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TECH AREA DATA FILE - The Star Trek Mod - By Atrocities
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           The Star Trek Mod

Name: 
  Name of the technology

Group:
  The group name this technology will be under. Any group name can be used.

Description:
  Description of the technology.

Maximum Level:
  The maximum level of this tech area that can be achieved.

Level Cost:
  The cost to increase one level in this tech area. The cost increases by
  the game setup factor as the levels get higher.

Start Level:
  The level at which the player starts the game.
  The 3 colonization tech areas are a special case which the game will set
  higher based on your racial traits.

Raise Level:
  If a medium level of technology is chosen in the game setup, then this level
  is the starting level for each player (if the Start Level is higher than this
  value, the Start Level is used).

Racial Area:
  This is a user-defined number which is connected to the Racial Traits. Some
  Racial Traits allow for certain tech areas to be available. If this number
  is greater than zero, then this technology area will only be shown to the
  player if they have the racial trait with the corresponding Racial Area id.
  Current Values are:
    1 - 8472
    2 - Borg
    3 - Breen
    4 - Cardassian
    5 - Federation
    6 - Ferengi
    7 - Klingon
    8 - Romulan
    9 - Pirate
   10 - Dominion
   11 - Tholian
   12 - Monsters  
   13 - General Race Technology
   14 - 
   15 - Rock Natives'
   16 - Gas Natives'
   17 - Ice Natives
   18 - Warrior Technology
   19 - Pirate Colony Tech
   20 - Advanced Research Triat
   21 - Taunt Tech
   22 - Forced Labor
   23 - Weapons Of Mass Destruction
   24 - Infantry
   25 - Troops
   26 - AI Tech

Unique Area:
  This is a user-defined number which is connected to certain abilities such
  as Ancient Ruins Unique. Some abilities will cause a unique tech to become
  available. If this number is greater than zero, then this technology area 
  will only be shown to the player if they have the attained\activated the
  ability with the corresponding Unique Area id.

Can Be Removed:
  Whether this tech area can be un-selected for use in the game. Be careful
  that you do not allow a required tech to be removed from the game. 

Number of Tech Req:
  This is the number of other tech areas that are required to be completed 
  before this one will be displayed. 

Tech Area Req #, Tech Level Req #:
  The tech area and level required.

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*BEGIN*
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Name                  := Rock Planet Colonization - Rock Natives
Group                 := Applied Science
Description           := Creation of colonies which can survive on rock based planets.
Maximum Level         := 1
Level Cost            := 300000
Start Level           := 1
Raise Level           := 0
Racial Area           := 15
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0
Tech Area Req 1       := Applied Science
Tech Level Req 1      := 1

Name                  := Gas Giant Colonization - Rock Natives
Group                 := Applied Science
Description           := Creation of colonies which can survive within gas giant planets.
Maximum Level         := 1
Level Cost            := 300000
Start Level           := 0
Raise Level           := 0
Racial Area           := 15
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0
Tech Area Req 1       := Applied Science
Tech Level Req 1      := 1

Name                  := Ice Planet Colonization - Rock Natives
Group                 := Applied Science
Description           := Creation of colonies which can survive on ice based planets.
Maximum Level         := 1
Level Cost            := 300000
Start Level           := 0
Raise Level           := 0
Racial Area           := 15
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0
Tech Area Req 1       := Applied Science
Tech Level Req 1      := 1

Name                  := Gas Giant Colonization - Gas Natives
Group                 := Applied Science
Description           := Creation of colonies which can survive within gas giant planets.
Maximum Level         := 1
Level Cost            := 300000
Start Level           := 1
Raise Level           := 0
Racial Area           := 16
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0
Tech Area Req 1       := Applied Science
Tech Level Req 1      := 1

Name                  := Ice Planet Colonization - Gas Natives
Group                 := Applied Science
Description           := Creation of colonies which can survive within gas giant planets.
Maximum Level         := 1
Level Cost            := 300000
Start Level           := 0
Raise Level           := 0
Racial Area           := 16
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0
Tech Area Req 1       := Applied Science
Tech Level Req 1      := 1

Name                  := Rock Planet Colonization - Gas Natives
Group                 := Applied Science
Description           := Creation of colonies which can survive on rock based planets.
Maximum Level         := 1
Level Cost            := 300000
Start Level           := 0
Raise Level           := 0
Racial Area           := 16
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0
Tech Area Req 1       := Applied Science
Tech Level Req 1      := 1

Name                  := Ice Planet Colonization - Ice Natives
Group                 := Applied Science
Description           := Creation of colonies which can survive on ice based planets.
Maximum Level         := 1
Level Cost            := 300000
Start Level           := 1
Raise Level           := 0
Racial Area           := 17
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0
Tech Area Req 1       := Applied Science
Tech Level Req 1      := 1

Name                  := Rock Planet Colonization - Ice Natives
Group                 := Applied Science
Description           := Creation of colonies which can survive on rock based planets.
Maximum Level         := 1
Level Cost            := 300000
Start Level           := 0
Raise Level           := 0
Racial Area           := 17
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0
Tech Area Req 1       := Applied Science
Tech Level Req 1      := 1

Name                  := Gas Giant Colonization - Ice Natives
Group                 := Applied Science
Description           := Creation of colonies which can survive within gas giant planets.
Maximum Level         := 1
Level Cost            := 300000
Start Level           := 0
Raise Level           := 0
Racial Area           := 17
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0
Tech Area Req 1       := Applied Science
Tech Level Req 1      := 1

Name                  := 8472 Technology
Group                 := Applied Racial Technology
Description           := Technology for Species 8472.
Maximum Level         := 1
Level Cost            := 500
Start Level           := 1
Raise Level           := 0
Racial Area           := 1
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0
Tech Area Req 1       := 0
Tech Level Req 1      := 0

Name                  := Borg Technology
Group                 := Applied Racial Technology
Description           := Technology for The Borg Collective.
Maximum Level         := 1
Level Cost            := 500
Start Level           := 1
Raise Level           := 0
Racial Area           := 2
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0
Tech Area Req 1       := 0
Tech Level Req 1      := 0

Name                  := Breen Technology
Group                 := Applied Racial Technology
Description           := Technology for The Breen Confederacy.
Maximum Level         := 1
Level Cost            := 500
Start Level           := 1
Raise Level           := 0
Racial Area           := 3
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0
Tech Area Req 1       := 0
Tech Level Req 1      := 0

Name                  := Cardassian Technology
Group                 := Applied Racial Technology
Description           := Technology for the Cardassian Union.
Maximum Level         := 1
Level Cost            := 500
Start Level           := 1
Raise Level           := 0
Racial Area           := 4
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0
Tech Area Req 1       := 0
Tech Level Req 1      := 0

