===================================================================================================================================
SPACE OBJECTS XFILES DATA FILE
===================================================================================================================================

Firing Point Arcs
 315  0  45
     \|/    
 270 -+- 90
     /|\    
 225 180 135


===================================================================================================================================
*BEGIN*
===================================================================================================================================

Name                                                 := EDF Fletcher
XFile                                                := EDF_Fletcher.x
Override Texture Filename                            := 
Base Model Radius                                    := 300.748
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
//Starting Scale X                                     := 0.004
//Starting Scale Y                                     := 0.004
//Starting Scale Z                                     := 0.004
Starting Scale X                                     := 0.025
Starting Scale Y                                     := 0.025
Starting Scale Z                                     := 0.025
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 8.0
Number Of Firing Points                              := 6
Firing Point 1 X                                     := 0.0
Firing Point 1 Y                                     := 81.433
Firing Point 1 Z                                     := -14.201
Firing Point 1 Arc Start                             := 225
Firing Point 1 Arc End                               := 135
Firing Point 2 X                                     := 0.0
Firing Point 2 Y                                     := 67.118
Firing Point 2 Z                                     := -16.81
Firing Point 2 Arc Start                             := 225
Firing Point 2 Arc End                               := 135
Firing Point 3 X                                     := 0.0
Firing Point 3 Y                                     := 67.425
Firing Point 3 Z                                     := 14.928
Firing Point 3 Arc Start                             := 225
Firing Point 3 Arc End                               := 135
Firing Point 4 X                                     := 0.0
Firing Point 4 Y                                     := -55.108
Firing Point 4 Z                                     := -18.386
Firing Point 4 Arc Start                             := 45
Firing Point 4 Arc End                               := 315
Firing Point 5 X                                     := 0.0
Firing Point 5 Y                                     := -86.686
Firing Point 5 Z                                     := -18.569
Firing Point 5 Arc Start                             := 45
Firing Point 5 Arc End                               := 315
Firing Point 6 X                                     := 0.0
Firing Point 6 Y                                     := -16.49
Firing Point 6 Z                                     := -16.998
Firing Point 6 Arc Start                             := 225
Firing Point 6 Arc End                               := 135
Number Of Engine Points                              := 1
Engine Point 1 X                                     := 0.0
Engine Point 1 Y                                     := -124.804
Engine Point 1 Z                                     := 0.0
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := 0
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 50, 50, 0
Engine Point 1 Glow Radius                           := 0.50
Number Of Lights                                     := 0

Name                                                 := EDF Starwolf
XFile                                                := EDF_Starwolf.X
Override Texture Filename                            := 
Base Model Radius                                    := 300.748
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
//Starting Scale X                                     := 0.004
//Starting Scale Y                                     := 0.004
//Starting Scale Z                                     := 0.004
Starting Scale X                                     := 0.025
Starting Scale Y                                     := 0.025
Starting Scale Z                                     := 0.025
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 8.0
Number Of Firing Points                              := 6
Firing Point 1 X                                     := 3.25
Firing Point 1 Y                                     := 54.858
Firing Point 1 Z                                     := -14.451
Firing Point 1 Arc Start                             := 270
Firing Point 1 Arc End                               := 90
Firing Point 2 X                                     := 0.0
Firing Point 2 Y                                     := 54.858
Firing Point 2 Z                                     := -14.451
Firing Point 2 Arc Start                             :=270
Firing Point 2 Arc End                               := 90
Firing Point 3 X                                     := -3.25
Firing Point 3 Y                                     := 54.858
Firing Point 3 Z                                     := -14.451
Firing Point 3 Arc Start                             := 270
Firing Point 3 Arc End                               := 90
Firing Point 4 X                                     := 2.801
Firing Point 4 Y                                     := 21.995
Firing Point 4 Z                                     := -16.809
Firing Point 4 Arc Start                             := 315
Firing Point 4 Arc End                               := 45
Firing Point 5 X                                     := 0.0
Firing Point 5 Y                                     := 21.995
Firing Point 5 Z                                     := -16.809
Firing Point 5 Arc Start                             := 315
Firing Point 5 Arc End                               := 45
Firing Point 6 X                                     := -2.801
Firing Point 6 Y                                     := 21.995
Firing Point 6 Z                                     := -16.809
Firing Point 6 Arc Start                             := 315
Firing Point 6 Arc End                               := 45
Number Of Engine Points                              := 1
Engine Point 1 X                                     := 0.0
Engine Point 1 Y                                     := -176
Engine Point 1 Z                                     := 0.0
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := 0
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 50, 50, 0
Engine Point 1 Glow Radius                           := 1.0
Number Of Lights                                     := 0

Name                                                 := EDF Hood
XFile                                                := EDF_Hood.x
Override Texture Filename                            := 
Base Model Radius                                    := 588.822
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.0175
Starting Scale Y                                     := 0.0175
Starting Scale Z                                     := 0.0175
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 8.0
Number Of Firing Points                              := 10
Firing Point 1 X                                     := 0.0
Firing Point 1 Y                                     := 325.603
Firing Point 1 Z                                     := 9.04
Firing Point 1 Arc Start                             := 337
Firing Point 1 Arc End                               := 23
Firing Point 2 X                                     := 4.0
Firing Point 2 Y                                     := 107.086
Firing Point 2 Z                                     := -37.931
Firing Point 2 Arc Start                             := 315
Firing Point 2 Arc End                               := 45
Firing Point 3 X                                     := -4.0
Firing Point 3 Y                                     := 107.086
Firing Point 3 Z                                     := -37.931
Firing Point 3 Arc Start                             := 315
Firing Point 3 Arc End                               := 45
Firing Point 4 X                                     := 4.0
Firing Point 4 Y                                     := 48.739
Firing Point 4 Z                                     := -38.459
Firing Point 4 Arc Start                             := 315
Firing Point 4 Arc End                               := 45
Firing Point 5 X                                     := -4.0
Firing Point 5 Y                                     := -193.257
Firing Point 5 Z                                     := -42.386
Firing Point 5 Arc Start                             := 90
Firing Point 5 Arc End                               := 270
Firing Point 6 X                                     := -50.415
Firing Point 6 Y                                     := -172.488
Firing Point 6 Z                                     := 9.225
Firing Point 6 Arc Start                             := 180
Firing Point 6 Arc End                               := 270
Firing Point 7 X                                     := 50.415
Firing Point 7 Y                                     := -172.488
Firing Point 7 Z                                     := 9.225
Firing Point 7 Arc Start                             := 90
Firing Point 7 Arc End                               := 180
Firing Point 8 X                                     := 26.881
Firing Point 8 Y                                     := 131.217
Firing Point 8 Z                                     := 5
Firing Point 8 Arc Start                             := 337
Firing Point 8 Arc End                               := 23
Firing Point 9 X                                     := -26.881
Firing Point 9 Y                                     := 131.217
Firing Point 9 Z                                     := 5
Firing Point 9 Arc Start                             := 337
Firing Point 9 Arc End                               := 23
Firing Point 10 X                                     := 0.0
Firing Point 10 Y                                     := 48.739
Firing Point 10 Z                                     := -38.459
Firing Point 10 Arc Start                             := 270
Firing Point 10 Arc End                               := 90
Number Of Engine Points                              := 2
Engine Point 1 X                                     := 0.0
Engine Point 1 Y                                     := 325.603
Engine Point 1 Z                                     := 9.04
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := 0
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 60, 40, 0
Engine Point 1 Glow Radius                           := 0.2
Engine Point 2 X                                     := 0.0
Engine Point 2 Y                                     := -338.99
Engine Point 2 Z                                     := 9.237
Engine Point 2 Glow Offset X                         := 0
Engine Point 2 Glow Offset Y                         := 0
Engine Point 2 Glow Offset Z                         := 0
Engine Point 2 Glow Color                            := 50, 50, 0
Engine Point 2 Glow Radius                           := 1.0
Number Of Lights                                     := 0

Name                                                 := TFN Cruiser
XFile                                                := TFN_CA.x
Override Texture Filename                            := 
Base Model Radius                                    := 588.822
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.015
Starting Scale Y                                     := 0.015
Starting Scale Z                                     := 0.015
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 8.0
Number Of Firing Points                              := 4
Firing Point 1 X                                     := -48.764
Firing Point 1 Y                                     := 146.236
Firing Point 1 Z                                     := 0.0
Firing Point 1 Arc Start                             := 315
Firing Point 1 Arc End                               := 45
Firing Point 2 X                                     := 48.764
Firing Point 2 Y                                     := 146.236
Firing Point 2 Z                                     := 0.0
Firing Point 2 Arc Start                             := 315
Firing Point 2 Arc End                               := 45
Firing Point 3 X                                     := -42.914
Firing Point 3 Y                                     := 61.087
Firing Point 3 Z                                     := 0.0
Firing Point 3 Arc Start                             := 225
Firing Point 3 Arc End                               := 315
Firing Point 4 X                                     := 42.914
Firing Point 4 Y                                     := 61.087
Firing Point 4 Z                                     := 0.0
Firing Point 4 Arc Start                             := 45
Firing Point 4 Arc End                               := 135
Number Of Engine Points                              := 5
Engine Point 1 X                                     := 70
Engine Point 1 Y                                     := -25.408
Engine Point 1 Z                                     := 0.0
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := 0
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 0, 0, 75
Engine Point 1 Glow Radius                           := 0.5
Engine Point 2 X                                     := -70
Engine Point 2 Y                                     := -25.408
Engine Point 2 Z                                     := 0.0
Engine Point 2 Glow Offset X                         := 0
Engine Point 2 Glow Offset Y                         := 0
Engine Point 2 Glow Offset Z                         := 0
Engine Point 2 Glow Color                            := 0, 0, 75
Engine Point 2 Glow Radius                           := 0.5
Engine Point 3 X                                     := 70
Engine Point 3 Y                                     := -146.932
Engine Point 3 Z                                     := 0.0
Engine Point 3 Glow Offset X                         := 0
Engine Point 3 Glow Offset Y                         := 0
Engine Point 3 Glow Offset Z                         := 0
Engine Point 3 Glow Color                            := 60, 60, 0
Engine Point 3 Glow Radius                           := 0.5
Engine Point 4 X                                     := -70
Engine Point 4 Y                                     := -146.932
Engine Point 4 Z                                     := 0.0
Engine Point 4 Glow Offset X                         := 0
Engine Point 4 Glow Offset Y                         := 0
Engine Point 4 Glow Offset Z                         := 0
Engine Point 4 Glow Color                            := 60, 60, 0
Engine Point 4 Glow Radius                           := 0.5
Engine Point 5 X                                     := 0.0
Engine Point 5 Y                                     := 12.9
Engine Point 5 Z                                     := -22.853
Engine Point 5 Glow Offset X                         := 0
Engine Point 5 Glow Offset Y                         := 0
Engine Point 5 Glow Offset Z                         := 0
Engine Point 5 Glow Color                            := 50, 50, 0
Engine Point 5 Glow Radius                           := 0.25
Number Of Lights                                     := 0

