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TECH AREA DATA FILE - The Star Trek Mod - By Atrocities & Captain Kwok V1.9.0.4
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Name: 
  Name of the technology

Group:
  The group name this technology will be under. Any group name can be used.

Description:
  Description of the technology.

Maximum Level:
  The maximum level of this tech area that can be achieved.

Level Cost:
  The cost to increase one level in this tech area. The cost increases by
  the game setup factor as the levels get higher.

Start Level:
  The level at which the player starts the game.
  The 3 colonization tech areas are a special case which the game will set
  higher based on your racial traits.

Raise Level:
  If a medium level of technology is chosen in the game setup, then this level
  is the starting level for each player (if the Start Level is higher than this
  value, the Start Level is used).

Racial Area:
  This is a user-defined number which is connected to the Racial Traits. Some
  Racial Traits allow for certain tech areas to be available. If this number
  is greater than zero, then this technology area will only be shown to the
  player if they have the racial trait with the corresponding Racial Area id.
  Current Values are:
    1 - 8472
    2 - Borg
    3 - Breen
    4 - Cardassian
    5 - Federation
    6 - Ferengi
    7 - Klingon
    8 - Romulan
    9 - Pirate
   10 - Dominion
   11 - Tholian
   12 - Monsters  
   13 - General Race Technology
   14 - Borg Monster Tech
   15 - Rock Natives'
   16 - Gas Natives'
   17 - Ice Natives
   18 - Warrior Technology
   19 - Pirate Colony Tech
   20 - Advanced Research Triat

Unique Area:
  This is a user-defined number which is connected to certain abilities such
  as Ancient Ruins Unique. Some abilities will cause a unique tech to become
  available. If this number is greater than zero, then this technology area 
  will only be shown to the player if they have the attained\activated the
  ability with the corresponding Unique Area id.

Can Be Removed:
  Whether this tech area can be un-selected for use in the game. Be careful
  that you do not allow a required tech to be removed from the game. 

Number of Tech Req:
  This is the number of other tech areas that are required to be completed 
  before this one will be displayed. 

Tech Area Req #, Tech Level Req #:
  The tech area and level required.

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*BEGIN*
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Name                    := Support Craft
Group                   := Support Craft
Description             := Small system ships and hanger bay technology.
Maximum Level           := 5
Level Cost              := 20000
Start Level             := 1
Raise Level             := 0
Racial Area             := 0
Unique Area             := 0
Can Be Removed          := True
Number of Tech Req      := 0
Tech Area Req 1         := 0
Tech Level Req 1        := 0

Name                    := Fighters
Group                   := Support Craft
Description             := Military system defense ships and fighter technology
Maximum Level           := 3
Level Cost              := 90000
Start Level             := 0
Raise Level             := 0
Racial Area             := 0
Unique Area             := 0
Can Be Removed          := True
Number of Tech Req      := 1
Tech Area Req 1         := Support Craft
Tech Level Req 1        := 3

Name                  := Ship Construction
Group                 := Applied Science
Description           := The construction of starships and their support components.
Maximum Level         := 5
Level Cost            := 100000
Start Level           := 1
Raise Level           := 0
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := General Ship Construction
Group                 := General Race Technology
Description           := The construction of starships and their support components.
Maximum Level         := 8
Level Cost            := 90000
Start Level           := 1
Raise Level           := 4
Racial Area           := 13
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := General Race Technology
Tech Level Req 1      := 0

Name                  := 8472 Ship Construction
Group                 := 8472 Technology
Description           := The construction of starships and their support components.
Maximum Level         := 7
Level Cost            := 70000
Start Level           := 1
Raise Level           := 4
Racial Area           := 1
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := 8472 Technology
Tech Level Req 1      := 1

Name                  := Borg Ship Construction
Group                 := Borg Technology
Description           := Ship technology for The Borg Collective.
Maximum Level         := 8
Level Cost            := 100000
Start Level           := 1
Raise Level           := 4
Racial Area           := 2
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Borg Technology
Tech Level Req 1      := 0

Name                  := Breen Ship Construction
Group                 := Breen Technology
Description           := The construction of starships and their support components.
Maximum Level         := 7
Level Cost            := 60000
Start Level           := 1
Raise Level           := 4
Racial Area           := 3
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Breen Technology
Tech Level Req 1      := 0

Name                  := Cardassian Ship Construction
Group                 := Cardassian Technology
Description           := The construction of starships and their support components.
Maximum Level         := 8
Level Cost            := 70000
Start Level           := 1
Raise Level           := 4
Racial Area           := 4
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Cardassian Technology
Tech Level Req 1      := 0

Name                  := Dominion Ship Construction
Group                 := Dominion Technology
Description           := The construction of starships and their support components.
Maximum Level         := 8
Level Cost            := 70000
Start Level           := 1
Raise Level           := 4
Racial Area           := 10
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Dominion Technology
Tech Level Req 1      := 0

Name                  := Federation Ship Construction
Group                 := Federation Technology
Description           := The construction of starships and their support components.
Maximum Level         := 10
Level Cost            := 70000
Start Level           := 1
Raise Level           := 4
Racial Area           := 5
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Federation Technology
Tech Level Req 1      := 0

Name                  := Ferengi Ship Construction
Group                 := Ferengi Technology
Description           := The construction of starships and their support components.
Maximum Level         := 8
Level Cost            := 60000
Start Level           := 1
Raise Level           := 4
Racial Area           := 6
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Ferengi Technology
Tech Level Req 1      := 0

Name                  := Klingon Ship Construction
Group                 := Klingon Technology
Description           := The construction of starships and their support components.
Maximum Level         := 9
Level Cost            := 70000
Start Level           := 1
Raise Level           := 4
Racial Area           := 7
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Klingon Technology
Tech Level Req 1      := 0

Name                  := Romulan Ship Construction
Group                 := Romulan Technology
Description           := The construction of starships and their support components.
Maximum Level         := 9
Level Cost            := 70000
Start Level           := 1
Raise Level           := 4
Racial Area           := 8
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Romulan Technology
Tech Level Req 1      := 0

Name                  := Tholian Ship Construction
Group                 := Tholian Technology
Description           := The construction of starships and their support components.
Maximum Level         := 7
Level Cost            := 70000
Start Level           := 1
Raise Level           := 4
Racial Area           := 11
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Tholian Technology
Tech Level Req 1      := 0

Name                  := Base Construction
Group                 := Applied Science
Description           := The construction of bases which exist completely in space.
Maximum Level         := 3
Level Cost            := 100000
Start Level           := 1
Raise Level           := 0
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Troops
Group                 := Applied Science
Description           := The construction of ground troops used to capture planets.
Maximum Level         := 3
Level Cost            := 50000
Start Level           := 0
Raise Level           := 0
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Construction
Tech Level Req 1      := 1

Name                  := Infantry	
Group                 := Applied Science
Description           := Technology for Infantry weapons.
Maximum Level         := 1
Level Cost            := 0
Start Level           := 1
Raise Level           := 0
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Mines
Group                 := Applied Science
Description           := The construction of small space mines.
Maximum Level         := 5
Level Cost            := 50000
Start Level           := 0
Raise Level           := 1
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := True
Number of Tech Req    := 1
Tech Area Req 1       := Construction
Tech Level Req 1      := 1

Name                  := Weapon Platforms
Group                 := Applied Science
Description           := The construction of planet-based weapons platforms.
Maximum Level         := 3
Level Cost            := 50000
Start Level           := 1
Raise Level           := 0
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Satellites
Group                 := Applied Science
Description           := The construction of satellites to be dropped in space.
Maximum Level         := 3
Level Cost            := 50000
Start Level           := 1
Raise Level           := 0
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Space Yards
Group                 := Applied Science
Description           := Technology to construct Space Yards, which in turn construct all the structures and vehicles for an empire.
Maximum Level         := 3
Level Cost            := 100000
Start Level           := 1
Raise Level           := 0
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Cargo
Group                 := Applied Science
Description           := The ability to store and transport cargo through space.
Maximum Level         := 6
Level Cost            := 30000
Start Level           := 1
Raise Level           := 0
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Repair
Group                 := Applied Science
Description           := The ability to repair damage to ships and bases in space.
Maximum Level         := 3
Level Cost            := 10000
Start Level           := 0
Raise Level           := 0
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Resupply
Group                 := Applied Science
Description           := Equipment necessary to resupply ship in space.
Maximum Level         := 4
Level Cost            := 50000
Start Level           := 1
Raise Level           := 0
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Propulsion
Group                 := Applied Science
Description           := The use of ions to propel a starship through space.
Maximum Level         := 5
Level Cost            := 5000
Start Level           := 1
Raise Level           := 2
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Armor
Group                 := Applied Science
Description           := Standard alloy based armor used on the exterior of a starship.
Maximum Level         := 6
Level Cost            := 5000
Start Level           := 0
Raise Level           := 1
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Chemistry
Tech Level Req 1      := 1

Name                  := Shields
Group                 := Applied Science
Description           := Protective energy barrier which surrounds a starship or base.
Maximum Level         := 10
Level Cost            := 10000
Start Level           := 0
Raise Level           := 4
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Physics
Tech Level Req 1      := 1

Name                  := Sensors
Group                 := Applied Science
Description           := Sensors which detect objects in space by analyzing incoming electro-magnetic waves.
Maximum Level         := 8
Level Cost            := 50000
Start Level           := 0
Raise Level           := 1
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Physics
Tech Level Req 1      := 1

Name                  := Scanners
Group                 := Applied Science
Description           := Scanners which can analyze details of other starships.
Maximum Level         := 3
Level Cost            := 100000
Start Level           := 0
Raise Level           := 1
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Physics
Tech Level Req 1      := 2

Name                  := Combat Support
Group                 := Applied Science
Description           := Technology used to aid ships during combat.
Maximum Level         := 5
Level Cost            := 50000
Start Level           := 0
Raise Level           := 1
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Military Science
Tech Level Req 1      := 1

