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COMPONENT ENHANCEMENT DATA FILE - The Star Trek Mod - By Atrocities 
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           The Star Trek Mod


Long Name                      
  Long descriptive name for this mount.

Short Name
  Short descriptive name for this mount.

Description
  General description for this mount.

Code
  Code letter displayed on a component to show the mount being used. 

Cost Percent
  Percentage modifier to the cost of the component (in all resource types).

Tonnage Percent
  Percentage modifier to the tonnage size of the component.

Tonnage Structure Percent      
  Percentage modifier to the tonnage structure of the component.

Damage Percent
  Percentage modifier to the damage that this weapon component does at all ranges.

Shield Percent (Optional)
  Percentage modifier to the shields generated by this component.

Supply Percent
  Percentage modifier to the amount of supplies that this component uses.

Range Modifier
  + or - modifier to the range of this weapon. For example, if this is 4, then the
  damage the weapon does at range will be extended by 4. So at a range of 4,
  this weapon will do as much damage as the weapon normally does at range 0. 

Weapon To Hit Modifier
  + or - modifier to the to hit chance of this weapon. 

Vehicle Size Minimum
  The minimum tonnage size the vehicle must have to allow this mount. 

Vehicle Size Maximum (Optional)
  The maximum tonnage size the vehicle can have to allow this mount. 

Comp Family Requirement (Optional)
  A comma separated list of the component families which can use this mount. 
  If this field is not present, then all families can use this mount. 

Weapon Type Requirement
  The component must be of this weapon type.
  Any - Any Weapon Type
  None - Non Weapon Types Only
  Direct Fire, Seeking, Point-Defense, Warhead

Vehicle Type
  The mount can only be used on this vehicle type. 
  Any, Ship, Base, Fighter, Satellite, Mine, Troop, Weapon Platform, Drone

Number of Tech Req: (Optional)
  The number of Tech Requirements that are for this enhancement. The Tech requirement
  determines the technology level an empire must have before this enhancement
  becomes visible to be used in designs.

Tech Area Req X:    (Optional)
  For each of the Tech Requirements, this is the tech area of the requirement.
  The X is the number of the requirement.
  Allowable values for Tech Area Req:
    A name from the TechArea.txt file.

Tech Level Req X:   (Optional)
  For each of the Tech Requirements, this is the tech level in the given area
  that must be reached.
  The X is the number of the requirement.
  Allowable values for Tech Level Req:
    A value from 1 to the Maximum Level for this Tech Area as defined in the
    TechArea.txt file.


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*BEGIN*
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Long Name                      := LG Weapon Platform Reactor
Short Name                     := Large Mount
Description                    := This Reactor increases damage by 25% and increase the range of the weapon by 2. 
Code                           := L
Cost Percent                   := 150
Tonnage Percent                := 150
Tonnage Structure Percent      := 200
Damage Percent                 := 125
Supply Percent                 := 200
Range Modifier                 := 2
Weapon To Hit Modifier         := 40
Vehicle Size Minimum           := 200
Vehicle Size Maximum 	       := 200
Weapon Type Requirement        := Direct Fire
Vehicle Type                   := Weapon Platform

Long Name                      := HV Weapon Platform Reactor
Short Name                     := Heavy Mount
Description                    := This Reactor increases damage by 40% and increase the range of the weapon by 4.
Code                           := H
Cost Percent                   := 200
Tonnage Percent                := 200
Tonnage Structure Percent      := 300
Damage Percent                 := 140
Supply Percent                 := 300
Range Modifier                 := 4
Weapon To Hit Modifier         := 60
Vehicle Size Minimum           := 400
Vehicle Size Maximum 	       := 400
Weapon Type Requirement        := Direct Fire
Vehicle Type                   := Weapon Platform

Long Name                      := MAS Weapon Platform Reactor
Short Name                     := Massive Mount
Description                    := This Reactor increases damage by 55% and increase the range of the weapon by 6.
Code                           := M
Cost Percent                   := 300
Tonnage Percent                := 300
Tonnage Structure Percent      := 500
Damage Percent                 := 155
Supply Percent                 := 500
Range Modifier                 := 6
Weapon To Hit Modifier         := 80
Vehicle Size Minimum           := 600
Vehicle Size Maximum 	       := 600
Weapon Type Requirement        := Direct Fire
Vehicle Type                   := Weapon Platform

Long Name                      := Satellite Mount
Short Name                     := Satellite Mount
Description                    := Mount increases weapon damage by 50% and range by 5.  
Code                           := SM
Cost Percent                   := 100
Tonnage Percent                := 100
Tonnage Structure Percent      := 100
Damage Percent                 := 150
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 2333,2027,2000,550
Vehicle Type                   := Satellite

Long Name                      := Hyper-Tachyon Sensor Mount
Short Name                     := Sensor Mount
Description                    := Mount scales Sensor component to fit on Satellites
Code                           := SMt
Cost Percent                   := 100
Tonnage Percent                := 1
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Shield Percent		       := 100
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 100
Vehicle Size Maximum 	       := 160
Comp Family Requirement	       := 37
Weapon Type Requirement        := None
Vehicle Type                   := Satellite
Tech Area Req 1		       := Temporal Sensors
Tech Level Req 1	       := 1

Long Name                      := Gravitic Sensor Mount
Short Name                     := Sensor Mount
Description                    := Mount scales Sensor component to fit on Satellites
Code                           := SMt
Cost Percent                   := 100
Tonnage Percent                := 1
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Shield Percent		       := 100
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 100
Vehicle Size Maximum 	       := 160
Comp Family Requirement	       := 40
Weapon Type Requirement        := None
Vehicle Type                   := Satellite
Tech Area Req 1		       := Gravitic Sensors
Tech Level Req 1	       := 1

Long Name                      := Large Reactor Mount
Short Name                     := Large Mount
Description                    := Reactor increases weapon damage by 50% and range by 2. 
Code                           := L
Cost Percent                   := 200
Tonnage Percent                := 100
Tonnage Structure Percent      := 100
Damage Percent                 := 150
Supply Percent                 := 300
Range Modifier                 := 5
Weapon To Hit Modifier         := 90
Vehicle Size Minimum           := 500
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 2000,2027,2333
Vehicle Type                   := Base
Number of Tech Req	       := 1
Tech Area Req 1		       := Base Construction
Tech Level Req 1	       := 1

Long Name                      := Heavy Reactor Mount
Short Name                     := Heavy Mount
Description                    := Reactor increases weapon damage by 75% and range by 4. 
Code                           := H
Cost Percent                   := 300
Tonnage Percent                := 100
Tonnage Structure Percent      := 100
Damage Percent                 := 175
Supply Percent                 := 100
Range Modifier                 := 6
Weapon To Hit Modifier         := 95
Vehicle Size Minimum           := 1500
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 2000,2027,2333
Vehicle Type                   := Base
Number of Tech Req	       := 1
Tech Area Req 1		       := Base Construction
Tech Level Req 1	       := 2