Name                                                 := TFN Battleship
XFile                                                := TFN_BB.x
Override Texture Filename                            := 
Base Model Radius                                    := 588.822
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.03
Starting Scale Y                                     := 0.03
Starting Scale Z                                     := 0.03
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 8.0
Number Of Firing Points                              := 7
Firing Point 1 X                                     := -31.57
Firing Point 1 Y                                     := 58.982
Firing Point 1 Z                                     := 3.069
Firing Point 1 Arc Start                             := 225
Firing Point 1 Arc End                               := 30
Firing Point 2 X                                     := 31.57
Firing Point 2 Y                                     := 58.982
Firing Point 2 Z                                     := 3.069
Firing Point 2 Arc Start                             :=345
Firing Point 2 Arc End                               := 135
Firing Point 3 X                                     := 0.0
Firing Point 3 Y                                     := -35.774
Firing Point 3 Z                                     := -32.37
Firing Point 3 Arc Start                             := 225
Firing Point 3 Arc End                               := 135
//HeavyWeapons
Firing Point 4 X                                     := 16.213
Firing Point 4 Y                                     := 92.089
Firing Point 4 Z                                     := 13.221
Firing Point 4 Arc Start                             := 270
Firing Point 4 Arc End                               := 45
Firing Point 5 X                                     := -16.213
Firing Point 5 Y                                     := 92.089
Firing Point 5 Z                                     := 13.221
Firing Point 5 Arc Start                             := 270
Firing Point 5 Arc End                               := 45
Firing Point 6 X                                     := 16.213
Firing Point 6 Y                                     := 92.089
Firing Point 6 Z                                     := -19.315
Firing Point 6 Arc Start                             := 315
Firing Point 6 Arc End                               := 90
Firing Point 7 X                                     := -16.213
Firing Point 7 Y                                     := 92.089
Firing Point 7 Z                                     := -19.315
Firing Point 7 Arc Start                             := 315
Firing Point 7 Arc End                               := 90
Number Of Engine Points                              := 7
Engine Point 1 X                                     := -54.849
Engine Point 1 Y                                     := 12.553
Engine Point 1 Z                                     := 0.016
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := 0
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 0, 0, 75
Engine Point 1 Glow Radius                           := 0.5
Engine Point 2 X                                     := 54.849
Engine Point 2 Y                                     := 12.553
Engine Point 2 Z                                     := 0.016
Engine Point 2 Glow Offset X                         := 0
Engine Point 2 Glow Offset Y                         := 0
Engine Point 2 Glow Offset Z                         := 0
Engine Point 2 Glow Color                            := 0, 0, 75
Engine Point 2 Glow Radius                           := 0.5
Engine Point 3 X                                     := -54.849
Engine Point 3 Y                                     := -109.131
Engine Point 3 Z                                     := 0.016
Engine Point 3 Glow Offset X                         := 0
Engine Point 3 Glow Offset Y                         := 0
Engine Point 3 Glow Offset Z                         := 0
Engine Point 3 Glow Color                            := 60, 60, 0
Engine Point 3 Glow Radius                           := 0.5
Engine Point 4 X                                     := 54.849
Engine Point 4 Y                                     := -109.131
Engine Point 4 Z                                     := 0.016
Engine Point 4 Glow Offset X                         := 0
Engine Point 4 Glow Offset Y                         := 0
Engine Point 4 Glow Offset Z                         := 0
Engine Point 4 Glow Color                            := 60, 60, 0
Engine Point 4 Glow Radius                           := 0.5
Engine Point 5 X                                     := 0.0
Engine Point 5 Y                                     := -100.388
Engine Point 5 Z                                     := 20.527
Engine Point 5 Glow Offset X                         := 0
Engine Point 5 Glow Offset Y                         := 0
Engine Point 5 Glow Offset Z                         := 0
Engine Point 5 Glow Color                            := 50, 50, 0
Engine Point 5 Glow Radius                           := 0.25
Engine Point 6 X                                     := 14.309
Engine Point 6 Y                                     := -100.388
Engine Point 6 Z                                     := -6.482
Engine Point 6 Glow Offset X                         := 0
Engine Point 6 Glow Offset Y                         := 0
Engine Point 6 Glow Offset Z                         := 0
Engine Point 6 Glow Color                            := 50, 50, 0
Engine Point 6 Glow Radius                           := 0.25
Engine Point 7 X                                     := -14.309
Engine Point 7 Y                                     := -100.388
Engine Point 7 Z                                     := -6.482
Engine Point 7 Glow Offset X                         := 0
Engine Point 7 Glow Offset Y                         := 0
Engine Point 7 Glow Offset Z                         := 0
Engine Point 7 Glow Color                            := 50, 50, 0
Engine Point 7 Glow Radius                           := 0.25
Number Of Lights                                     := 0

Name                                                 := TFN DD
XFile                                                := TFN_DD.x
Override Texture Filename                            := 
Base Model Radius                                    := 588.822
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
//Starting Scale X                                     := 0.004
//Starting Scale Y                                     := 0.004
//Starting Scale Z                                     := 0.004
Starting Scale X                                     := 0.025
Starting Scale Y                                     := 0.025
Starting Scale Z                                     := 0.025
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 8.0
Number Of Firing Points                              := 4
Firing Point 1 X                                     := -31.487
Firing Point 1 Y                                     := 33.614
Firing Point 1 Z                                     := 0.0
Firing Point 1 Arc Start                             := 225
Firing Point 1 Arc End                               := 15
Firing Point 2 X                                     := 31.487
Firing Point 2 Y                                     := 33.614
Firing Point 2 Z                                     := 0.0
Firing Point 2 Arc Start                             :=345
Firing Point 2 Arc End                               := 135
Firing Point 3 X                                     := -9.294
Firing Point 3 Y                                     := -49.112
Firing Point 3 Z                                     := 19.212
Firing Point 3 Arc Start                             := 240
Firing Point 3 Arc End                               := 60
Firing Point 4 X                                     := 9.294
Firing Point 4 Y                                     := -49.112
Firing Point 4 Z                                     := 19.212
Firing Point 4 Arc Start                             := 300
Firing Point 4 Arc End                               := 105
Number Of Engine Points                              := 5
Engine Point 1 X                                     := 42
Engine Point 1 Y                                     := -3
Engine Point 1 Z                                     := 0.0
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := 0
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 0, 0, 75
Engine Point 1 Glow Radius                           := 0.5
Engine Point 2 X                                     := -42
Engine Point 2 Y                                     := -3
Engine Point 2 Z                                     := 0.0
Engine Point 2 Glow Offset X                         := 0
Engine Point 2 Glow Offset Y                         := 0
Engine Point 2 Glow Offset Z                         := 0
Engine Point 2 Glow Color                            := 0, 0, 75
Engine Point 2 Glow Radius                           := 0.5
Engine Point 3 X                                     := 42
Engine Point 3 Y                                     := -63
Engine Point 3 Z                                     := 0.0
Engine Point 3 Glow Offset X                         := 0
Engine Point 3 Glow Offset Y                         := 0
Engine Point 3 Glow Offset Z                         := 0
Engine Point 3 Glow Color                            := 60, 60, 0
Engine Point 3 Glow Radius                           := 0.5
Engine Point 4 X                                     := -42
Engine Point 4 Y                                     := -63
Engine Point 4 Z                                     := 0.0
Engine Point 4 Glow Offset X                         := 0
Engine Point 4 Glow Offset Y                         := 0
Engine Point 4 Glow Offset Z                         := 0
Engine Point 4 Glow Color                            := 60, 60, 0
Engine Point 4 Glow Radius                           := 0.5
Engine Point 5 X                                     := 0.0
Engine Point 5 Y                                     := 12.9
Engine Point 5 Z                                     := -22.853
Engine Point 5 Glow Offset X                         := 0
Engine Point 5 Glow Offset Y                         := 0
Engine Point 5 Glow Offset Z                         := 0
Engine Point 5 Glow Color                            := 50, 50, 0
Engine Point 5 Glow Radius                           := 0.25
Number Of Lights                                     := 0

Name                                                 := Space Battleship Yamato
XFile                                                := Yamato.x
Override Texture Filename                            := 
Base Model Radius                                    := 200
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.03
Starting Scale Y                                     := 0.03
Starting Scale Z                                     := 0.03
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 10.0
Number Of Firing Points                              := 20
Firing Point 1 X                                     := 0.0000
Firing Point 1 Y                                     := 275.752
Firing Point 1 Z                                     := 10.08
Firing Point 1 Arc Start                             := 338
Firing Point 1 Arc End                               := 22
Firing Point 2 X                                     := 15.541
Firing Point 2 Y                                     := 185.056
Firing Point 2 Z                                     := 26.702
Firing Point 2 Arc Start                             := 315
Firing Point 2 Arc End                               := 45
Firing Point 3 X                                     := -15.541
Firing Point 3 Y                                     := 185.056
Firing Point 3 Z                                     := 26.702
Firing Point 3 Arc Start                             := 315
Firing Point 3 Arc End                               := 45
Firing Point 4 X                                     := 6.063
Firing Point 4 Y                                     := 98.887
Firing Point 4 Z                                     := -6.615
Firing Point 4 Arc Start                             := 293
Firing Point 4 Arc End                               := 68
Firing Point 5 X                                     := 0.0000
Firing Point 5 Y                                     := 95.616
Firing Point 5 Z                                     := -6.615
Firing Point 5 Arc Start                             := 293
Firing Point 5 Arc End                               := 68
Firing Point 6 X                                     := -6.063
Firing Point 6 Y                                     := 95.616
Firing Point 6 Z                                     := -6.615
Firing Point 6 Arc Start                             := 293
Firing Point 6 Arc End                               := 68
Firing Point 7 X                                     := 6.063
Firing Point 7 Y                                     := 51.341
Firing Point 7 Z                                     := -10.49
Firing Point 7 Arc Start                             := 293
Firing Point 7 Arc End                               := 68
Firing Point 8 X                                     := 0.0000
Firing Point 8 Y                                     := 51.341
Firing Point 8 Z                                     := -10.49
Firing Point 8 Arc Start                             := 293
Firing Point 8 Arc End                               := 68
Firing Point 9 X                                     := -6.063
Firing Point 9 Y                                     := 51.341
Firing Point 9 Z                                     := -10.49
Firing Point 9 Arc Start                             := 293
Firing Point 9 Arc End                               := 68
Firing Point 10 X                                     := 4.545
Firing Point 10 Y                                     := 5.087
Firing Point 10 Z                                     := -19.089
Firing Point 10 Arc Start                             := 293
Firing Point 10 Arc End                               := 68
Firing Point 11 X                                     := 0.0000
Firing Point 11 Y                                     := 5.087
Firing Point 11 Z                                     := -19.089
Firing Point 11 Arc Start                             := 293
Firing Point 11 Arc End                               := 68
Firing Point 12 X                                     := -4.545
Firing Point 12 Y                                     := 5.087
Firing Point 12 Z                                     := -19.089
Firing Point 12 Arc Start                             := 293
Firing Point 12 Arc End                               := 68
Firing Point 13 X                                     := 4.545
Firing Point 13 Y                                     := -156.156
Firing Point 13 Z                                     := -15.476
Firing Point 13 Arc Start                             := 113
Firing Point 13 Arc End                               := 248
Firing Point 14 X                                     := 0.0000
Firing Point 14 Y                                     := -156.156
Firing Point 14 Z                                     := -15.476
Firing Point 14 Arc Start                             := 113
Firing Point 14 Arc End                               := 248
Firing Point 15 X                                     := -4.545
Firing Point 15 Y                                     := -156.156
Firing Point 15 Z                                     := -15.476
Firing Point 15 Arc Start                             := 113
Firing Point 15 Arc End                               := 248
Firing Point 16 X                                     := 6.052
Firing Point 16 Y                                     := -204.726
Firing Point 16 Z                                     := -7.387
Firing Point 16 Arc Start                             := 113
Firing Point 16 Arc End                               := 248
Firing Point 17 X                                     := 0.0000
Firing Point 17 Y                                     := -204.726
Firing Point 17 Z                                     := -7.387
Firing Point 17 Arc Start                             := 113
Firing Point 17 Arc End                               := 248
Firing Point 18 X                                     := -15.0000
Firing Point 18 Y                                     := -204.726
Firing Point 18 Z                                     := -7.387
Firing Point 18 Arc Start                             := 113
Firing Point 18 Arc End                               := 248
Firing Point 19 X                                     := 27.062
Firing Point 19 Y                                     := -185.227
Firing Point 19 Z                                     := 27.469
Firing Point 19 Arc Start                             := 135
Firing Point 19 Arc End                               := 225
Firing Point 20 X                                     := -27.062
Firing Point 20 Y                                     := -185.227
Firing Point 20 Z                                     := 27.469
Firing Point 20 Arc Start                             := 135
Firing Point 20 Arc End                               := 225
Number Of Engine Points                              := 4
Engine Point 1 X                                     := 0.0000
Engine Point 1 Y                                     := -289.681
Engine Point 1 Z                                     := 17.276
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := 0
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 50, 50, 0
Engine Point 1 Glow Radius                           := 0.75
Engine Point 2 X                                     := 12.833
Engine Point 2 Y                                     := -245.112
Engine Point 2 Z                                     := 38.405
Engine Point 2 Glow Offset X                         := 0
Engine Point 2 Glow Offset Y                         := 0
Engine Point 2 Glow Offset Z                         := 0
Engine Point 2 Glow Color                            := 50, 50, 0
Engine Point 2 Glow Radius                           := 0.5
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Engine Point 3 Y                                     := -245.112
Engine Point 3 Z                                     := 38.405
Engine Point 3 Glow Offset X                         := 0
Engine Point 3 Glow Offset Y                         := 0
Engine Point 3 Glow Offset Z                         := 0
Engine Point 3 Glow Color                            := 50, 50, 0
Engine Point 3 Glow Radius                           := 0.5
Engine Point 4 X                                     := 0.0
Engine Point 4 Y                                     := 275.752
Engine Point 4 Z                                     := 10.08
Engine Point 4 Glow Offset X                         := 0
Engine Point 4 Glow Offset Y                         := 0
Engine Point 4 Glow Offset Z                         := 0
Engine Point 4 Glow Color                            := 50, 50, 0
Engine Point 4 Glow Radius                           := 0.25
Number Of Lights                                     := 0