Name                  := Computers
Group                 := Applied Science
Description           := Advanced computer technology used for storage and processing.
Maximum Level         := 4
Level Cost            := 50000
Start Level           := 0
Raise Level           := 1
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Industry
Tech Level Req 1      := 1

Name                  := Resource Manipulation
Group                 := Applied Science
Description           := Technology to convert resources from one type to another.
Maximum Level         := 3
Level Cost            := 200000
Start Level           := 0
Raise Level           := 0
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Chemistry
Tech Level Req 1      := 2

Name                  := Minerals Extraction
Group                 := Applied Science
Description           := The ability to extract minerals from a planet.
Maximum Level         := 6
Level Cost            := 50000
Start Level           := 1
Raise Level           := 0
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Organics Extraction
Group                 := Applied Science
Description           := The ability to grow and cultivate organic materials on a planet.
Maximum Level         := 6
Level Cost            := 50000
Start Level           := 1
Raise Level           := 0
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Radioactives Extraction
Group                 := Applied Science
Description           := The ability to locate and refine radioactive materials within a planet.
Maximum Level         := 6
Level Cost            := 50000
Start Level           := 1
Raise Level           := 0
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Stellar Manipulation
Group                 := Applied Science
Description           := Technology to manipulate spatial bodies.
Maximum Level         := 4
Level Cost            := 100000
Start Level           := 0
Raise Level           := 0
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := True
Number of Tech Req    := 1
Tech Area Req 1       := Astrophysics
Tech Level Req 1      := 1

Name                  := Applied Research
Group                 := Applied Science
Description           := The capability of an empire to research new technologies.
Maximum Level         := 3
Level Cost            := 100000
Start Level           := 1
Raise Level           := 0
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Applied Intelligence
Group                 := Applied Science
Description           := The capability of an empire to gather and perform intelligence actions.
Maximum Level         := 3
Level Cost            := 100000
Start Level           := 0
Raise Level           := 0
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := True
Number of Tech Req    := 0

Name                  := Sabotage
Group                 := Applied Science
Description           := The capability of an empire to gather and perform intelligence actions.
Maximum Level         := 1
Level Cost            := 100
Start Level           := 0
Raise Level           := 1
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := True
Number of Tech Req    := 1
Tech Area Req 1       := Applied Intelligence
Tech Level Req 1      := 1

Name                  := Espionage
Group                 := Applied Science
Description           := The capability of an empire to gather and perform intelligence actions.
Maximum Level         := 1
Level Cost            := 100
Start Level           := 0
Raise Level           := 1
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := True
Number of Tech Req    := 0
Number of Tech Req    := 1
Tech Area Req 1       := Applied Intelligence
Tech Level Req 1      := 1

Name                  := Medical Technology
Group                 := Applied Science
Description           := Medical science to manipulate organic materials.
Maximum Level         := 5
Level Cost            := 20000
Start Level           := 0
Raise Level           := 1
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Biology
Tech Level Req 1      := 1

Name                  := 8472 Technology
Group                 := Applied Science
Description           := Technology for Species 8472.
Maximum Level         := 1
Level Cost            := 50000
Start Level           := 1
Raise Level           := 0
Racial Area           := 1
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0
Tech Area Req 1       := 0
Tech Level Req 1      := 0

Name                  := Borg Technology
Group                 := Applied Science
Description           := Technology for The Borg Collective.
Maximum Level         := 1
Level Cost            := 75000
Start Level           := 1
Raise Level           := 0
Racial Area           := 2
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0
Tech Area Req 1       := 0
Tech Level Req 1      := 0

Name                  := Breen Technology
Group                 := Applied Science
Description           := Technology for The Breen Confederacy.
Maximum Level         := 1
Level Cost            := 50000
Start Level           := 1
Raise Level           := 0
Racial Area           := 3
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0
Tech Area Req 1       := 0
Tech Level Req 1      := 0

Name                  := Cardassian Technology
Group                 := Applied Science
Description           := Technology for the Cardassian Union.
Maximum Level         := 1
Level Cost            := 50000
Start Level           := 1
Raise Level           := 0
Racial Area           := 4
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0
Tech Area Req 1       := 0
Tech Level Req 1      := 0

Name                  := Dominion Technology
Group                 := Applied Science
Description           := Technology for the Dominion Order.
Maximum Level         := 1
Level Cost            := 50000
Start Level           := 1
Raise Level           := 0
Racial Area           := 10
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0
Tech Area Req 1       := 0
Tech Level Req 1      := 0

Name                  := Federation Technology
Group                 := Applied Science
Description           := Technology for the United Federation Of Planets.
Maximum Level         := 1
Level Cost            := 50000
Start Level           := 1
Raise Level           := 0
Racial Area           := 5
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0
Tech Area Req 1       := 0
Tech Level Req 1      := 0

Name                  := Ferengi Technology
Group                 := Applied Science
Description           := Technology for the Ferengi Alliance.
Maximum Level         := 1
Level Cost            := 50000
Start Level           := 1
Raise Level           := 0
Racial Area           := 6
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0
Tech Area Req 1       := 0
Tech Level Req 1      := 0

Name                  := General Race Technology
Group                 := Applied Science
Description           := General Race Technology for races without specific race technology.
Maximum Level         := 1
Level Cost            := 500
Start Level           := 1
Raise Level           := 0
Racial Area           := 13
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0
Tech Area Req 1       := 0
Tech Level Req 1      := 0

Name                  := Klingon Technology
Group                 := Applied Science
Description           := Technology for the Klingon Empire.
Maximum Level         := 1
Level Cost            := 50000
Start Level           := 1
Raise Level           := 0
Racial Area           := 7
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0
Tech Area Req 1       := 0
Tech Level Req 1      := 0

Name                  := Pirate Race
Group                 := Applied Science
Description           := Pirate Race Technology. No Colony Tech.
Maximum Level         := 8
Level Cost            := 55000
Start Level           := 1
Raise Level           := 0
Racial Area           := 9
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0
Tech Area Req 1       := 0
Tech Level Req 1      := 0

Name                  := Romulan Technology
Group                 := Applied Science
Description           := Technology for the Romulan Star Empire.
Maximum Level         := 1
Level Cost            := 50000
Start Level           := 1
Raise Level           := 0
Racial Area           := 8
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0
Tech Area Req 1       := 0
Tech Level Req 1      := 0

Name                  := Tholian Technology
Group                 := Applied Science
Description           := Technology for the Tholian Assembly.
Maximum Level         := 1
Level Cost            := 50000
Start Level           := 1
Raise Level           := 0
Racial Area           := 11
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0
Tech Area Req 1       := 0
Tech Level Req 1      := 0

Name                  := Warrior Technology
Group                 := Warrior Trait
Description           := The construction of advanced mounts, and ships.
Maximum Level         := 7
Level Cost            := 65000
Start Level           := 1
Raise Level           := 0
Racial Area           := 18
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Monster Tech
Group                 := Applied Science
Description           := Only for the bad and ugly guys.
Maximum Level         := 7
Level Cost            := 20000
Start Level           := 1
Raise Level           := 2
Racial Area           := 12
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0
Tech Area Req 1       := 0
Tech Level Req 1      := 0

Name                  := Planet Utilization
Group                 := Applied Science
Description           := Science governing understanding and utilization of a planets resources.
Maximum Level         := 9
Level Cost            := 20000
Start Level           := 0
Raise Level           := 0
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Planetary Engineering
Tech Level Req 1      := 1

Name                  := Advanced Military Science
Group                 := Applied Science
Description           := The training, study, and improvement of martial practices.
Maximum Level         := 6
Level Cost            := 5000
Start Level           := 0
Raise Level           := 0
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Military Science
Tech Level Req 1      := 2

Name                  := Applied Political Science
Group                 := Applied Science
Description           := The process of government and its execution.
Maximum Level         := 3
Level Cost            := 5000
Start Level           := 0
Raise Level           := 0
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Psychology
Tech Level Req 1      := 1

Name                  := Astrophysics
Group                 := Theoretical Science
Description           := The science of astronomy dealing with the physical properties of the universe.
Maximum Level         := 2
Level Cost            := 50000
Start Level           := 0
Raise Level           := 1
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Biology
Group                 := Theoretical Science
Description           := Science which deals with the processes and physical characteristics of all life forms.
Maximum Level         := 1
Level Cost            := 50000
Start Level           := 0
Raise Level           := 1
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Chemistry
Group                 := Theoretical Science
Description           := The science dealing with the composition and properties of substances.
Maximum Level         := 2
Level Cost            := 50000
Start Level           := 0
Raise Level           := 1
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Construction
Group                 := Theoretical Science
Description           := The science of constructing vehicles and buildings.
Maximum Level         := 1
Level Cost            := 50000
Start Level           := 0
Raise Level           := 1
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Industry
Group                 := Theoretical Science
Description           := The science of creating and utilizing large scale manufacturing machinery.
Maximum Level         := 1
Level Cost            := 50000
Start Level           := 0
Raise Level           := 1
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Military Science
Group                 := Theoretical Science
Description           := The science of military practices and the strategic, tactical, and logistic theories that determine them.
Maximum Level         := 2
Level Cost            := 50000
Start Level           := 0
Raise Level           := 1
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Physics
Group                 := Theoretical Science
Description           := The science dealing with the properties and interactions of matter and energy.
Maximum Level         := 2
Level Cost            := 50000
Start Level           := 0
Raise Level           := 1
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Planetary Engineering
Group                 := Theoretical Science
Description           := The science of designing and manipulating a planetary habitat.
Maximum Level         := 1
Level Cost            := 50000
Start Level           := 0
Raise Level           := 1
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Psychology
Group                 := Theoretical Science
Description           := The science dealing with the mind and with mental and emotional processes.
Maximum Level         := 1
Level Cost            := 50000
Start Level           := 0
Raise Level           := 1
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Missile Weapons
Group                 := Weapon Technology
Description           := Guided missile weapons which seek after and hit enemy ships.
Maximum Level         := 15
Level Cost            := 15000
Start Level           := 1
Raise Level           := 4
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Beam Weapons
Group                 := Weapon Technology
Description           := Weapons which fire compressed targeted energy beams at other ships. Level 5 gives Advanced Physics.
Maximum Level         := 5
Level Cost            := 2500
Start Level           := 1
Raise Level           := 5
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Advanced Physics
Group                 := Theoretical Science
Description           := The science dealing with the properties and interactions of matter and energy.
Maximum Level         := 1
Level Cost            := 50000
Start Level           := 0
Raise Level           := 1
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Beam Weapons
Tech Level Req 1      := 5

