To install:

Put the BattleTest Folder in your dominions3\savedgames folder
Put Battle Map.map and Battle Map.rg in your dominions3/maps folder
Put battletest.tga and battletest.dm in your dominions3/mods folder

Run the game Preferences->Mod Preferences and enable the Battle Test mod.

The way this works:

Play an Existing Game and choose BattleTest. You have all spells researched and 20 implementers who
can wish for any units you want. You can cast Gift of Reason, wish for money, units, or items.

Unfortunately, I have not thought of a quicker way to do this than wish for all the units, and you 
can't script global orders like you can battle orders. Still, you are not capable of having any
units you want in battle. Have fun!


If you don't want to start with all spells researched:

Create a new game, use the map entitled Battle Map, select an age to play in (it really doesn't
matter since you'll be wishing for most everything anyways. As a nation, you only have two choices
Red Realm and Blue Realm. Select these two nations for the two players, and then set both players to
human, as though you were going to play a hotseat game.

For Blue Realm, make sure to choose the Realm Leader pretender, which looks like a moon priest.
For Red Realm, also choose the Realm Leader pretender, this time a pyromancer. 

Set "Strength of Independents to 0"

Most all of your testing will occur in province 6, the two nations will always start in either
9 or 10, so you are only one two provinces away. 

Start out by casting the ritual spell Summon Implementers 20 for both sides, then host the turn.

Now research up to whatever levels you want.


-Vladikus

This mod is based off of the Game Master mod, which is based off of Gandalf Parker's Watcher 
Mod and ryo_akashi's Debug Mod.