Name                  := Dominion Technology
Group                 := Applied Racial Technology
Description           := Technology for the Dominion Order.
Maximum Level         := 1
Level Cost            := 500
Start Level           := 1
Raise Level           := 0
Racial Area           := 10
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0
Tech Area Req 1       := 0
Tech Level Req 1      := 0

Name                  := Federation Technology
Group                 := Applied Racial Technology
Description           := Technology for the United Federation Of Planets.
Maximum Level         := 1
Level Cost            := 500
Start Level           := 1
Raise Level           := 0
Racial Area           := 5
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0
Tech Area Req 1       := 0
Tech Level Req 1      := 0

Name                  := Ferengi Technology
Group                 := Applied Racial Technology
Description           := Technology for the Ferengi Alliance.
Maximum Level         := 1
Level Cost            := 500
Start Level           := 1
Raise Level           := 0
Racial Area           := 6
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0
Tech Area Req 1       := 0
Tech Level Req 1      := 0

Name                  := General Race Technology
Group                 := Applied Racial Technology
Description           := General Race Technology for races without specific race technology.
Maximum Level         := 1
Level Cost            := 500
Start Level           := 1
Raise Level           := 0
Racial Area           := 13
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0
Tech Area Req 1       := 0
Tech Level Req 1      := 0

Name                  := Klingon Technology
Group                 := Applied Racial Technology
Description           := Technology for the Klingon Empire.
Maximum Level         := 1
Level Cost            := 500
Start Level           := 1
Raise Level           := 0
Racial Area           := 7
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0
Tech Area Req 1       := 0
Tech Level Req 1      := 0

Name                  := Pirate Race
Group                 := Applied Racial Technology
Description           := Pirate Race Technology. No Colony Tech.
Maximum Level         := 8
Level Cost            := 10000
Start Level           := 1
Raise Level           := 0
Racial Area           := 9
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0
Tech Area Req 1       := 0
Tech Level Req 1      := 0

Name                  := Romulan Technology
Group                 := Applied Racial Technology
Description           := Technology for the Romulan Star Empire.
Maximum Level         := 1
Level Cost            := 500
Start Level           := 1
Raise Level           := 0
Racial Area           := 8
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0
Tech Area Req 1       := 0
Tech Level Req 1      := 0

Name                  := Tholian Technology
Group                 := Applied Racial Technology
Description           := Technology for the Tholian Assembly.
Maximum Level         := 1
Level Cost            := 5000
Start Level           := 1
Raise Level           := 0
Racial Area           := 11
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0
Tech Area Req 1       := 0
Tech Level Req 1      := 0

Name                  := Warrior Technology
Group                 := Applied Racial Technology
Description           := The construction of advanced mounts, and ships.
Maximum Level         := 7
Level Cost            := 65000
Start Level           := 1
Raise Level           := 0
Racial Area           := 18
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Monster Tech
Group                 := Applied Racial Technology
Description           := Only for the bad and ugly guys.
Maximum Level         := 7
Level Cost            := 600000
Start Level           := 1
Raise Level           := 2
Racial Area           := 12
Unique Area           := 0
Can Be Removed        := True
Number of Tech Req    := 0
Tech Area Req 1       := 0
Tech Level Req 1      := 0

Name                  := Forced Labor
Group                 := Applied Technology
Description           := Allows for forced labor mining.
Maximum Level         := 1
Level Cost            := 5000
Start Level           := 1
Raise Level           := 0
Racial Area           := 22
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Ship Construction
Group                 := Applied Technology
Description           := The construction of starships and their support components.
Maximum Level         := 5
Level Cost            := 80000
Start Level           := 1
Raise Level           := 0
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := General Ship Construction
Group                 := Applied Racial Technology
Description           := The construction of starships and their support components.
Maximum Level         := 8
Level Cost            := 50000
Start Level           := 1
Raise Level           := 4
Racial Area           := 13
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := General Race Technology
Tech Level Req 1      := 0

Name                  := 8472 Ship Construction
Group                 := Applied Racial Technology
Description           := The construction of starships and their support components.
Maximum Level         := 7
Level Cost            := 50000
Start Level           := 1
Raise Level           := 4
Racial Area           := 1
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := 8472 Technology
Tech Level Req 1      := 1

Name                  := Borg Ship Construction
Group                 := Applied Racial Technology
Description           := Ship technology for The Borg Collective.
Maximum Level         := 8
Level Cost            := 50000
Start Level           := 1
Raise Level           := 4
Racial Area           := 2
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Borg Technology
Tech Level Req 1      := 0

Name                  := Breen Ship Construction
Group                 := Applied Racial Technology
Description           := The construction of starships and their support components.
Maximum Level         := 7
Level Cost            := 50000
Start Level           := 1
Raise Level           := 4
Racial Area           := 3
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Breen Technology
Tech Level Req 1      := 0

Name                  := Cardassian Ship Construction
Group                 := Applied Racial Technology
Description           := The construction of starships and their support components.
Maximum Level         := 8
Level Cost            := 50000
Start Level           := 1
Raise Level           := 4
Racial Area           := 4
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Cardassian Technology
Tech Level Req 1      := 0

Name                  := Dominion Ship Construction
Group                 := Applied Racial Technology
Description           := The construction of starships and their support components.
Maximum Level         := 8
Level Cost            := 50000
Start Level           := 1
Raise Level           := 4
Racial Area           := 10
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Dominion Technology
Tech Level Req 1      := 0

Name                  := Federation Ship Construction
Group                 := Applied Racial Technology
Description           := The construction of starships and their support components.
Maximum Level         := 10
Level Cost            := 50000
Start Level           := 1
Raise Level           := 4
Racial Area           := 5
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Federation Technology
Tech Level Req 1      := 0

Name                  := Ferengi Ship Construction
Group                 := Applied Racial Technology
Description           := The construction of starships and their support components.
Maximum Level         := 8
Level Cost            := 50000
Start Level           := 1
Raise Level           := 4
Racial Area           := 6
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Ferengi Technology
Tech Level Req 1      := 0

Name                  := Klingon Ship Construction
Group                 := Applied Racial Technology
Description           := The construction of starships and their support components.
Maximum Level         := 9
Level Cost            := 50000
Start Level           := 1
Raise Level           := 4
Racial Area           := 7
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Klingon Technology
Tech Level Req 1      := 0

Name                  := Romulan Ship Construction
Group                 := Applied Racial Technology
Description           := The construction of starships and their support components.
Maximum Level         := 9
Level Cost            := 50000
Start Level           := 1
Raise Level           := 4
Racial Area           := 8
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Romulan Technology
Tech Level Req 1      := 0

