//notes:
//ranged weapons do not work
//paralyze damage does not work yet
//lifesteal should be set to 50, meaning 50%


//Ranged Weapons
name=Arbalest             hits=1 dam=14 pierce=50 prec=1  rof=3 ammo=10 rng=45 strNotAddedPhysical=1 res=3
name=Boulder              hits=1 dam=10 ammo=2 rng=9999 res=3 id=27
name=Lava_Blob            hits=1 dam=-2 ammo=8 rng=9999 flaming=16 new=1
name=Banefire_Bow         hits=1 dam=10 pierce=50 decay=1 magic=1 ammo=12 rng=30 strNotAddedPhysical=1 id=199
name=Blowgun              hits=1 dam=-5 pierce=50 fatiguedam=50 doesFatigueDam=1 prec=2  ammo=5 rng=10 res=1 new=1
name=Blow_Pipe            hits=1 dam=2  pierce=50 fatiguedam=50 doesFatigueDam=1 ammo=15 rng=8  strNotAddedPhysical=1 res=1 id=34
name=Composite_Bow        hits=1 dam=12 prec=1  ammo=12 rng=35 strNotAddedPhysical=1 res=2 id=264
name=Crossbow             hits=1 dam=10 pierce=50 prec=2  rof=2 ammo=12 rng=35 strNotAddedPhysical=1 res=3 id=25
name=Javelin              hits=1 dam=3  prec=-2 ammo=3 rng=9999 res=1 id=21
name=Long_Bow             hits=1 dam=13 prec=1  ammo=12 rng=40 strNotAddedPhysical=1 res=2 id=24
name=Mind_Blast           hits=1 pierce=100 paralyzedam=12 doesPhysicalDam=-1 magic=1 prec=100 ammo=10 rng=100 mrnegates=1 strNotAddedPhysical=1 mindlessDamageBonus=-100 id=86
name=Net                  hits=1 length=4 doesPhysicalDam=-1 ammo=1 rng=1  res=1 id=263
name=Web_Spit             hits=1 doesPhysicalDam=-1 aoe=1 ammo=4 rng=8  id=262
name=Poison_Sling         hits=1 dam=5  poisondam=5 prec=-4 ammo=6 rng=13 strNotAddedPhysical=1 res=11 id=167
name=Sling                hits=1 dam=9  prec=-3 ammo=15 rng=20 strNotAddedPhysical=1 id=22
name=Short_Bow            hits=1 dam=10 ammo=12 rng=30 strNotAddedPhysical=1 res=2 id=23


//Japanese Ranged
name=Daikyu               hits=1 dam=12 prec=1  ammo=12 rng=40 strNotAddedPhysical=1 res=2 new=1
name=Shuriken             hits=1 dam=-2 pierce=50 poisondam=5 prec=1  ammo=5 rng=5  res=1 new=1
name=Enchanted_Shuriken   hits=1 dam=2  pierce=50 magic=1 prec=2  ammo=5 rng=5  undeadDamageBonus=100 demonDamageBonus=100 res=1 new=1
name=Yumi                 hits=1 dam=11 prec=1  ammo=12 rng=35 strNotAddedPhysical=1 res=2 new=1
//Daikyu: Long bow used from horseback
//Yumi: Smaller bow for footsoldiers

//Breath Weapons
name=Fire_Breath          hits=1 pierce=50 doesPhysicalDam=-1 doesFireDam=1 magic=1 aoe=1 ammo=5 rng=9999 id=61
name=Cold_Breath          hits=1 pierce=50 doesPhysicalDam=-1 doesColdDam=1 magic=1 aoe=3 ammo=5 rng=9999 strNotAddedCold=1 id=93
name=Thunder_Breath  hits=1 pierce=100 doesPhysicalDam=-1 shockdam=12 doesShockDam=1 magic=1 aoe=1 ammo=5 rng=9999 strNotAddedShock=1 new=1
name=Bile_Breath          hits=1 pierce=50 poisondam=15 doesPhysicalDam=-1 magic=1 aoe=3 ammo=5 rng=9999 id=62
name=Plague_Breath        hits=1 pierce=50 doesPhysicalDam=-1 magic=1 aoe=5 ammo=2 rng=9999 mrnegates=1 decay=1
//bile breath poison damage is a guess
//plague breath does...? Decay?  Also does fear.