Name                  := Torpedo Weapons
Group                 := Weapon Technology
Description           := Seeking torpedo which homes in and detonates against enemy vessels.
Maximum Level         := 15
Level Cost            := 5000
Start Level           := 0
Raise Level           := 5
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Military Science
Tech Level Req 1      := 1

Name                  := Point-Defense Weapons
Group                 := Weapon Technology
Description           := Weapons which specifically target and destroy incoming seekers.
Maximum Level         := 5
Level Cost            := 5000
Start Level           := 0
Raise Level           := 1
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Military Science
Tech Level Req 1      := 1

Name                  := Shield Damaging Weapons
Group                 := Weapon Technology
Description           := Weapons designed to damage shields and their generators.
Maximum Level         := 10
Level Cost            := 5000
Start Level           := 0
Raise Level           := 0
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Shields
Tech Level Req 1      := 4

Name                  := Tractor\Repulser Weapons
Group                 := Weapon Technology
Description           := Weapons which move enemy vessels through space.
Maximum Level         := 9
Level Cost            := 5000
Start Level           := 0
Raise Level           := 0
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Astrophysics
Tech Level Req 1      := 1

Name                  := Weapon Overloading Weapons
Group                 := Weapon Technology
Description           := Weapons designed to damage weapons on enemy ships.
Maximum Level         := 5
Level Cost            := 5000
Start Level           := 0
Raise Level           := 0
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Military Science
Tech Level Req 1      := 2

Name                  := Engine Overloading Weapons
Group                 := Weapon Technology
Description           := Weapons which overload and destroy the engines on enemy ships.
Maximum Level         := 10
Level Cost            := 5000
Start Level           := 0
Raise Level           := 0
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Propulsion
Tech Level Req 1      := 4

Name                  := Gravitational Weapons
Group                 := Weapon Technology
Description           := Weapons which use gravitational forces to rip enemy ships apart.
Maximum Level         := 5
Level Cost            := 5000
Start Level           := 0
Raise Level           := 0
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 2
Tech Area Req 1       := Astrophysics
Tech Level Req 1      := 2
Tech Area Req 2       := Gravitational Technology
Tech Level Req 2      := 1

Name                  := Warp Weapons
Group                 := Weapon Technology
Description           := Weapons which create small warp points at the location of their targets.
Maximum Level         := 3
Level Cost            := 5000
Start Level           := 0
Raise Level           := 0
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Physics
Tech Level Req 1      := 4

Name                  := Biological Weapons
Group                 := Weapon Technology
Description           := Biological weapons which attack by means of viruses and plagues.
Maximum Level         := 5
Level Cost            := 5000
Start Level           := 0
Raise Level           := 0
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Biology
Tech Level Req 1      := 1

Name                  := Planetary Weapons
Group                 := Weapon Technology
Description           := Weapons designed to damage planets and their inhabitants.
Maximum Level         := 10
Level Cost            := 5000
Start Level           := 0
Raise Level           := 0
Unique Area           := 0
Racial Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Ship Capture
Group                 := Weapon Technology
Description           := Technology used to board and conquer other ships.
Maximum Level         := 5
Level Cost            := 5000
Start Level           := 0
Raise Level           := 0
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Military Science
Tech Level Req 1      := 2

Name                  := Computer Combat
Group                 := Weapon Technology
Description           := The ability to attack the computer components of another ship.
Maximum Level         := 3
Level Cost            := 5000
Start Level           := 0
Raise Level           := 0
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Computers
Tech Level Req 1      := 4

Name                  := Null-Space Weapons
Group                 := Weapon Technology
Description           := Weapons which cause rifts of null-space where they hit.
Maximum Level         := 3
Level Cost            := 5000
Start Level           := 0
Raise Level           := 0
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Astrophysics
Tech Level Req 1      := 2

Name                  := Troop Weapons
Group                 := Weapon Technology
Description           := Weapons employed by troops on a planet's surface.
Maximum Level         := 3
Level Cost            := 5000
Start Level           := 0
Raise Level           := 1
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Troops
Tech Level Req 1      := 1

Name                  := Explosive Warheads
Group                 := Weapon Technology
Description           := Warheads which cause damage to enemy ships upon exploding.
Maximum Level         := 3
Level Cost            := 5000
Start Level           := 1
Raise Level           := 0
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Smaller Weapons
Group                 := Weapon Technology
Description           := Normal ship based weapons miniaturized to fit on smaller vehicles.
Maximum Level         := 3
Level Cost            := 5000
Start Level           := 0
Raise Level           := 1
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Massive Shield Depleting Weapons
Group                 := Weapon Technology
Description           := Weapons designed to deplete all of a target's shields.
Maximum Level         := 1
Level Cost            := 30000
Start Level           := 0
Raise Level           := 0
Racial Area           := 0
Unique Area           := 1
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Massive Engine Destroying Weapons
Group                 := Weapon Technology
Description           := Weapons which destroy all of the engines on enemy ships.
Maximum Level         := 1
Level Cost            := 30000
Start Level           := 0
Raise Level           := 0
Racial Area           := 0
Unique Area           := 2
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Massive Planetary Shielding
Group                 := Applied Science
Description           := Massive shield generators which can protect an entire planet.
Maximum Level         := 4
Level Cost            := 100000
Start Level           := 0
Raise Level           := 0
Racial Area           := 0
Unique Area           := 4
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Gravitational Technology
Group                 := Applied Science
Description           := Science of manipulating gravity fields.
Maximum Level         := 2
Level Cost            := 50000
Start Level           := 0
Raise Level           := 0
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Astrophysics
Tech Level Req 1      := 2

Name                  := Stellar Harnessing
Group                 := Applied Science
Description           := Science of utilizing the energy of stars. Research also Propulsion
Maximum Level         := 3
Level Cost            := 10000
Start Level           := 0
Raise Level           := 0
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := True
Number of Tech Req    := 1
Tech Area Req 1       := Astrophysics
Tech Level Req 1      := 1

Name                  := Ram Scoop Technology
Group                 := Applied Science
Description           := Science of utilizing the energy of stars to generate supplies. Research also Propulsion
Maximum Level         := 3
Level Cost            := 10000
Start Level           := 0
Raise Level           := 0
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Stellar Harnessing
Tech Level Req 1      := 1

Name                  := Replicator Technology
Group                 := Applied Science
Description           := Science of utilizing the energy of stars to reduce maintenance costs.
Maximum Level         := 3
Level Cost            := 10000
Start Level           := 0
Raise Level           := 1
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Stellar Harnessing
Tech Level Req 1      := 2

Name                  := Advanced Replicator Technology
Group                 := Applied Science
Description           := Science of utilizing the energy of stars to produce resources.
Maximum Level         := 3
Level Cost            := 100000
Start Level           := 0
Raise Level           := 0
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 2
Tech Area Req 1       := Stellar Harnessing
Tech Level Req 1      := 3
Tech Area Req 2       := Replicator Technology
Tech Level Req 2      := 3

Name                  := Drones
Group                 := Applied Science
Description           := The construction of small self-directed space vehicles.
Maximum Level         := 4
Level Cost            := 100000
Start Level           := 0
Raise Level           := 0
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Drone Propulsion
Group                 := Applied Science
Description           := Small warp capable engines for use with drones.
Maximum Level         := 4
Level Cost            := 50000
Start Level           := 0
Raise Level           := 0
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1		:= Drones
Tech Level Req 1	:= 1

Name			:= Warp Technology
Group			:= Applied Science
Description		:= Components for the creation of warp drive
Maximum Level		:= 10
Level Cost		:= 50000
Start Level		:= 0
Raise Level		:= 4
Racial Area		:= 0
Unique Area		:= 0
Can Be Removed		:= False
Number of Tech Req	:= 1
Tech Area Req 1		:= Physics
Tech Level Req 1	:= 1

Name			:= Advanced Warp Technology
Group			:= Applied Science
Description		:= Components for the creation of warp drive
Maximum Level		:= 3
Level Cost		:= 1000000
Start Level		:= 0
Raise Level		:= 0
Racial Area		:= 0
Unique Area		:= 0
Can Be Removed		:= True
Number of Tech Req	:= 1
Tech Area Req 1		:= Warp Technology
Tech Level Req 1	:= 10

Name                    := High-Energy Discharge Weapons
Group                   := Weapon Technology
Description             := Weapons which employ massive energy releases to damage enemy ships.
Maximum Level           := 1
Level Cost              := 10000
Start Level             := 0
Raise Level             := 0
Racial Area             := 0
Unique Area             := 0
Can Be Removed          := False
Number of Tech Req      := 1
Tech Area Req 1         := Warp Technology
Tech Level Req 1        := 10

Name                    := Adv Ship Construction
Group                   := Applied Science
Description             := The construction of fighter vehicles and their support components.
Maximum Level           := 5
Level Cost              := 100000
Start Level             := 0
Raise Level             := 0
Racial Area             := 0
Unique Area             := 0
Can Be Removed          := True
Number of Tech Req      := 1
Tech Area Req 1         := Ship Construction
Tech Level Req 1        := 3