Long Name                      := Massive Reactor Mount
Short Name                     := Massive Mount
Description                    := Reactor increases weapon damage by 100% and range by 6. 
Code                           := M
Cost Percent                   := 400 	
Tonnage Percent                := 100
Tonnage Structure Percent      := 100
Damage Percent                 := 200
Supply Percent                 := 100
Range Modifier                 := 6
Weapon To Hit Modifier         := 100
Vehicle Size Minimum           := 2500
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 2000,2027,2333
Vehicle Type                   := Base
Number of Tech Req	       := 1
Tech Area Req 1		       := Base Construction
Tech Level Req 1	       := 3

Long Name                      := Warrior Mount
Short Name                     := Warrior Mount
Description                    := Warrior weapon mount for warrior racial trait.
Code                           := WWM
Cost Percent                   := 110
Tonnage Percent                := 110
Tonnage Structure Percent      := 100
Damage Percent                 := 175
Supply Percent                 := 75
Range Modifier                 := 2
Weapon To Hit Modifier         := 2
Vehicle Size Minimum           := 180
Vehicle Size Maximum	       := 1600
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 0 
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := Warrior Technology 
Tech Level Req 1	       := 4 

Long Name                      := Shuttle Warp Mount
Short Name                     := Propulsion Mount
Description                    := Reduces the Size of a Shuttles Warp Core.
Code                           := SWM
Cost Percent                   := 100
Tonnage Percent                := 1
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 10
Vehicle Size Maximum	       := 15
Weapon Type Requirement        := None
Comp Family Requirement        := 3302
Vehicle Type                   := Fighter
Number of Tech Req	       := 0

Long Name                      := Shuttle Warp Mount
Short Name                     := Propulsion Mount
Description                    := Reduces the Size of a Shuttles Warp Core.
Code                           := SWM
Cost Percent                   := 100
Tonnage Percent                := 1
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 34
Vehicle Size Maximum	       := 42
Weapon Type Requirement        := None
Comp Family Requirement        := 3302
Vehicle Type                   := Fighter
Number of Tech Req	       := 0

Long Name                      := Fighter Engine Mount
Short Name                     := Propulsion Mount
Description                    := Reduces the Size of the Fighter Engine.
Code                           := FEM
Cost Percent                   := 100
Tonnage Percent                := 1
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 16
Vehicle Size Maximum	       := 32
Weapon Type Requirement        := None
Comp Family Requirement        := 1111
Vehicle Type                   := Fighter
Number of Tech Req	       := 0

Long Name                      := Cockpit Mount
Short Name                     := Control Mount
Description                    := Reduces the Size of the Fighter Cockpit.
Code                           := FCM
Cost Percent                   := 100
Tonnage Percent                := 1
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 16
Vehicle Size Maximum	       := 32
Weapon Type Requirement        := None
Comp Family Requirement        := 500
Vehicle Type                   := Fighter
Number of Tech Req	       := 0

Long Name                      := Cockpit Mount
Short Name                     := Control Mount
Description                    := Reduces the Size of the Fighter Cockpit.
Code                           := FCM
Cost Percent                   := 100
Tonnage Percent                := 1
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 10
Vehicle Size Maximum	       := 15
Weapon Type Requirement        := None
Comp Family Requirement        := 500
Vehicle Type                   := Fighter
Number of Tech Req	       := 0

Long Name                      := Cockpit Mount
Short Name                     := Control Mount
Description                    := Reduces the Size of the Fighter Cockpit.
Code                           := FCM
Cost Percent                   := 100
Tonnage Percent                := 1
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 34
Vehicle Size Maximum	       := 42
Weapon Type Requirement        := None
Comp Family Requirement        := 500
Vehicle Type                   := Fighter
Number of Tech Req	       := 0

Long Name                      := Propulsion Mount
Short Name                     := Propulsion Mount
Description                    := Reduces the Size of Warp Core and warp nacelle Components.
Code                           := PM1
Cost Percent                   := 100
Tonnage Percent                := 2
Tonnage Structure Percent      := 2
Damage Percent                 := 100
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 100
Vehicle Size Maximum	       := 300
Weapon Type Requirement        := None
Comp Family Requirement        := 154,601
Vehicle Type                   := Ship
Number of Tech Req	       := 0

Long Name                      := Propulsion Mount
Short Name                     := Propulsion Mount
Description                    := Reduces the Size of Warp Core and warp nacelle Components.
Code                           := PM2
Cost Percent                   := 100
Tonnage Percent                := 4
Tonnage Structure Percent      := 4
Damage Percent                 := 100
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 301
Vehicle Size Maximum	       := 600
Weapon Type Requirement        := None
Comp Family Requirement        := 154,601
Vehicle Type                   := Ship
Number of Tech Req	       := 0

Long Name                      := Propulsion Mount
Short Name                     := Propulsion Mount
Description                    := Reduces the Size of Warp Core and warp nacelle Components.
Code                           := PM3
Cost Percent                   := 100
Tonnage Percent                := 6
Tonnage Structure Percent      := 6
Damage Percent                 := 0
Supply Percent                 := 100
Range Modifier                 := 100
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 601
Vehicle Size Maximum	       := 800
Weapon Type Requirement        := None
Comp Family Requirement        := 154,601 
Vehicle Type                   := Ship
Number of Tech Req	       := 0

Long Name                      := Propulsion Mount
Short Name                     := Propulsion Mount
Description                    := Reduces the Size of Warp Core and warp nacelle Components.
Code                           := PM4
Cost Percent                   := 100
Tonnage Percent                := 8
Tonnage Structure Percent      := 8
Damage Percent                 := 0
Supply Percent                 := 100
Range Modifier                 := 100
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 801
Vehicle Size Maximum	       := 1000
Weapon Type Requirement        := None
Comp Family Requirement        := 154,601 
Vehicle Type                   := Ship
Number of Tech Req	       := 0

Long Name                      := Propulsion Mount
Short Name                     := Propulsion Mount
Description                    := Reduces the Size of Warp Core and warp nacelle Components.
Code                           := PM5
Cost Percent                   := 100
Tonnage Percent                := 10
Tonnage Structure Percent      := 10
Damage Percent                 := 100
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 1001
Vehicle Size Maximum	       := 1500
Weapon Type Requirement        := None
Comp Family Requirement        := 154,601 
Vehicle Type                   := Ship
Number of Tech Req	       := 0

Long Name                      := Propulsion Mount
Short Name                     := Propulsion Mount
Description                    := Reduces the size of Warp Core and warp nacelle components.
Code                           := PM6
Cost Percent                   := 100
Tonnage Percent                := 15
Tonnage Structure Percent      := 15
Damage Percent                 := 100
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 1501
Vehicle Size Maximum	       := 1999
Weapon Type Requirement        := None
Comp Family Requirement        := 154,601 
Vehicle Type                   := Ship
Number of Tech Req	       := 0

Long Name                      := Propulsion Mount
Short Name                     := Propulsion Mount
Description                    := Reduces the size of Warp Core and warp nacelle components.
Code                           := PM7
Cost Percent                   := 100
Tonnage Percent                := 30
Tonnage Structure Percent      := 30
Damage Percent                 := 100
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 2000
Vehicle Size Maximum	       := 3200
Weapon Type Requirement        := None
Comp Family Requirement        := 154,601 
Vehicle Type                   := Ship
Number of Tech Req	       := 0