Name                  := Tholian Ship Construction
Group                 := Applied Racial Technology
Description           := The construction of starships and their support components.
Maximum Level         := 7
Level Cost            := 50000
Start Level           := 1
Raise Level           := 4
Racial Area           := 11
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Tholian Technology
Tech Level Req 1      := 0

Name                  := Pirate Ship Construction
Group                 := Applied Racial Technology
Description           := The construction of starships and their support components.
Maximum Level         := 8
Level Cost            := 50000
Start Level           := 1
Raise Level           := 0
Racial Area           := 9
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Pirate Race 
Tech Level Req 1      := 1

Name                  := Base Construction
Group                 := Applied Technology
Description           := The construction of bases which exist completely in space.
Maximum Level         := 3
Level Cost            := 80000
Start Level           := 1
Raise Level           := 0
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Carrier
Group                 := Applied Technology
Description           := The construction of Carrier starships and their support components.
Maximum Level         := 3
Level Cost            := 60000
Start Level           := 0
Raise Level           := 1
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := True
Number of Tech Req    := 1
Tech Area Req 1       := Ship Construction
Tech Level Req 1      := 2

Name                    := Hanger Bay
Group                   := General Technology
Description             := The construction of fighter vehicles and their support components.
Maximum Level           := 3
Level Cost              := 20000
Start Level             := 0
Raise Level             := 1
Racial Area             := 0
Unique Area             := 0
Can Be Removed          := False
Number of Tech Req      := 1
Tech Area Req 1         := Carrier
Tech Level Req 1        := 1

Name                    := Fighters
Group                   := Applied Technology
Description             := The construction of fighter vehicles and their support components.
Maximum Level           := 3
Level Cost              := 50000
Start Level             := 0
Raise Level             := 1
Racial Area             := 0
Unique Area             := 0
Can Be Removed          := True
Number of Tech Req      := 1
Tech Area Req 1         := Hanger Bay
Tech Level Req 1        := 1

Name                  := Shuttles
Group                 := Applied Technology
Description           := The construction of larger shuttles that can be armed like fighters.
Maximum Level         := 5
Level Cost            := 50000
Start Level           := 1
Raise Level           := 2
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := True
Number of Tech Req    := 0

Name                  := Troops
Group                 := Military Science
Description           := The construction of ground troops used to capture planets.
Maximum Level         := 3
Level Cost            := 40000
Start Level           := 0
Raise Level           := 1
Racial Area           := 25
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Construction
Tech Level Req 1      := 1

Name                  := Infantry	
Group                 := Military Science
Description           := Technology for Infantry weapons.
Maximum Level         := 1
Level Cost            := 0
Start Level           := 1
Raise Level           := 24
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Mines
Group                 := Military Science
Description           := The construction of small space mines.
Maximum Level         := 5
Level Cost            := 50000
Start Level           := 0
Raise Level           := 1
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := True
Number of Tech Req    := 1
Tech Area Req 1       := Construction
Tech Level Req 1      := 1

Name                  := Weapon Platforms
Group                 := Military Science
Description           := The construction of planet-based weapons platforms.
Maximum Level         := 3
Level Cost            := 50000
Start Level           := 1
Raise Level           := 0
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Satellites
Group                 := Military Science
Description           := The construction of satellites to be dropped in space.
Maximum Level         := 3
Level Cost            := 50000
Start Level           := 1
Raise Level           := 0
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Space Yards
Group                 := Applied Economics
Description           := Technology to construct Space Yards, which in turn construct all the structures and vehicles for an empire.
Maximum Level         := 4
Level Cost            := 75000
Start Level           := 1
Raise Level           := 0
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Expansion Project A
Group                 := Applied Economics
Description           := Technology to construct Space Yards, which in turn construct all the structures and vehicles for an empire.
Maximum Level         := 2
Level Cost            := 100000
Start Level           := 0
Raise Level           := 0
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Space Yards
Tech Level Req 1      := 4

Name                  := Expansion Project B
Group                 := Applied Economics
Description           := Technology to construct Space Yards, which in turn construct all the structures and vehicles for an empire.
Maximum Level         := 2
Level Cost            := 100000
Start Level           := 0
Raise Level           := 0
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Expansion Project A
Tech Level Req 1      := 2

Name                  := Cargo
Group                 := General Technology
Description           := The ability to store and transport cargo through space.
Maximum Level         := 6
Level Cost            := 30000
Start Level           := 1
Raise Level           := 0
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Repair
Group                 := General Technology
Description           := The ability to repair damage to ships and bases in space.
Maximum Level         := 3
Level Cost            := 10000
Start Level           := 0
Raise Level           := 0
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Resupply
Group                 := General Technology
Description           := Equipment necessary to resupply ship in space.
Maximum Level         := 4
Level Cost            := 30000
Start Level           := 1
Raise Level           := 0
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Commerce
Group                 := Applied Economics
Description           := Basic economic theory.
Maximum Level         := 3
Level Cost            := 40000
Start Level           := 0
Raise Level           := 1
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Propulsion
Group                 := General Technology
Description           := The use of ions to propel a starship through space.
Maximum Level         := 5
Level Cost            := 5000
Start Level           := 1
Raise Level           := 2
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Armor
Group                 := General Technology
Description           := Standard alloy based armor used on the exterior of a starship.
Maximum Level         := 6
Level Cost            := 6000
Start Level           := 0
Raise Level           := 1
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Chemistry
Tech Level Req 1      := 1

Name                  := Shields
Group                 := General Technology
Description           := Protective energy barrier which surrounds a starship or base.
Maximum Level         := 10
Level Cost            := 10000
Start Level           := 0
Raise Level           := 4
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Physics
Tech Level Req 1      := 1

Name                  := Sensors
Group                 := General Technology
Description           := Sensors which detect objects in space by analyzing incoming electro-magnetic waves.
Maximum Level         := 6
Level Cost            := 40000
Start Level           := 0
Raise Level           := 1
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Physics
Tech Level Req 1      := 1

Name                  := Gravitic Sensors
Group                 := General Technology
Description           := Science of manipulating gravity fields.
Maximum Level         := 4
Level Cost            := 50000
Start Level           := 0
Raise Level           := 0
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 2
Tech Area Req 1       := Adv Gravitational Technology
Tech Level Req 1      := 1
Tech Area Req 2       := Sensors
Tech Level Req 2      := 6

Name                  := Temporal Sensors
Group                 := General Technology
Description           := Science of manipulating gravity fields.
Maximum Level         := 4
Level Cost            := 60000
Start Level           := 0
Raise Level           := 0
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Gravitic Sensors
Tech Level Req 1      := 1

Name                  := Scanners
Group                 := General Technology
Description           := Scanners which can analyze details of other starships.
Maximum Level         := 3
Level Cost            := 30000
Start Level           := 0
Raise Level           := 1
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Physics
Tech Level Req 1      := 2