Name			:= Captains
Group			:= Applied Science
Description		:= Trained Officers that provide bonuses, Must research Race Tech first.
Maximum Level		:= 2
Level Cost		:= 10000
Start Level		:= 0
Raise Level		:= 0
Racial Area		:= 0
Unique Area		:= 0
Can Be Removed		:= False
Number of Tech Req	:= 1
Tech Area Req 1		:= Ship Construction
Tech Level Req 1	:= 2

Name                  := Computer Control
Group                 := Applied Science
Description           := Technology that creates Artificially intelligence used to control ship without the need for a crew.
Maximum Level         := 3
Level Cost            := 50000
Start Level           := 0
Raise Level           := 0
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Computers 
Tech Level Req 1      := 1

Name                  := Focused Energy Weapons
Group                 := Weapon Technology
Description           := Weapons employing a continuous stream of energy.
Maximum Level         := 8
Level Cost            := 10000
Start Level           := 0
Raise Level           := 0
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Advanced Physics
Tech Level Req 1      := 1

Name			:= 8472 Shield Technology
Group			:= 8472 Technology
Description		:= Metal plating that provides against damage
Maximum Level		:= 10
Level Cost		:= 10000
Start Level		:= 0
Raise Level		:= 2
Racial Area		:= 1
Unique Area		:= 0
Can Be Removed		:= False
Number of Tech Req	:= 2
Tech Area Req 1		:= 8472 Technology
Tech Level Req 1	:= 1
Tech Area Req 2       := Physics
Tech Level Req 2      := 1

Name                  := 8472 Space Yards
Group                 := 8472 Technology
Description           := Technology to construct Space Yards, which in turn construct all the structures and vehicles for an empire.
Maximum Level         := 3
Level Cost            := 10000
Start Level           := 0
Raise Level           := 0
Racial Area           := 1
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1		:= 8472 Technology
Tech Level Req 1	:= 1

Name                  := 8472 Stellar Harnessing 
Group                 := 8472 Technology
Description           := Science of utilizing the energy of stars.
Maximum Level         := 5
Level Cost            := 10000
Start Level           := 0
Raise Level           := 0
Racial Area           := 1
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 2
Tech Area Req 1       := Astrophysics
Tech Level Req 1      := 1
Tech Area Req 2		:= 8472 Technology
Tech Level Req 2	:= 1

Name                  := 8472 Ship Capture
Group                 := 8472 Technology
Description           := Technology used to defend against boarding parties.
Maximum Level         := 1
Level Cost            := 10000
Start Level           := 0
Raise Level           := 0
Racial Area           := 1
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 2
Tech Area Req 1       := Military Science
Tech Level Req 1      := 1
Tech Area Req 2		:= 8472 Technology
Tech Level Req 2	:= 1

Name                  := 8472 Troops
Group                 := 8472 Technology
Description           := Ground Forces of the species 8472.
Maximum Level         := 3
Level Cost            := 10000
Start Level           := 0
Raise Level           := 0
Racial Area           := 1
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 2
Tech Area Req 1       := Construction
Tech Level Req 1      := 1
Tech Area Req 2       := 8472 Technology
Tech Level Req 2      := 1

Name                  := 8472 Energy Weapons
Group                 := 8472 Technology
Description           := Weapons employing a continuous stream of energy.
Maximum Level         := 10
Level Cost            := 10000
Start Level           := 0
Raise Level           := 2
Racial Area           := 1
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 2
Tech Area Req 1       := Advanced Physics
Tech Level Req 1      := 1
Tech Area Req 2	      := 8472 Technology
Tech Level Req 2      := 1

Name                  := 8472 Enhanced Energy Weapons
Group                 := 8472 Technology
Description           := Weapons employing a continuous stream of energy.
Maximum Level         := 10
Level Cost            := 10000
Start Level           := 0
Raise Level           := 0
Racial Area           := 1
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 2
Tech Area Req 1       := 8472 Energy Weapons
Tech Level Req 1      := 10
Tech Area Req 2	      := 8472 Technology
Tech Level Req 2      := 1

Name                  := 8472 Torpedo Weapons
Group                 := 8472 Technology
Description           := Seeking torpedo which homes in and detonates against enemy vessels.
Maximum Level         := 5
Level Cost            := 5000
Start Level           := 0
Raise Level           := 0
Racial Area           := 1
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 2
Tech Area Req 1       := 8472 Technology
Tech Level Req 1      := 1
Tech Area Req 2       := Torpedo Weapons
Tech Level Req 2      := 15

Name                  := Adv 8472 Torpedo Weapons
Group                 := 8472 Technology
Description           := Seeking torpedo which homes in and detonates against enemy vessels.
Maximum Level         := 3
Level Cost            := 5000
Start Level           := 0
Raise Level           := 0
Racial Area           := 1
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := 8472 Torpedo Weapons
Tech Level Req 1      := 5

Name                  := Borg Organic Technology
Group                 := Borg Technology
Description           := Advanced utilization of organic forms to create structures.
Maximum Level         := 3
Level Cost            := 10000
Start Level           := 0
Raise Level           := 0
Racial Area           := 2
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 2
Tech Area Req 1       := Borg Technology
Tech Level Req 1      := 1
Tech Area Req 2       := Chemistry
Tech Level Req 2      := 1

Name                  := Borg Shields
Group                 := Borg Technology
Description           := Protective energy barrier which surrounds a starship or base.
Maximum Level         := 5
Level Cost            := 10000
Start Level           := 0
Raise Level           := 1
Racial Area           := 2
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 2
Tech Area Req 1       := Physics
Tech Level Req 1      := 1
Tech Area Req 2       := Borg Technology
Tech Level Req 2      := 1

Name                  := Borg Repair
Group                 := Borg Technology
Description           := The ability to repair damage to ships and bases in space.
Maximum Level         := 3
Level Cost            := 10000
Start Level           := 0
Raise Level           := 0
Racial Area           := 2
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Borg Technology
Tech Level Req 1      := 1

Name                  := Borg Ship Capture
Group                 := Borg Technology
Description           := Technology used to defend against boarding parties.
Maximum Level         := 5
Level Cost            := 10000
Start Level           := 0
Raise Level           := 0
Racial Area           := 2
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 2
Tech Area Req 1       := Military Science
Tech Level Req 1      := 1
Tech Area Req 2		:= Borg Technology
Tech Level Req 2	:= 1

Name                  := Borg Troops
Group                 := Borg Technology
Description           := Technology used to defend against boarding parties.
Maximum Level         := 3
Level Cost            := 10000
Start Level           := 0
Raise Level           := 0
Racial Area           := 2
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 2
Tech Area Req 1       := Construction
Tech Level Req 1      := 1
Tech Area Req 2       := Borg Technology
Tech Level Req 2      := 1

Name                  := Borg Shield Weapons
Group                 := Borg Technology
Description           := Technology used to defeat shields.
Maximum Level         := 5
Level Cost            := 10000
Start Level           := 0
Raise Level           := 0
Racial Area           := 2
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1		:= Borg Technology
Tech Level Req 1	:= 1

Name                  := Borg Energy Weapons
Group                 := Borg Technology
Description           := Weapons which employ massive energy releases to damage enemy ships.
Maximum Level         := 10
Level Cost            := 10000
Start Level           := 0
Raise Level           := 2
Racial Area           := 2
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 2
Tech Area Req 1       := Advanced Physics 
Tech Level Req 1      := 1
Tech Area Req 2	      := Borg Technology
Tech Level Req 2      := 1

Name                  := Borg Enhanced Energy Weapons
Group                 := Borg Technology
Description           := Weapons employing a continuous stream of energy.
Maximum Level         := 10
Level Cost            := 10000
Start Level           := 0
Raise Level           := 0
Racial Area           := 2
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 2
Tech Area Req 1       := Borg Energy Weapons
Tech Level Req 1      := 10
Tech Area Req 2	      := Borg Technology
Tech Level Req 2      := 1

Name                  := Borg Torpedo Weapons
Group                 := Borg Technology
Description           := Seeking torpedo which homes in and detonates against enemy vessels.
Maximum Level         := 5
Level Cost            := 5000
Start Level           := 0
Raise Level           := 0
Racial Area           := 2
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 2
Tech Area Req 1       := Borg Technology
Tech Level Req 1      := 1
Tech Area Req 2       := Torpedo Weapons
Tech Level Req 2      := 15

Name                  := Adv Borg Torpedo Weapons
Group                 := Borg Technology
Description           := Seeking torpedo which homes in and detonates against enemy vessels.
Maximum Level         := 3
Level Cost            := 5000
Start Level           := 0
Raise Level           := 0
Racial Area           := 2
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Borg Torpedo Weapons
Tech Level Req 1      := 5

Name                  := Borg Tractor Beam
Group                 := Borg Technology
Description           := Weapons which move enemy vessels through space.
Maximum Level         := 5
Level Cost            := 10000
Start Level           := 0
Raise Level           := 0
Racial Area           := 2
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 2
Tech Area Req 1       := Astrophysics
Tech Level Req 1      := 1
Tech Area Req 2	      := Borg Technology
Tech Level Req 2      := 1

Name                  := Borg Computers
Group                 := Borg Technology
Description           := Advanced computer technology used for storage and processing.
Maximum Level         := 4
Level Cost            := 10000
Start Level           := 0
Raise Level           := 0
Racial Area           := 2
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 2
Tech Area Req 1       := Borg Technology
Tech Level Req 1      := 1
Tech Area Req 2       := Computers 
Tech Level Req 2      := 4

Name                  := Breen Armor
Group                 := Breen Technology
Description           := Advanced utilization of organic forms to create structures.
Maximum Level         := 3
Level Cost            := 10000
Start Level           := 0
Raise Level           := 0
Racial Area           := 3
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 2
Tech Area Req 1       := Breen Technology
Tech Level Req 1      := 1
Tech Area Req 2       := Chemistry
Tech Level Req 2      := 1