Long Name                      := Drone Mount
Short Name                     := Drone Mount
Description                    := Reduces the Size of Components for Drones.
Code                           := DM
Cost Percent                   := 100
Tonnage Percent                := 50
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 50
Vehicle Size Maximum	       := 120
Weapon Type Requirement        := None 
Vehicle Type                   := Drone
Number of Tech Req	       := 0

Long Name                      := Small Satellite Mount
Short Name                     := Satellite Mount
Description                    := Reduces the Size and Damage of weapon components for Satellites while giving a small range advantage. (Range modifier does not apply to seeker weapons.)
Code                           := SSM
Cost Percent                   := 100
Tonnage Percent                := 50
Tonnage Structure Percent      := 100
Damage Percent                 := 70
Supply Percent                 := 100
Range Modifier                 := 1
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 50
Vehicle Size Maximum	       := 50
Weapon Type Requirement        := Any
Vehicle Type                   := Satellite
Number of Tech Req		:= 0

Long Name                      := Laser Mount
Short Name                     := Laser Mount
Description                    := Mount that increases the damage ability for the laser weapon. 
Code                           := LBM
Cost Percent                   := 125
Tonnage Percent                := 100
Tonnage Structure Percent      := 100
Damage Percent                 := 150
Supply Percent                 := 120
Range Modifier                 := 2
Weapon To Hit Modifier         := 3
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 2333 
Vehicle Type                   := Ship
Number of Tech Req	       := 0

Long Name                      := Primary Weapon Mount
Short Name                     := Primary Weapon Mount
Description                    := Mount that increases the range and accuracy of 8472 Biokinetic Ray weapons. 
Code                           := PWM
Cost Percent                   := 125
Tonnage Percent                := 100
Tonnage Structure Percent      := 100
Damage Percent                 := 110
Supply Percent                 := 120
Range Modifier                 := 2
Weapon To Hit Modifier         := 2
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 2000 
Vehicle Type                   := Ship
Number of Tech Req	       := 2
Tech Area Req 1		       := Energy Weapons
Tech Level Req 1	       := 1
Tech Area Req 2		       := 8472 Technology
Tech Level Req 2	       := 1

Long Name                      := Secondary Weapon Mount
Short Name                     := Secondary Weapon Mount
Description                    := Mount that increases the damage of 8472 Pulse Biokinetic Ray weapons. 
Code                           := SWM
Cost Percent                   := 125
Tonnage Percent                := 100
Tonnage Structure Percent      := 100
Damage Percent                 := 120
Supply Percent                 := 120
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 550 
Vehicle Type                   := Ship
Number of Tech Req	       := 2
Tech Area Req 1		       := Energy Weapons
Tech Level Req 1	       := 1
Tech Area Req 2		       := 8472 Technology
Tech Level Req 2	       := 1

Long Name                      := Primary Weapon Mount
Short Name                     := Primary Weapon Mount
Description                    := Mount that increases the Damage of Borg Ripper Beam weapons. 
Code                           := PWM
Cost Percent                   := 125
Tonnage Percent                := 100
Tonnage Structure Percent      := 100
Damage Percent                 := 130
Supply Percent                 := 120
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 2000 
Vehicle Type                   := Ship
Number of Tech Req	       := 2
Tech Area Req 1		       := Energy Weapons
Tech Level Req 1	       := 1
Tech Area Req 2		       := Borg Technology
Tech Level Req 2	       := 1

Long Name                      := Secondary Weapon Mount
Short Name                     := Secondary Weapon Mount
Description                    := Mount that increases the damage of Borg Incinerator Beam weapons. 
Code                           := SWM
Cost Percent                   := 125
Tonnage Percent                := 100
Tonnage Structure Percent      := 100
Damage Percent                 := 120
Supply Percent                 := 120
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 550 
Vehicle Type                   := Ship
Number of Tech Req	       := 2
Tech Area Req 1		       := Energy Weapons
Tech Level Req 1	       := 1
Tech Area Req 2		       := Borg Technology
Tech Level Req 2	       := 1

Long Name                      := Primary Weapon Mount
Short Name                     := Primary Weapon Mount
Description                    := Mount that increases the Damage of Breen Beam weapons. 
Code                           := PWM
Cost Percent                   := 125
Tonnage Percent                := 100
Tonnage Structure Percent      := 100
Damage Percent                 := 110
Supply Percent                 := 120
Range Modifier                 := 1
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 2000 
Vehicle Type                   := Ship
Number of Tech Req	       := 2
Tech Area Req 1		       := Energy Weapons
Tech Level Req 1	       := 1
Tech Area Req 2		       := Breen Technology
Tech Level Req 2	       := 1

Long Name                      := Secondary Weapon Mount
Short Name                     := Secondary Weapon Mount
Description                    := Mount that increases the damage of Breen Pulse weapons. 
Code                           := SWM
Cost Percent                   := 125
Tonnage Percent                := 100
Tonnage Structure Percent      := 100
Damage Percent                 := 120
Supply Percent                 := 120
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 550 
Vehicle Type                   := Ship
Number of Tech Req	       := 2
Tech Area Req 1		       := Energy Weapons
Tech Level Req 1	       := 1
Tech Area Req 2		       := Breen Technology
Tech Level Req 2	       := 1

Long Name                      := Primary Weapon Mount
Short Name                     := Primary Weapon Mount
Description                    := Mount that increases the Damage of Cardassian Beam weapons. 
Code                           := PWM
Cost Percent                   := 125
Tonnage Percent                := 100
Tonnage Structure Percent      := 100
Damage Percent                 := 110
Supply Percent                 := 120
Range Modifier                 := 0
Weapon To Hit Modifier         := 1
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 2000 
Vehicle Type                   := Ship
Number of Tech Req	       := 2
Tech Area Req 1		       := Energy Weapons
Tech Level Req 1	       := 1
Tech Area Req 2		       := Cardassian Technology
Tech Level Req 2	       := 1

Long Name                      := Secondary Weapon Mount
Short Name                     := Secondary Weapon Mount
Description                    := Mount that increases the damage of Cardassian Pulse weapons. 
Code                           := SWM
Cost Percent                   := 125
Tonnage Percent                := 100
Tonnage Structure Percent      := 100
Damage Percent                 := 120
Supply Percent                 := 120
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 550 
Vehicle Type                   := Ship
Number of Tech Req	       := 2
Tech Area Req 1		       := Energy Weapons
Tech Level Req 1	       := 1
Tech Area Req 2		       := Cardassian Technology
Tech Level Req 2	       := 1

Long Name                      := Primary Weapon Mount
Short Name                     := Primary Weapon Mount
Description                    := Mount that increases the range of Dominion Beam weapons. 
Code                           := PWM
Cost Percent                   := 125
Tonnage Percent                := 100
Tonnage Structure Percent      := 100
Damage Percent                 := 110
Supply Percent                 := 120
Range Modifier                 := 2
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 2000 
Vehicle Type                   := Ship
Number of Tech Req	       := 2
Tech Area Req 1		       := Energy Weapons
Tech Level Req 1	       := 1
Tech Area Req 2		       := Dominion Technology
Tech Level Req 2	       := 1