Name                  := Combat Support
Group                 := Military Science
Description           := Technology used to aid ships during combat.
Maximum Level         := 5
Level Cost            := 40000
Start Level           := 0
Raise Level           := 1
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Military Science
Tech Level Req 1      := 1

Name                  := Computers
Group                 := General Technology
Description           := Advanced computer technology used for storage and processing.
Maximum Level         := 3
Level Cost            := 40000
Start Level           := 0
Raise Level           := 1
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Industry
Tech Level Req 1      := 1

Name                  := Robotics
Group                 := General Technology
Description           := Advanced computer technology used for storage and processing.
Maximum Level         := 3
Level Cost            := 40000
Start Level           := 0
Raise Level           := 0
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Computers
Tech Level Req 1      := 3

Name                  := Resource Manipulation
Group                 := Applied Economics
Description           := Technology to convert resources from one type to another.
Maximum Level         := 3
Level Cost            := 100000
Start Level           := 0
Raise Level           := 0
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Chemistry
Tech Level Req 1      := 2

Name                  := Minerals Extraction
Group                 := Applied Economics
Description           := The ability to extract minerals from a planet.
Maximum Level         := 6
Level Cost            := 50000
Start Level           := 1
Raise Level           := 0
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Organics Extraction
Group                 := Applied Economics
Description           := The ability to grow and cultivate organic materials on a planet.
Maximum Level         := 6
Level Cost            := 50000
Start Level           := 1
Raise Level           := 0
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Radioactives Extraction
Group                 := Applied Economics
Description           := The ability to locate and refine radioactive materials within a planet.
Maximum Level         := 6
Level Cost            := 50000
Start Level           := 1
Raise Level           := 0
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Resource Extraction
Group                 := Applied Economics
Description           := The ability to locate and refine all resource materials within a planet.
Maximum Level         := 5
Level Cost            := 50000
Start Level           := 0
Raise Level           := 1
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 3
Tech Area Req 1       := Minerals Extraction
Tech Level Req 1      := 5
Tech Area Req 2       := Organics Extraction
Tech Level Req 2      := 5
Tech Area Req 3       := Radioactives Extraction
Tech Level Req 3      := 5

Name                  := Remote Mining
Group                 := Applied Economics
Description           := The ability to extract minerals from a planet.
Maximum Level         := 3
Level Cost            := 50000
Start Level           := 0
Raise Level           := 1
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Ship Construction
Tech Level Req 1      := 2

Name                  := Remote Mining Ships
Group                 := Applied Economics
Description           := Large ships that are used for remote mining of asteroids.
Maximum Level         := 2
Level Cost            := 150000
Start Level           := 0
Raise Level           := 0
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Remote Mining
Tech Level Req 1      := 3

Name                  := Stellar Manipulation
Group                 := Applied Science
Description           := Technology to manipulate spatial bodies.
Maximum Level         := 4
Level Cost            := 100000
Start Level           := 0
Raise Level           := 0
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := True
Number of Tech Req    := 1
Tech Area Req 1       := Astrophysics
Tech Level Req 1      := 1

Name                  := Applied Research
Group                 := Applied Science
Description           := The capability of an empire to research new technologies.
Maximum Level         := 5
Level Cost            := 70000
Start Level           := 1
Raise Level           := 0
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Applied Science
Tech Level Req 1      := 1

Name                  := Applied Intelligence
Group                 := Intel
Description           := The capability of an empire to gather and perform intelligence actions.
Maximum Level         := 3
Level Cost            := 70000
Start Level           := 1
Raise Level           := 0
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := True
Number of Tech Req    := 0

Name                  := Counter Intelligence
Group                 := Intel
Description           := The capability of an empire to gather and perform intelligence actions.
Maximum Level         := 5
Level Cost            := 5000
Start Level           := 0
Raise Level           := 0
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := True
Number of Tech Req    := 1
Tech Area Req 1       := Applied Intelligence
Tech Level Req 1      := 1

Name                  := Sabotage
Group                 := Intel
Description           := The capability of an empire to gather and perform intelligence actions.
Maximum Level         := 4
Level Cost            := 1000
Start Level           := 0
Raise Level           := 1
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := True
Number of Tech Req    := 1
Tech Area Req 1       := Applied Intelligence
Tech Level Req 1      := 1

Name                  := Espionage
Group                 := Intel
Description           := The capability of an empire to gather and perform intelligence actions.
Maximum Level         := 4
Level Cost            := 1000
Start Level           := 0
Raise Level           := 1
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := True
Number of Tech Req    := 0
Number of Tech Req    := 1
Tech Area Req 1       := Applied Intelligence
Tech Level Req 1      := 1

Name                  := Medical Technology
Group                 := Medical Science
Description           := Medical science to manipulate organic materials.
Maximum Level         := 5
Level Cost            := 20000
Start Level           := 0
Raise Level           := 1
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Biology
Tech Level Req 1      := 1

Name                  := Planet Utilization
Group                 := Applied Economics
Description           := Science governing understanding and utilization of a planets resources.
Maximum Level         := 9
Level Cost            := 20000
Start Level           := 0
Raise Level           := 0
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Planetary Engineering
Tech Level Req 1      := 1

Name                  := Advanced Military Science
Group                 := Military Science
Description           := The training, study, and improvement of martial practices.
Maximum Level         := 6
Level Cost            := 5000
Start Level           := 0
Raise Level           := 0
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Military Science
Tech Level Req 1      := 2

Name                  := Applied Political Science
Group                 := Medical Science
Description           := The process of government and its execution.
Maximum Level         := 3
Level Cost            := 5000
Start Level           := 0
Raise Level           := 0
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Psychology
Tech Level Req 1      := 1

Name                  := Astrophysics
Group                 := Theoretical Science
Description           := The science of astronomy dealing with the physical properties of the universe.
Maximum Level         := 2
Level Cost            := 50000
Start Level           := 0
Raise Level           := 1
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Basic Science
Tech Level Req 1      := 1

Name                  := Basic Science
Group                 := Theoretical Science
Description           := The methodology of understanding theoretical science in its most basic forms.
Maximum Level         := 1
Level Cost            := 500
Start Level           := 0
Raise Level           := 1
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Applied Science
Group                 := Theoretical Science
Description           := The science of understanding and applying theories of technology to praticle use.
Maximum Level         := 1
Level Cost            := 40000
Start Level           := 0
Raise Level           := 1
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Basic Science
Tech Level Req 1      := 1

Name                  := Biology
Group                 := Medical Science
Description           := Science which deals with the processes and physical characteristics of all life forms.
Maximum Level         := 1
Level Cost            := 40000
Start Level           := 0
Raise Level           := 1
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Applied Science
Tech Level Req 1      := 1