Name                  := Breen Cloaking
Group                 := Breen Technology
Description           := Stealth technology which defeats EM Passive sensors.
Maximum Level         := 3
Level Cost            := 10000
Start Level           := 0
Raise Level           := 1
Racial Area           := 3
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 2
Tech Area Req 1       := Breen Technology
Tech Level Req 1      := 1
Tech Area Req 2       := Physics
Tech Level Req 2      := 2

Name                  := Breen Energy Weapons
Group                 := Breen Technology
Description           := Weapons employing a continuous stream of energy.
Maximum Level         := 10
Level Cost            := 10000
Start Level           := 0
Raise Level           := 2
Racial Area           := 3
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 2
Tech Area Req 1       := Advanced Physics
Tech Level Req 1      := 1
Tech Area Req 2	      := Breen Technology
Tech Level Req 2      := 1

Name                  := Breen Enhanced Energy Weapons
Group                 := Breen Technology
Description           := Weapons employing a continuous stream of energy.
Maximum Level         := 10
Level Cost            := 10000
Start Level           := 0
Raise Level           := 0
Racial Area           := 3
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 2
Tech Area Req 1       := Breen Energy Weapons
Tech Level Req 1      := 10
Tech Area Req 2	      := Breen Technology
Tech Level Req 2      := 1

Name                  := Breen Torpedo Weapons
Group                 := Breen Technology
Description           := Seeking torpedo which homes in and detonates against enemy vessels.
Maximum Level         := 5
Level Cost            := 5000
Start Level           := 0
Raise Level           := 0
Racial Area           := 3
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 2
Tech Area Req 1       := Breen Technology
Tech Level Req 1      := 1
Tech Area Req 2       := Torpedo Weapons
Tech Level Req 2      := 15

Name                  := Adv Breen Torpedo Weapons
Group                 := Breen Technology
Description           := Seeking torpedo which homes in and detonates against enemy vessels.
Maximum Level         := 3
Level Cost            := 5000
Start Level           := 0
Raise Level           := 0
Racial Area           := 3
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Breen Torpedo Weapons
Tech Level Req 1      := 5

Name                  := Breen Troops
Group                 := Breen Technology
Description           := Ground Forces of the Breen.
Maximum Level         := 3
Level Cost            := 10000
Start Level           := 0
Raise Level           := 0
Racial Area           := 3
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 2
Tech Area Req 1       := Construction
Tech Level Req 1      := 1
Tech Area Req 2       := Breen Technology
Tech Level Req 2      := 1

Name			:= Cardassian Armor
Group			:= Cardassian Technology
Description		:= Metal plating that provides against damage
Maximum Level		:= 3
Level Cost		:= 10000
Start Level		:= 0
Raise Level		:= 0
Racial Area		:= 4
Unique Area		:= 0
Can Be Removed		:= False
Number of Tech Req	:= 2
Tech Area Req 1		:= Cardassian Technology
Tech Level Req 1	:= 1
Tech Area Req 2       := Chemistry
Tech Level Req 2      := 1

Name                  := Cardassian Ship Capture
Group                 := Cardassian Technology
Description           := Technology used to defend against boarding parties.
Maximum Level         := 5
Level Cost            := 10000
Start Level           := 0
Raise Level           := 0
Racial Area           := 4
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 2
Tech Area Req 1       := Military Science
Tech Level Req 1      := 1
Tech Area Req 2		:= Cardassian Technology
Tech Level Req 2	:= 1

Name                  := Cardassian Troops
Group                 := Cardassian Technology
Description           := Ground Forces of the Cardassians.
Maximum Level         := 3
Level Cost            := 10000
Start Level           := 0
Raise Level           := 0
Racial Area           := 4
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 2
Tech Area Req 1       := Construction
Tech Level Req 1      := 1
Tech Area Req 2       := Cardassian Technology
Tech Level Req 2      := 1

Name                  := Cardassian Energy Weapons
Group                 := Cardassian Technology
Description           := Weapons employing a continuous stream of energy.
Maximum Level         := 10
Level Cost            := 10000
Start Level           := 0
Raise Level           := 2
Racial Area           := 4
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 2
Tech Area Req 1       := Advanced Physics
Tech Level Req 1      := 1
Tech Area Req 2	      := Cardassian Technology
Tech Level Req 2      := 1

Name                  := Cardassian Enhanced Energy Weapons
Group                 := Cardassian Technology
Description           := Weapons employing a continuous stream of energy.
Maximum Level         := 10
Level Cost            := 10000
Start Level           := 0
Raise Level           := 0
Racial Area           := 4
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 2
Tech Area Req 1       := Cardassian Energy Weapons
Tech Level Req 1      := 10
Tech Area Req 2	      := Cardassian Technology
Tech Level Req 2      := 1

Name                  := Cardassian Torpedo Weapons
Group                 := Cardassian Technology
Description           := Seeking torpedo which homes in and detonates against enemy vessels.
Maximum Level         := 5
Level Cost            := 5000
Start Level           := 0
Raise Level           := 0
Racial Area           := 4
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 2
Tech Area Req 1       := Cardassian Technology
Tech Level Req 1      := 1
Tech Area Req 2       := Torpedo Weapons
Tech Level Req 2      := 15

Name                  := Adv Cardassian Torpedo Weapons
Group                 := Cardassian Technology
Description           := Seeking torpedo which homes in and detonates against enemy vessels.
Maximum Level         := 3
Level Cost            := 5000
Start Level           := 0
Raise Level           := 0
Racial Area           := 4
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Cardassian Torpedo Weapons
Tech Level Req 1      := 5

Name                  := Cardassian Bio Weapons
Group                 := Cardassian Technology
Description           := Biological weapons which attack by means of viruses and plagues.
Maximum Level         := 5
Level Cost            := 10000
Start Level           := 0
Raise Level           := 0
Racial Area           := 4
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 2
Tech Area Req 1       := Biology
Tech Level Req 1      := 1
Tech Area Req 2	      := Cardassian Technology
Tech Level Req 2      := 1

Name			:= Dominion Armor
Group			:= Dominion Technology
Description		:= Metal plating that provides against damage
Maximum Level		:= 3
Level Cost		:= 10000
Start Level		:= 0
Raise Level		:= 0
Racial Area		:= 10
Unique Area		:= 0
Can Be Removed		:= False
Number of Tech Req	:= 2
Tech Area Req 1		:= Dominion Technology
Tech Level Req 1	:= 1
Tech Area Req 2       := Chemistry
Tech Level Req 2      := 1

Name                  := Dominion Troops
Group                 := Dominion Technology
Description           := Ground Forces of the Dominion.
Maximum Level         := 3
Level Cost            := 10000
Start Level           := 0
Raise Level           := 0
Racial Area           := 10
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 2
Tech Area Req 1       := Construction
Tech Level Req 1      := 1
Tech Area Req 2       := Dominion Technology
Tech Level Req 2      := 1

Name                  := Dominion Energy Weapons
Group                 := Dominion Technology
Description           := Weapons employing a continuous stream of energy.
Maximum Level         := 10
Level Cost            := 10000
Start Level           := 0
Raise Level           := 2
Racial Area           := 10
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 2
Tech Area Req 1       := Advanced Physics
Tech Level Req 1      := 1
Tech Area Req 2	      := Dominion Technology
Tech Level Req 2      := 1

Name                  := Dominion Enhanced Energy Weapons
Group                 := Dominion Technology
Description           := Weapons employing a continuous stream of energy.
Maximum Level         := 10
Level Cost            := 10000
Start Level           := 0
Raise Level           := 0
Racial Area           := 10
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 2
Tech Area Req 1       := Dominion Energy Weapons
Tech Level Req 1      := 10
Tech Area Req 2	      := Dominion Technology
Tech Level Req 2      := 1

Name                  := Dominion Torpedo Weapons
Group                 := Dominion Technology
Description           := Seeking torpedo which homes in and detonates against enemy vessels.
Maximum Level         := 5
Level Cost            := 5000
Start Level           := 0
Raise Level           := 0
Racial Area           := 10
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 2
Tech Area Req 1       := Dominion Technology
Tech Level Req 1      := 1
Tech Area Req 2       := Torpedo Weapons
Tech Level Req 2      := 15

Name                  := Adv Dominion Torpedo Weapons
Group                 := Dominion Technology
Description           := Seeking torpedo which homes in and detonates against enemy vessels.
Maximum Level         := 3
Level Cost            := 5000
Start Level           := 0
Raise Level           := 0
Racial Area           := 10
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Dominion Torpedo Weapons
Tech Level Req 1      := 5

Name                  := Dominion Ship Capture
Group                 := Dominion Technology
Description           := Technology used to defend against boarding parties.
Maximum Level         := 5
Level Cost            := 10000
Start Level           := 0
Raise Level           := 0
Racial Area           := 10
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 2
Tech Area Req 1       := Military Science
Tech Level Req 1      := 1
Tech Area Req 2		:= Dominion Technology
Tech Level Req 2	:= 1

Name			:= Federation Armor
Group			:= Federation Technology
Description		:= Metal plating that provides against damage
Maximum Level		:= 3
Level Cost		:= 10000
Start Level		:= 0
Raise Level		:= 0
Racial Area		:= 5
Unique Area		:= 0
Can Be Removed		:= False
Number of Tech Req	:= 2
Tech Area Req 1		:= Federation Technology
Tech Level Req 1	:= 1
Tech Area Req 2       := Chemistry
Tech Level Req 2      := 1

Name                  := Federation Ship Capture
Group                 := Federation Technology
Description           := Technology used to defend against boarding parties.
Maximum Level         := 5
Level Cost            := 10000
Start Level           := 0
Raise Level           := 0
Racial Area           := 5
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 2
Tech Area Req 1       := Military Science
Tech Level Req 1      := 1
Tech Area Req 2		:= Federation Technology
Tech Level Req 2	:= 1

