 80 (100)

-Ziz-
Gem cost - 3 (10)

-Serpents' Blessing-
Nature magic needed - 3 (4)

-Life After Death-
Gem cost - 2 (4)
Fatigue - 200 (400)

-Gift of Nature's Bounty-
Gem cost - 50 (70)
Research level - 8 (9)

-Haunted Forest-
Research level - 9 (8)

-Unraveling-
Gem cost - 1 (6)
Fatigue - 100 (600)

-Solar Brilliance-
Gem cost - 2 (5)
Fatigue - 200 (500)

-Army of the Dead-
Death magic needed - 4 (5)

-Heat from Hell-
Gem cost - 1 (2)
Fatigue - 100 (200)

-Grip of Winter-
Gem cost - 1 (2)
Fatigue - 100 (200)

-The Eyes of God-
Gem cost - 30 (50)

-Iron Corpse Reanimation-
Gem cost - 1 (4)
Researchlevel - 1 (3)

-Flame Corpse Construction-
Researchlevel - 2 (5)

-Reanimate Ancestor-
Researchlevel - 1 (3)

-Ktonian Legion-
Gem cost - 4 (20)

-Attentive Statues-
Gem cost - 5 (8)

-Enliven Granite Guard-
Gem cost - 8 (12)

-Revive Grave Consort-
Gem cost - 5 (10)

-Revive Tomb King-
Gem cost - 20 (23)

-Forge of the Ancients-
Research level - 9 (7)

-Wooden Construction-
Research level - 3 (5)

-Clockwork Horrors-
Research level - 3 (5)

-Legion of Steel-
Research level - 1 (3)

-Weapons of Sharpness-
Earth magic needed - 4 (5)

-Juggernaught Construction-
Gem cost - 15 (25)

-Crusher Construction-
Gem cost - 8 (15)

-Siege Golem-
Research level - 7 (9)
Gem cost - 15 (20)

-Mechanical Militia-
Research level - 7 (9)

-Sabbath Master-
Gem cost - 0 (1)
Fatigue - 99 (100)

-Sabbath Slave-
Gem cost - 0 (1)
Fatigue - 99 (100)

-Bleed-
Precision 5 (0)

-Rain of Toads-
Gem cost - 8 (10)

-Bind Bone Fiends-
Gem cost - 2 (3)

-Bind Devil-
Gem cost - 6 (7)

-Bind Frost Fiend-
Gem cost - 5 (6)

-Bind Serpent Fiend-
Gem cost - 3 (5)

-Banish Demon-
Range - 50 (25)

-Infernal Prison-
Gem cost - 1 (2)
Fatigue - 100 (200)

-Claws of Cocytus-
Gem cost - 1 (2)
Fatigue - 100 (200)

-Blood Burst-
Area of effect increases with power of caster

-Blood Boil-
Fatigue - 30 (50)
Precision - 100 (3)
Range - 30 (20)

-Hell Power-
Blood magic needed - 1 (3)

-HellFire-
Number of effects - 4 (2)

-Agony-
Area of effect - 10 (4)

-Harm-
Area of effect - 10 (4)

-The Looming Hell-
Gem cost - 60 (150)
Blood magic needed - 6 (7)
Research level 5 (8)

-Rejuvenate-
Blood magic needed - 2 (4)
Research level 3 (6)

-Call Lesser Horror-
Fatigue - 100 (200)
Gem cost - 1 (2)
Blood magic needed - 1 (2)
Astral magic needed - 1 (2)
Research level - 2 (4)

-Send Lesser Horror-
Blood magic needed - 1 (2)
Astral magic needed - 2 (3)
Research level - 4 (5)

-Call Horror-
Fatigue - 200 (300)
Gem cost - 2 (3)
Blood magic needed - 2 (3)
Astral magic needed - 2 (3)
Research level - 5 (6)

-Send Horror-
Blood magic needed - 2 (3)
Astral magic needed - 3 (4)

-Cross Breeding-
Gem cost - 12 (15)

-Curse of Blood-
Gem cost - 44 (77)

-Blood Rite-
Gem cost - 22 (33)
Research level - 5 (7)

-Blood Rain-
Research level - 4 (7)

-Rush of Strength-
Research level - 7 (8)

-Horror Seed-
Blood magic needed - 3 (4)
Astral magic needed - 4 (5)

-Sanguine Heritage-
Gem cost - 33 (44)

-Smite Demon-
Damage - 19 (10)

--Summons--

-Black Servant-
Life drain weapon changed for steal strength

-Ageless Treelord-
Nature magic - 4 (3)
Earth magic - 2 (1)

-Vengeful Treelord-
Nature magic - 4 (3)
Blood magic - 2 (1)

-Dying Treelord-
Nature magic - 5 (4)

-Cave Drake-
Attack - 12 (8)
Map movement - 2 (1)

-Ice Drake-
Attack - 13 (9)
Map movement - 2 (1)
Precision - 10 (8)

-Fire Drake-
Attack - 13 (9)
Map movement - 2 (1)
Precision - 10 (8)

-Kraken-
Attack - 11 (10)
Added recuperation

-Tarrasque-
Precision - 12 (10)
Map movement - 2 (1)

-Longdead-
Hit points - 4 (5)
Attack - 10 (11)

-Souless-
Magic resistance - 7 (5)
Strength - 13 (12)
Hit points - 16 (15)

-Ghoul-
Magic resistance - 10 (8)
Strength - 11 (10)
Hit points - 12 (11)

-Goat Sun-
Added three hoof attacks

-Lord of the Hunt-
Attack - 13 (12)
Added antlers attack

-Corpse Man-
Magic resistance - 14 (4)
Strength - 16 (15)
Hit points - 24 (20)
Attack - 9 (8)
Defense - 7 (6)

-Angel of Wrath-
Added magic being