Name                  := Chemistry
Group                 := Theoretical Science
Description           := The science dealing with the composition and properties of substances.
Maximum Level         := 2
Level Cost            := 40000
Start Level           := 0
Raise Level           := 1
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Applied Science
Tech Level Req 1      := 1

Name                  := Construction
Group                 := Applied Technology
Description           := The science of constructing vehicles and buildings.
Maximum Level         := 1
Level Cost            := 40000
Start Level           := 0
Raise Level           := 1
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Industry
Group                 := Applied Technology
Description           := The science of creating and utilizing large scale manufacturing machinery.
Maximum Level         := 1
Level Cost            := 40000
Start Level           := 0
Raise Level           := 1
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Military Science
Group                 := Military Science
Description           := The science of military practices and the strategic, tactical, and logistic theories that determine them.
Maximum Level         := 2
Level Cost            := 40000
Start Level           := 0
Raise Level           := 1
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Physics
Group                 := Theoretical Science
Description           := The science dealing with the properties and interactions of matter and energy.
Maximum Level         := 2
Level Cost            := 40000
Start Level           := 0
Raise Level           := 1
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Applied Science
Tech Level Req 1      := 1

Name                  := Planetary Engineering
Group                 := Theoretical Science
Description           := The science of designing and manipulating a planetary habitat.
Maximum Level         := 1
Level Cost            := 40000
Start Level           := 0
Raise Level           := 1
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Applied Science
Tech Level Req 1      := 1

Name                  := Psychology
Group                 := Medical Science
Description           := The science dealing with the mind and with mental and emotional processes.
Maximum Level         := 1
Level Cost            := 40000
Start Level           := 0
Raise Level           := 1
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Medical Technology
Tech Level Req 1      := 1

Name                  := Missile Weapons
Group                 := Weapon Technology
Description           := Guided missile weapons which seek after and hit enemy ships.
Maximum Level         := 15
Level Cost            := 15000
Start Level           := 1
Raise Level           := 4
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Beam Weapons
Group                 := Weapon Technology
Description           := Weapons which fire compressed targeted energy beams at other ships. Level 5 gives Advanced Physics.
Maximum Level         := 6
Level Cost            := 5000
Start Level           := 1
Raise Level           := 5
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Advanced Physics
Group                 := Theoretical Science
Description           := The science dealing with the properties and interactions of matter and energy.
Maximum Level         := 1
Level Cost            := 40000
Start Level           := 0
Raise Level           := 1
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Beam Weapons
Tech Level Req 1      := 5

Name                  := Point-Defense Weapons
Group                 := Weapon Technology
Description           := Weapons which specifically target and destroy incoming seekers.
Maximum Level         := 5
Level Cost            := 5000
Start Level           := 0
Raise Level           := 1
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Military Science
Tech Level Req 1      := 1

Name                  := Shield Damaging Weapons
Group                 := Weapon Technology
Description           := Weapons designed to damage shields and their generators.
Maximum Level         := 10
Level Cost            := 10000
Start Level           := 0
Raise Level           := 0
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Shields
Tech Level Req 1      := 4

Name                  := Tractor\Repulser Weapons
Group                 := Weapon Technology
Description           := Weapons which move enemy vessels through space.
Maximum Level         := 6
Level Cost            := 5000
Start Level           := 0
Raise Level           := 0
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Gravitational Technology
Tech Level Req 1      := 1

Name                  := Weapon Overloading Weapons
Group                 := Weapon Technology
Description           := Weapons designed to damage weapons on enemy ships.
Maximum Level         := 5
Level Cost            := 15000
Start Level           := 0
Raise Level           := 0
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Military Science
Tech Level Req 1      := 2

Name                  := Engine Overloading Weapons
Group                 := Weapon Technology
Description           := Weapons which overload and destroy the engines on enemy ships.
Maximum Level         := 10
Level Cost            := 15000
Start Level           := 0
Raise Level           := 0
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Propulsion
Tech Level Req 1      := 4

Name                  := Gravitational Weapons
Group                 := Weapon Technology
Description           := Weapons which use gravitational forces to rip enemy ships apart.
Maximum Level         := 5
Level Cost            := 15000
Start Level           := 0
Raise Level           := 0
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 2
Tech Area Req 1       := Astrophysics
Tech Level Req 1      := 2
Tech Area Req 2       := Gravitational Technology
Tech Level Req 2      := 1

Name                  := Warp Weapons
Group                 := Weapon Technology
Description           := Weapons which create small warp points at the location of their targets.
Maximum Level         := 3
Level Cost            := 15000
Start Level           := 0
Raise Level           := 0
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Physics
Tech Level Req 1      := 2

Name                  := Biological Weapons
Group                 := Medical Science
Description           := Biological weapons which attack by means of viruses and plagues.
Maximum Level         := 5
Level Cost            := 15000
Start Level           := 0
Raise Level           := 0
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Biology
Tech Level Req 1      := 1

Name                  := Planetary Weapons
Group                 := Weapon Technology
Description           := Weapons designed to damage planets and their inhabitants.
Maximum Level         := 10
Level Cost            := 5000
Start Level           := 0
Raise Level           := 0
Unique Area           := 0
Racial Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Basic Science
Tech Level Req 1      := 1

Name                  := Ship Capture
Group                 := Weapon Technology
Description           := Technology used to board and conquer other ships.
Maximum Level         := 5
Level Cost            := 5000
Start Level           := 0
Raise Level           := 0
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Military Science
Tech Level Req 1      := 2

Name                  := Troop Weapons
Group                 := Weapon Technology
Description           := Weapons employed by troops on a planet's surface.
Maximum Level         := 3
Level Cost            := 2000
Start Level           := 0
Raise Level           := 1
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Troops
Tech Level Req 1      := 1

Name                  := Explosive Warheads
Group                 := Weapon Technology
Description           := Warheads which cause damage to enemy ships upon exploding.
Maximum Level         := 3
Level Cost            := 5000
Start Level           := 1
Raise Level           := 0
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Basic Science
Tech Level Req 1      := 1

Name                  := Smaller Weapons
Group                 := Weapon Technology
Description           := Normal ship based weapons miniaturized to fit on smaller vehicles.
Maximum Level         := 3
Level Cost            := 2000
Start Level           := 0
Raise Level           := 1
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Basic Science
Tech Level Req 1      := 1

Name                  := Massive Shield Depleting Weapons
Group                 := Weapon Technology
Description           := Weapons designed to deplete all of a target's shields.
Maximum Level         := 1
Level Cost            := 30000
Start Level           := 0
Raise Level           := 0
Racial Area           := 0
Unique Area           := 1
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Gravitational Technology
Tech Level Req 1      := 1

