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AI CONSTRUCTION FACILITIES DATA FILE - UnitedFlora for Skywalker Mod V 1.0
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Construction Queue Type:
  Homeworld, Mining Colony, Farming Colony, Refining Colony,
  Resupply Base, Research Compound, Intelligence Compound, Construction Yard,
  Military Installation

AI State:
  Exploration, Infrastructure, Prepare for Attack, Attack, 
  Secure Holdings After Attack, Incursion, Prepare for Defense, 
  Defend (Short Term), Defend (Long Term), Not Connected 


Rules:
  1. If there is no facility with the given ability type (have not achieved that
     technology), then facility is not built.
  2. Only queues that match the current AI State will be evaluated.
  3. When facility space on a planet runs out, no more facility entries will be
     evaluated (so put the facilities you must have on the planet first).
  4. If ability is used at a system level (Spaceport, Resupply Depot, etc), 
     then item will only be constructed if it doesn't already exist in the 
     system.
  
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*BEGIN*
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AI State                     := Exploration, Infrastructure, Prepare for Attack, Attack, Secure Holdings After Attack, Incursion, Prepare for Defense, Defend (Short Term), Defend (Long Term), Not Connected
Construction Queue Type      := Homeworld
Num Queue Entries            := 9
Facility 1 Ability           := Supply Generation
Facility 1 Amount            := 1
Facility 2 Ability           := Planet - Change Atmosphere
Facility 2 Amount            := 1
Facility 3 Ability           := Spaceport
Facility 3 Amount            := 1
Facility 4 Ability           := Resource Generation - Minerals
Facility 4 Amount            := 3
Facility 5 Ability           := Resource Generation - Organics
Facility 5 Amount            := 2
Facility 6 Ability           := Space Yard
Facility 6 Amount            := 1
Facility 7 Ability           := Resource Generation - Radioactives
Facility 7 Amount            := 2
Facility 8 Ability           := Point Generation - Research
Facility 8 Amount            := 6
Facility 9 Ability           := Resource Generation - Minerals
Facility 9 Amount            := 100

AI State                     := Exploration, Infrastructure, Prepare for Attack, Attack, Secure Holdings After Attack, Incursion, Prepare for Defense, Defend (Short Term), Defend (Long Term), Not Connected
Construction Queue Type      := Mining Colony
Num Queue Entries            := 16
Facility 1 Ability           := Supply Generation
Facility 1 Amount            := 1
Facility 2 Ability           := Spaceport
Facility 2 Amount            := 1
Facility 3 Ability           := Resource Generation - Minerals
Facility 3 Amount            := 2
Facility 4 Ability           := Planet - Change Atmosphere
Facility 4 Amount            := 1
Facility 5 Ability           := Resource Generation - Minerals
Facility 5 Amount            := 5
Facility 6 Ability           := Resource Gen Modifier System - Minerals
Facility 6 Amount            := 1
Facility 7 Ability           := Planet Value Change - System
Facility 7 Amount            := 1
Facility 8 Ability           := Change Population Happiness - System
Facility 8 Amount            := 1
Facility 9 Ability           := Resource Storage - Mineral
Facility 9 Amount            := 1
Facility 10 Ability          := Space Yard
Facility 10 Amount           := 1
Facility 11 Ability          := Combat Modifier - System
Facility 11 Amount           := 1
Facility 12 Ability          := Resource Generation - Organics
Facility 12 Amount           := 2
Facility 13 Ability          := Resource Generation - Minerals
Facility 13 Amount           := 8
Facility 14 Ability          := Resource Storage - Mineral
Facility 14 Amount           := 2
Facility 15 Ability          := Resource Generation - Radioactives
Facility 15 Amount           := 1
Facility 16 Ability          := Resource Generation - Minerals
Facility 16 Amount           := 100