Long Name                      := Secondary Weapon Mount
Short Name                     := Secondary Weapon Mount
Description                    := Mount that increases the damage of Dominion Pulse weapons. 
Code                           := SWM
Cost Percent                   := 125
Tonnage Percent                := 100
Tonnage Structure Percent      := 100
Damage Percent                 := 120
Supply Percent                 := 120
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 550 
Vehicle Type                   := Ship
Number of Tech Req	       := 2
Tech Area Req 1		       := Energy Weapons
Tech Level Req 1	       := 1
Tech Area Req 2		       := Dominion Technology
Tech Level Req 2	       := 1

Long Name                      := Warhead Mount
Short Name                     := Heavy Warhead Mount
Description                    := A warhead yield mount for use with smaller Dominion Ships.
Code                           := HWM
Cost Percent                   := 50
Tonnage Percent                := 50
Tonnage Structure Percent      := 50
Damage Percent                 := 200
Supply Percent                 := 150
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 200
Vehicle Size Maximum	       := 500
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 2042 
Vehicle Type                   := Ship
Number of Tech Req	       := 2
Tech Area Req 1		       := Energy Weapons 
Tech Level Req 1	       := 4
Tech Area Req 2		       := Dominion Technology
Tech Level Req 2	       := 1

Long Name                      := Primary Weapon Mount
Short Name                     := Primary Weapon Mount
Description                    := Mount that increases the range of Federation Beam weapons. 
Code                           := PWM
Cost Percent                   := 125
Tonnage Percent                := 100
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Supply Percent                 := 120
Range Modifier                 := 2
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 2000 
Vehicle Type                   := Ship
Number of Tech Req	       := 2
Tech Area Req 1		       := Energy Weapons
Tech Level Req 1	       := 1
Tech Area Req 2		       := Federation Technology
Tech Level Req 2	       := 1

Long Name                      := Secondary Weapon Mount
Short Name                     := Secondary Weapon Mount
Description                    := Mount that increases the damage of Federation Pulse weapons. 
Code                           := SWM
Cost Percent                   := 125
Tonnage Percent                := 100
Tonnage Structure Percent      := 100
Damage Percent                 := 120
Supply Percent                 := 120
Range Modifier                 := 0
Weapon To Hit Modifier         := 2
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 550 
Vehicle Type                   := Ship
Number of Tech Req	       := 2
Tech Area Req 1		       := Energy Weapons
Tech Level Req 1	       := 1
Tech Area Req 2		       := Federation Technology
Tech Level Req 2	       := 1

Long Name                      := Torpedo Weapon Mount
Short Name                     := Torpedo Mount
Description                    := Mount that increases the damage of photon torpedoes. 
Code                           := TWM
Cost Percent                   := 125
Tonnage Percent                := 100
Tonnage Structure Percent      := 100
Damage Percent                 := 120
Supply Percent                 := 120
Range Modifier                 := 0
Weapon To Hit Modifier         := 1
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 2003 
Vehicle Type                   := Ship
Number of Tech Req	       := 2
Tech Area Req 1		       := Torpedo Weapons
Tech Level Req 1	       := 1
Tech Area Req 2		       := Federation Technology
Tech Level Req 2	       := 1

Long Name                      := Phaser Cannon Mount
Short Name                     := Phaser Cannon Mount
Description                    := Heavy weapon mount designed around the Phaser Cannon and Federation Juggernought.
Code                           := PCM
Cost Percent                   := 150
Tonnage Percent                := 5
Tonnage Structure Percent      := 100
Damage Percent                 := 350
Supply Percent                 := 120
Range Modifier                 := 0
Weapon To Hit Modifier         := 2
Vehicle Size Minimum           := 1200
Vehicle Size Maximum	       := 1205
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 560 
Vehicle Type                   := Ship
Number of Tech Req	       := 2
Tech Area Req 1		       := Technology
Tech Level Req 1	       := 2
Tech Area Req 2		       := Enhanced Energy Weapons
Tech Level Req 2	       := 10
Tech Area Req 1	 	       := Federation Technology
Tech Level Req 1               := 1

Long Name                      := Defiant Cloak Mount
Short Name                     := Defiant Cloak Mount
Description                    := Cloaking Size reduction mount for the Federation Heavy Escort Class (Defiant) ship.
Code                           := DEF
Cost Percent                   := 100
Tonnage Percent                := 1
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 250
Vehicle Size Maximum	       := 250
Weapon Type Requirement        := None
Comp Family Requirement        := 26
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1	 	       := Federation Ship Construction
Tech Level Req 1               := 5

Long Name                      := Defiant Weapons Mount
Short Name                     := Defiant Weapons Mount
Description                    := Mount that increases the range and damage of Federation Pulse Phasers for the Defiant. 
Code                           := DWM
Cost Percent                   := 200
Tonnage Percent                := 100
Tonnage Structure Percent      := 100
Damage Percent                 := 200
Supply Percent                 := 100
Range Modifier                 := 4
Weapon To Hit Modifier         := 2
Vehicle Size Minimum           := 250
Vehicle Size Maximum	       := 250
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 550 
Vehicle Type                   := Ship
Number of Tech Req	       := 2
Tech Area Req 1		       := Energy Weapons
Tech Level Req 1	       := 1
Tech Area Req 2		       := Federation Technology
Tech Level Req 2	       := 1

Long Name                      := Primary Weapon Mount
Short Name                     := Primary Weapon Mount
Description                    := Mount that increases the Range of Ferengi Beam weapons. 
Code                           := PWM
Cost Percent                   := 125
Tonnage Percent                := 100
Tonnage Structure Percent      := 100
Damage Percent                 := 105
Supply Percent                 := 120
Range Modifier                 := 2
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 2000 
Vehicle Type                   := Ship
Number of Tech Req	       := 2
Tech Area Req 1		       := Energy Weapons
Tech Level Req 1	       := 1
Tech Area Req 2		       := Ferengi Technology
Tech Level Req 2	       := 1

Long Name                      := Secondary Weapon Mount
Short Name                     := Secondary Weapon Mount
Description                    := Mount that increases the damage of Ferengi Pulse weapons. 
Code                           := SWM
Cost Percent                   := 125
Tonnage Percent                := 100
Tonnage Structure Percent      := 100
Damage Percent                 := 115
Supply Percent                 := 120
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 550 
Vehicle Type                   := Ship
Number of Tech Req	       := 2
Tech Area Req 1		       := Energy Weapons
Tech Level Req 1	       := 1
Tech Area Req 2		       := Ferengi Technology
Tech Level Req 2	       := 1