Name                  := Massive Engine Destroying Weapons
Group                 := Weapon Technology
Description           := Weapons which destroy all of the engines on enemy ships.
Maximum Level         := 1
Level Cost            := 30000
Start Level           := 0
Raise Level           := 0
Racial Area           := 0
Unique Area           := 2
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Gravitational Technology
Tech Level Req 1      := 2

Name                  := Massive Planetary Shielding
Group                 := General Technology
Description           := Massive shield generators which can protect an entire planet.
Maximum Level         := 4
Level Cost            := 100000
Start Level           := 0
Raise Level           := 0
Racial Area           := 0
Unique Area           := 4
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Gravitational Technology
Tech Level Req 1      := 2

Name                  := Gravitational Technology
Group                 := General Technology
Description           := Science of manipulating gravity fields.
Maximum Level         := 2
Level Cost            := 50000
Start Level           := 0
Raise Level           := 0
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Astrophysics
Tech Level Req 1      := 2

Name                  := Adv Gravitational Technology
Group                 := Advanced Technology
Description           := Science of manipulating gravity fields.
Maximum Level         := 1
Level Cost            := 5000000
Start Level           := 0
Raise Level           := 0
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Gravitational Technology
Tech Level Req 1      := 2

Name                  := Stellar Harnessing
Group                 := Applied Science
Description           := Science of utilizing the energy of stars. 
Maximum Level         := 5
Level Cost            := 300000
Start Level           := 0
Raise Level           := 0
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := True
Number of Tech Req    := 1
Tech Area Req 1       := Astrophysics
Tech Level Req 1      := 1

Name                  := Ram Scoop Technology
Group                 := General Technology
Description           := Science of utilizing the energy of stars to generate supplies. 
Maximum Level         := 3
Level Cost            := 50000
Start Level           := 0
Raise Level           := 0
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Stellar Harnessing
Tech Level Req 1      := 1

Name                  := Material Re-Organization
Group                 := General Technology
Description           := Science of utilizing the energy to create durable goods and supplies.
Maximum Level         := 1
Level Cost            := 50000
Start Level           := 0
Raise Level           := 0
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Applied Science
Tech Level Req 1      := 1

Name                  := Replicator Technology
Group                 := General Technology
Description           := Science of utilizing the energy to create durable goods and supplies.
Maximum Level         := 3
Level Cost            := 50000
Start Level           := 0
Raise Level           := 0
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Material Re-Organization
Tech Level Req 1      := 1

Name                  := Industrial Replicators
Group                 := General Technology
Description           := Science of utilizing the energy to create durable goods and supplies.
Maximum Level         := 3
Level Cost            := 50000
Start Level           := 0
Raise Level           := 0
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Replicator Technology
Tech Level Req 1      := 3

Name                  := Drones
Group                 := General Technology
Description           := The construction of small self-directed space vehicles.
Maximum Level         := 4
Level Cost            := 50000
Start Level           := 0
Raise Level           := 0
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Military Science
Tech Level Req 1      := 2

Name                  := Drone Propulsion
Group                 := General Technology
Description           := Small warp capable engines for use with drones.
Maximum Level         := 4
Level Cost            := 5000
Start Level           := 0
Raise Level           := 0
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1		:= Drones
Tech Level Req 1	:= 1

Name			:= Warp Technology
Group			:= General Technology
Description		:= Components for the creation of warp drive
Maximum Level		:= 10
Level Cost		:= 40000
Start Level		:= 0
Raise Level		:= 4
Racial Area		:= 0
Unique Area		:= 0
Can Be Removed		:= False
Number of Tech Req	:= 1
Tech Area Req 1		:= Physics
Tech Level Req 1	:= 1

Name			:= Advanced Warp Theory
Group			:= Advanced Technology
Description		:= The theory behind the creation of transwapr drive.
Maximum Level		:= 1
Level Cost		:= 900000
Start Level		:= 0
Raise Level		:= 0
Racial Area		:= 0
Unique Area		:= 0
Can Be Removed		:= False
Number of Tech Req	:= 1
Tech Area Req 1		:= Warp Technology
Tech Level Req 1	:= 10

Name			:= Advanced Warp Technology
Group			:= Advanced Technology
Description		:= Components for the creation of warp drive
Maximum Level		:= 3
Level Cost		:= 200000
Start Level		:= 0
Raise Level		:= 0
Racial Area		:= 0
Unique Area		:= 0
Can Be Removed		:= False
Number of Tech Req	:= 1
Tech Area Req 1		:= Advanced Warp Theory
Tech Level Req 1	:= 1

Name                    := High-Energy Discharge Weapons
Group                   := Weapon Technology
Description             := Weapons which employ massive energy releases to damage enemy ships.
Maximum Level           := 1
Level Cost              := 10000
Start Level             := 0
Raise Level             := 0
Racial Area             := 0
Unique Area             := 0
Can Be Removed          := False
Number of Tech Req      := 1
Tech Area Req 1         := Warp Technology
Tech Level Req 1        := 10

Name                    := Engineering
Group                   := General Technology
Description             := The construction of support components for ships.
Maximum Level           := 3
Level Cost              := 10000
Start Level             := 1
Raise Level             := 0
Racial Area             := 0
Unique Area             := 0
Can Be Removed          := False
Number of Tech Req      := 0

Name			:= Captains
Group			:= Military Science
Description		:= Trained Officers that provide bonuses, Must research Race Tech first.
Maximum Level		:= 2
Level Cost		:= 10000
Start Level		:= 1
Raise Level		:= 0
Racial Area		:= 0
Unique Area		:= 0
Can Be Removed		:= False
Number of Tech Req	:= 1
Tech Area Req 1		:= Ship Construction
Tech Level Req 1	:= 2

Name                  := Computer Control
Group                 := General Technology
Description           := Technology that creates Artificially intelligence used to control ship without the need for a crew.
Maximum Level         := 3
Level Cost            := 50000
Start Level           := 0
Raise Level           := 0
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Computers 
Tech Level Req 1      := 1

Name                  := Cloaking
Group                 := Applied Racial Technology
Description           := Stealth technology.
Maximum Level         := 5
Level Cost            := 10000
Start Level           := 0
Raise Level           := 1
Racial Area           := 3
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 2
Tech Area Req 1       := Breen Technology
Tech Level Req 1      := 1
Tech Area Req 2       := Physics
Tech Level Req 2      := 2

Name                  := Cloaking Device
Group                 := Applied Racial Technology
Description           := Stealth technology.
Maximum Level         := 5
Level Cost            := 10000
Start Level           := 0
Raise Level           := 1
Racial Area           := 7
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 2
Tech Area Req 1       := Physics
Tech Level Req 1      := 1
Tech Area Req 2       := Klingon Technology
Tech Level Req 2      := 1