Name                                                 := EDF Heavy Frigate
XFile                                                := EDF_HvyFrigate.x
Override Texture Filename                            := 
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Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.013
Starting Scale Y                                     := 0.013
Starting Scale Z                                     := 0.013
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 15.0
Number Of Firing Points                              := 8
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Firing Point 1 Y                                     := 132.585
Firing Point 1 Z                                     := -23.559
Firing Point 1 Arc Start                             := 315
Firing Point 1 Arc End                               := 45
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Firing Point 2 Y                                     := 132.585
Firing Point 2 Z                                     := -23.559
Firing Point 2 Arc Start                             := 315
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Firing Point 3 Y                                     := 199.055
Firing Point 3 Z                                     := 19.683
Firing Point 3 Arc Start                             := 315
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Firing Point 4 Y                                     := 199.055
Firing Point 4 Z                                     := 19.683
Firing Point 4 Arc Start                             := 315
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Firing Point 5 Y                                     := 108.269
Firing Point 5 Z                                     := -0.0
Firing Point 5 Arc Start                             := 315
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Firing Point 6 Y                                     := 108.269
Firing Point 6 Z                                     := -0.0
Firing Point 6 Arc Start                             := 315
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Firing Point 7 Y                                     := 108.269
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Firing Point 8 Y                                     := 108.269
Firing Point 8 Z                                     := -0.0
Firing Point 8 Arc Start                             := 315
Firing Point 8 Arc End                               := 45
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Engine Point 1 Y                                     := -255.219
Engine Point 1 Z                                     := 0.0
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Engine Point 1 Glow Offset Y                         := 0
Engine Point 1 Glow Offset Z                         := 0
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Engine Point 1 Glow Radius                           := 0.75
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Name                                                 := Gamilon Dominator
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Override Texture Filename                            := 
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Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 10.0
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Firing Point 8 Y                                     := 150.53
Firing Point 8 Z                                     := 10.204
Firing Point 8 Arc Start                             := 315
Firing Point 8 Arc End                               := 45
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Firing Point 9 Y                                     := 0.0
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Firing Point 9 Arc Start                             := 135
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Firing Point 10 Y                                     := 0.0
Firing Point 10 Z                                     := 61.408
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Firing Point 10 Arc End                               := 225
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Engine Point 1 Y                                     := -279.464
Engine Point 1 Z                                     := 31.8
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Engine Point 1 Glow Offset Y                         := 0
Engine Point 1 Glow Offset Z                         := 0
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Engine Point 1 Glow Radius                           := 0.75
Number Of Lights                                     := 0

Name                                                 := EDF Andromeda Battleship
XFile                                                := EDF_Andromeda.x
Override Texture Filename                            := 
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Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.025
Starting Scale Y                                     := 0.025
Starting Scale Z                                     := 0.025
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 15.0
Number Of Firing Points                              := 16
Firing Point 1 X                                     := 19.96
Firing Point 1 Y                                     := 228.627
Firing Point 1 Z                                     := 9.344
Firing Point 1 Arc Start                             := 338
Firing Point 1 Arc End                               := 22
Firing Point 2 X                                     := -19.96
Firing Point 2 Y                                     := 228.627
Firing Point 2 Z                                     := 9.344
Firing Point 2 Arc Start                             := 338
Firing Point 2 Arc End                               := 22
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Firing Point 3 Y                                     := 33.085
Firing Point 3 Z                                     := -28.923
Firing Point 3 Arc Start                             := 292
Firing Point 3 Arc End                               := 68
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Firing Point 4 Y                                     := 33.085
Firing Point 4 Z                                     := -28.923
Firing Point 4 Arc Start                             := 292
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Firing Point 5 Y                                     := 33.085
Firing Point 5 Z                                     := -28.923
Firing Point 5 Arc Start                             := 292
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Firing Point 6 Y                                     := -15.965
Firing Point 6 Z                                     := -37.67
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Firing Point 9 Z                                     := -37.67
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Firing Point 10 Y                                     := -152.824
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Firing Point 12 Arc Start                             := 112
Firing Point 12 Arc End                               := 248
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Firing Point 13 Y                                     := -197.526
Firing Point 13 Z                                     := -26.364
Firing Point 13 Arc Start                             := 112
Firing Point 13 Arc End                               := 248
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Firing Point 14 Y                                     := -197.526
Firing Point 14 Z                                     := -26.364
Firing Point 14 Arc Start                             := 112
Firing Point 14 Arc End                               := 248
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Firing Point 15 Y                                     := 31.1
Firing Point 15 Z                                     := -3.507
Firing Point 15 Arc Start                             := 270
Firing Point 15 Arc End                               := 338
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Firing Point 16 Y                                     := 31.1
Firing Point 16 Z                                     := -3.507
Firing Point 16 Arc Start                             := 22
Firing Point 16 Arc End                               := 90
Number Of Engine Points                              := 7
Engine Point 1 X                                     := 0.0
Engine Point 1 Y                                     := -275.08
Engine Point 1 Z                                     := 12.366
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := 0
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 50, 50, 0
Engine Point 1 Glow Radius                           := 0.75
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Engine Point 2 Y                                     := -185.175
Engine Point 2 Z                                     := -5.082
Engine Point 2 Glow Offset X                         := 0
Engine Point 2 Glow Offset Y                         := 0
Engine Point 2 Glow Offset Z                         := 0
Engine Point 2 Glow Color                            := 50, 50, 0
Engine Point 2 Glow Radius                           := 0.5
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Engine Point 3 Y                                     := -185.175
Engine Point 3 Z                                     := 29.248
Engine Point 3 Glow Offset X                         := 0
Engine Point 3 Glow Offset Y                         := 0
Engine Point 3 Glow Offset Z                         := 0
Engine Point 3 Glow Color                            := 50, 50, 0
Engine Point 3 Glow Radius                           := 0.5
Engine Point 4 X                                     := -31.073
Engine Point 4 Y                                     := -182.305
Engine Point 4 Z                                     := 7.575
Engine Point 4 Glow Offset X                         := 0
Engine Point 4 Glow Offset Y                         := 0
Engine Point 4 Glow Offset Z                         := 0
Engine Point 4 Glow Color                            := 50, 50, 0
Engine Point 4 Glow Radius                           := 0.5
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Engine Point 5 Y                                     := -185.175
Engine Point 5 Z                                     := 29.248
Engine Point 5 Glow Offset X                         := 0
Engine Point 5 Glow Offset Y                         := 0
Engine Point 5 Glow Offset Z                         := 0
Engine Point 5 Glow Color                            := 50, 50, 0
Engine Point 5 Glow Radius                           := 0.5
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Engine Point 6 Y                                     := 228.627
Engine Point 6 Z                                     := 9.344
Engine Point 6 Glow Offset X                         := 0
Engine Point 6 Glow Offset Y                         := 0
Engine Point 6 Glow Offset Z                         := 0
Engine Point 6 Glow Color                            := 60, 50, 0
Engine Point 6 Glow Radius                           := 0.25
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Engine Point 7 Y                                     := 228.627
Engine Point 7 Z                                     := 9.344
Engine Point 7 Glow Offset X                         := 0
Engine Point 7 Glow Offset Y                         := 0
Engine Point 7 Glow Offset Z                         := 0
Engine Point 7 Glow Color                            := 50, 50, 0
Engine Point 7 Glow Radius                           := 0.25
Number Of Lights                                     := 0

Name                                                 := Gamilon Exterminator
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Override Texture Filename                            := 
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Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.0125
Starting Scale Y                                     := 0.0125
Starting Scale Z                                     := 0.0125
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 10.0
Number Of Firing Points                              := 11
Firing Point 1 X                                     := 31.6
Firing Point 1 Y                                     := 164.5
Firing Point 1 Z                                     := 16.3
Firing Point 1 Arc Start                             := 315
Firing Point 1 Arc End                               := 45
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Firing Point 2 Y                                     := 164.5
Firing Point 2 Z                                     := 16.3
Firing Point 2 Arc Start                             := 315
Firing Point 2 Arc End                               := 45
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Firing Point 3 Y                                     := 103.4
Firing Point 3 Z                                     := -26
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Firing Point 4 Z                                     := -26
Firing Point 4 Arc Start                             := 270
Firing Point 4 Arc End                               := 90
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Firing Point 5 Y                                     := 103.4
Firing Point 5 Z                                     := 26
Firing Point 5 Arc Start                             := 270
Firing Point 5 Arc End                               := 90
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Firing Point 6 Y                                     := 50.1
Firing Point 6 Z                                     := -29.5
Firing Point 6 Arc Start                             := 270
Firing Point 6 Arc End                               := 90
Firing Point 7 X                                     := 0.0
Firing Point 7 Y                                     := 50.1
Firing Point 7 Z                                     := -29.5
Firing Point 7 Arc Start                             := 270
Firing Point 7 Arc End                               := 90
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Firing Point 8 Y                                     := 50.1
Firing Point 8 Z                                     := -29.5
Firing Point 8 Arc Start                             := 270
Firing Point 8 Arc End                               := 90
Firing Point 9 X                                     := 6.5
Firing Point 9 Y                                     := -136.361
Firing Point 9 Z                                     := -29.486
Firing Point 9 Arc Start                             := 90
Firing Point 9 Arc End                               := 270
Firing Point 10 X                                     := 0.0
Firing Point 10 Y                                     := -136.361
Firing Point 10 Z                                     := -29.486
Firing Point 10 Arc Start                             := 90
Firing Point 10 Arc End                               := 270
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Firing Point 11 Y                                     := -136.361
Firing Point 11 Z                                     := -29.486
Firing Point 11 Arc Start                             := 90
Firing Point 11 Arc End                               := 270
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Engine Point 1 X                                     := 0.0
Engine Point 1 Y                                     := -274.172
Engine Point 1 Z                                     := 16.693
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := 0
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 50, 50, 0
Engine Point 1 Glow Radius                           := .75
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Engine Point 2 Y                                     := 164.5
Engine Point 2 Z                                     := 16.3
Engine Point 2 Glow Offset X                         := 0
Engine Point 2 Glow Offset Y                         := 0
Engine Point 2 Glow Offset Z                         := 0
Engine Point 2 Glow Color                            := 50, 50, 0
Engine Point 2 Glow Radius                           := 0.25
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Engine Point 3 Y                                     := 164.5
Engine Point 3 Z                                     := 16.3
Engine Point 3 Glow Offset X                         := 0
Engine Point 3 Glow Offset Y                         := 0
Engine Point 3 Glow Offset Z                         := 0
Engine Point 3 Glow Color                            := 50, 50, 0
Engine Point 3 Glow Radius                           := 0.25
Number Of Lights                                     := 0