Long Name                      := Primary Weapon Mount
Short Name                     := Primary Weapon Mount
Description                    := Mount that increases the Damage of General Race Beam weapons. 
Code                           := PWM
Cost Percent                   := 125
Tonnage Percent                := 100
Tonnage Structure Percent      := 100
Damage Percent                 := 110
Supply Percent                 := 120
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 2000 
Vehicle Type                   := Ship
Number of Tech Req	       := 2
Tech Area Req 1		       := Energy Weapons
Tech Level Req 1	       := 1
Tech Area Req 2		       := General Race Technology
Tech Level Req 2	       := 1

Long Name                      := Secondary Weapon Mount
Short Name                     := Secondary Weapon Mount
Description                    := Mount that increases the damage of General Race Pulse Beam weapons. 
Code                           := SWM
Cost Percent                   := 125
Tonnage Percent                := 100
Tonnage Structure Percent      := 100
Damage Percent                 := 120
Supply Percent                 := 120
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 550 
Vehicle Type                   := Ship
Number of Tech Req	       := 2
Tech Area Req 1		       := Energy Weapons
Tech Level Req 1	       := 1
Tech Area Req 2		       := General Race Technology
Tech Level Req 2	       := 1

Long Name                      := Primary Weapon Mount
Short Name                     := Primary Weapon Mount
Description                    := Mount that increases the Damage of Klingon Beam weapons. 
Code                           := PWM
Cost Percent                   := 125
Tonnage Percent                := 100
Tonnage Structure Percent      := 100
Damage Percent                 := 115
Supply Percent                 := 105
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 2000 
Vehicle Type                   := Ship
Number of Tech Req	       := 2
Tech Area Req 1		       := Energy Weapons
Tech Level Req 1	       := 1
Tech Area Req 2		       := Klingon Technology
Tech Level Req 2	       := 1

Long Name                      := Secondary Weapon Mount
Short Name                     := Secondary Weapon Mount
Description                    := Mount that increases the range and accuracy of Klingon Pulse Beam weapons. 
Code                           := SWM
Cost Percent                   := 125
Tonnage Percent                := 100
Tonnage Structure Percent      := 100
Damage Percent                 := 120
Supply Percent                 := 105
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 550 
Vehicle Type                   := Ship
Number of Tech Req	       := 2
Tech Area Req 1		       := Energy Weapons
Tech Level Req 1	       := 1
Tech Area Req 2		       := Klingon Technology
Tech Level Req 2	       := 1

Long Name                      := Klingon Cloaking Mount
Short Name                     := Klingon Cloaking Mount
Description                    := Reduces size of Cloaking device by 50%. Mount is for Scout & Frigate Class (K'Vort, B'Rel) Klingon Ships.
Code                           := KCM
Cost Percent                   := 120
Tonnage Percent                := 50
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Supply Percent                 := 80
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 220
Vehicle Size Maximum	       := 320
Weapon Type Requirement        := None
Comp Family Requirement        := 26
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1	 	       := Cloaking Device
Tech Level Req 1               := 4

Long Name                      := Bird Of Prey 
Short Name                     := BOP Hull Mount
Description                    := Reduces size and strength of weapons by 20% for Bird Of Prey class ships.
Code                           := BOP
Cost Percent                   := 100
Tonnage Percent                := 80
Tonnage Structure Percent      := 100
Damage Percent                 := 80
Supply Percent                 := 50
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 220
Vehicle Size Maximum	       := 420
Weapon Type Requirement        := Direct Fire
Weap Family Requirement        := 2003,550,551,552,553,2000 
Vehicle Type                   := Ship
Number of Tech Req	       := 2
Tech Area Req 1	 	       := Klingon Ship Construction
Tech Level Req 1	       := 3
Tech Area Req 2		       := Klingon Technology
Tech Level Req 2	       := 1

Long Name                      := Primary Weapon Mount
Short Name                     := Primary Weapon Mount
Description                    := Mount that increases the Damage of Pirate Race Beam weapons. 
Code                           := PWM
Cost Percent                   := 125
Tonnage Percent                := 100
Tonnage Structure Percent      := 100
Damage Percent                 := 110
Supply Percent                 := 110
Range Modifier                 := 1
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 2000 
Vehicle Type                   := Ship
Number of Tech Req	       := 2
Tech Area Req 1		       := Energy Weapons
Tech Level Req 1	       := 1
Tech Area Req 2		       := Pirate Race 
Tech Level Req 2	       := 1

Long Name                      := Secondary Weapon Mount
Short Name                     := Secondary Weapon Mount
Description                    := Mount that increases damage of Pirate Race Pulse Beam weapons. 
Code                           := SWM
Cost Percent                   := 125
Tonnage Percent                := 100
Tonnage Structure Percent      := 100
Damage Percent                 := 120
Supply Percent                 := 120
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 550 
Vehicle Type                   := Ship
Number of Tech Req	       := 2
Tech Area Req 1		       := Energy Weapons
Tech Level Req 1	       := 1
Tech Area Req 2		       := Pirate Race 
Tech Level Req 2	       := 1

Long Name                      := Primary Weapon Mount
Short Name                     := Primary Weapon Mount
Description                    := Mount that increases the Damage of Romulan Beam weapons. 
Code                           := PWM
Cost Percent                   := 125
Tonnage Percent                := 100
Tonnage Structure Percent      := 100
Damage Percent                 := 115
Supply Percent                 := 120
Range Modifier                 := 1
Weapon To Hit Modifier         := 1
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 2000 
Vehicle Type                   := Ship
Number of Tech Req	       := 2
Tech Area Req 1		       := Energy Weapons
Tech Level Req 1	       := 1
Tech Area Req 2		       := Romulan Technology
Tech Level Req 2	       := 1

Long Name                      := Secondary Weapon Mount
Short Name                     := Secondary Weapon Mount
Description                    := Mount that increases the range and accuracy of Romulan Pulse weapons. 
Code                           := SWM
Cost Percent                   := 125
Tonnage Percent                := 100
Tonnage Structure Percent      := 100
Damage Percent                 := 120
Supply Percent                 := 120
Range Modifier                 := 1
Weapon To Hit Modifier         := 1
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 550 
Vehicle Type                   := Ship
Number of Tech Req	       := 2
Tech Area Req 1		       := Energy Weapons
Tech Level Req 1	       := 1
Tech Area Req 2		       := Romulan Technology
Tech Level Req 2	       := 1

Long Name                      := Torpedo Weapon Mount
Short Name                     := Torpedo Mount
Description                    := Mount that increases the Damage and range of Photon torpedoes. 
Code                           := TM
Cost Percent                   := 125
Tonnage Percent                := 100
Tonnage Structure Percent      := 100
Damage Percent                 := 120
Supply Percent                 := 120
Range Modifier                 := 1
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 2003 
Vehicle Type                   := Ship
Number of Tech Req	       := 2
Tech Area Req 1		       := Torpedo Weapons
Tech Level Req 1	       := 1
Tech Area Req 2		       := Romulan Technology
Tech Level Req 2	       := 1