Name                  := Cloaking Technology
Group                 := Applied Racial Technology
Description           := Stealth technology.
Maximum Level         := 5
Level Cost            := 10000
Start Level           := 0
Raise Level           := 1
Racial Area           := 8
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 2
Tech Area Req 1       := Physics
Tech Level Req 1      := 1
Tech Area Req 2       := Romulan Technology
Tech Level Req 2      := 1

Name                  := EM Weapons
Group                 := General Technology
Description           := Technology that allows for the creation of Electromagnetic Cannon.
Maximum Level         := 5
Level Cost            := 15000
Start Level           := 0
Raise Level           := 0
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Computer Control
Tech Level Req 1      := 1

Name                  := Focused Energy Weapons
Group                 := Weapon Technology
Description           := Weapons employing a continuous stream of energy.
Maximum Level         := 8
Level Cost            := 10000
Start Level           := 0
Raise Level           := 0
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Advanced Physics
Tech Level Req 1      := 1

Name                  := Energy Weapons
Group                 := Applied Racial Technology
Description           := Weapons employing a continuous stream of energy.
Maximum Level         := 10
Level Cost            := 10000
Start Level           := 0
Raise Level           := 2
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Beam Weapons
Tech Level Req 1      := 1

Name                  := Enhanced Energy Weapons
Group                 := Applied Racial Technology
Description           := Weapons employing a continuous stream of energy.
Maximum Level         := 10
Level Cost            := 15000
Start Level           := 0
Raise Level           := 0
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Energy Weapons
Tech Level Req 1      := 10

Name                  := Torpedo Weapons
Group                 := Weapon Technology
Description           := Seeking torpedo which homes in and detonates against enemy vessels.
Maximum Level         := 15
Level Cost            := 5000
Start Level           := 0
Raise Level           := 5
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Military Science
Tech Level Req 1      := 1

Name                  := Enhanced Torpedo Weapons
Group                 := Applied Racial Technology
Description           := Seeking torpedo which homes in and detonates against enemy vessels.
Maximum Level         := 5
Level Cost            := 15000
Start Level           := 0
Raise Level           := 0
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Torpedo Weapons
Tech Level Req 1      := 15

Name                  := Advanced Torpedo Weapons
Group                 := Applied Racial Technology
Description           := Seeking torpedo which homes in and detonates against enemy vessels.
Maximum Level         := 3
Level Cost            := 100000
Start Level           := 0
Raise Level           := 0
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Torpedo Weapons
Tech Level Req 1      := 10

Name                  := Cardassian Bio Weapons
Group                 := Applied Racial Technology
Description           := Biological weapons which attack by means of viruses and plagues.
Maximum Level         := 5
Level Cost            := 50000
Start Level           := 0
Raise Level           := 0
Racial Area           := 4
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 2
Tech Area Req 1       := Biology
Tech Level Req 1      := 1
Tech Area Req 2	      := Cardassian Technology
Tech Level Req 2      := 1

Name			:= 8472 Armor
Group			:= Applied Racial Technology
Description		:= Metal plating that provides against damage
Maximum Level		:= 3
Level Cost		:= 6000
Start Level		:= 0
Raise Level		:= 0
Racial Area		:= 1
Unique Area		:= 0
Can Be Removed		:= False
Number of Tech Req	:= 2
Tech Area Req 1		:= 8472 Technology
Tech Level Req 1	:= 1
Tech Area Req 2       := Chemistry
Tech Level Req 2      := 1

Name                  := Borg Organic Technology
Group                 := Applied Racial Technology
Description           := Advanced utilization of organic forms to create structures.
Maximum Level         := 3
Level Cost            := 10000
Start Level           := 0
Raise Level           := 0
Racial Area           := 2
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 2
Tech Area Req 1       := Borg Technology
Tech Level Req 1      := 1
Tech Area Req 2       := Chemistry
Tech Level Req 2      := 1

Name                  := Breen Armor
Group                 := Applied Racial Technology
Description           := Advanced utilization of organic forms to create structures.
Maximum Level         := 3
Level Cost            := 6000
Start Level           := 0
Raise Level           := 0
Racial Area           := 3
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 2
Tech Area Req 1       := Breen Technology
Tech Level Req 1      := 1
Tech Area Req 2       := Chemistry
Tech Level Req 2      := 1

Name			:= Cardassian Armor
Group			:= Applied Racial Technology
Description		:= Metal plating that provides against damage
Maximum Level		:= 3
Level Cost		:= 6000
Start Level		:= 0
Raise Level		:= 0
Racial Area		:= 4
Unique Area		:= 0
Can Be Removed		:= False
Number of Tech Req	:= 2
Tech Area Req 1		:= Cardassian Technology
Tech Level Req 1	:= 1
Tech Area Req 2       := Chemistry
Tech Level Req 2      := 1

Name			:= Dominion Armor
Group			:= Applied Racial Technology
Description		:= Metal plating that provides against damage
Maximum Level		:= 3
Level Cost		:= 6000
Start Level		:= 0
Raise Level		:= 0
Racial Area		:= 10
Unique Area		:= 0
Can Be Removed		:= False
Number of Tech Req	:= 2
Tech Area Req 1		:= Dominion Technology
Tech Level Req 1	:= 1
Tech Area Req 2       := Chemistry
Tech Level Req 2      := 1

Name			:= Federation Armor
Group			:= Applied Racial Technology
Description		:= Metal plating that provides against damage
Maximum Level		:= 3
Level Cost		:= 6000
Start Level		:= 0
Raise Level		:= 0
Racial Area		:= 5
Unique Area		:= 0
Can Be Removed		:= False
Number of Tech Req	:= 2
Tech Area Req 1		:= Federation Technology
Tech Level Req 1	:= 1
Tech Area Req 2       := Chemistry
Tech Level Req 2      := 1

Name			:= Ferengi Armor
Group			:= Applied Racial Technology
Description		:= Metal plating that provides against damage
Maximum Level		:= 3
Level Cost		:= 6000
Start Level		:= 0
Raise Level		:= 0
Racial Area		:= 6
Unique Area		:= 0
Can Be Removed		:= False
Number of Tech Req	:= 2
Tech Area Req 1		:= Ferengi Technology
Tech Level Req 1	:= 1
Tech Area Req 2       := Chemistry
Tech Level Req 2      := 1

Name			:= Klingon Armor
Group			:= Applied Racial Technology
Description		:= Metal plating that provides against damage
Maximum Level		:= 3
Level Cost		:= 6000
Start Level		:= 0
Raise Level		:= 0
Racial Area		:= 7
Unique Area		:= 0
Can Be Removed		:= False
Number of Tech Req	:= 2
Tech Area Req 1		:= Klingon Technology
Tech Level Req 1	:= 1
Tech Area Req 2       := Chemistry
Tech Level Req 2      := 1

