*Cartel Crackdown
*version 2
*
*Date: May 20th,2009

*Scenario Size: Small

*Meeting Engagement

*Mexican Federal Police  vs. Mexican Gulf Cartel

*Location: Mexican Gulf Region
*
*Turns: 15
*
*Description: Vicious Drug Cartels are running rampant in Mexico. Buying off various Mexican officials 
 including police and causing chaos in the streets.
*This brings us to your assignment. The peaceful Mexican town of Plaza de Noche is being 
 targeted by members of the Gulf Cartel. 
*
*
*
*Situation: Your troops have been lifted by blackhawk helicopters to the western edge of the town.
*A local utility vehicle has been appropriated for your use.
*Two mechanized units from the greater Mexico City area are rushing to your position and will arrive
 soon.
*
*
*Orders: Move through the town at your descretion and eliminate as many of the local druglords troops
 as possible. Capture Victory hexes. Let's take this town back from these thugs commander.
 Cartel members are well armed so be on the alert.
*
*
*Bonus:  SAT imagery passed from a US agency shows a capped pickup truck being loaded an hour ago with 
 contraband. Eliminate the drug transport vehicle and the drug runner occupants. 
*
*Scenario Design, Map & Playtesting by Stephen Porter
*Contact: sjp1138@hotmail.com
*Additional Playtesting by zeiss.
*
*Disclaimer: Plaza de Noche is a fictional Mexican town. The Federal police action against the Gulf Cartel
 is also fictional. 
*
*Sources:
*http://en.wikipedia.org/wiki/Federal_Preventive_Police  
*http://en.wikipedia.org/wiki/Mexican_Army
*http://en.wikipedia.org/wiki/Drug_Cartel

 