name=Alicorn              hits=1 dam=14 att=0  def=0  hands=0 magic=1 strNotAddedPhysical=1 id=330
name=Animal_Hoof          hits=1 dam=0  att=0  def=0  hands=0 id=55
name=Astral_Claw          hits=1 dam=0  att=0  def=0  hands=0 pierce=100 magic=1 id=70
name=Bite                 hits=1 dam=2  att=0  def=-1 hands=0 id=20
name=Barbed_Tail          hits=1 dam=-2 att=0  def=-1 hands=0 fatiguedam=50 doesFatigueDam=1 magic=1 id=68
name=Claw                 hits=1 dam=0  att=0  def=0  hands=0 id=29
name=Claws                hits=2 dam=0  att=0  def=0  hands=0 id=33
name=Dominate             hits=1 dam=999 att=10 def=0  hands=0 pierce=100 magic=1 mrnegates=1 mrpenalty=4 mindlessDamageBonus=-100 new=1
//dominate actually does not kill, just mind-controls.  Should not work on mindless.
name=Dragon_Tail          hits=1 dam=2  att=-4 def=0  length=6 hands=0 new=1
name=Gore                 hits=1 dam=0  att=-1 def=-1 hands=0 id=331
name=Fist                 hits=1 dam=-2 att=-1 def=-1 length=0 hands=1 res=0 id=92
name=Fire_Flare           hits=1 length=3 pierce=50 doesPhysicalDam=-1 firedam=20 doesFireDam=1 magic=1 strNotAddedFire=1 id=48
name=Freeze               hits=1 length=6 pierce=100 doesPhysicalDam=-1 colddam=4 doesColdDam=1 magic=1 aoe=1 strNotAddedCold=1 new=1
name=Hoof                 hits=1 dam=10 att=0  def=0  hands=0 strNotAddedPhysical=1 id=56
name=Headbutt             hits=1 dam=0  att=1  def=-1 hands=0 id=300
name=Kick                 hits=1 dam=0  att=0  def=0  hands=0
name=Lava_Punch           hits=1 dam=-2 att=0  def=0  length=0 hands=1 magic=1 flaming=12 new=1
name=Knife_Hand           hits=1 dam=3  att=2  def=1  length=0 hands=1 res=1 new=1
name=Nerve_Strike         hits=1 dam=-2 att=-2 def=1  length=0 hands=1 fatiguedam=100 doesFatigueDam=1 demonDamageBonus=-100 magicbeingDamageBonus=-100 onlyHurtsLiving=1 res=0 new=1
name=Iron_Fist            hits=2 dam=-2 att=3  def=1  length=0 hands=1 pierce=50 res=5 new=1
name=Lobster_Claw         hits=1 dam=20 att=-5 def=0  hands=0 strNotAddedPhysical=1 id=47
name=Life_Drain           hits=1 dam=0  att=0  def=0  length=0 hands=1 pierce=50 magic=1 lifesteal=50 res=1 id=63
name=Life_Drain_Tentacle  hits=1 dam=10 att=0  def=0  length=0 hands=1 pierce=50 magic=1 lifesteal=50 strNotAddedPhysical=1 id=271
name=Lightning_Swarm      hits=1 dam=6  length=3 pierce=100 doesPhysicalDam=-1 shockdam=12 doesShockDam=1 magic=1 strNotAddedShock=1 id=185
name=Owl                  hits=1 dam=13 att=0  def=0  length=6 hands=0 strNotAddedPhysical=1 id=230
name=Pincer               hits=1 dam=1  att=0  def=0  hands=0 id=235
name=Poisoned_Claw        hits=1 dam=0  att=0  def=0  length=0 hands=1 fatiguedam=50 doesFatigueDam=1 res=0 id=43
name=Poison_Ink           hits=1 dam=5  att=0  def=1  length=3 hands=0 magic=1 aoe=2 strNotAddedPhysical=1 id=342
name=Sleep_Vines    hits=3 att=-1 length=4 fatiguedam=33 doesFatigueDam=1 doesPhysicalDam=-1 magic=1 mrnegates=1 strNotAddedFatigue=1 id=71
name=Scorpion_Stinger     hits=1 dam=2  att=5  def=0  length=3 hands=0 pierce=50 poisondam=35 id=144
name=Spider_Fangs_16      hits=1 dam=16 att=0  def=-1 hands=0 poisondam=35 strNotAddedPhysical=1 id=313
name=Spider_Fangs_18      hits=1 dam=18 att=0  def=-1 hands=0 poisondam=35 strNotAddedPhysical=1 id=314
name=Suffocate            hits=2 att=10 pierce=100 fatiguedam=30 doesFatigueDam=1 doesPhysicalDam=-1 aoe=1 onlyHurtsLiving=1 new=1
name=Tentacle             hits=1 dam=-5 att=0  def=0  hands=0 pierce=50 id=85
name=Thunder_Fist         hits=1 dam=-2 att=0  def=0  length=0 hands=1 magic=1 shocking=12 id=231
//12 is a guess
name=Trunk                hits=1 dam=-3 att=0  def=0  hands=0 id=182
name=Venomous_Bite        hits=3 dam=2  att=0  def=-1 hands=0 poisondam=15 id=30
name=Venomous_Claw        hits=1 dam=0  att=0  def=0  length=0 hands=1 poisondam=5 res=0
name=Venomous_Fangs       hits=1 dam=2  att=0  def=-1 hands=0 poisondam=15
name=Weak_Venomous_Bite   hits=1 dam=2  att=0  def=-1 hands=0 poisondam=5 id=323
name=Wyrm_Fangs           hits=1 dam=2  att=0  def=-1 hands=0 poisondam=35 id=65
name=Wail                 hits=1 att=10 length=6 doesPhysicalDam=-1 magic=1 aoe=1 soulslay=1 id=58