Name                  := Federation Troops
Group                 := Federation Technology
Description           := Ground Forces of the Federation.
Maximum Level         := 3
Level Cost            := 10000
Start Level           := 0
Raise Level           := 0
Racial Area           := 5
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 2
Tech Area Req 1       := Construction
Tech Level Req 1      := 1
Tech Area Req 2       := Federation Technology
Tech Level Req 2      := 1

Name                  := Point-Defense Phasers
Group                 := Federation Technology
Description           := Weapons which specifically target and destroy incoming seekers.
Maximum Level         := 5
Level Cost            := 10000
Start Level           := 0
Raise Level           := 1
Racial Area           := 5
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 2
Tech Area Req 1       := Military Science
Tech Level Req 1      := 1
Tech Area Req 2	      := Federation Technology
Tech Level Req 2      := 1

Name                  := Federation Energy Weapons
Group                 := Federation Technology
Description           := Weapons which fire bursts of intense energy at enemy ships.
Maximum Level         := 10
Level Cost            := 10000
Start Level           := 0
Raise Level           := 2
Racial Area           := 5
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 2
Tech Area Req 1       := Advanced Physics
Tech Level Req 1      := 1
Tech Area Req 2       := Federation Technology
Tech Level Req 2      := 1

Name                  := Federation Enhanced Energy Weapons
Group                 := Federation Technology
Description           := Weapons employing a continuous stream of energy.
Maximum Level         := 10
Level Cost            := 10000
Start Level           := 0
Raise Level           := 0
Racial Area           := 5
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 2
Tech Area Req 1       := Federation Energy Weapons
Tech Level Req 1      := 10
Tech Area Req 2	      := Federation Technology
Tech Level Req 2      := 1

Name                  := Federation Torpedo Weapons
Group                 := Federation Technology
Description           := Seeking torpedo which homes in and detonates against enemy vessels.
Maximum Level         := 5
Level Cost            := 5000
Start Level           := 0
Raise Level           := 0
Racial Area           := 5
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 2
Tech Area Req 1       := Federation Technology
Tech Level Req 1      := 1
Tech Area Req 2       := Torpedo Weapons
Tech Level Req 2      := 15

Name                  := Adv Federation Torpedo Weapons
Group                 := Federation Technology
Description           := Seeking torpedo which homes in and detonates against enemy vessels.
Maximum Level         := 3
Level Cost            := 5000
Start Level           := 0
Raise Level           := 0
Racial Area           := 5
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 2
Tech Area Req 1       := Federation Torpedo Weapons
Tech Level Req 1      := 5
Tech Area Req 2       := Federation Technology
Tech Level Req 2      := 1

Name                  := Ferengi Cargo
Group                 := Ferengi Technology
Description           := The ability to store and transport cargo through space.
Maximum Level         := 5
Level Cost            := 10000
Start Level           := 0
Raise Level           := 0
Racial Area           := 6
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1		:= Ferengi Technology
Tech Level Req 1	:= 1

Name                  := Ferengi Troops
Group                 := Ferengi Technology
Description           := Ground Forces of the Ferengi.
Maximum Level         := 3
Level Cost            := 10000
Start Level           := 0
Raise Level           := 0
Racial Area           := 6
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 2
Tech Area Req 1       := Construction
Tech Level Req 1      := 1
Tech Area Req 2       := Ferengi Technology
Tech Level Req 2      := 1

Name                  := Ferengi Ship Capture
Group                 := Ferengi Technology
Description           := Technology used to defend against boarding parties.
Maximum Level         := 5
Level Cost            := 10000
Start Level           := 0
Raise Level           := 0
Racial Area           := 6
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 2
Tech Area Req 1       := Military Science
Tech Level Req 1      := 1
Tech Area Req 2		:= Ferengi Technology
Tech Level Req 2	:= 1

Name                  := Ferengi Energy Weapons
Group                 := Ferengi Technology
Description           := Weapons employing a continuous stream of energy.
Maximum Level         := 10
Level Cost            := 5000
Start Level           := 0
Raise Level           := 2
Racial Area           := 6
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 2
Tech Area Req 1       := Advanced Physics 
Tech Level Req 1      := 1
Tech Area Req 2	      := Ferengi Technology
Tech Level Req 2      := 1

Name                  := Ferengi Enhanced Energy Weapons
Group                 := Ferengi Technology
Description           := Weapons employing a continuous stream of energy.
Maximum Level         := 10
Level Cost            := 10000
Start Level           := 0
Raise Level           := 0
Racial Area           := 6
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 2
Tech Area Req 1       := Ferengi Energy Weapons
Tech Level Req 1      := 10
Tech Area Req 2	      := Ferengi Technology
Tech Level Req 2      := 1

Name                  := Ferengi Torpedo Weapons
Group                 := Ferengi Technology
Description           := Seeking torpedo which homes in and detonates against enemy vessels.
Maximum Level         := 5
Level Cost            := 5000
Start Level           := 0
Raise Level           := 0
Racial Area           := 6
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 2
Tech Area Req 1       := Ferengi Technology
Tech Level Req 1      := 1
Tech Area Req 2       := Torpedo Weapons
Tech Level Req 2      := 15

Name                  := Adv Ferengi Torpedo Weapons
Group                 := Ferengi Technology
Description           := Seeking torpedo which homes in and detonates against enemy vessels.
Maximum Level         := 3
Level Cost            := 5000
Start Level           := 0
Raise Level           := 0
Racial Area           := 6
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Ferengi Torpedo Weapons
Tech Level Req 1      := 5

Name                  := Ferengi Warheads
Group                 := Ferengi Technology
Description           := Weapons which employ massive energy releases to damage enemy ships.
Maximum Level         := 3
Level Cost            := 10000
Start Level           := 0
Raise Level           := 0
Racial Area           := 6
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 2
Tech Area Req 1       := Mines
Tech Level Req 1      := 1
Tech Area Req 2	      := Ferengi Technology
Tech Level Req 2      := 1

Name                  := GR Energy Weapons
Group                 := General Race Technology
Description           := Weapons which fire bursts of intense energy at enemy ships.
Maximum Level         := 10
Level Cost            := 10000
Start Level           := 0
Raise Level           := 2
Racial Area           := 13
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 2
Tech Area Req 1       := Advanced Physics
Tech Level Req 1      := 1
Tech Area Req 2       := General Race Technology
Tech Level Req 2      := 1

Name                  := GR Enhanced Energy Weapons
Group                 := General Race Technology
Description           := Weapons employing a continuous stream of energy.
Maximum Level         := 10
Level Cost            := 10000
Start Level           := 0
Raise Level           := 0
Racial Area           := 13
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 2
Tech Area Req 1       := GR Energy Weapons
Tech Level Req 1      := 10
Tech Area Req 2	      := General Race Technology
Tech Level Req 2      := 1

Name                  := GR Torpedo Weapons
Group                 := General Race Technology
Description           := Seeking torpedo which homes in and detonates against enemy vessels.
Maximum Level         := 5
Level Cost            := 5000
Start Level           := 0
Raise Level           := 0
Racial Area           := 13
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 2
Tech Area Req 1       := General Race Technology
Tech Level Req 1      := 1
Tech Area Req 2       := Torpedo Weapons
Tech Level Req 2      := 15

Name                  := Adv GR Torpedo Weapons
Group                 := General Race Technology
Description           := Seeking torpedo which homes in and detonates against enemy vessels.
Maximum Level         := 3
Level Cost            := 5000
Start Level           := 0
Raise Level           := 0
Racial Area           := 13
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := GR Torpedo Weapons
Tech Level Req 1      := 5

Name                  := Klingon Cloaking
Group                 := Klingon Technology
Description           := Stealth technology which defeats EM Passive sensors.
Maximum Level         := 5
Level Cost            := 10000
Start Level           := 0
Raise Level           := 1
Racial Area           := 7
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 2
Tech Area Req 1       := Physics
Tech Level Req 1      := 1
Tech Area Req 2       := Klingon Technology
Tech Level Req 2      := 1

Name                  := Klingon Troops
Group                 := Klingon Technology
Description           := Ground Forces of the Klingons.
Maximum Level         := 3
Level Cost            := 10000
Start Level           := 0
Raise Level           := 0
Racial Area           := 7
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 2
Tech Area Req 1       := Construction
Tech Level Req 1      := 1
Tech Area Req 2       := Klingon Technology
Tech Level Req 2      := 1

Name                  := Klingon Ship Capture
Group                 := Klingon Technology
Description           := Technology used to defend against boarding parties.
Maximum Level         := 5
Level Cost            := 10000
Start Level           := 0
Raise Level           := 0
Racial Area           := 7
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 2
Tech Area Req 1       := Military Science
Tech Level Req 1      := 1
Tech Area Req 2		:= Klingon Technology
Tech Level Req 2	:= 1

Name                  := Klingon Energy Weapons
Group                 := Klingon Technology
Description           := Weapons employing a continuous stream of energy.
Maximum Level         := 10
Level Cost            := 10000
Start Level           := 0
Raise Level           := 2
Racial Area           := 7
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 2
Tech Area Req 1       := Advanced Physics
Tech Level Req 1      := 1
Tech Area Req 2	      := Klingon Technology
Tech Level Req 2      := 1

Name                  := Klingon Enhanced Energy Weapons
Group                 := Klingon Technology
Description           := Weapons employing a continuous stream of energy.
Maximum Level         := 10
Level Cost            := 10000
Start Level           := 0
Raise Level           := 0
Racial Area           := 7
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 2
Tech Area Req 1       := Klingon Energy Weapons
Tech Level Req 1      := 10
Tech Area Req 2	      := Klingon Technology
Tech Level Req 2      := 1

Name                  := Klingon Torpedo Weapons
Group                 := Klingon Technology
Description           := Seeking torpedo which homes in and detonates against enemy vessels.
Maximum Level         := 5
Level Cost            := 5000
Start Level           := 0
Raise Level           := 0
Racial Area           := 7
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 2
Tech Area Req 1       := Klingon Technology
Tech Level Req 1      := 1
Tech Area Req 2       := Torpedo Weapons
Tech Level Req 2      := 15