Long Name                      := Plasma Torpedo Mount
Short Name                     := Plasma Torpedo Mount
Description                    := Mount that increases the Damage of Plasma torpedoes. 
Code                           := PTM
Cost Percent                   := 125
Tonnage Percent                := 100
Tonnage Structure Percent      := 100
Damage Percent                 := 130
Supply Percent                 := 120
Range Modifier                 := 1
Weapon To Hit Modifier         := 2
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 563,564 
Vehicle Type                   := Ship
Number of Tech Req	       := 2
Tech Area Req 1		       := Advanced Torpedo Weapons
Tech Level Req 1	       := 1
Tech Area Req 2		       := Romulan Technology
Tech Level Req 2	       := 1

Long Name                      := Primary Weapon Mount
Short Name                     := Primary Weapon Mount
Description                    := Mount that increases the Damage of Tholian Beam weapons. 
Code                           := PWM
Cost Percent                   := 125
Tonnage Percent                := 100
Tonnage Structure Percent      := 100
Damage Percent                 := 115
Supply Percent                 := 120
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 2000 
Vehicle Type                   := Ship
Number of Tech Req	       := 2
Tech Area Req 1		       := Energy Weapons
Tech Level Req 1	       := 1
Tech Area Req 2		       := Tholian Technology
Tech Level Req 2	       := 1

Long Name                      := Secondary Weapon Mount
Short Name                     := Secondary Weapon Mount
Description                    := Mount that increases the range and accuracy of Tholian Pulse weapons. 
Code                           := SWM
Cost Percent                   := 125
Tonnage Percent                := 100
Tonnage Structure Percent      := 100
Damage Percent                 := 115
Supply Percent                 := 120
Range Modifier                 := 1
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 550 
Vehicle Type                   := Ship
Number of Tech Req	       := 2
Tech Area Req 1		       := Energy Weapons
Tech Level Req 1	       := 1
Tech Area Req 2		       := Tholian Technology
Tech Level Req 2	       := 1

Long Name                      := Fusion Beam Mount
Short Name                     := Fusion Beam Mount
Description                    := Mount that increases the damage ability for the Fusion Beam. 
Code                           := FBM
Cost Percent                   := 200
Tonnage Percent                := 100
Tonnage Structure Percent      := 100
Damage Percent                 := 200
Supply Percent                 := 200
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 597 
Vehicle Type                   := Ship
Number of Tech Req	       := 2
Tech Area Req 1		       := High-Energy Discharge Weapons
Tech Level Req 1	       := 1
Tech Area Req 2       		:= Warp Technology
Tech Level Req 2      		:= 4

Long Name                      := Power Mount
Short Name                     := Power Mount
Description                    := Increases the damage out put of Overloading weapons while decreasing supply use and size. 
Code                           := PwM
Cost Percent                   := 110
Tonnage Percent                := 80
Tonnage Structure Percent      := 100
Damage Percent                 := 110
Supply Percent                 := 90
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 2010,2011 
Vehicle Type                   := Ship, Base
Number of Tech Req	       := 2
Tech Area Req 1		       := Weapon Overloading Weapons
Tech Level Req 1	       := 1
Tech Area Req 2       		:= Engine Overloading Weapons
Tech Level Req 2      		:= 1

Long Name                      := Supply Mount
Short Name                     := Supply Mount
Description                    := Reduces the size of Supply Replicator components.
Code                           := SUPM
Cost Percent                   := 100
Tonnage Percent                := 12
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 1005
Vehicle Size Maximum	       := 1005
Weapon Type Requirement        := None
Comp Family Requirement        := 18 
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := Replicator Technology
Tech Level Req 1	       := 1

Long Name                      := Light Shields (Ship)
Short Name                     := LT Sh Mt
Description                    := Mount reduces the strength and cost of shields
Code                           := LT
Cost Percent                   := 80
Tonnage Percent                := 1
Tonnage Structure Percent      := 80
Damage Percent                 := 100
Shield Percent		       := 80
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 100
Vehicle Size Maximum 	       := 800
Comp Family Requirement		:= 11 
Weapon Type Requirement        := None
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := Shields
Tech Level Req 1	       := 1

Long Name                      := Light Shields (Ship)
Short Name                     := LT Sh Mt
Description                    := Mount reduces the strength and cost of shields
Code                           := LT
Cost Percent                   := 80
Tonnage Percent                := 2
Tonnage Structure Percent      := 80
Damage Percent                 := 100
Shield Percent		       := 80
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 801
Vehicle Size Maximum 	       := 3200
Comp Family Requirement	       := 11 
Weapon Type Requirement        := None
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := Shields
Tech Level Req 1	       := 1

Long Name                      := Standard Shields (Ship)
Short Name                     := ST Sh Mt
Description                    := Mounts provides standard shield cost and strength
Code                           := ST
Cost Percent                   := 100
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Shield Percent		       := 100
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 100
Vehicle Size Maximum 	       := 800
Comp Family Requirement	       := 11 
Weapon Type Requirement        := None
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := Shields
Tech Level Req 1	       := 1

Long Name                      := Standard Shields (Ship)
Short Name                     := ST Sh Mt
Description                    := Mounts provides standard shield cost and strength
Code                           := ST
Cost Percent                   := 100
Tonnage Percent                := 3
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Shield Percent		       := 100
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 801
Vehicle Size Maximum 	       := 3200
Comp Family Requirement	       := 11 
Weapon Type Requirement        := None
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := Shields
Tech Level Req 1	       := 1

Long Name                      := Heavy Shields (Ship)
Short Name                     := HV Sh Mt
Description                    := Mount increases the strength and cost of shields
Code                           := HV
Cost Percent                   := 150
Tonnage Percent                := 3
Tonnage Structure Percent      := 110
Damage Percent                 := 100
Shield Percent		       := 140
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 100
Vehicle Size Maximum 	       := 800
Comp Family Requirement	       := 11 
Weapon Type Requirement        := None
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := Shields
Tech Level Req 1	       := 5

Long Name                      := Heavy Shields (Ship)
Short Name                     := Hv Sh Mt
Description                    := Mount increases the strength and cost of shields
Code                           := HV
Cost Percent                   := 150
Tonnage Percent                := 4
Tonnage Structure Percent      := 110
Damage Percent                 := 100
Shield Percent		       := 140
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 801
Vehicle Size Maximum 	       := 3200
Comp Family Requirement	       := 11 
Weapon Type Requirement        := None
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := Shields
Tech Level Req 1	       := 5

Long Name                      := Light Shields (Base)
Short Name                     := Lt Sh Mt
Description                    := Mount reduces the strength and cost of shields
Code                           := LT
Cost Percent                   := 80
Tonnage Percent                := 1
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Shield Percent		       := 100
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 100
Vehicle Size Maximum 	       := 3000
Comp Family Requirement	       := 311 
Weapon Type Requirement        := None
Vehicle Type                   := Base
Number of Tech Req	       := 1
Tech Area Req 1		       := Shields
Tech Level Req 1	       := 1

Long Name                      := Standard Shields (Base)
Short Name                     := ST Sh Mt
Description                    := Mounts provides standard shield cost and strength
Code                           := ST
Cost Percent                   := 100
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Shield Percent		       := 150
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 100
Vehicle Size Maximum 	       := 3000
Comp Family Requirement	       := 311 
Weapon Type Requirement        := None
Vehicle Type                   := Base
Number of Tech Req	       := 1
Tech Area Req 1		       := Shields
Tech Level Req 1	       := 1