//Phantasmal Weapons
name=Phantasmal_Claw      hits=1 dam=0  att=0  def=0  hands=0 magic=1 mrnegates=1
//Maybe this should be astral claw...
name=Phantasmal_Weapon    hits=1 dam=0  att=0  def=0  hands=0 magic=1 mrnegates=1 id=67


//Manufactured Melee Weapons
name=Axe                  hits=1 dam=7  att=-1 def=-1 length=1 hands=1 res=2 id=17
name=Battleaxe            hits=1 dam=9  att=0  def=0  length=3 hands=2 res=5 id=18
name=Broad_Sword          hits=1 dam=6  att=0  def=1  length=2 hands=1 res=4 id=8
name=Dagger               hits=1 dam=2  att=1  def=0  length=0 hands=1 res=0 id=9
name=Falchion             hits=1 dam=7  att=0  def=0  length=2 hands=1 res=5 id=10
name=Flail                hits=2 dam=3  att=1  def=-2 length=3 hands=2 res=5 id=16
name=Glaive               hits=1 dam=10 att=-1 def=-1 length=4 hands=2 res=6 id=308
name=Great_Sword          hits=1 dam=9  att=1  def=2  length=3 hands=2 res=6 id=11
name=Halberd              hits=1 dam=10 att=-1 def=-1 length=4 hands=2 res=5 id=5
name=Hammer               hits=1 dam=7  att=0  def=-1 length=1 hands=1 res=3 id=13
name=Hatchet              hits=1 dam=5  att=0  def=0  length=1 hands=1 res=3 id=253
name=Huge_Stone_Club      hits=1 dam=14 att=-1 def=-1 length=4 hands=1 res=0 new=1
name=Iron_Prod            hits=1 dam=8  att=-2 def=-1 length=3 hands=2 res=3 id=49
name=Lance                hits=1 dam=22 att=1  def=0  length=4 hands=0 ammo=1 res=3 id=4
//lance res=3 is a guess
name=Long_Spear           hits=1 dam=3  att=0  def=-1 length=5 hands=2 res=3 id=28
name=Mace                 hits=1 dam=4  att=0  def=0  length=1 hands=1 res=2 id=12
name=Machaka_Spear        hits=1 dam=5  att=-1 def=-1 length=5 hands=2 res=2 id=315
name=Maul                 hits=1 dam=9  att=0  def=-1 length=3 hands=2 res=2 id=14
name=Mictlan_Obsidian_Sword hits=1 dam=7  att=0  def=1  length=3 hands=1 res=3 id=288
name=Morningstar          hits=1 dam=6  att=1  def=-2 length=2 hands=1 bonusVsShield=1 res=4 id=15
name=Pick_Axe             hits=1 dam=8  att=-3 def=-2 length=2 hands=2 res=3 id=267
//pickaxe res is a guess
name=Pike                 hits=1 dam=5  att=1  def=-1 length=6 hands=2 res=4 id=2
name=Poison_Dagger        hits=1 dam=2  att=1  def=0  length=0 hands=1 poisondam=15 res=0 id=126
name=Quarterstaff         hits=1 dam=3  att=1  def=3  length=4 hands=2 res=1 id=7
name=Short_Sword          hits=1 dam=5  att=0  def=1  length=1 hands=1 res=3 id=6
name=Sickle               hits=1 dam=5  att=0  def=0  length=1 hands=1 res=2 id=57
name=Snake_Staff          hits=1 dam=3  att=1  def=3  length=4 hands=2 poisondam=5 magic=1 res=5 id=89
name=Spear                hits=1 dam=3  att=0  def=0  length=4 hands=1 res=2 id=1
name=Trident              hits=1 dam=7  att=0  def=0  length=4 hands=2 res=3 id=3
name=Whip                 hits=1 dam=9  att=-1 def=0  length=5 hands=1 strNotAddedPhysical=1 res=0 id=40