Name                                                 := Fast Patrol Frigate
XFile                                                := FPFrigate.x
Override Texture Filename                            := 
Base Model Radius                                    := 434.972
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.0325
Starting Scale Y                                     := 0.0325
Starting Scale Z                                     := 0.0325
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 8.0
Number Of Firing Points                              := 2
Firing Point 1 X                                     := 10
Firing Point 1 Y                                     := 47.149
Firing Point 1 Z                                     := 2.859
Firing Point 1 Arc Start                             := 315
Firing Point 1 Arc End                               := 45
Firing Point 2 X                                     := -10
Firing Point 2 Y                                     := 47.149
Firing Point 2 Z                                     := 2.859
Firing Point 2 Arc Start                             := 315
Firing Point 2 Arc End                               := 45
Number Of Engine Points                              := 4
Engine Point 1 X                                     := 6.77
Engine Point 1 Y                                     := -51
Engine Point 1 Z                                     := 0.0
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := 0
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 50, 50, 0
Engine Point 1 Glow Radius                           := 0.5
Engine Point 2 X                                     := 2.465
Engine Point 2 Y                                     := -51
Engine Point 2 Z                                     := 0
Engine Point 2 Glow Offset X                         := 0
Engine Point 2 Glow Offset Y                         := -5
Engine Point 2 Glow Offset Z                         := 0
Engine Point 2 Glow Color                            := 50, 50, 0
Engine Point 2 Glow Radius                           := 0.5
Engine Point 3 X                                     := -6.77
Engine Point 3 Y                                     := -51
Engine Point 3 Z                                     := 0.0
Engine Point 3 Glow Offset X                         := 0
Engine Point 3 Glow Offset Y                         := 0
Engine Point 3 Glow Offset Z                         := 0
Engine Point 3 Glow Color                            := 50, 50, 0
Engine Point 3 Glow Radius                           := 0.5
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Engine Point 4 Y                                     := -51
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Engine Point 4 Glow Offset Y                         := -5
Engine Point 4 Glow Offset Z                         := 0
Engine Point 4 Glow Color                            := 50, 50, 0
Engine Point 4 Glow Radius                           := 0.5
Number Of Lights                                     := 0

Name                                                 := Gamilon Conqueror Battleship
XFile                                                := G_Conqueror.x
Override Texture Filename                            := 
Base Model Radius                                    := 435.627
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.0225
Starting Scale Y                                     := 0.0225
Starting Scale Z                                     := 0.0225
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 15.0
Number Of Firing Points                              := 12
Firing Point 1 X                                     := 32.5
Firing Point 1 Y                                     := 40.8
Firing Point 1 Z                                     := 29
Firing Point 1 Arc Start                             := 315
Firing Point 1 Arc End                               := 45
Firing Point 2 X                                     := 16.25
Firing Point 2 Y                                     := 40.8
Firing Point 2 Z                                     := 29
Firing Point 2 Arc Start                             := 315
Firing Point 2 Arc End                               := 45
Firing Point 3 X                                     := -16.25
Firing Point 3 Y                                     := 40.8
Firing Point 3 Z                                     := 29
Firing Point 3 Arc Start                             := 315
Firing Point 3 Arc End                               := 45
Firing Point 4 X                                     := -32.5
Firing Point 4 Y                                     := 40.8
Firing Point 4 Z                                     := 29
Firing Point 4 Arc Start                             := 315
Firing Point 4 Arc End                               := 45
Firing Point 5 X                                     := 7
Firing Point 5 Y                                     := 111.3
Firing Point 5 Z                                     := -29.8
Firing Point 5 Arc Start                             := 270
Firing Point 5 Arc End                               := 90
Firing Point 6 X                                     := 0.0
Firing Point 6 Y                                     := 111.3
Firing Point 6 Z                                     := -30.5
Firing Point 6 Arc Start                             := 270
Firing Point 6 Arc End                               := 90
Firing Point 7 X                                     := -7
Firing Point 7 Y                                     := 111.3
Firing Point 7 Z                                     := -30.5
Firing Point 7 Arc Start                             := 315
Firing Point 7 Arc End                               := 45
Firing Point 8 X                                     := 7
Firing Point 8 Y                                     := 50.3
Firing Point 8 Z                                     := -37.8
Firing Point 8 Arc Start                             := 270
Firing Point 8 Arc End                               := 90
Firing Point 9 X                                     := 0.0
Firing Point 9 Y                                     := 50.8
Firing Point 9 Z                                     := -38.8
Firing Point 9 Arc Start                             := 270
Firing Point 9 Arc End                               := 90
Firing Point 10 X                                     := -7
Firing Point 10 Y                                     := 50.8
Firing Point 10 Z                                     := -37.8
Firing Point 10 Arc Start                             := 270
Firing Point 10 Arc End                               := 90
Firing Point 11 X                                     := 3
Firing Point 11 Y                                     := -188.3
Firing Point 11 Z                                     := 32.9
Firing Point 11 Arc Start                             := 135
Firing Point 11 Arc End                               := 225
Firing Point 12 X                                     := -3
Firing Point 12 Y                                     := -188.3
Firing Point 12 Z                                     := 32.9
Firing Point 12 Arc Start                             := 135
Firing Point 12 Arc End                               := 225
Number Of Engine Points                              := 2
Engine Point 1 X                                     := 0.0
Engine Point 1 Y                                     := -269
Engine Point 1 Z                                     := 0.0
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := 0
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 40, 50, 50
Engine Point 1 Glow Radius                           := 1.0
Engine Point 2 X                                     := 0.0
Engine Point 2 Y                                     := 249
Engine Point 2 Z                                     := 0.0
Engine Point 2 Glow Offset X                         := 0
Engine Point 2 Glow Offset Y                         := 0
Engine Point 2 Glow Offset Z                         := 0
Engine Point 2 Glow Color                            := 60, 50, 0
Engine Point 2 Glow Radius                           := 0.25
Number Of Lights                                     := 0

//------------------------------------------------------------------------------------------
// Terran Ships
//------------------------------------------------------------------------------------------
// 2X1    
//3 X 4  
//  X   
//6 X 5 
Name                                                 := Terran Battleship
XFile                                                := human_battleship.x
Override Texture Filename                            := 
Base Model Radius                                    := 435.627
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.01
Starting Scale Y                                     := 0.01
Starting Scale Z                                     := 0.01
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 1
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 15.0
Number Of Firing Points                              := 6
Firing Point 1 X                                     := 68.7842
Firing Point 1 Y                                     := 411.142
//Firing Point 1 Z                                     := 31.9164
Firing Point 1 Z                                     := -75.0836
Firing Point 1 Arc Start                             := 315
Firing Point 1 Arc End                               := 45
Firing Point 2 X                                     := -69.4442
Firing Point 2 Y                                     := 411.142
//Firing Point 2 Z                                     := 31.9164 
Firing Point 2 Z                                     := -75.0836
Firing Point 2 Arc Start                             := 315
Firing Point 2 Arc End                               := 45
Firing Point 3 X                                     := -128.869
Firing Point 3 Y                                     := 355.051
//Firing Point 3 Z                                     := 34.5599
Firing Point 3 Z                                     := -72.4401
Firing Point 3 Arc Start                             := 225
Firing Point 3 Arc End                               := 315
Firing Point 4 X                                     := 129.795
Firing Point 4 Y                                     := 355.051
//Firing Point 4 Z                                     := 34.5599
Firing Point 4 Z                                     := -72.4401
Firing Point 4 Arc Start                             := 45
Firing Point 4 Arc End                               := 135
Firing Point 5 X                                     := 190.000
Firing Point 5 Y                                     := -240.000
Firing Point 5 Z                                     := -79.000
Firing Point 5 Arc Start                             := 45
Firing Point 5 Arc End                               := 135
Firing Point 6 X                                     := -190.000
Firing Point 6 Y                                     := -240.000
Firing Point 6 Z                                     := -79.000
Firing Point 6 Arc Start                             := 225
Firing Point 6 Arc End                               := 315
Number Of Engine Points                              := 7
Engine Point 1 X                                     := 32.8656
Engine Point 1 Y                                     := -417.209
//Engine Point 1 Z                                     := 25.2562
Engine Point 1 Z                                     := -81.7438
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := -5
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 50, 50, 0
Engine Point 1 Glow Radius                           := 0.5
Engine Point 2 X                                     := 0.704147
Engine Point 2 Y                                     := -417.209
//Engine Point 2 Z                                     := 25.2562
Engine Point 2 Z                                     := -81.7438
Engine Point 2 Glow Offset X                         := 0
Engine Point 2 Glow Offset Y                         := -5
Engine Point 2 Glow Offset Z                         := 0
Engine Point 2 Glow Color                            := 50, 50, 0
Engine Point 2 Glow Radius                           := 0.5
Engine Point 3 X                                     := -31.6586
Engine Point 3 Y                                     := -417.209
//Engine Point 3 Z                                     := 25.2562
Engine Point 3 Z                                     := -81.7438
Engine Point 3 Glow Offset X                         := 0
Engine Point 3 Glow Offset Y                         := -5
Engine Point 3 Glow Offset Z                         := 0
Engine Point 3 Glow Color                            := 50, 50, 0
Engine Point 3 Glow Radius                           := 0.5
Engine Point 4 X                                     := -71.6
Engine Point 4 Y                                     := -417.209
//Engine Point 4 Z                                     := 32.7113
Engine Point 4 Z                                     := -74.2887
Engine Point 4 Glow Offset X                         := 0
Engine Point 4 Glow Offset Y                         := -5
Engine Point 4 Glow Offset Z                         := 0
Engine Point 4 Glow Color                            := 50, 50, 0
Engine Point 4 Glow Radius                           := 0.5
Engine Point 5 X                                     := -97.7112
Engine Point 5 Y                                     := -417209
//Engine Point 5 Z                                     := 35.1322
Engine Point 5 Z                                     := -71.8678
Engine Point 5 Glow Offset X                         := 0
Engine Point 5 Glow Offset Y                         := -5
Engine Point 5 Glow Offset Z                         := 0
Engine Point 5 Glow Color                            := 50, 50, 0
Engine Point 5 Glow Radius                           := 0.5
Engine Point 6 X                                     := 73.3976
Engine Point 6 Y                                     := -417.209
//Engine Point 6 Z                                     := 30.8626
Engine Point 6 Z                                     := -76.1374
Engine Point 6 Glow Offset X                         := 0
Engine Point 6 Glow Offset Y                         := -5
Engine Point 6 Glow Offset Z                         := 0
Engine Point 6 Glow Color                            := 50, 50, 0
Engine Point 6 Glow Radius                           := 0.5
Engine Point 7 X                                     := 99.318
Engine Point 7 Y                                     := -417.209
//Engine Point 7 Z                                     := 35.2117
Engine Point 7 Z                                     := -71.7883
Engine Point 7 Glow Offset X                         := 0
Engine Point 7 Glow Offset Y                         := -5
Engine Point 7 Glow Offset Z                         := 0
Engine Point 7 Glow Color                            := 50, 50, 0
Engine Point 7 Glow Radius                           := 0.5
Number Of Lights                                     := 0