AI State                     := Exploration, Infrastructure, Prepare for Attack, Attack, Secure Holdings After Attack, Incursion, Prepare for Defense, Defend (Short Term), Defend (Long Term), Not Connected
Construction Queue Type      := Farming Colony
Num Queue Entries            := 19
Facility 1 Ability           := Supply Generation
Facility 1 Amount            := 1
Facility 2 Ability           := Spaceport
Facility 2 Amount            := 1
Facility 3 Ability           := Resource Generation - Organics
Facility 3 Amount            := 2
Facility 4 Ability           := Planet - Change Atmosphere
Facility 4 Amount            := 1
Facility 5 Ability           := Planet Value Change - System
Facility 5 Amount            := 1
Facility 6 Ability           := Resource Storage - Organics
Facility 6 Amount            := 1
Facility 7 Ability           := Resource Generation - Organics
Facility 7 Amount            := 4
Facility 8 Ability           := Resource Generation - Minerals
Facility 8 Amount            := 2
Facility 9 Ability           := Resource Gen Modifier System - Minerals
Facility 9 Amount            := 1
Facility 10 Ability          := Point Generation - Research
Facility 10 Amount           := 3
Facility 11 Ability          := Space Yard
Facility 11 Amount           := 1
Facility 12 Ability          := Resource Generation - Organics
Facility 12 Amount           := 5
Facility 13 Ability          := Change Population Happiness - System
Facility 13 Amount           := 1
Facility 14 Ability          := Resource Generation - Minerals
Facility 14 Amount           := 3
Facility 15 Ability          := Resource Generation - Organics
Facility 15 Amount           := 6
Facility 16 Ability          := Resource Storage - Organics
Facility 16 Amount           := 2
Facility 17 Ability          := Planet - Shield Generation
Facility 17 Amount           := 1
Facility 18 Ability          := Plague Prevention - System
Facility 18 Amount           := 1
Facility 19 Ability          := Resource Generation - Organics
Facility 19 Amount           := 100

AI State                     := Exploration, Infrastructure, Prepare for Attack, Attack, Secure Holdings After Attack, Incursion, Prepare for Defense, Defend (Short Term), Defend (Long Term), Not Connected
Construction Queue Type      := Refining Colony
Num Queue Entries            := 19
Facility 1 Ability           := Supply Generation
Facility 1 Amount            := 1
Facility 2 Ability           := Spaceport
Facility 2 Amount            := 1
Facility 3 Ability           := Resource Generation - Radioactives
Facility 3 Amount            := 2
Facility 4 Ability           := Planet - Change Atmosphere
Facility 4 Amount            := 1
Facility 5 Ability           := Resource Generation - Radioactives
Facility 5 Amount            := 3
Facility 6 Ability           := Resource Storage - Radioactives
Facility 6 Amount            := 1
Facility 7 Ability           := Change Population Happiness - System
Facility 7 Amount            := 1
Facility 8 Ability           := Planet Value Change - System
Facility 8 Amount            := 1
Facility 9 Ability           := Resource Gen Modifier System - Minerals
Facility 9 Amount            := 1
Facility 10 Ability          := Resource Generation - Radioactives
Facility 10 Amount           := 4
Facility 11 Ability          := Resource Generation - Minerals
Facility 11 Amount           := 2
Facility 12 Ability          := Space Yard
Facility 12 Amount           := 1
Facility 13 Ability          := Point Generation - Research
Facility 13 Amount           := 3
Facility 14 Ability          := Resource Generation - Radioactives
Facility 14 Amount           := 6
Facility 15 Ability          := Resource Storage - Radioactives
Facility 15 Amount           := 2
Facility 16 Ability          := Long Range Scanner - System
Facility 16 Amount           := 1
Facility 17 Ability          := Combat Modifier - System
Facility 17 Amount           := 1
Facility 18 Ability          := Damage Modifier - System
Facility 18 Amount           := 1
Facility 19 Ability          := Resource Generation - Radioactives
Facility 19 Amount           := 100

AI State                     := Exploration, Infrastructure, Prepare for Attack, Attack, Secure Holdings After Attack, Incursion, Prepare for Defense, Defend (Short Term), Defend (Long Term), Not Connected
Construction Queue Type      := Research Compound
Num Queue Entries            := 18
Facility 1 Ability           := Supply Generation
Facility 1 Amount            := 1
Facility 2 Ability           := Spaceport
Facility 2 Amount            := 1
Facility 3 Ability           := Point Generation - Research
Facility 3 Amount            := 2
Facility 4 Ability           := Planet - Change Atmosphere
Facility 4 Amount            := 1
Facility 5 Ability           := Point Generation - Research
Facility 5 Amount            := 7
Facility 6 Ability           := Planet Value Change - System
Facility 6 Amount            := 1
Facility 7 Ability           := Change Population Happiness - System
Facility 7 Amount            := 1
Facility 8 Ability           := Solar Resource Generation - Minerals
Facility 8 Amount            := 1
Facility 9 Ability           := Resource Gen Modifier System - Minerals
Facility 9 Amount            := 1
Facility 10 Ability          := Combat Modifier - System
Facility 10 Amount           := 1
Facility 11 Ability          := Space Yard
Facility 11 Amount           := 1
Facility 12 Ability          := Point Generation - Research
Facility 12 Amount           := 12
Facility 13 Ability          := Resource Storage - Mineral
Facility 13 Amount           := 2
Facility 14 Ability          := Resource Storage - Organics
Facility 14 Amount           := 2
Facility 15 Ability          := Planet - Shield Generation
Facility 15 Amount           := 1
Facility 16 Ability          := Plague Prevention - System
Facility 16 Amount           := 1
Facility 17 Ability          := Resource Storage - Radioactives
Facility 17 Amount           := 2
Facility 18 Ability          := Point Generation - Research
Facility 18 Amount           := 100