//Coral
name=Coral_Club           hits=1 dam=4  att=0  def=0  length=1 hands=1 poisondam=5 res=4 id=45
name=Coral_Glaive         hits=1 dam=9  att=-1 def=-1 length=4 hands=1 poisondam=5 res=9 id=46
name=Coral_Knife          hits=1 dam=1  att=0  def=0  length=0 hands=1 poisondam=5 res=0 id=32
name=Coral_Spear          hits=1 dam=2  att=0  def=0  length=4 hands=1 poisondam=5 res=2 id=31
name=Sharktooth_Mace      hits=1 dam=5  att=1  def=0  length=1 hands=1 res=3 new=1


//Ice
name=Ice_Lance            hits=1 dam=3  att=1  def=0  length=4 hands=1 magic=1 res=3 id=36
name=Ice_Knife            hits=1 dam=1  att=2  def=0  length=0 hands=1 magic=1 id=35
name=Ice_Blade            hits=1 dam=5  att=1  def=1  length=1 hands=1 magic=1 res=7 id=37
//res is a guess
name=Ice_Mace             hits=1 dam=5  att=1  def=0  length=1 hands=1 magic=1 res=3 id=44


//Jotun
name=Jotun_Axe            hits=1 dam=7  att=-1 def=-1 length=3 hands=1 res=5 id=66
name=Jotun_Battleaxe      hits=1 dam=9  att=0  def=0  length=4 hands=2 res=8 id=307
name=Jotun_Longsword      hits=1 dam=9  att=0  def=1  length=3 hands=1 res=6 id=268
name=Jotun_Spear          hits=1 dam=3  att=0  def=0  length=5 hands=2 res=4 id=234


//Japanese
name=Su_Yari              hits=1 dam=4  att=1  def=0  length=5 hands=2 res=4 new=1
name=Te_Yari              hits=1 dam=4  att=0  def=0  length=4 hands=1 res=2 new=1
name=Wakizashi            hits=1 dam=5  att=0  def=2  length=1 hands=1 res=4 new=1
name=Battosai_no_Katana   hits=2 dam=7  att=2  def=2  length=2 hands=2 pierce=50 res=0 new=1
name=Tanto                hits=1 dam=2  att=1  def=0  length=0 hands=1 res=1 new=1
name=Tessen               hits=1 dam=4  att=-1 def=-1 length=0 hands=1 res=1 new=1
name=Sai                  hits=1 dam=2  att=-1 def=3  length=0 hands=1 res=2 new=1
name=Naginata             hits=1 dam=8  att=1  def=0  length=5 hands=2 res=7 new=1
name=Ninja_to             hits=1 dam=5  att=2  def=0  length=1 hands=1 res=3 new=1
name=Nodachi              hits=1 dam=7  att=3  def=1  length=3 hands=2 pierce=50 res=11 new=1
name=Nunchaku             hits=2 dam=2  att=1  def=0  length=1 hands=1 res=1 new=1
name=Katana               hits=1 dam=7  att=1  def=1  length=2 hands=1 res=7 new=1
name=Kama                 hits=1 dam=4  att=0  def=-1 length=1 hands=1 res=1 new=1
name=Kansashi             hits=1 dam=3  att=0  def=0  length=0 hands=1 res=0 new=1
name=Bo                   hits=1 dam=2  att=0  def=4  length=4 hands=2 res=1 new=1
//Yari: Spear
//Wakizashi: Shortsword (sidearm)
//Tanto: Knife
//Tessen: War Fan
//Sai: 3-prong sword-catcher
//Naginata: Bladed spear, like a halberd
//Nodachi: long, 2h sword
//Ninjato: thin ninja sword
//Nunchaku: Two rods connected by chain
//Kama: small, 1-handed scythe, for cutting grass
//Kansashi: metal hairpin used as concealed weapon
//Bo: like a quarterstaff, but fairly long, and wood only.