// 1X2   
//  X   
// 4X3  
//  X   
Name                                                 := Terran Carrier
XFile                                                := human_carrier.x
Override Texture Filename                            := 
Base Model Radius                                    := 453.972
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.01
Starting Scale Y                                     := 0.01
Starting Scale Z                                     := 0.01
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 15.0
Number Of Firing Points                              := 4
Firing Point 1 X                                     := -221.559
Firing Point 1 Y                                     := 329.329
Firing Point 1 Z                                     := 38.4442
Firing Point 1 Arc Start                             := 315
Firing Point 1 Arc End                               := 45
Firing Point 2 X                                     := 220.578
Firing Point 2 Y                                     := 329.329
Firing Point 2 Z                                     := 38.4442
Firing Point 2 Arc Start                             := 315
Firing Point 2 Arc End                               := 45
Firing Point 3 X                                     := 376.628
Firing Point 3 Y                                     := 30.3575
Firing Point 3 Z                                     := 32.076
Firing Point 3 Arc Start                             := 0
Firing Point 3 Arc End                               := 90
Firing Point 4 X                                     := -379.152
Firing Point 4 Y                                     := 32.0602
Firing Point 4 Z                                     := 32.076
Firing Point 4 Arc Start                             := 270
Firing Point 4 Arc End                               := 0
Number Of Engine Points                              := 6
Engine Point 1 X                                     := 201.119
Engine Point 1 Y                                     := -341.783
Engine Point 1 Z                                     := 39.2831
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := -5
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 50, 50, 0
Engine Point 1 Glow Radius                           := 1.0
Engine Point 2 X                                     := 148.235
Engine Point 2 Y                                     := -341.783
Engine Point 2 Z                                     := 33.2044
Engine Point 2 Glow Offset X                         := 0
Engine Point 2 Glow Offset Y                         := -5
Engine Point 2 Glow Offset Z                         := 0
Engine Point 2 Glow Color                            := 50, 50, 0
Engine Point 2 Glow Radius                           := 1.0
Engine Point 3 X                                     := -145.518
Engine Point 3 Y                                     := -341.783
Engine Point 3 Z                                     := 33.2044
Engine Point 3 Glow Offset X                         := 0
Engine Point 3 Glow Offset Y                         := -5
Engine Point 3 Glow Offset Z                         := 0
Engine Point 3 Glow Color                            := 50, 50, 0
Engine Point 3 Glow Radius                           := 1.0
Engine Point 4 X                                     := -193.569
Engine Point 4 Y                                     := -341.783
Engine Point 4 Z                                     := 39.4482
Engine Point 4 Glow Offset X                         := 0
Engine Point 4 Glow Offset Y                         := -5
Engine Point 4 Glow Offset Z                         := 0
Engine Point 4 Glow Color                            := 50, 50, 0
Engine Point 4 Glow Radius                           := 1.0
Engine Point 5 X                                     := -53.5157
Engine Point 5 Y                                     := -210.368
Engine Point 5 Z                                     := 13.0964
Engine Point 5 Glow Offset X                         := 0
Engine Point 5 Glow Offset Y                         := -5
Engine Point 5 Glow Offset Z                         := 0
Engine Point 5 Glow Color                            := 50, 50, 0
Engine Point 5 Glow Radius                           := 1.0
Engine Point 6 X                                     := 55.7648
Engine Point 6 Y                                     := -210.368
Engine Point 6 Z                                     := 13.0964
Engine Point 6 Glow Offset X                         := 0
Engine Point 6 Glow Offset Y                         := -5
Engine Point 6 Glow Offset Z                         := 0
Engine Point 6 Glow Color                            := 50, 50, 0
Engine Point 6 Glow Radius                           := 1.0
Number Of Lights                                     := 0

////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Name                                                 := EDF Mogami
XFile                                                := EDF_Mogami.x
Override Texture Filename                            := 
Base Model Radius                                    := 444.293
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.02
Starting Scale Y                                     := 0.02
Starting Scale Z                                     := 0.02
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 10.0
Number Of Firing Points                              := 9
Firing Point 1 X                                     := 4.25
Firing Point 1 Y                                     := 35
Firing Point 1 Z                                     := 26.109
Firing Point 1 Arc Start                             := 315
Firing Point 1 Arc End                               := 45
Firing Point 2 X                                     := 0.0
Firing Point 2 Y                                     := 35
Firing Point 2 Z                                     := 26.109
Firing Point 2 Arc Start                             := 315
Firing Point 2 Arc End                               := 45
Firing Point 3 X                                     := -4.25
Firing Point 3 Y                                     := 35
Firing Point 3 Z                                     := 26.109
Firing Point 3 Arc Start                             := 315
Firing Point 3 Arc End                               := 45
Firing Point 4 X                                     := 4.25
Firing Point 4 Y                                     := 35
Firing Point 4 Z                                     := -21.342
Firing Point 4 Arc Start                             := 270
Firing Point 4 Arc End                               := 90
Firing Point 5 X                                     := 0.0
Firing Point 5 Y                                     := 35
Firing Point 5 Z                                     := -21.342
Firing Point 5 Arc Start                             := 270
Firing Point 5 Arc End                               := 90
Firing Point 6 X                                     := -4.25
Firing Point 6 Y                                     := 35
Firing Point 6 Z                                     := -21.342
Firing Point 6 Arc Start                             := 270
Firing Point 6 Arc End                               := 90
Firing Point 7 X                                     := 4.25
Firing Point 7 Y                                     := -26
Firing Point 7 Z                                     := -25.616
Firing Point 7 Arc Start                             := 90
Firing Point 7 Arc End                               := 270
Firing Point 8 X                                     := 0.0
Firing Point 8 Y                                     := -26
Firing Point 8 Z                                     := -25.616
Firing Point 8 Arc Start                             := 90
Firing Point 8 Arc End                               := 270
Firing Point 9 X                                     := -4.25
Firing Point 9 Y                                     := -26
Firing Point 9 Z                                     := -25.616
Firing Point 9 Arc Start                             := 90
Firing Point 9 Arc End                               := 270
Number Of Engine Points                              := 1
Engine Point 1 X                                     := 0.0
Engine Point 1 Y                                     := -154.481
Engine Point 1 Z                                     := 2.569
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := 0
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 60, 60, 00
Engine Point 1 Glow Radius                           := 0.75
Number Of Lights                                     := 0

// 2X1   
//  X   
// 3X4   
//  X   
Name                                                 := Terran Cruiser 1
XFile                                                := human_cruiser1.x
Override Texture Filename                            := 
Base Model Radius                                    := 444.293
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.008
Starting Scale Y                                     := 0.008
Starting Scale Z                                     := 0.008
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 10.0
Number Of Firing Points                              := 4
Firing Point 1 X                                     := 39.3063
Firing Point 1 Y                                     := 438.877
Firing Point 1 Z                                     := 14.3932
Firing Point 1 Arc Start                             := 315
Firing Point 1 Arc End                               := 45
Firing Point 2 X                                     := -39.4134
Firing Point 2 Y                                     := 438.877
Firing Point 2 Z                                     := 14.3932
Firing Point 2 Arc Start                             := 315
Firing Point 2 Arc End                               := 45
Firing Point 3 X                                     := -52.1638
Firing Point 3 Y                                     := -67.4493
Firing Point 3 Z                                     := -18.2042
Firing Point 3 Arc Start                             := 225
Firing Point 3 Arc End                               := 315
Firing Point 4 X                                     := 52.6711
Firing Point 4 Y                                     := -67.4493
Firing Point 4 Z                                     := -18.2042
Firing Point 4 Arc Start                             := 45
Firing Point 4 Arc End                               := 135
Number Of Engine Points                              := 3
Engine Point 1 X                                     := 35.2
Engine Point 1 Y                                     := -439.589
Engine Point 1 Z                                     := 17.9092
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := -5
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 50, 50, 0
Engine Point 1 Glow Radius                           := 0.5
Engine Point 2 X                                     := 0.549171
Engine Point 2 Y                                     := -439.589
Engine Point 2 Z                                     := 14.9505
Engine Point 2 Glow Offset X                         := 0
Engine Point 2 Glow Offset Y                         := -5
Engine Point 2 Glow Offset Z                         := 0
Engine Point 2 Glow Color                            := 50, 50, 0
Engine Point 2 Glow Radius                           := 0.5
Engine Point 3 X                                     := -34.8514
Engine Point 3 Y                                     := -439.589
Engine Point 3 Z                                     := 19.0867
Engine Point 3 Glow Offset X                         := 0
Engine Point 3 Glow Offset Y                         := -5
Engine Point 3 Glow Offset Z                         := 0
Engine Point 3 Glow Color                            := 50, 50, 0
Engine Point 3 Glow Radius                           := 0.5
Number Of Lights                                     := 0

// 2X1   
//  X   
// 3X4   
//  X   
Name                                                 := Terran Cruiser 2
XFile                                                := human_cruiser2.x
Override Texture Filename                            := 
Base Model Radius                                    := 444.293
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.008
Starting Scale Y                                     := 0.008
Starting Scale Z                                     := 0.008
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 10.0
Number Of Firing Points                              := 4
Firing Point 1 X                                     := 49.0139
Firing Point 1 Y                                     := 333.489
Firing Point 1 Z                                     := 13.2188
Firing Point 1 Arc Start                             := 315
Firing Point 1 Arc End                               := 45
Firing Point 2 X                                     := -48.7696
Firing Point 2 Y                                     := 333.489
Firing Point 2 Z                                     := 13.7456
Firing Point 2 Arc Start                             := 315
Firing Point 2 Arc End                               := 45
Firing Point 3 X                                     := -60.0957
Firing Point 3 Y                                     := -28.9233
Firing Point 3 Z                                     := -15.0875
Firing Point 3 Arc Start                             := 225
Firing Point 3 Arc End                               := 315
Firing Point 4 X                                     := 60.9659
Firing Point 4 Y                                     := -28.9233
Firing Point 4 Z                                     := -15.0875
Firing Point 4 Arc Start                             := 45
Firing Point 4 Arc End                               := 135
Number Of Engine Points                              := 3
Engine Point 1 X                                     := 31.5799
Engine Point 1 Y                                     := -439.33
Engine Point 1 Z                                     := 15.0121
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := -5
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 50, 50, 0
Engine Point 1 Glow Radius                           := 0.5
Engine Point 2 X                                     := -0.011482
Engine Point 2 Y                                     := -439.33
Engine Point 2 Z                                     := 15.0121
Engine Point 2 Glow Offset X                         := 0
Engine Point 2 Glow Offset Y                         := -5
Engine Point 2 Glow Offset Z                         := 0
Engine Point 2 Glow Color                            := 50, 50, 0
Engine Point 2 Glow Radius                           := 0.5
Engine Point 3 X                                     := -32.7351
Engine Point 3 Y                                     := -439.33
Engine Point 3 Z                                     := 15.0121
Engine Point 3 Glow Offset X                         := 0
Engine Point 3 Glow Offset Y                         := -5
Engine Point 3 Glow Offset Z                         := 0
Engine Point 3 Glow Color                            := 50, 50, 0
Engine Point 3 Glow Radius                           := 0.5
Number Of Lights                                     := 0