Long Name                      := Heavy Shields (Base)
Short Name                     := HV Sh Mt
Description                    := Mount increases the strength and cost of shields
Code                           := HV
Cost Percent                   := 150
Tonnage Percent                := 3
Tonnage Structure Percent      := 110
Damage Percent                 := 100
Shield Percent		       := 200
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 100
Vehicle Size Maximum 	       := 3000
Comp Family Requirement	       := 311 
Weapon Type Requirement        := None
Vehicle Type                   := Base
Number of Tech Req	       := 1
Tech Area Req 1		       := Shields
Tech Level Req 1	       := 5

Long Name                      := Light Shields (WepPlt)
Short Name                     := Lt Sh Mt
Description                    := Mount reduces the strength and cost of shields
Code                           := LT
Cost Percent                   := 80
Tonnage Percent                := 1
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Shield Percent		       := 80
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 100
Vehicle Size Maximum 	       := 600
Comp Family Requirement	       := 211 
Weapon Type Requirement        := None
Vehicle Type                   := Weapon Platform
Number of Tech Req	       := 1
Tech Area Req 1		       := Shields
Tech Level Req 1	       := 1

Long Name                      := Standard Shields (WepPlt)
Short Name                     := ST Sh Mt
Description                    := Mounts provides standard shield cost and strength
Code                           := ST
Cost Percent                   := 100
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Shield Percent		       := 100
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 100
Vehicle Size Maximum 	       := 600
Comp Family Requirement	       := 211 
Weapon Type Requirement        := None
Vehicle Type                   := Weapon Platform
Number of Tech Req	       := 1
Tech Area Req 1		       := Shields
Tech Level Req 1	       := 1

Long Name                      := Heavy Shields (WepPlt)
Short Name                     := HV Sh Mt
Description                    := Mount increases the strength and cost of shields
Code                           := HV
Cost Percent                   := 200
Tonnage Percent                := 2
Tonnage Structure Percent      := 110
Damage Percent                 := 100
Shield Percent		       := 120
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 100
Vehicle Size Maximum 	       := 600
Comp Family Requirement	       := 211 
Weapon Type Requirement        := None
Vehicle Type                   := Weapon Platform
Number of Tech Req	       := 1
Tech Area Req 1		       := Shields
Tech Level Req 1	       := 5

Long Name                      := Remote Mining Mount (Ship)
Short Name                     := Remote Mining Ship
Description                    := Mount scales remote mining components to fit on resource ship
Code                           := RMM
Cost Percent                   := 100
Tonnage Percent                := 1
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Shield Percent		       := 100
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 1005
Vehicle Size Maximum 	       := 1005
Comp Family Requirement	       := 30,31,32 
Weapon Type Requirement        := None
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := Remote Mining Ships
Tech Level Req 1	       := 1

Long Name                      := Remote Mining Mount (Ship)
Short Name                     := Remote Mining Ship
Description                    := Mount scales remote mining components to fit on resource ship
Code                           := RMM
Cost Percent                   := 100
Tonnage Percent                := 1
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Shield Percent		       := 100
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 2005
Vehicle Size Maximum 	       := 2005
Comp Family Requirement	       := 30,31,32 
Weapon Type Requirement        := None
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := Remote Mining Ships
Tech Level Req 1	       := 2

Long Name                      := Remote Mining Mount (Base)
Short Name                     := Remote Mining Base
Description                    := Mount scales remote mining components to fit on resource base
Code                           := RMM
Cost Percent                   := 100
Tonnage Percent                := 1
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Shield Percent		       := 100
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 1010
Vehicle Size Maximum 	       := 1010
Comp Family Requirement	       := 330,331,332 
Weapon Type Requirement        := None
Vehicle Type                   := Base
Number of Tech Req	       := 1
Tech Area Req 1		       := Remote Mining
Tech Level Req 1	       := 1

Long Name                      := Remote Mining Mount (Base)
Short Name                     := Remote Mining Base
Description                    := Mount scales remote mining components to fit on resource base
Code                           := RMM
Cost Percent                   := 100
Tonnage Percent                := 1
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Shield Percent		       := 100
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 2605
Vehicle Size Maximum 	       := 2605
Comp Family Requirement	       := 330,331,332
Weapon Type Requirement        := None
Vehicle Type                   := Base
Number of Tech Req	       := 1
Tech Area Req 1		       := Remote Mining
Tech Level Req 1	       := 3

Long Name                      := Space Yard Mount (Ship)
Short Name                     := Space Yard Mount
Description                    := Mount scales space yard components to fit on construction ships
Code                           := SyM
Cost Percent                   := 100
Tonnage Percent                := 3
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Shield Percent		       := 100
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 610
Vehicle Size Maximum 	       := 610
Comp Family Requirement	       := 6
Weapon Type Requirement        := None
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := Space Yards
Tech Level Req 1	       := 1

Long Name                      := Space Yard Mount (Base)
Short Name                     := Space Yard Mount
Description                    := Mount scales space yard components to fit on bases
Code                           := SyM
Cost Percent                   := 100
Tonnage Percent                := 4
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Shield Percent		       := 100
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 500
Vehicle Size Maximum 	       := 500
Comp Family Requirement	       := 6
Weapon Type Requirement        := None
Vehicle Type                   := Base
Number of Tech Req	       := 1
Tech Area Req 1		       := Space Yards
Tech Level Req 1	       := 1

Long Name                      := Space Yard Mount (Base)
Short Name                     := Space Yard Mount
Description                    := Mount scales space yard components to fit on bases
Code                           := SyM
Cost Percent                   := 100
Tonnage Percent                := 7
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Shield Percent		       := 100
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 1500
Vehicle Size Maximum 	       := 1500
Comp Family Requirement	       := 6
Weapon Type Requirement        := None
Vehicle Type                   := Base
Number of Tech Req	       := 1
Tech Area Req 1		       := Space Yards
Tech Level Req 1	       := 1

Long Name                      := Repair Yard Mount (Ship)
Short Name                     := Repair Yard Mount
Description                    := Mount scales Repair component to fit on repair ships
Code                           := SyM
Cost Percent                   := 100
Tonnage Percent                := 3
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Shield Percent		       := 100
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 610
Vehicle Size Maximum 	       := 610
Comp Family Requirement	       := 510
Weapon Type Requirement        := None
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := Repair
Tech Level Req 1	       := 1

Long Name                      := Repair Yard Mount (Base)
Short Name                     := Repair Yard Mount
Description                    := Mount scales Repair component to fit on bases
Code                           := SyM
Cost Percent                   := 100
Tonnage Percent                := 4
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Shield Percent		       := 100
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 500
Vehicle Size Maximum 	       := 500
Comp Family Requirement	       := 510
Weapon Type Requirement        := None
Vehicle Type                   := Base
Number of Tech Req	       := 1
Tech Area Req 1		       := Repair
Tech Level Req 1	       := 1