// *** Ice Age ***

//Clubs
name=Bronze_Mace          hits=1 dam=4  att=0  def=0  length=1 hands=1 res=3 new=1
name=Copper_Mace          hits=1 dam=4  att=0  def=0  length=1 hands=1 res=4 new=1
name=Stone_Club           hits=1 dam=5  att=0  def=-1 length=1 hands=1 res=4 new=1
//Only for very strong units (Str>=14)
name=Bone_Club            hits=1 dam=3  att=0  def=-1 length=1 hands=1 res=1 new=1
name=Wood_Club            hits=1 dam=2  att=0  def=-1 length=1 hands=1 res=0 new=1

//Axes
name=Bronze_Axe           hits=1 dam=7  att=-1 def=-1 length=1 hands=1 res=3 new=1
name=Copper_Axe           hits=1 dam=7  att=-1 def=-1 length=1 hands=1 res=5 new=1
name=Obsidian_Axe         hits=1 dam=5  att=-1 def=0  length=1 hands=1 res=4 new=1
name=Flint_Axe            hits=1 dam=4  att=-1 def=0  length=1 hands=1 res=3 new=1
name=Bone_Axe             hits=1 dam=4  att=-1 def=0  length=1 hands=1 res=2 new=1
//made from a jawbone
//Lighter than modern weapons, non-metallic axes did not impose a defense penalty.

//Swords and Knives
name=Bronze_Sword         hits=1 dam=5  att=0  def=1  length=1 hands=1 res=4 new=1
name=Copper_Sword         hits=1 dam=5  att=0  def=1  length=1 hands=1 res=6 new=1
name=Bone_Sword           hits=1 dam=3  att=-1 def=0  length=1 hands=1 res=2 new=1
name=Bronze_Knife         hits=1 dam=2  att=1  def=0  length=0 hands=1 res=1 new=1
name=Copper_Knife         hits=1 dam=2  att=1  def=0  length=0 hands=1 res=3 new=1
name=Obsidian_Knife       hits=1 dam=1  att=1  def=0  length=0 hands=1 res=2 new=1
name=Flint_Knife          hits=1 dam=1  att=0  def=0  length=0 hands=1 res=1 new=1
name=Bone_Knife           hits=1 dam=0  att=0  def=0  length=0 hands=1 res=0 new=1

//Spears
name=Bronze_Spear         hits=1 dam=3  att=0  def=0  length=0 hands=1 res=3 new=1
name=Copper_Spear         hits=1 dam=3  att=0  def=0  length=0 hands=1 res=4 new=1
name=Obsidian_Spear       hits=1 dam=2  att=0  def=0  length=0 hands=1 res=2 new=1
name=Flint_Spear          hits=1 dam=2  att=0  def=0  length=0 hands=1 res=2 new=1
name=Bone_Spear           hits=1 dam=1  att=0  def=0  length=0 hands=1 res=1 new=1
name=Wood_Spear           hits=1 dam=0  att=0  def=0  length=0 hands=1 res=1 new=1

//Ranged
//Ice Age archers shot in straight trajectories, and thus did not have the range of later archers.
//By firing line-of-sight, the damage dealt was based more directly on the archer's strength.
name=Atl_Atl              hits=1 dam=1  prec=-1 ammo=4 rng=15 res=1 new=1
name=War_Bow              hits=1 dam=1  ammo=10 rng=30 res=3 new=1
name=Hunting_Bow          hits=1 dam=-1 prec=1  ammo=10 rng=25 res=2 new=1
name=Poisoned_Bow         hits=1 dam=-3 poisondam=5 prec=1  ammo=5 rng=25 res=3 new=1
name=Ice_Bow       hits=1 pierce=50 doesPhysicalDam=-1 colddam=7 doesColdDam=1 magic=1 prec=1  ammo=5 rng=30 strNotAddedCold=1 res=3 new=1
//Caelians only.  Additional freeze effect is possible.