Name			:= Romulan Armor
Group			:= Applied Racial Technology
Description		:= Metal plating that provides against damage
Maximum Level		:= 3
Level Cost		:= 6000
Start Level		:= 0
Raise Level		:= 0
Racial Area		:= 8
Unique Area		:= 0
Can Be Removed		:= False
Number of Tech Req	:= 2
Tech Area Req 1		:= Romulan Technology
Tech Level Req 1	:= 1
Tech Area Req 2       := Chemistry
Tech Level Req 2      := 1

Name			:= Tholian Armor
Group			:= Applied Racial Technology
Description		:= Metal plating that provides against damage
Maximum Level		:= 5
Level Cost		:= 6000
Start Level		:= 0
Raise Level		:= 0
Racial Area		:= 11
Unique Area		:= 0
Can Be Removed		:= False
Number of Tech Req	:= 2
Tech Area Req 1		:= Tholian Technology
Tech Level Req 1	:= 1
Tech Area Req 2       := Chemistry
Tech Level Req 2      := 1

Name                  := Ferengi Warheads
Group                 := Applied Racial Technology
Description           := Weapons which employ massive energy releases to damage enemy ships.
Maximum Level         := 3
Level Cost            := 10000
Start Level           := 0
Raise Level           := 0
Racial Area           := 6
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 2
Tech Area Req 1       := Mines
Tech Level Req 1      := 1
Tech Area Req 2	      := Ferengi Technology
Tech Level Req 2      := 1

Name                  := Pirate Colony Tech
Group                 := Applied Racial Technology
Description           := Technology to allow colony ships for Pirate Race.
Maximum Level         := 1
Level Cost            := 0
Start Level           := 1
Raise Level           := 1
Racial Area           := 19
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Pirate Ship Construction
Tech Level Req 1      := 1

Name                  := Weapons Of Mass Destruction
Group                 := Weapon Technology
Description           := Technology that can destroy stars, planets, or systems.
Maximum Level         := 3
Level Cost            := 50000000
Start Level           := 0
Raise Level           := 0
Racial Area           := 23
Unique Area           := 0
Can Be Removed        := True
Number of Tech Req    := 2
Tech Area Req 1       := Astrophysics
Tech Level Req 1      := 2
Tech Area Req 2       := Stellar Manipulation
Tech Level Req 2      := 4

Name                  := Artificial Warp Point Technology
Group                 := Applied Science
Description           := Technology that can be used to create artificial warp points.
Maximum Level         := 5
Level Cost            := 100000
Start Level           := 0
Raise Level           := 0
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := True
Number of Tech Req    := 2
Tech Area Req 1       := Astrophysics
Tech Level Req 1      := 1
Tech Area Req 2       := Stellar Manipulation
Tech Level Req 2      := 4

Name                  := Borg Taunt Tech
Group                 := Applied Racial Technology
Description           := Gives Access to Taunt Weapons if your race has one.
Maximum Level         := 1
Level Cost            := 200000000
Start Level           := 1
Raise Level           := 0
Racial Area           := 21
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := AI Tech
Group                 := AI Tech
Description           := Gives AI access to AI Only Technology.
Maximum Level         := 1
Level Cost            := 100
Start Level           := 1
Raise Level           := 0
Racial Area           := 26
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Crashed Ship
Group                 := Ancient Artifacts
Description           := New ship technology designed from wreckage of an acient crashed ship
Maximum Level         := 2
Level Cost            := 400000
Start Level           := 1
Raise Level           := 1
Racial Area           := 0
Unique Area           := 1
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Slipstream Drive
Group                 := Ancient Artifacts
Description           := Advanced Star drive technology
Maximum Level         := 2
Level Cost            := 500000
Start Level           := 1
Raise Level           := 1
Racial Area           := 0
Unique Area           := 2
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Power Mounts
Group                 := Ancient Artifacts
Description           := Technology that improves the power output of weapons.
Maximum Level         := 2
Level Cost            := 500000
Start Level           := 1
Raise Level           := 1
Racial Area           := 0
Unique Area           := 3
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Planetary Defenses
Group                 := Ancient Artifacts
Description           := Ancient weapons platform technology.
Maximum Level         := 2
Level Cost            := 300000
Start Level           := 1
Raise Level           := 1
Racial Area           := 0
Unique Area           := 4
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Atmosphere Reprocessor
Group                 := Ancient Artifacts
Description           := Ancient device that converts the atmosphere of planets into whatever breathable atmosphere a species requires.
Maximum Level         := 2
Level Cost            := 90000
Start Level           := 1
Raise Level           := 1
Racial Area           := 0
Unique Area           := 5
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Neural Computer Network
Group                 := Ancient Artifacts
Description           := Advanced computer networking and operating system which connects ships during combat.
Maximum Level         := 2
Level Cost            := 10000
Start Level           := 1
Raise Level           := 1
Racial Area           := 0
Unique Area           := 6
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Radio Active Weapons
Group                 := Ancient Artifacts
Description           := Weapon that uses radiation to kill ship crews thus making them easier to capture.
Maximum Level         := 2
Level Cost            := 90000
Start Level           := 1
Raise Level           := 1
Racial Area           := 0
Unique Area           := 7
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Artificial Intelligence
Group                 := Ancient Artifacts
Description           := A living computer that uses biogel packs and cortical connectors to control small ships thus eliminating the need for crews.
Maximum Level         := 2
Level Cost            := 100000
Start Level           := 1
Raise Level           := 1
Racial Area           := 0
Unique Area           := 8
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Robotic Warriors
Group                 := Ancient Artifacts
Description           := Ancient robot warrior technology.
Maximum Level         := 1
Level Cost            := 100000
Start Level           := 1
Raise Level           := 1
Racial Area           := 0
Unique Area           := 9
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Resource Gatherers
Group                 := Ancient Artifacts
Description           := Small components that when placed on a satellite will generate resources if there is star within a system.
Maximum Level         := 2
Level Cost            := 90000
Start Level           := 1
Raise Level           := 1
Racial Area           := 0
Unique Area           := 10
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Solar Science
Group                 := Applied Science
Description           := Science of understanding the fundamentals of solar winds. 
Maximum Level         := 1
Level Cost            := 300000
Start Level           := 0
Raise Level           := 0
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := True
Number of Tech Req    := 1
Tech Area Req 1       := Stellar Harnessing
Tech Level Req 1      := 2

Name                  := Solar Mining
Group                 := Applied Economics
Description           := Science of utilizing the energy contained within the solar winds. 
Maximum Level         := 1
Level Cost            := 300000
Start Level           := 0
Raise Level           := 0
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := True
Number of Tech Req    := 1
Tech Area Req 1       := Solar Science
Tech Level Req 1      := 1

=======================================================================================
*END*
=======================================================================================
