ANTILARIUM 4: WELLS OF POWER

This is my attempt to take advantage of all the modding capabilities that Dominions 3 has to offer, by combining a new, revised custom map with a custom mod that provides hints of a storyline, as well as custom magic sites, AI heroes, pretenders, magic items, and AI units.  

I've tested it several times, and it has been very playable in my tests.  However, playability feedback via the Schrapnel Forums "Maps and Mods" forum is welcome, particularly regarding the strength of the AI guardians of the Wells of Power.  I hope I haven't made them too strong, but they are definitely intended to be late-game challenges unless you can be crafty about whittling their strengths down sooner.

The mod is designed to be fully compatible and complimentary with my Mytheology Pretenders 3 mod.  If you want to try it with any other mods, you might want to check against the numbers spreadsheet I've listed to identify potential conflicts.


Enjoy!

Psientist 8/12/08
Minor revision 8/20/08
Major revision 3/14/09


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INSTRUCTIONS
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There are two parts to play this map/mod combo correctly.  Follow the instructions for each of the included folders, one for the map components and one for the mod components.

Before creating a game, be sure to activate the "Antilarium" mod.

THE MAP REQUIRES THE MOD!!!!  THE MOD IS DESIGNED FOR THE MAP!!!!!  Use the pieces together, and everybody will be happy.