//Magic
name=Bane_Blade           hits=1 dam=6  att=1  def=2  length=2 hands=1 decay=1 magic=1 res=5 id=42
name=2H_Bane_Blade        hits=1 dam=9  att=2  def=3  length=3 hands=2 decay=1 magic=1 res=5 id=41
name=Bane_Dagger          hits=1 dam=3  att=2  def=0  length=1 hands=1 decay=1 magic=1 id=312
name=Rod_of_Death         hits=1 dam=10 att=2  def=0  length=1 hands=1 pierce=100 magic=1 strNotAddedPhysical=1 id=59
name=Thorn_Spear          hits=1 dam=5  att=2  def=2  length=4 hands=1 poisondam=5 magic=1 id=79
name=Flambeau            hits=1 dam=13 att=4  def=2  length=3 hands=2 pierce=50 magic=1 flaming=12 undeadDamageBonus=200 fireproof=50 id=95
name=Firebrand            hits=1 dam=12 att=4  def=1  length=2 hands=1 pierce=50 magic=1 flaming=12 fireproof=50 id=80
name=Frostbrand           hits=1 dam=16 att=4  def=2  length=2 hands=1 magic=1 freezing=12 coldproof=50 id=82
name=Thunder_Whip         hits=1 dam=10 att=0  def=0  length=5 hands=1 pierce=100 magic=1 strNotAddedPhysical=1 shocking=12 id=208
name=Whip_of_Command      hits=1 dam=11 att=3  def=0  length=5 hands=1 magic=1 strNotAddedPhysical=1 id=140
name=Fly_Whisk            hits=1 length=1 hands=1 doesFatigueDam=1 doesPhysicalDam=-1 magic=1 id=347
name=Demon_Slayer         hits=1 dam=8  att=2  def=2  length=2 hands=1 magic=1 id=344
name=Cornucopia           hits=1 dam=7  att=0  def=0  length=3 hands=1 magic=1 id=339


//****************************************************************************************************
//Internal Weapons

name=ArmorSpike           hits=1 poisondam=5 doesPhysicalDam=-1
//poison spike length (e.g. 3) is set in "creatures.txt" or "items.txt" with "spiky=3"