// 1X2   
//  X   
// 4X3   
//  X   
Name                                                 := Terran Destroyer
XFile                                                := human_destroyer.x
Override Texture Filename                            := 
Base Model Radius                                    := 588.822
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.004
Starting Scale Y                                     := 0.004
Starting Scale Z                                     := 0.004
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 8.0
Number Of Firing Points                              := 4
Firing Point 1 X                                     := -96.8204
Firing Point 1 Y                                     := 473.763
Firing Point 1 Z                                     := 23.3792
Firing Point 1 Arc Start                             := 315
Firing Point 1 Arc End                               := 45
Firing Point 2 X                                     := 91.3758
Firing Point 2 Y                                     := 473.763
Firing Point 2 Z                                     := 23.3792
Firing Point 2 Arc Start                             := 315
Firing Point 2 Arc End                               := 45
Firing Point 3 X                                     := 138.089
Firing Point 3 Y                                     := 14.1545
Firing Point 3 Z                                     := 41.1546
Firing Point 3 Arc Start                             := 45
Firing Point 3 Arc End                               := 135
Firing Point 4 X                                     := -142.405
Firing Point 4 Y                                     := 14.1545
Firing Point 4 Z                                     := 41.1546
Firing Point 4 Arc Start                             := 225
Firing Point 4 Arc End                               := 315
Number Of Engine Points                              := 5
Engine Point 1 X                                     := 61.1304
Engine Point 1 Y                                     := -582.472
Engine Point 1 Z                                     := 24.1602
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := -5
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 50, 50, 0
Engine Point 1 Glow Radius                           := 0.5
Engine Point 2 X                                     := -63.0257
Engine Point 2 Y                                     := -582.472
Engine Point 2 Z                                     := 24.1602
Engine Point 2 Glow Offset X                         := 0
Engine Point 2 Glow Offset Y                         := -5
Engine Point 2 Glow Offset Z                         := 0
Engine Point 2 Glow Color                            := 50, 50, 0
Engine Point 2 Glow Radius                           := 0.5
Engine Point 3 X                                     := -31.4776
Engine Point 3 Y                                     := -582.472
Engine Point 3 Z                                     := 20.8164
Engine Point 3 Glow Offset X                         := 0
Engine Point 3 Glow Offset Y                         := -5
Engine Point 3 Glow Offset Z                         := 0
Engine Point 3 Glow Color                            := 50, 50, 0
Engine Point 3 Glow Radius                           := 0.5
Engine Point 4 X                                     := 28.9924
Engine Point 4 Y                                     := -582.472
Engine Point 4 Z                                     := 20.8164
Engine Point 4 Glow Offset X                         := 0
Engine Point 4 Glow Offset Y                         := -5
Engine Point 4 Glow Offset Z                         := 0
Engine Point 4 Glow Color                            := 50, 50, 0
Engine Point 4 Glow Radius                           := 0.5
Engine Point 5 X                                     := -0.799034
Engine Point 5 Y                                     := -582.472
Engine Point 5 Z                                     := 20.8164
Engine Point 5 Glow Offset X                         := 0
Engine Point 5 Glow Offset Y                         := -5
Engine Point 5 Glow Offset Z                         := 0
Engine Point 5 Glow Color                            := 50, 50, 0
Engine Point 5 Glow Radius                           := 0.5
Number Of Lights                                     := 0

// 1X2   
//  X   
// 4X3   
//  X   
Name                                                 := EDF Lightning
XFile                                                := EDF_Lightning.x
Override Texture Filename                            := 
Base Model Radius                                    := 200
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.01
Starting Scale Y                                     := 0.01
Starting Scale Z                                     := 0.01
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 1
Number Of Firing Points                              := 6
Firing Point 1 X                                     := 4.787
Firing Point 1 Y                                     := 154.661
Firing Point 1 Z                                     := -12.94
Firing Point 1 Arc Start                             := 315
Firing Point 1 Arc End                               := 45
Firing Point 2 X                                     := 0
Firing Point 2 Y                                     := 154.661
Firing Point 2 Z                                     := -12.94
Firing Point 2 Arc Start                             := 315
Firing Point 2 Arc End                               := 45
Firing Point 3 X                                     := 4.787
Firing Point 3 Y                                     := 154.661
Firing Point 3 Z                                     := -12.94
Firing Point 3 Arc Start                             := 315
Firing Point 3 Arc End                               := 45
Firing Point 4 X                                     := 4.787
Firing Point 4 Y                                     := 27.217
Firing Point 4 Z                                     := -39.387
Firing Point 4 Arc Start                             := 270
Firing Point 4 Arc End                               := 90
Firing Point 5 X                                     := 0
Firing Point 5 Y                                     := 27.217
Firing Point 5 Z                                     := -39.387
Firing Point 5 Arc Start                             := 270
Firing Point 5 Arc End                               := 90
Firing Point 6 X                                     := -4.787
Firing Point 6 Y                                     := 27.217
Firing Point 6 Z                                     := -39.387
Firing Point 6 Arc Start                             := 270
Firing Point 6 Arc End                               := 90
Number Of Engine Points                              := 3
Engine Point 1 X                                     := 0
Engine Point 1 Y                                     := -268
Engine Point 1 Z                                     := 4.0
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := 0
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 50, 50, 0
Engine Point 1 Glow Radius                           := 0.5
Engine Point 2 X                                     := 0
Engine Point 2 Y                                     := -268
Engine Point 2 Z                                     := 2
Engine Point 2 Glow Offset X                         := 0
Engine Point 2 Glow Offset Y                         := 0
Engine Point 2 Glow Offset Z                         := 0
Engine Point 2 Glow Color                            := 50, 50, 0
Engine Point 2 Glow Radius                           := 0.5
Engine Point 3 X                                     := 0
Engine Point 3 Y                                     := -268
Engine Point 3 Z                                     := 6
Engine Point 3 Glow Offset X                         := 0
Engine Point 3 Glow Offset Y                         := 0
Engine Point 3 Glow Offset Z                         := 0
Engine Point 3 Glow Color                            := 50, 50, 0
Engine Point 3 Glow Radius                           := 0.5
Number Of Lights                                     := 0

// 1X2   
//  X   
// 4X3   
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// X   
Name                                                 := EDF Gearing
XFile                                                := EDF_Gearing.x
Override Texture Filename                            := 
Base Model Radius                                    := 588.822
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.0125
Starting Scale Y                                     := 0.0125
Starting Scale Z                                     := 0.0125
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 8.0
Number Of Firing Points                              := 7
Firing Point 1 X                                     := 3.98
Firing Point 1 Y                                     := 114
Firing Point 1 Z                                     := 38
Firing Point 1 Arc Start                             := 270
Firing Point 1 Arc End                               := 90
Firing Point 2 X                                     := -3.98
Firing Point 2 Y                                     := 114
Firing Point 2 Z                                     := 38
Firing Point 2 Arc Start                             := 270
Firing Point 2 Arc End                               := 90
Firing Point 3 X                                     := -24
Firing Point 3 Y                                     := 89
Firing Point 3 Z                                     := -17
Firing Point 3 Arc Start                             := 315
Firing Point 3 Arc End                               := 45
Firing Point 4 X                                     := 24
Firing Point 4 Y                                     := 89
Firing Point 4 Z                                     := -17
Firing Point 4 Arc Start                             := 315
Firing Point 4 Arc End                               := 45
Firing Point 5 X                                     := 7.51
Firing Point 5 Y                                     := 44
Firing Point 5 Z                                     := -49
Firing Point 5 Arc Start                             := 315
Firing Point 5 Arc End                               := 45
Firing Point 6 X                                     := 0.0
Firing Point 6 Y                                     := 44
Firing Point 6 Z                                     := -49
Firing Point 6 Arc Start                             := 315
Firing Point 6 Arc End                               := 45
Firing Point 7 X                                     := -7.51
Firing Point 7 Y                                     := 44
Firing Point 7 Z                                     := -49
Firing Point 7 Arc Start                             := 225
Firing Point 7 Arc End                               := 315
Number Of Engine Points                              := 2
Engine Point 1 X                                     := 0.0
Engine Point 1 Y                                     := -294
Engine Point 1 Z                                     := 0.0
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := 0
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 50, 50, 0
Engine Point 1 Glow Radius                           := .75
Engine Point 2 X                                     := 0.0
Engine Point 2 Y                                     := 13.141
Engine Point 2 Z                                     := 40.305
Engine Point 2 Glow Offset X                         := 0
Engine Point 2 Glow Offset Y                         := 0
Engine Point 2 Glow Offset Z                         := 0
Engine Point 2 Glow Color                            := 50, 50, 0
Engine Point 2 Glow Radius                           := 0.25
Number Of Lights                                     := 0

//  1   
//  X   
//  X   
//  X   
Name                                                 := Terran Fighter
XFile                                                := human_fighter.x
Override Texture Filename                            := 
Base Model Radius                                    := 93.231
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.005
Starting Scale Y                                     := 0.005
Starting Scale Z                                     := 0.005
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := 
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 1
Firing Point 1 X                                     := 0.054945
Firing Point 1 Y                                     := 78.2382
Firing Point 1 Z                                     := 12.7331
Firing Point 1 Arc Start                             := 315
Firing Point 1 Arc End                               := 45
Number Of Engine Points                              := 3
Engine Point 1 X                                     := -0.287971
Engine Point 1 Y                                     := -87.4879
Engine Point 1 Z                                     := 1.96463
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := -5
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 50, 50, 0
Engine Point 1 Glow Radius                           := 0.5
Engine Point 2 X                                     := -45.3685
Engine Point 2 Y                                     := -62.09
Engine Point 2 Z                                     := 8.22647
Engine Point 2 Glow Offset X                         := 0
Engine Point 2 Glow Offset Y                         := -5
Engine Point 2 Glow Offset Z                         := 0
Engine Point 2 Glow Color                            := 50, 50, 0
Engine Point 2 Glow Radius                           := 0.5
Engine Point 3 X                                     := 45.9406
Engine Point 3 Y                                     := -62.09
Engine Point 3 Z                                     := 8.22647
Engine Point 3 Glow Offset X                         := 0
Engine Point 3 Glow Offset Y                         := -5
Engine Point 3 Glow Offset Z                         := 0
Engine Point 3 Glow Color                            := 50, 50, 0
Engine Point 3 Glow Radius                           := 0.5
Number Of Lights                                     := 0

//  1   
//  X   
//  X   
//  X   
Name                                                 := Terran Satellite
XFile                                                := human_satellite.x
Override Texture Filename                            := 
Base Model Radius                                    := 74.915
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.005
Starting Scale Y                                     := 0.005
Starting Scale Z                                     := 0.005
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := 
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 1
Firing Point 1 X                                     := -0.659098
Firing Point 1 Y                                     := 33.2562
Firing Point 1 Z                                     := 6.47497
Firing Point 1 Arc Start                             := 315
Firing Point 1 Arc End                               := 45
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