AI State                     := Exploration, Infrastructure, Prepare for Attack, Attack, Secure Holdings After Attack, Incursion, Prepare for Defense, Defend (Short Term), Defend (Long Term), Not Connected
Construction Queue Type      := Intelligence Compound
Num Queue Entries            := 22
Facility 1 Ability           := Supply Generation
Facility 1 Amount            := 1
Facility 2 Ability           := Spaceport
Facility 2 Amount            := 1
Facility 3 Ability           := Point Generation - Intelligence
Facility 3 Amount            := 2
Facility 4 Ability           := Planet - Change Atmosphere
Facility 4 Amount            := 1
Facility 5 Ability           := Point Generation - Intelligence
Facility 5 Amount            := 4
Facility 6 Ability           := Planet Value Change - System
Facility 6 Amount            := 1
Facility 7 Ability           := Change Population Happiness - System
Facility 7 Amount            := 1
Facility 8 Ability           := Resource Gen Modifier System - Minerals
Facility 8 Amount            := 1
Facility 9 Ability           := Damage Modifier - System
Facility 9 Amount            := 1
Facility 10 Ability          := Resource Storage - Mineral
Facility 10 Amount           := 1
Facility 11 Ability          := Resource Storage - Organics
Facility 11 Amount           := 1
Facility 12 Ability          := Point Generation - Research
Facility 12 Amount           := 2
Facility 13 Ability          := Point Generation - Intelligence
Facility 13 Amount           := 6
Facility 14 Ability          := Space Yard
Facility 14 Amount           := 1
Facility 15 Ability          := Combat Modifier - System
Facility 15 Amount           := 1
Facility 16 Ability          := Long Range Scanner - System
Facility 16 Amount           := 1
Facility 17 Ability          := Point Generation - Intelligence
Facility 17 Amount           := 8
Facility 18 Ability          := Point Generation - Research
Facility 18 Amount           := 3
Facility 19 Ability          := Resource Storage - Mineral
Facility 19 Amount           := 2
Facility 20 Ability          := Resource Storage - Radioactives
Facility 20 Amount           := 1
Facility 21 Ability          := Point Generation - Intelligence
Facility 21 Amount           := 100
Facility 22 Ability          := Point Generation - Research
Facility 22 Amount           := 100

AI State                     := Exploration, Infrastructure, Prepare for Attack, Attack, Secure Holdings After Attack, Incursion, Prepare for Defense, Defend (Short Term), Defend (Long Term), Not Connected
Construction Queue Type      := Construction Yard
Num Queue Entries            := 21
Facility 1 Ability           := Space Yard
Facility 1 Amount            := 1
Facility 2 Ability           := Ship Training - System
Facility 2 Amount            := 1
Facility 3 Ability           := Planet - Change Atmosphere
Facility 3 Amount            := 1
Facility 4 Ability           := Supply Generation
Facility 4 Amount            := 1
Facility 5 Ability           := Change Population Happiness - System
Facility 5 Amount            := 1
Facility 6 Ability           := Change Population - System
Facility 6 Amount            := 1
Facility 7 Ability           := Fleet Training - System
Facility 7 Amount            := 1
Facility 8 Ability           := Planet Value Change - System
Facility 8 Amount            := 1
Facility 9 Ability           := Resource Storage - Mineral
Facility 9 Amount            := 2
Facility 10 Ability          := Resource Storage - Organics
Facility 10 Amount           := 1
Facility 11 Ability          := Damage Modifier - System
Facility 11 Amount           := 1
Facility 12 Ability          := Stop Black Hole Creator
Facility 12 Amount           := 1
Facility 13 Ability          := Combat Modifier - System
Facility 13 Amount           := 1
Facility 14 Ability          := Resource Gen Modifier System - Minerals
Facility 14 Amount           := 1
Facility 15 Ability          := Spaceport
Facility 15 Amount           := 1
Facility 16 Ability          := Point Generation - Research
Facility 16 Amount           := 5
Facility 17 Ability          := Resource Storage - Radioactives
Facility 17 Amount           := 1
Facility 18 Ability          := Resource Storage - Mineral
Facility 18 Amount           := 3
Facility 19 Ability          := Resource Generation - Minerals
Facility 19 Amount           := 2
Facility 20 Ability          := Point Generation - Intelligence
Facility 20 Amount           := 50
Facility 21 Ability          := Resource Storage - Mineral
Facility 21 Amount           := 100