Name                  := Adv Klingon Torpedo Weapons
Group                 := Klingon Technology
Description           := Seeking torpedo which homes in and detonates against enemy vessels.
Maximum Level         := 3
Level Cost            := 5000
Start Level           := 0
Raise Level           := 0
Racial Area           := 7
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Klingon Torpedo Weapons
Tech Level Req 1      := 5

Name                  := Pirate Ship Capture
Group                 := Pirate Race
Description           := Technology used to defend against boarding parties.
Maximum Level         := 5
Level Cost            := 10000
Start Level           := 0
Raise Level           := 0
Racial Area           := 9
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 2
Tech Area Req 1       := Military Science
Tech Level Req 1      := 1
Tech Area Req 2		:= Pirate Race
Tech Level Req 2	:= 1

Name                  := Pirate Energy Weapons
Group                 := Pirate Race 
Description           := Weapons employing a continuous stream of energy.
Maximum Level         := 10
Level Cost            := 10000
Start Level           := 0
Raise Level           := 2
Racial Area           := 9
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 2
Tech Area Req 1	      := Pirate Race
Tech Level Req 1      := 1
Tech Area Req 2       := Advanced Physics
Tech Level Req 2      := 1

Name                  := Pirate Enhanced Energy Weapons
Group                 := Pirate Race 
Description           := Weapons employing a continuous stream of energy.
Maximum Level         := 10
Level Cost            := 10000
Start Level           := 0
Raise Level           := 0
Racial Area           := 9
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 2
Tech Area Req 1       := Pirate Energy Weapons
Tech Level Req 1      := 10
Tech Area Req 2	      := Pirate Race
Tech Level Req 2      := 1

Name                  := Pirate Torpedo Weapons
Group                 := Pirate Technology
Description           := Seeking torpedo which homes in and detonates against enemy vessels.
Maximum Level         := 5
Level Cost            := 5000
Start Level           := 0
Raise Level           := 0
Racial Area           := 9
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 2
Tech Area Req 1       := Pirate Race
Tech Level Req 1      := 1
Tech Area Req 2       := Torpedo Weapons
Tech Level Req 2      := 15

Name                  := Adv Pirate Torpedo Weapons
Group                 := Pirate Technology
Description           := Seeking torpedo which homes in and detonates against enemy vessels.
Maximum Level         := 3
Level Cost            := 5000
Start Level           := 0
Raise Level           := 0
Racial Area           := 9
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Pirate Torpedo Weapons
Tech Level Req 1      := 5

Name                  := Pirate Ship Construction
Group                 := Pirate Race
Description           := The construction of starships and their support components.
Maximum Level         := 8
Level Cost            := 80000
Start Level           := 1
Raise Level           := 0
Racial Area           := 9
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Pirate Race 
Tech Level Req 1      := 1

Name                  := Pirate Troops
Group                 := Applied Science
Description           := Pirate Race Technology.
Maximum Level         := 3
Level Cost            := 1000
Start Level           := 0
Raise Level           := 0
Racial Area           := 9
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 2
Tech Area Req 1       := Construction
Tech Level Req 1      := 1
Tech Area Req 2       := Pirate Race
Tech Level Req 2      := 1

Name                  := Pirate Colony Tech
Group                 := Pirate Race
Description           := Technology to allow colony ships for Pirate Race.
Maximum Level         := 1
Level Cost            := 0
Start Level           := 1
Raise Level           := 1
Racial Area           := 19
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Pirate Ship Construction
Tech Level Req 1      := 1

Name                  := Romulan Cloaking
Group                 := Romulan Technology
Description           := Stealth technology which defeats EM Passive sensors.
Maximum Level         := 5
Level Cost            := 10000
Start Level           := 0
Raise Level           := 1
Racial Area           := 8
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 2
Tech Area Req 1       := Physics
Tech Level Req 1      := 1
Tech Area Req 2       := Romulan Technology
Tech Level Req 2      := 1

Name                  := Romulan Troops
Group                 := Romulan Technology
Description           := Ground Forces of the Klingons.
Maximum Level         := 3
Level Cost            := 10000
Start Level           := 0
Raise Level           := 0
Racial Area           := 8
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 2
Tech Area Req 1       := Construction
Tech Level Req 1      := 1
Tech Area Req 2       := Romulan Technology
Tech Level Req 2      := 1

Name                  := Romulan Ship Capture
Group                 := Romulan Technology
Description           := Technology used to defend against boarding parties.
Maximum Level         := 5
Level Cost            := 10000
Start Level           := 0
Raise Level           := 0
Racial Area           := 8
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 2
Tech Area Req 1       := Military Science
Tech Level Req 1      := 1
Tech Area Req 2		:= Romulan Technology
Tech Level Req 2	:= 1

Name                  := Romulan Energy Weapons
Group                 := Romulan Technology
Description           := Weapons employing a continuous stream of energy.
Maximum Level         := 10
Level Cost            := 10000
Start Level           := 0
Raise Level           := 2
Racial Area           := 8
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 2
Tech Area Req 1       := Advanced Physics
Tech Level Req 1      := 1
Tech Area Req 2	      := Romulan Technology
Tech Level Req 2      := 1

Name                  := Romulan Enhanced Energy Weapons
Group                 := Romulan Technology
Description           := Weapons employing a continuous stream of energy.
Maximum Level         := 10
Level Cost            := 10000
Start Level           := 0
Raise Level           := 0
Racial Area           := 8
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 2
Tech Area Req 1       := Romulan Energy Weapons
Tech Level Req 1      := 10
Tech Area Req 2	      := Romulan Technology
Tech Level Req 2      := 1

Name                  := Romulan Torpedo Weapons
Group                 := Romulan Technology
Description           := Seeking torpedo which homes in and detonates against enemy vessels.
Maximum Level         := 5
Level Cost            := 5000
Start Level           := 0
Raise Level           := 0
Racial Area           := 8
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 2
Tech Area Req 1       := Romulan Technology
Tech Level Req 1      := 1
Tech Area Req 2       := Torpedo Weapons
Tech Level Req 2      := 15

Name                  := Adv Romulan Torpedo Weapons
Group                 := Romulan Technology
Description           := Seeking torpedo which homes in and detonates against enemy vessels.
Maximum Level         := 3
Level Cost            := 5000
Start Level           := 0
Raise Level           := 0
Racial Area           := 8
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Romulan Torpedo Weapons
Tech Level Req 1      := 5

Name                  := Romulan Defense Weapons
Group                 := Romulan Technology
Description           := Weapons which specifically target and destroy incoming seekers.
Maximum Level         := 5
Level Cost            := 10000
Start Level           := 0
Raise Level           := 0
Racial Area           := 8
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 2
Tech Area Req 1       := Military Science
Tech Level Req 1      := 1
Tech Area Req 2		:= Romulan Technology
Tech Level Req 2	:= 1

Name			:= Tholian Armor
Group			:= Tholian Technology
Description		:= Metal plating that provides against damage
Maximum Level		:= 5
Level Cost		:= 10000
Start Level		:= 0
Raise Level		:= 0
Racial Area		:= 11
Unique Area		:= 0
Can Be Removed		:= False
Number of Tech Req	:= 2
Tech Area Req 1		:= Tholian Technology
Tech Level Req 1	:= 1
Tech Area Req 2       := Chemistry
Tech Level Req 2      := 1

Name			:= Tholian Repair
Group			:= Tholian Technology
Description		:= Components that can repair other components
Maximum Level		:= 3
Level Cost		:= 10000
Start Level		:= 0
Raise Level		:= 0
Racial Area		:= 11
Unique Area		:= 0
Can Be Removed		:= False
Number of Tech Req	:= 2
Tech Area Req 1		:= Tholian Technology
Tech Level Req 1	:= 1
Tech Area Req 2		:= Ship Construction
Tech Level Req 2	:= 2

Name                  := Tholian Energy Weapons
Group                 := Tholian Technology
Description           := Weapons employing a continuous stream of energy.
Maximum Level         := 10
Level Cost            := 10000
Start Level           := 0
Raise Level           := 2
Racial Area           := 11
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 2
Tech Area Req 1	      := Tholian Technology
Tech Level Req 1      := 1
Tech Area Req 2       := Advanced Physics
Tech Level Req 2      := 1

Name                  := Tholian Enhanced Energy Weapons
Group                 := Tholain Technology
Description           := Weapons employing a continuous stream of energy.
Maximum Level         := 10
Level Cost            := 10000
Start Level           := 0
Raise Level           := 0
Racial Area           := 11
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 2
Tech Area Req 1       := Tholian Energy Weapons
Tech Level Req 1      := 10
Tech Area Req 2	      := Tholian Technology
Tech Level Req 2      := 1

Name                  := Tholian Torpedo Weapons
Group                 := Tholian Technology
Description           := Seeking torpedo which homes in and detonates against enemy vessels.
Maximum Level         := 5
Level Cost            := 5000
Start Level           := 0
Raise Level           := 0
Racial Area           := 11
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 2
Tech Area Req 1       := Tholian Technology
Tech Level Req 1      := 1
Tech Area Req 2       := Torpedo Weapons
Tech Level Req 2      := 15

Name                  := Adv Tholian Torpedo Weapons
Group                 := Tholian Technology
Description           := Seeking torpedo which homes in and detonates against enemy vessels.
Maximum Level         := 3
Level Cost            := 5000
Start Level           := 0
Raise Level           := 0
Racial Area           := 11
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Tholian Torpedo Weapons
Tech Level Req 1      := 5

Name                  := Tholian Troops
Group                 := Tholian Technology
Description           := Ground Forces of the Klingons.
Maximum Level         := 3
Level Cost            := 10000
Start Level           := 0
Raise Level           := 0
Racial Area           := 11
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 2
Tech Area Req 1       := Construction
Tech Level Req 1      := 1
Tech Area Req 2       := Tholian Technology
Tech Level Req 2      := 1