name=WeaponFlame1         hits=1 pierce=50 doesPhysicalDam=-1 firedam=1 doesFireDam=1 magic=1 strNotAddedFire=1
name=WeaponFlame2         hits=1 pierce=50 doesPhysicalDam=-1 firedam=2 doesFireDam=1 magic=1 strNotAddedFire=1
name=WeaponFlame3         hits=1 pierce=50 doesPhysicalDam=-1 firedam=3 doesFireDam=1 magic=1 strNotAddedFire=1
name=WeaponFlame4         hits=1 pierce=50 doesPhysicalDam=-1 firedam=4 doesFireDam=1 magic=1 strNotAddedFire=1
name=WeaponFlame5         hits=1 pierce=50 doesPhysicalDam=-1 firedam=5 doesFireDam=1 magic=1 strNotAddedFire=1
name=WeaponFlame6         hits=1 pierce=50 doesPhysicalDam=-1 firedam=6 doesFireDam=1 magic=1 strNotAddedFire=1
name=WeaponFlame7         hits=1 pierce=50 doesPhysicalDam=-1 firedam=7 doesFireDam=1 magic=1 strNotAddedFire=1
name=WeaponFlame8         hits=1 pierce=50 doesPhysicalDam=-1 firedam=8 doesFireDam=1 magic=1 strNotAddedFire=1
name=WeaponFlame9         hits=1 pierce=50 doesPhysicalDam=-1 firedam=9 doesFireDam=1 magic=1 strNotAddedFire=1
name=WeaponFlame10        hits=1 pierce=50 doesPhysicalDam=-1 firedam=10 doesFireDam=1 magic=1 strNotAddedFire=1
name=WeaponFlame11        hits=1 pierce=50 doesPhysicalDam=-1 firedam=11 doesFireDam=1 magic=1 strNotAddedFire=1
name=WeaponFlame12        hits=1 pierce=50 doesPhysicalDam=-1 firedam=12 doesFireDam=1 magic=1 strNotAddedFire=1
name=WeaponFlame13        hits=1 pierce=50 doesPhysicalDam=-1 firedam=13 doesFireDam=1 magic=1 strNotAddedFire=1
name=WeaponFlame14        hits=1 pierce=50 doesPhysicalDam=-1 firedam=14 doesFireDam=1 magic=1 strNotAddedFire=1
name=WeaponFlame15        hits=1 pierce=50 doesPhysicalDam=-1 firedam=15 doesFireDam=1 magic=1 strNotAddedFire=1
name=WeaponFlame16        hits=1 pierce=50 doesPhysicalDam=-1 firedam=16 doesFireDam=1 magic=1 strNotAddedFire=1
name=WeaponFlame17        hits=1 pierce=50 doesPhysicalDam=-1 firedam=17 doesFireDam=1 magic=1 strNotAddedFire=1
name=WeaponFlame18        hits=1 pierce=50 doesPhysicalDam=-1 firedam=18 doesFireDam=1 magic=1 strNotAddedFire=1
name=WeaponFlame19        hits=1 pierce=50 doesPhysicalDam=-1 firedam=19 doesFireDam=1 magic=1 strNotAddedFire=1
name=WeaponFlame20        hits=1 pierce=50 doesPhysicalDam=-1 firedam=20 doesFireDam=1 magic=1 strNotAddedFire=1

name=WeaponFrost1         hits=1 pierce=50 doesPhysicalDam=-1 colddam=1 doesColdDam=1 magic=1 strNotAddedCold=1
name=WeaponFrost2         hits=1 pierce=50 doesPhysicalDam=-1 colddam=2 doesColdDam=1 magic=1 strNotAddedCold=1
name=WeaponFrost3         hits=1 pierce=50 doesPhysicalDam=-1 colddam=3 doesColdDam=1 magic=1 strNotAddedCold=1
name=WeaponFrost4         hits=1 pierce=50 doesPhysicalDam=-1 colddam=4 doesColdDam=1 magic=1 strNotAddedCold=1
name=WeaponFrost5         hits=1 pierce=50 doesPhysicalDam=-1 colddam=5 doesColdDam=1 magic=1 strNotAddedCold=1
name=WeaponFrost6         hits=1 pierce=50 doesPhysicalDam=-1 colddam=6 doesColdDam=1 magic=1 strNotAddedCold=1
name=WeaponFrost7         hits=1 pierce=50 doesPhysicalDam=-1 colddam=7 doesColdDam=1 magic=1 strNotAddedCold=1
name=WeaponFrost8         hits=1 pierce=50 doesPhysicalDam=-1 colddam=8 doesColdDam=1 magic=1 strNotAddedCold=1
name=WeaponFrost9         hits=1 pierce=50 doesPhysicalDam=-1 colddam=9 doesColdDam=1 magic=1 strNotAddedCold=1
name=WeaponFrost10        hits=1 pierce=50 doesPhysicalDam=-1 colddam=10 doesColdDam=1 magic=1 strNotAddedCold=1
name=WeaponFrost11        hits=1 pierce=50 doesPhysicalDam=-1 colddam=11 doesColdDam=1 magic=1 strNotAddedCold=1
name=WeaponFrost12        hits=1 pierce=50 doesPhysicalDam=-1 colddam=12 doesColdDam=1 magic=1 strNotAddedCold=1
name=WeaponFrost13        hits=1 pierce=50 doesPhysicalDam=-1 colddam=13 doesColdDam=1 magic=1 strNotAddedCold=1
name=WeaponFrost14        hits=1 pierce=50 doesPhysicalDam=-1 colddam=14 doesColdDam=1 magic=1 strNotAddedCold=1
name=WeaponFrost15        hits=1 pierce=50 doesPhysicalDam=-1 colddam=15 doesColdDam=1 magic=1 strNotAddedCold=1
name=WeaponFrost16        hits=1 pierce=50 doesPhysicalDam=-1 colddam=16 doesColdDam=1 magic=1 strNotAddedCold=1
name=WeaponFrost17        hits=1 pierce=50 doesPhysicalDam=-1 colddam=17 doesColdDam=1 magic=1 strNotAddedCold=1
name=WeaponFrost18        hits=1 pierce=50 doesPhysicalDam=-1 colddam=18 doesColdDam=1 magic=1 strNotAddedCold=1
name=WeaponFrost19        hits=1 pierce=50 doesPhysicalDam=-1 colddam=19 doesColdDam=1 magic=1 strNotAddedCold=1
name=WeaponFrost20        hits=1 pierce=50 doesPhysicalDam=-1 colddam=20 doesColdDam=1 magic=1 strNotAddedCold=1