AI State                     := Exploration, Infrastructure, Prepare for Attack, Attack, Secure Holdings After Attack, Incursion, Prepare for Defense, Defend (Short Term), Defend (Long Term), Not Connected
Construction Queue Type      := Resupply Base
Num Queue Entries            := 24
Facility 1 Ability           := Supply Generation
Facility 1 Amount            := 1
Facility 2 Ability           := Ship Training - System
Facility 2 Amount            := 1
Facility 3 Ability           := Planet - Change Atmosphere
Facility 3 Amount            := 1
Facility 4 Ability           := Change Population Happiness - System
Facility 4 Amount            := 1
Facility 5 Ability           := Space Yard
Facility 5 Amount            := 1
Facility 6 Ability           := Cargo Storage
Facility 6 Amount            := 2
Facility 7 Ability           := Fleet Training - System
Facility 7 Amount            := 1
Facility 8 Ability           := Resource Storage - Mineral
Facility 8 Amount            := 1
Facility 9 Ability           := Resource Storage - Organics
Facility 9 Amount            := 1
Facility 10 Ability          := Resource Storage - Radioactives
Facility 10 Amount           := 1
Facility 11 Ability          := Resource Storage - Mineral
Facility 11 Amount           := 2
Facility 12 Ability          := Plague Prevention - System
Facility 12 Amount           := 2
Facility 13 Ability          := Phased Shield Generation
Facility 13 Amount           := 1
Facility 14 Ability          := Combat Modifier - System
Facility 14 Amount           := 1
Facility 15 Ability          := Damage Modifier - System
Facility 15 Amount           := 1
Facility 16 Ability          := Planet Value Change - System
Facility 16 Amount           := 1
Facility 17 Ability          := Change Population - System
Facility 17 Amount           := 1
Facility 18 Ability          := Stop Black Hole Creator
Facility 18 Amount           := 1
Facility 19 Ability          := Resource Storage - Mineral
Facility 19 Amount           := 3
Facility 20 Ability          := Resource Generation - Minerals
Facility 20 Amount           := 3
Facility 21 Ability          := Resource Storage - Radioactives
Facility 21 Amount           := 3
Facility 22 Ability          := Spaceport
Facility 22 Amount           := 1
Facility 23 Ability          := Point Generation - Research
Facility 23 Amount           := 100
Facility 24 Ability          := Point Generation - Intelligence
Facility 24 Amount           := 100

AI State                     := Exploration, Infrastructure, Prepare for Attack, Attack, Secure Holdings After Attack, Incursion, Prepare for Defense, Defend (Short Term), Defend (Long Term), Not Connected
Construction Queue Type      := Military Installation
Num Queue Entries            := 23
Facility 1 Ability           := Ship Training - System
Facility 1 Amount            := 1
Facility 2 Ability           := Supply Generation
Facility 2 Amount            := 1
Facility 3 Ability           := Fleet Training - System
Facility 3 Amount            := 1
Facility 4 Ability           := Planet - Change Atmosphere
Facility 4 Amount            := 1
Facility 5 Ability           := Space Yard
Facility 5 Amount            := 1
Facility 6 Ability           := Cargo Storage 
Facility 6 Amount            := 1
Facility 7 Ability           := Damage Modifier - System
Facility 7 Amount            := 1
Facility 8 Ability           := Combat Modifier - System
Facility 8 Amount            := 1
Facility 9 Ability           := Resource Gen Modifier System - Minerals
Facility 9 Amount            := 1
Facility 10 Ability          := Planet Value Change - System
Facility 10 Amount           := 1
Facility 11 Ability          := Change Population Happiness - System
Facility 11 Amount           := 1
Facility 12 Ability          := Long Range Scanner - System
Facility 12 Amount           := 1
Facility 13 Ability          := Stop Black Hole Creator
Facility 13 Amount           := 1
Facility 14 Ability          := Spaceport
Facility 14 Amount           := 1
Facility 15 Ability          := Resource Generation - Minerals
Facility 15 Amount           := 2
Facility 16 Ability          := Resource Generation - Organics
Facility 16 Amount           := 2
Facility 17 Ability          := Resource Generation - Minerals
Facility 17 Amount           := 1
Facility 18 Ability          := Resource Storage - Mineral
Facility 18 Amount           := 1
Facility 19 Ability          := Point Generation - Research
Facility 19 Amount           := 100
Facility 20 Ability          := Resource Storage - Mineral
Facility 20 Amount           := 3
Facility 21 Ability          := Resource Storage - Radioactives
Facility 21 Amount           := 3
Facility 22 Ability          := Solar Resource Generation - Minerals
Facility 22 Amount           := 2
Facility 23 Ability          := Point Generation - Intelligence
Facility 23 Amount           := 100

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