//     
// 3X1   
// XXX    
// 2X4
//     
Name                                                 := Terran Starbase
XFile                                                := human_starbase.x
Override Texture Filename                            := 
Base Model Radius                                    := 906.972
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.010
Starting Scale Y                                     := 0.010
Starting Scale Z                                     := 0.010
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 20.0
Number Of Firing Points                              := 4
Firing Point 1 X                                     := 430.544
Firing Point 1 Y                                     := 427.672
Firing Point 1 Z                                     := -168.378
Firing Point 1 Arc Start                             := 315
Firing Point 1 Arc End                               := 135
Firing Point 2 X                                     := -426.571
Firing Point 2 Y                                     := -429.444
Firing Point 2 Z                                     := -168.378
Firing Point 2 Arc Start                             := 135
Firing Point 2 Arc End                               := 315
Firing Point 3 X                                     := -427.737
Firing Point 3 Y                                     := 428.248
Firing Point 3 Z                                     := -168.378
Firing Point 3 Arc Start                             := 225
Firing Point 3 Arc End                               := 45
Firing Point 4 X                                     := 428.512
Firing Point 4 Y                                     := -428.002
Firing Point 4 Z                                     := -168.378
Firing Point 4 Arc Start                             := 45
Firing Point 4 Arc End                               := 225
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

// 2X1   
//  X   
//  X   
//  X   
Name                                                 := Terran Frigate 1
XFile                                                := human_frigate1.x
Override Texture Filename                            := 
Base Model Radius                                    := 434.972
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.03
Starting Scale Y                                     := 0.03
Starting Scale Z                                     := 0.03
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 8.0
Number Of Firing Points                              := 2
Firing Point 1 X                                     := 112.319
Firing Point 1 Y                                     := 413.507
Firing Point 1 Z                                     := 27.8731
Firing Point 1 Arc Start                             := 315
Firing Point 1 Arc End                               := 45
Firing Point 2 X                                     := -112.421
Firing Point 2 Y                                     := 413.507
Firing Point 2 Z                                     := 27.8731
Firing Point 2 Arc Start                             := 315
Firing Point 2 Arc End                               := 45
Number Of Engine Points                              := 2
Engine Point 1 X                                     := 91.1851
Engine Point 1 Y                                     := -368.641
Engine Point 1 Z                                     := 27.6801
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := -5
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 50, 50, 0
Engine Point 1 Glow Radius                           := 0.5
Engine Point 2 X                                     := -90.6298
Engine Point 2 Y                                     := -368.641
Engine Point 2 Z                                     := 27.6801
Engine Point 2 Glow Offset X                         := 0
Engine Point 2 Glow Offset Y                         := -5
Engine Point 2 Glow Offset Z                         := 0
Engine Point 2 Glow Color                            := 50, 50, 0
Engine Point 2 Glow Radius                           := 0.5
Number Of Lights                                     := 0

// 2X1   
//  X   
//  X   
//  X   
Name                                                 := Terran Frigate 2
XFile                                                := human_frigate2.x
Override Texture Filename                            := 
Base Model Radius                                    := 376.306
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.005
Starting Scale Y                                     := 0.005
Starting Scale Z                                     := 0.005
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 8.0
Number Of Firing Points                              := 2
Firing Point 1 X                                     := 72.471
Firing Point 1 Y                                     := 341.895
Firing Point 1 Z                                     := 24.7035
Firing Point 1 Arc Start                             := 315
Firing Point 1 Arc End                               := 45
Firing Point 2 X                                     := -71.2151
Firing Point 2 Y                                     := 341.895
Firing Point 2 Z                                     := 24.7035
Firing Point 2 Arc Start                             := 315
Firing Point 2 Arc End                               := 45
Number Of Engine Points                              := 4
Engine Point 1 X                                     := 66.6953
Engine Point 1 Y                                     := -350.376
Engine Point 1 Z                                     := 21.76
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := -5
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 50, 50, 0
Engine Point 1 Glow Radius                           := 0.5
Engine Point 2 X                                     := 21.031
Engine Point 2 Y                                     := -350.376
Engine Point 2 Z                                     := 23.5174
Engine Point 2 Glow Offset X                         := 0
Engine Point 2 Glow Offset Y                         := -5
Engine Point 2 Glow Offset Z                         := 0
Engine Point 2 Glow Color                            := 50, 50, 0
Engine Point 2 Glow Radius                           := 0.5
Engine Point 3 X                                     := -20.7756
Engine Point 3 Y                                     := -350.376
Engine Point 3 Z                                     := 23.5174
Engine Point 3 Glow Offset X                         := 0
Engine Point 3 Glow Offset Y                         := -5
Engine Point 3 Glow Offset Z                         := 0
Engine Point 3 Glow Color                            := 50, 50, 0
Engine Point 3 Glow Radius                           := 0.5
Engine Point 4 X                                     := -66.7104
Engine Point 4 Y                                     := -350.376
Engine Point 4 Z                                     := 21.1714
Engine Point 4 Glow Offset X                         := 0
Engine Point 4 Glow Offset Y                         := -5
Engine Point 4 Glow Offset Z                         := 0
Engine Point 4 Glow Color                            := 50, 50, 0
Engine Point 4 Glow Radius                           := 0.5
Number Of Lights                                     := 0

// 2X1   
//  X   
//  X   
//  X   
Name                                                 := Terran Battlecruiser
XFile                                                := human_bc1.x
Override Texture Filename                            := 
Base Model Radius                                    := 4.160
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 0.90
Starting Scale Y                                     := 0.90
Starting Scale Z                                     := 0.90
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 8.0
Number Of Firing Points                              := 2
Firing Point 1 X                                     := 0.8
Firing Point 1 Y                                     := -0.41
Firing Point 1 Z                                     := 3.7
Firing Point 1 Arc Start                             := 315
Firing Point 1 Arc End                               := 45
Firing Point 2 X                                     := -0.8
Firing Point 2 Y                                     := -0.41
Firing Point 2 Z                                     := 3.7
Firing Point 2 Arc Start                             := 315
Firing Point 2 Arc End                               := 45
Number Of Engine Points                              := 3
Engine Point 1 X                                     := 0.0
Engine Point 1 Y                                     := -0.3
Engine Point 1 Z                                     := -4.05
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := 0
Engine Point 1 Glow Offset Z                         := -0.2
Engine Point 1 Glow Color                            := 50, 50, 0
Engine Point 1 Glow Radius                           := 1.0
Engine Point 2 X                                     := -0.5
Engine Point 2 Y                                     := -0.3
Engine Point 2 Z                                     := -4.05
Engine Point 2 Glow Offset X                         := 0
Engine Point 2 Glow Offset Y                         := 0
Engine Point 2 Glow Offset Z                         := -0.2
Engine Point 2 Glow Color                            := 50, 50, 0
Engine Point 2 Glow Radius                           := 1.0
Engine Point 3 X                                     := 0.5
Engine Point 3 Y                                     := -0.3
Engine Point 3 Z                                     := -4.05
Engine Point 3 Glow Offset X                         := 0
Engine Point 3 Glow Offset Y                         := 0
Engine Point 3 Glow Offset Z                         := -0.2
Engine Point 3 Glow Color                            := 50, 50, 0
Engine Point 3 Glow Radius                           := 1.0
Number Of Lights                                     := 0

//  1   
//  X   
//  X   
//  X   
Name                                                 := Terran Freighter
XFile                                                := generic_freighter1.x
Override Texture Filename                            := 
Base Model Radius                                    := 240.053
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.015
Starting Scale Y                                     := 0.015
Starting Scale Z                                     := 0.015
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 1
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 10.0
Number Of Firing Points                              := 1
Firing Point 1 X                                     := 0.134747
Firing Point 1 Y                                     := 234.729
Firing Point 1 Z                                     := -24.7981
Firing Point 1 Arc Start                             := 315
Firing Point 1 Arc End                               := 45
Number Of Engine Points                              := 4
Engine Point 1 X                                     := 20.8543
Engine Point 1 Y                                     := -178.977
Engine Point 1 Z                                     := -40.26642
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := -5
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 50, 50, 0
Engine Point 1 Glow Radius                           := 0.5
Engine Point 2 X                                     := 20.332
Engine Point 2 Y                                     := -178.977
Engine Point 2 Z                                     := -22.7837
Engine Point 2 Glow Offset X                         := 0
Engine Point 2 Glow Offset Y                         := -5
Engine Point 2 Glow Offset Z                         := 0
Engine Point 2 Glow Color                            := 50, 50, 0
Engine Point 2 Glow Radius                           := 0.5
Engine Point 3 X                                     := -20.67
Engine Point 3 Y                                     := -178.977
Engine Point 3 Z                                     := -22.7837
Engine Point 3 Glow Offset X                         := 0
Engine Point 3 Glow Offset Y                         := -5
Engine Point 3 Glow Offset Z                         := 0
Engine Point 3 Glow Color                            := 50, 50, 0
Engine Point 3 Glow Radius                           := 0.5
Engine Point 4 X                                     := -20.67
Engine Point 4 Y                                     := -178.977
Engine Point 4 Z                                     := -40.26642
Engine Point 4 Glow Offset X                         := 0
Engine Point 4 Glow Offset Y                         := -5
Engine Point 4 Glow Offset Z                         := 0
Engine Point 4 Glow Color                            := 50, 50, 0
Engine Point 4 Glow Radius                           := 0.5
Number Of Lights                                     := 0

//------------------------------------------------------------------------------------------
// Xiati Ships
//------------------------------------------------------------------------------------------
//  1   
// 2X3   
//  X   
// 4X5   
Name                                                 := Xiati Battleship
XFile                                                := xiati_battleship.x
Override Texture Filename                            := 
Base Model Radius                                    := 157.667
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.05
Starting Scale Y                                     := 0.05
Starting Scale Z                                     := 0.05
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 0, 0
Explosion Effect                                     := Ring Explosion Purple
Explosion Center Color                               := 0, 200, 200
Explosion Radius                                     := 15.0
Number Of Firing Points                              := 5
Firing Point 1 X                                     := 0.016778
Firing Point 1 Y                                     := 54.8498
Firing Point 1 Z                                     := 3.27909
Firing Point 1 Arc Start                             := 315
Firing Point 1 Arc End                               := 45
Firing Point 2 X                                     := -20.1696
Firing Point 2 Y                                     := 24.6441
Firing Point 2 Z                                     := 6.66816
Firing Point 2 Arc Start                             := 180
Firing Point 2 Arc End                               := 0
Firing Point 3 X                                     := 20.5371
Firing Point 3 Y                                     := 24.6441
Firing Point 3 Z                                     := 6.66816
Firing Point 3 Arc Start                             := 0
Firing Point 3 Arc End                               := 180
Firing Point 4 X                                     := -25.0543
Firing Point 4 Y                                     := -16.0488
Firing Point 4 Z                                     := 5.73346
Firing Point 4 Arc Start                             := 180
Firing Point 4 Arc End                               := 0
Firing Point 5 X                                     := 25.0075
Firing Point 5 Y                                     := -15.8792
Firing Point 5 Z                                     := 5.73346
Firing Point 5 Arc Start                             := 0
Firing Point 5 Arc End                               := 180
Number Of Engine Points                              := 6
Engine Point 1 X                                     := 22.172
Engine Point 1 Y                                     := -27.0527
Engine Point 1 Z                                     := 9.61221
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := -5
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 50, 0, 0
Engine Point 1 Glow Radius                           := 0.5
Engine Point 2 X                                     := 26.7327
Engine Point 2 Y                                     := -27.0527
Engine Point 2 Z                                     := 10.7976
Engine Point 2 Glow Offset X                         := 0
Engine Point 2 Glow Offset Y                         := -5
Engine Point 2 Glow Offset Z                         := 0
Engine Point 2 Glow Color                            := 50, 0, 0
Engine Point 2 Glow Radius                           := 0.5
Engine Point 3 X                                     := 30.9498
Engine Point 3 Y                                     := -28.3814
Engine Point 3 Z                                     := 11.9808
Engine Point 3 Glow Offset X                         := 0
Engine Point 3 Glow Offset Y                         := -5
Engine Point 3 Glow Offset Z                         := 0
Engine Point 3 Glow Color                            := 50, 0, 0
Engine Point 3 Glow Radius                           := 0.5
Engine Point 4 X                                     := -31.3942
Engine Point 4 Y                                     := -28.8623
Engine Point 4 Z                                     := 11.9808
Engine Point 4 Glow Offset X                         := 0
Engine Point 4 Glow Offset Y                         := -5
Engine Point 4 Glow Offset Z                         := 0
Engine Point 4 Glow Color                            := 50, 0, 0
Engine Point 4 Glow Radius                           := 0.5
Engine Point 5 X                                     := -27.0557
Engine Point 5 Y                                     := -27.0527
Engine Point 5 Z                                     := 10.4598
Engine Point 5 Glow Offset X                         := 0
Engine Point 5 Glow Offset Y                         := -5
Engine Point 5 Glow Offset Z                         := 0
Engine Point 5 Glow Color                            := 50, 0, 0
Engine Point 5 Glow Radius                           := 0.5
Engine Point 6 X                                     := -22.6234
Engine Point 6 Y                                     := -27.0527
Engine Point 6 Z                                     := 9.61808
Engine Point 6 Glow Offset X                         := 0
Engine Point 6 Glow Offset Y                         := -5
Engine Point 6 Glow Offset Z                         := 0
Engine Point 6 Glow Color                            := 50, 0, 0
Engine Point 6 Glow Radius                           := 0.5
Number Of Lights                                     := 0