Name                  := Tholian Ship Capture
Group                 := Tholian Technology
Description           := Technology used to defend against boarding parties.
Maximum Level         := 5
Level Cost            := 10000
Start Level           := 0
Raise Level           := 0
Racial Area           := 11
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 2
Tech Area Req 1       := Military Science
Tech Level Req 1      := 1
Tech Area Req 2		:= Tholian Technology
Tech Level Req 2	:= 1

Name                  := 8472 Organics Extraction
Group                 := 8472 Technology
Description           := The ability to grow and cultivate organic materials on a planet.
Maximum Level         := 5
Level Cost            := 10000
Start Level           := 1
Raise Level           := 0
Racial Area           := 1
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 2
Tech Area Req 1       := Organics Extraction
Tech Level Req 1      := 6
Tech Area Req 2	      := 8472 Technology
Tech Level Req 2      := 1

Name                  := 8472 Facilities Technology
Group                 := 8472 Technology
Description           := The ability to grow and cultivate organic materials on a planet.
Maximum Level         := 3
Level Cost            := 10000
Start Level           := 1
Raise Level           := 2
Racial Area           := 1
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1	      := 8472 Technology
Tech Level Req 1      := 1

Name                  := Borg Drone Technology
Group                 := Borg Technology
Description           := The ability to grow and cultivate organic materials on a planet.
Maximum Level         := 3
Level Cost            := 10000
Start Level           := 1
Raise Level           := 2
Racial Area           := 2
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1	      := Borg Technology
Tech Level Req 1      := 1

Name                  := Borg Facilities Technology
Group                 := Borg Technology
Description           := Gives access to custom race facility technology.
Maximum Level         := 5
Level Cost            := 10000
Start Level           := 1
Raise Level           := 2
Racial Area           := 2
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1	      := Borg Technology
Tech Level Req 1      := 1

Name                  := Breen Facility Technology
Group                 := Breen Technology
Description           := Gives access to custom race facility technology.
Maximum Level         := 12
Level Cost            := 10000
Start Level           := 1
Raise Level           := 2
Racial Area           := 3
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1	      := Breen Technology
Tech Level Req 1      := 1

Name                  := Cardassian Facility Technology
Group                 := Cardassian Technology
Description           := Gives access to custom race facility technology.
Maximum Level         := 9
Level Cost            := 10000
Start Level           := 1
Raise Level           := 2
Racial Area           := 4
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1	      := Cardassian Technology
Tech Level Req 1      := 1

Name                  := Dominion Facility Technology
Group                 := Dominion Technology
Description           := Gives access to custom race facility technology.
Maximum Level         := 9
Level Cost            := 10000
Start Level           := 1
Raise Level           := 2
Racial Area           := 10
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1	      := Dominion Technology
Tech Level Req 1      := 1

Name                  := Federation Facility Technology
Group                 := Federation Technology
Description           := Gives access to custom race facility technology.
Maximum Level         := 9
Level Cost            := 10000
Start Level           := 1
Raise Level           := 2
Racial Area           := 5
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1	      := Federation Technology
Tech Level Req 1      := 1

Name                  := Ferengi Facility Technology
Group                 := Ferengi Technology
Description           := Gives access to custom race facility technology.
Maximum Level         := 8
Level Cost            := 10000
Start Level           := 1
Raise Level           := 2
Racial Area           := 6
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1	      := Ferengi Technology
Tech Level Req 1      := 1

Name                  := General Race Facility Tech
Group                 := General Race Technology
Description           := Grants access to new facility technology.
Maximum Level         := 1
Level Cost            := 10000
Start Level           := 1
Raise Level           := 2
Racial Area           := 13
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1	      := General Race Technology
Tech Level Req 1      := 1

Name                  := Klingon Facility Technology
Group                 := Klingon Technology
Description           := Gives access to custom race facility technology.
Maximum Level         := 8
Level Cost            := 10000
Start Level           := 1
Raise Level           := 2
Racial Area           := 7
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1	      := Klingon Technology
Tech Level Req 1      := 1

Name                  := Romulan Facility Technology
Group                 := Romulan Technology
Description           := Gives access to custom race facility technology.
Maximum Level         := 8
Level Cost            := 10000
Start Level           := 1
Raise Level           := 2
Racial Area           := 8
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1	      := Romulan Technology
Tech Level Req 1      := 1

Name                  := Tholian Facility Technology
Group                 := Tholian Technology
Description           := Gives access to custom race facility technology.
Maximum Level         := 8
Level Cost            := 10000
Start Level           := 1
Raise Level           := 0
Racial Area           := 11
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1	      := Tholian Technology
Tech Level Req 1      := 1

Name                  := Rock Planet Colonization - Rock Natives
Group                 := Applied Science
Description           := Creation of colonies which can survive on rock based planets.
Maximum Level         := 1
Level Cost            := 500000
Start Level           := 1
Raise Level           := 0
Racial Area           := 15
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Gas Giant Colonization - Rock Natives
Group                 := Applied Science
Description           := Creation of colonies which can survive within gas giant planets.
Maximum Level         := 1
Level Cost            := 500000
Start Level           := 0
Raise Level           := 0
Racial Area           := 15
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Ice Planet Colonization - Rock Natives
Group                 := Applied Science
Description           := Creation of colonies which can survive on ice based planets.
Maximum Level         := 1
Level Cost            := 500000
Start Level           := 0
Raise Level           := 0
Racial Area           := 15
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Gas Giant Colonization - Gas Natives
Group                 := Applied Science
Description           := Creation of colonies which can survive within gas giant planets.
Maximum Level         := 1
Level Cost            := 500000
Start Level           := 1
Raise Level           := 0
Racial Area           := 16
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Ice Planet Colonization - Gas Natives
Group                 := Applied Science
Description           := Creation of colonies which can survive within gas giant planets.
Maximum Level         := 1
Level Cost            := 500000
Start Level           := 0
Raise Level           := 0
Racial Area           := 16
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Rock Planet Colonization - Gas Natives
Group                 := Applied Science
Description           := Creation of colonies which can survive on rock based planets.
Maximum Level         := 1
Level Cost            := 500000
Start Level           := 0
Raise Level           := 0
Racial Area           := 16
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Ice Planet Colonization - Ice Natives
Group                 := Applied Science
Description           := Creation of colonies which can survive on ice based planets.
Maximum Level         := 1
Level Cost            := 500000
Start Level           := 1
Raise Level           := 0
Racial Area           := 17
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Rock Planet Colonization - Ice Natives
Group                 := Applied Science
Description           := Creation of colonies which can survive on rock based planets.
Maximum Level         := 1
Level Cost            := 500000
Start Level           := 0
Raise Level           := 0
Racial Area           := 17
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Gas Giant Colonization - Ice Natives
Group                 := Applied Science
Description           := Creation of colonies which can survive within gas giant planets.
Maximum Level         := 1
Level Cost            := 500000
Start Level           := 0
Raise Level           := 0
Racial Area           := 17
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Weapons Of Mass Destruction
Group                 := Weapon Technology
Description           := Technology that can destroy stars, planets, or systems.
Maximum Level         := 3
Level Cost            := 100000
Start Level           := 0
Raise Level           := 0
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := True
Number of Tech Req    := 2
Tech Area Req 1       := Astrophysics
Tech Level Req 1      := 2
Tech Area Req 2       := Stellar Manipulation
Tech Level Req 2      := 4

Name                  := Artificial Warp Point Technology
Group                 := Applied Science
Description           := Technology that can be used to create artificial warp points.
Maximum Level         := 5
Level Cost            := 100000
Start Level           := 0
Raise Level           := 0
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := True
Number of Tech Req    := 2
Tech Area Req 1       := Astrophysics
Tech Level Req 1      := 1
Tech Area Req 2       := Stellar Manipulation
Tech Level Req 2      := 4

Name                  := Taunt Tech
Group                 := Taunt Tech
Description           := Gives Access to Taunt Weapons if your race has one.
Maximum Level         := 1
Level Cost            := 20000
Start Level           := 1
Raise Level           := 0
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := True
Number of Tech Req    := 1
Tech Area Req 1       := Borg Technology
Tech Level Req 1      := 1

Name                  := Borg Monster Tech
Group                 := Monster Tech
Description           := Only for Borg Monster AI.
Maximum Level         := 7
Level Cost            := 20000
Start Level           := 1
Raise Level           := 0
Racial Area           := 14
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0
Tech Area Req 1       := 0
Tech Level Req 1      := 0

Name			:= Federation Mining
Group			:= Federation Technology
Description		:= This Tech Give Nothing
Maximum Level		:= 1
Level Cost		:= 0
Start Level		:= 0
Raise Level		:= 0
Racial Area		:= 100
Unique Area		:= 0
Can Be Removed		:= False
Number of Tech Req	:= 1
Tech Area Req 1		:= Federation Technology
Tech Level Req 1	:= 1

Name			:= Tholian Mining
Group			:= Tholian Technology
Description		:= This Tech Gives Nothing
Maximum Level		:= 1
Level Cost		:= 0
Start Level		:= 0
Raise Level		:= 0
Racial Area		:= 101
Unique Area		:= 0
Can Be Removed		:= False
Number of Tech Req	:= 1
Tech Area Req 1		:= Tholian Technology
Tech Level Req 1	:= 1

Name                  := ECM Weapons
Group                 := Applied Science
Description           := Technology that allows for the creation of EMC weapons.
Maximum Level         := 5
Level Cost            := 50000
Start Level           := 0
Raise Level           := 0
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Computer Control
Tech Level Req 1      := 1

Name                  := Adv Gravitational Technology
Group                 := Applied Science
Description           := Science of manipulating gravity fields.
Maximum Level         := 2
Level Cost            := 50000
Start Level           := 0
Raise Level           := 0
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Gravitational Technology
Tech Level Req 1      := 4

=======================================================================================
*END*
=======================================================================================