name=WeaponShock1         hits=1 pierce=100 doesPhysicalDam=-1 shockdam=1 doesShockDam=1 magic=1 strNotAddedShock=1
name=WeaponShock2         hits=1 pierce=100 doesPhysicalDam=-1 shockdam=2 doesShockDam=1 magic=1 strNotAddedShock=1
name=WeaponShock3         hits=1 pierce=100 doesPhysicalDam=-1 shockdam=3 doesShockDam=1 magic=1 strNotAddedShock=1
name=WeaponShock4         hits=1 pierce=100 doesPhysicalDam=-1 shockdam=4 doesShockDam=1 magic=1 strNotAddedShock=1
name=WeaponShock5         hits=1 pierce=100 doesPhysicalDam=-1 shockdam=5 doesShockDam=1 magic=1 strNotAddedShock=1
name=WeaponShock6         hits=1 pierce=100 doesPhysicalDam=-1 shockdam=6 doesShockDam=1 magic=1 strNotAddedShock=1
name=WeaponShock7         hits=1 pierce=100 doesPhysicalDam=-1 shockdam=7 doesShockDam=1 magic=1 strNotAddedShock=1
name=WeaponShock8         hits=1 pierce=100 doesPhysicalDam=-1 shockdam=8 doesShockDam=1 magic=1 strNotAddedShock=1
name=WeaponShock9         hits=1 pierce=100 doesPhysicalDam=-1 shockdam=9 doesShockDam=1 magic=1 strNotAddedShock=1
name=WeaponShock10        hits=1 pierce=100 doesPhysicalDam=-1 shockdam=10 doesShockDam=1 magic=1 strNotAddedShock=1
name=WeaponShock11        hits=1 pierce=100 doesPhysicalDam=-1 shockdam=11 doesShockDam=1 magic=1 strNotAddedShock=1
name=WeaponShock12        hits=1 pierce=100 doesPhysicalDam=-1 shockdam=12 doesShockDam=1 magic=1 strNotAddedShock=1
name=WeaponShock13        hits=1 pierce=100 doesPhysicalDam=-1 shockdam=13 doesShockDam=1 magic=1 strNotAddedShock=1
name=WeaponShock14        hits=1 pierce=100 doesPhysicalDam=-1 shockdam=14 doesShockDam=1 magic=1 strNotAddedShock=1
name=WeaponShock15        hits=1 pierce=100 doesPhysicalDam=-1 shockdam=15 doesShockDam=1 magic=1 strNotAddedShock=1
name=WeaponShock16        hits=1 pierce=100 doesPhysicalDam=-1 shockdam=16 doesShockDam=1 magic=1 strNotAddedShock=1
name=WeaponShock17        hits=1 pierce=100 doesPhysicalDam=-1 shockdam=17 doesShockDam=1 magic=1 strNotAddedShock=1
name=WeaponShock18        hits=1 pierce=100 doesPhysicalDam=-1 shockdam=18 doesShockDam=1 magic=1 strNotAddedShock=1
name=WeaponShock19        hits=1 pierce=100 doesPhysicalDam=-1 shockdam=19 doesShockDam=1 magic=1 strNotAddedShock=1
name=WeaponShock20        hits=1 pierce=100 doesPhysicalDam=-1 shockdam=20 doesShockDam=1 magic=1 strNotAddedShock=1