Long Name                      := Repair Yard Mount (Base)
Short Name                     := Repair Yard Mount
Description                    := Mount scales Repair component to fit on bases
Code                           := SyM
Cost Percent                   := 100
Tonnage Percent                := 4
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Shield Percent		       := 100
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 1500
Vehicle Size Maximum 	       := 1500
Comp Family Requirement	       := 510
Weapon Type Requirement        := None
Vehicle Type                   := Base
Number of Tech Req	       := 1
Tech Area Req 1		       := Repair
Tech Level Req 1	       := 1

Long Name                      := Repair Yard Mount (Base)
Short Name                     := Repair Yard Mount
Description                    := Mount scales Repair component to fit on bases
Code                           := SyM
Cost Percent                   := 100
Tonnage Percent                := 8
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Shield Percent		       := 100
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 2500
Vehicle Size Maximum 	       := 2500
Comp Family Requirement	       := 510
Weapon Type Requirement        := None
Vehicle Type                   := Base
Number of Tech Req	       := 1
Tech Area Req 1		       := Repair
Tech Level Req 1	       := 1

Long Name                      := Mass Destruction Mount
Short Name                     := Weapons Of Mass Destruction
Description                    := Mount scales WMD components.
Code                           := WMD
Cost Percent                   := 100
Tonnage Percent                := 5
Tonnage Structure Percent      := 20
Damage Percent                 := 100
Shield Percent		       := 100
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 400
Vehicle Size Maximum 	       := 1000
Comp Family Requirement	       := 1002,1011,1232
Weapon Type Requirement        := None
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := Weapons Of Mass Destruction
Tech Level Req 1	       := 1

Long Name                      := Stellar Manipulation Mount
Short Name                     := Stellar Manipulation Mount
Description                    := Mount scales Stellar Manipulation components.
Code                           := SMM
Cost Percent                   := 100
Tonnage Percent                := 10
Tonnage Structure Percent      := 20
Damage Percent                 := 100
Shield Percent		       := 100
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 400
Vehicle Size Maximum 	       := 1000
Comp Family Requirement	       := 1005,1006,1007,1008,1010
Weapon Type Requirement        := None
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := Stellar Manipulation
Tech Level Req 1	       := 1

Long Name                      := Artificial Warp Point Mount (Ship)
Short Name                     := Artificial Warp Point Mount
Description                    := Mount scales Artificial Warp Point components.
Code                           := AWP
Cost Percent                   := 100
Tonnage Percent                := 1
Tonnage Structure Percent      := 20
Damage Percent                 := 100
Shield Percent		       := 100
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 400
Vehicle Size Maximum 	       := 1000
Comp Family Requirement	       := 1001,1002,1000
Weapon Type Requirement        := None
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := Artificial Warp Point Technology
Tech Level Req 1	       := 1

Long Name                      := Artificial Warp Point Mount (Base)
Short Name                     := Artificial Warp Point Mount
Description                    := Mount scales Artificial Warp Point components.
Code                           := AWP
Cost Percent                   := 100
Tonnage Percent                := 1
Tonnage Structure Percent      := 20
Damage Percent                 := 100
Shield Percent		       := 100
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 500
Vehicle Size Maximum 	       := 1500
Comp Family Requirement	       := 1001,1002,1000
Weapon Type Requirement        := None
Vehicle Type                   := Base
Number of Tech Req	       := 1
Tech Area Req 1		       := Artificial Warp Point Technology
Tech Level Req 1	       := 1

Long Name                      := Range Mount
Short Name                     := Ancient Artifacts
Description                    := Mount that increases the range and accuracy of weapons but lowers the damage rating. 
Code                           := RM
Cost Percent                   := 100
Tonnage Percent                := 80
Tonnage Structure Percent      := 100
Damage Percent                 := 80
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := 5
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 2000,550 
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := Power Mounts
Tech Level Req 1	       := 2

Long Name                      := Weapon Power Mount
Short Name                     := Ancient Artifacts
Description                    := Mount that increases the damage rating of weapons but increases the supply usage. 
Code                           := WPM
Cost Percent                   := 125
Tonnage Percent                := 100
Tonnage Structure Percent      := 100
Damage Percent                 := 150
Supply Percent                 := 200
Range Modifier                 := 0
Weapon To Hit Modifier         := -1
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 2000,550 
Vehicle Type                   := Ship
Number of Tech Req	       := 2
Tech Area Req 1		       := Power Mounts
Tech Level Req 1	       := 1
Tech Area Req 2		       := Energy Weapons
Tech Level Req 2	       := 1

Long Name                      := Shield Mount
Short Name                     := Ancient Artifacts
Description                    := Mount increases the strength but increases the cost of shields
Code                           := SM
Cost Percent                   := 300
Tonnage Percent                := 2
Tonnage Structure Percent      := 50
Damage Percent                 := 100
Shield Percent		       := 150
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 100
Vehicle Size Maximum 	       := 600
Comp Family Requirement	       := 11 
Weapon Type Requirement        := None
Vehicle Type                   := Ship
Number of Tech Req	       := 2
Tech Area Req 1		       := Power Mounts
Tech Level Req 1	       := 1
Tech Area Req 2		       := Shields
Tech Level Req 2	       := 4

Long Name                      := Weapon Platform Reactor
Short Name                     := Ancient Artifacts
Description                    := This Reactor increases damage by 50% and increase the range of the weapon by 5.
Code                           := WPR
Cost Percent                   := 100
Tonnage Percent                := 120
Tonnage Structure Percent      := 100
Damage Percent                 := 150
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := 120
Vehicle Size Minimum           := 200
Weapon Type Requirement        := Direct Fire
Vehicle Type                   := Weapon Platform
Number of Tech Req	       := 2
Tech Area Req 1		       := Power Mounts
Tech Level Req 1	       := 1
Tech Area Req 2		       := Weapon Platforms
Tech Level Req 2	       := 2

Long Name                      := Artificial Intelligence Mount
Short Name                     := Artificial Intelligence Mount
Description                    := Mount scales Artificial Intelligence component.
Code                           := AIM
Cost Percent                   := 100
Tonnage Percent                := 2
Tonnage Structure Percent      := 20
Damage Percent                 := 100
Shield Percent		       := 100
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 100
Vehicle Size Maximum 	       := 450
Comp Family Requirement	       := 703
Weapon Type Requirement        := None
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := Artificial Intelligence
Tech Level Req 1	       := 2

Long Name                      := Resource Gatherering Mount
Short Name                     := Remote Resource Gatherering
Description                    := Mount scales Resource Gatherering components to fit on satellites
Code                           := RGM
Cost Percent                   := 100
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Shield Percent		       := 100
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 10
Vehicle Size Maximum 	       := 500
Comp Family Requirement	       := 708,709,710 
Weapon Type Requirement        := None
Vehicle Type                   := Satellite
Number of Tech Req	       := 1
Tech Area Req 1		       := Resource Gatherers
Tech Level Req 1	       := 2

=======================================================================================
*END*
=======================================================================================