//  3   
// 2X1  
//4 X 5    
//  X   
Name                                                 := Xiati Cruiser 1
XFile                                                := xiati_cruiser1.x
Override Texture Filename                            := 
Base Model Radius                                    := 168.716
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.035
Starting Scale Y                                     := 0.035
Starting Scale Z                                     := 0.035
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 0, 0
Explosion Effect                                     := Ring Explosion Purple
Explosion Center Color                               := 0, 200, 200
Explosion Radius                                     := 10.0
Number Of Firing Points                              := 5
Firing Point 1 X                                     := 8.80329
Firing Point 1 Y                                     := 36.0042
Firing Point 1 Z                                     := -11.5387
Firing Point 1 Arc Start                             := 45
Firing Point 1 Arc End                               := 135
Firing Point 2 X                                     := -8.81671
Firing Point 2 Y                                     := 36.0042
Firing Point 2 Z                                     := -11.5387
Firing Point 2 Arc Start                             := 225
Firing Point 2 Arc End                               := 315
Firing Point 3 X                                     := -0.038415
Firing Point 3 Y                                     := 90.184
Firing Point 3 Z                                     := 9.79923
Firing Point 3 Arc Start                             := 315
Firing Point 3 Arc End                               := 45
Firing Point 4 X                                     := -31.9494
Firing Point 4 Y                                     := 36.6818
Firing Point 4 Z                                     := 12.5093
Firing Point 4 Arc Start                             := 315
Firing Point 4 Arc End                               := 45
Firing Point 5 X                                     := 32.1555
Firing Point 5 Y                                     := 36.6818
Firing Point 5 Z                                     := 12.5093
Firing Point 5 Arc Start                             := 315
Firing Point 5 Arc End                               := 45
Number Of Engine Points                              := 12
Engine Point 1 X                                     := 32.8656
Engine Point 1 Y                                     := -28.7923
Engine Point 1 Z                                     := 11.2312
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := -5
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 50, 0, 0
Engine Point 1 Glow Radius                           := 0.5
Engine Point 2 X                                     := 26.4605
Engine Point 2 Y                                     := -28.058
Engine Point 2 Z                                     := 10.2664
Engine Point 2 Glow Offset X                         := 0
Engine Point 2 Glow Offset Y                         := -5
Engine Point 2 Glow Offset Z                         := 0
Engine Point 2 Glow Color                            := 50, 0, 0
Engine Point 2 Glow Radius                           := 0.5
Engine Point 3 X                                     := 21.301
Engine Point 3 Y                                     := -29.2719
Engine Point 3 Z                                     := 9.07047
Engine Point 3 Glow Offset X                         := 0
Engine Point 3 Glow Offset Y                         := -5
Engine Point 3 Glow Offset Z                         := 0
Engine Point 3 Glow Color                            := 50, 0, 0
Engine Point 3 Glow Radius                           := 0.5
Engine Point 4 X                                     := 37.6321
Engine Point 4 Y                                     := -32.3654
Engine Point 4 Z                                     := 11.2312
Engine Point 4 Glow Offset X                         := 0
Engine Point 4 Glow Offset Y                         := -5
Engine Point 4 Glow Offset Z                         := 0
Engine Point 4 Glow Color                            := 50, 0, 0
Engine Point 4 Glow Radius                           := 0.5
Engine Point 5 X                                     := -37.1714
Engine Point 5 Y                                     := -32.3654
Engine Point 5 Z                                     := 11.2312
Engine Point 5 Glow Offset X                         := 0
Engine Point 5 Glow Offset Y                         := -5
Engine Point 5 Glow Offset Z                         := 0
Engine Point 5 Glow Color                            := 50, 0, 0
Engine Point 5 Glow Radius                           := 0.5
Engine Point 6 X                                     := -21.0547
Engine Point 6 Y                                     := -28.5081
Engine Point 6 Z                                     := 9.07047
Engine Point 6 Glow Offset X                         := 0
Engine Point 6 Glow Offset Y                         := -5
Engine Point 6 Glow Offset Z                         := 0
Engine Point 6 Glow Color                            := 50, 0, 0
Engine Point 6 Glow Radius                           := 0.5
Engine Point 7 X                                     := -26.5125
Engine Point 7 Y                                     := -28.5081
Engine Point 7 Z                                     := 10.1468
Engine Point 7 Glow Offset X                         := 0
Engine Point 7 Glow Offset Y                         := -5
Engine Point 7 Glow Offset Z                         := 0
Engine Point 7 Glow Color                            := 50, 0, 0
Engine Point 7 Glow Radius                           := 0.5
Engine Point 8 X                                     := -32.4767
Engine Point 8 Y                                     := -30.1732
Engine Point 8 Z                                     := 11.2312
Engine Point 8 Glow Offset X                         := 0
Engine Point 8 Glow Offset Y                         := -5
Engine Point 8 Glow Offset Z                         := 0
Engine Point 8 Glow Color                            := 50, 0, 0
Engine Point 8 Glow Radius                           := 0.5
Engine Point 9 X                                     := -6.99046
Engine Point 9 Y                                     := -28.5081
Engine Point 9 Z                                     := -14.6321
Engine Point 9 Glow Offset X                         := 0
Engine Point 9 Glow Offset Y                         := -5
Engine Point 9 Glow Offset Z                         := 0
Engine Point 9 Glow Color                            := 50, 0, 0
Engine Point 9 Glow Radius                           := 0.5
Engine Point 10 X                                    := 6.49545
Engine Point 10 Y                                    := -28.5081
Engine Point 10 Z                                    := -14.6321
Engine Point 10 Glow Offset X                        := 0
Engine Point 10 Glow Offset Y                        := -5
Engine Point 10 Glow Offset Z                        := 0
Engine Point 10 Glow Color                           := 50, 0, 0
Engine Point 10 Glow Radius                          := 0.5
Engine Point 11 X                                    := 2.74225
Engine Point 11 Y                                    := -33.9496
Engine Point 11 Z                                    := -19.0474
Engine Point 11 Glow Offset X                        := 0
Engine Point 11 Glow Offset Y                        := -5
Engine Point 11 Glow Offset Z                        := 0
Engine Point 11 Glow Color                           := 50, 0, 0
Engine Point 11 Glow Radius                          := 0.5
Engine Point 12 X                                    := -2.36479
Engine Point 12 Y                                    := -33.6085
Engine Point 12 Z                                    := -19.0474
Engine Point 12 Glow Offset X                        := 0
Engine Point 12 Glow Offset Y                        := -5
Engine Point 12 Glow Offset Z                        := 0
Engine Point 12 Glow Color                           := 50, 0, 0
Engine Point 12 Glow Radius                          := 0.5
Number Of Lights                                     := 0

//  3   
// 2X1   
//  X   
// 4X5  
Name                                                 := Xiati Cruiser 2
XFile                                                := xiati_cruiser2.x
Override Texture Filename                            := 
Base Model Radius                                    := 160.613
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.035
Starting Scale Y                                     := 0.035
Starting Scale Z                                     := 0.035
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 0, 0
Explosion Effect                                     := Ring Explosion Purple
Explosion Center Color                               := 0, 200, 200
Explosion Radius                                     := 10.0
Number Of Firing Points                              := 5
Firing Point 1 X                                     := 28.0976
Firing Point 1 Y                                     := 21.6839
Firing Point 1 Z                                     := 8.47056
Firing Point 1 Arc Start                             := 0
Firing Point 1 Arc End                               := 180
Firing Point 2 X                                     := -27.8626
Firing Point 2 Y                                     := 21.6839
Firing Point 2 Z                                     := 8.47056
Firing Point 2 Arc Start                             := 180
Firing Point 2 Arc End                               := 0
Firing Point 3 X                                     := 0.011877
Firing Point 3 Y                                     := 42.1987
Firing Point 3 Z                                     := -16.2234
Firing Point 3 Arc Start                             := 315
Firing Point 3 Arc End                               := 45
Firing Point 4 X                                     := -33.0516
Firing Point 4 Y                                     := -20.3979
Firing Point 4 Z                                     := 7.86218
Firing Point 4 Arc Start                             := 180
Firing Point 4 Arc End                               := 0
Firing Point 5 X                                     := 33.1545
Firing Point 5 Y                                     := -20.3979
Firing Point 5 Z                                     := 8.86218
Firing Point 5 Arc Start                             := 0
Firing Point 5 Arc End                               := 180
Number Of Engine Points                              := 6
Engine Point 1 X                                     := 30.6718
Engine Point 1 Y                                     := -35.8277
Engine Point 1 Z                                     := 12.1007
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := -5
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 50, 0, 0
Engine Point 1 Glow Radius                           := 0.5
Engine Point 2 X                                     := 25.9864
Engine Point 2 Y                                     := -33.6636
Engine Point 2 Z                                     := 9.53314
Engine Point 2 Glow Offset X                         := 0
Engine Point 2 Glow Offset Y                         := -5
Engine Point 2 Glow Offset Z                         := 0
Engine Point 2 Glow Color                            := 50, 0, 0
Engine Point 2 Glow Radius                           := 0.5
Engine Point 3 X                                     := 21.5679
Engine Point 3 Y                                     := -33.6636
Engine Point 3 Z                                     := 7.91188
Engine Point 3 Glow Offset X                         := 0
Engine Point 3 Glow Offset Y                         := -5
Engine Point 3 Glow Offset Z                         := 0
Engine Point 3 Glow Color                            := 50, 0, 0
Engine Point 3 Glow Radius                           := 0.5
Engine Point 4 X                                     := -22.1298
Engine Point 4 Y                                     := -33.6636
Engine Point 4 Z                                     := 7.91188
Engine Point 4 Glow Offset X                         := 0
Engine Point 4 Glow Offset Y                         := -5
Engine Point 4 Glow Offset Z                         := 0
Engine Point 4 Glow Color                            := 50, 0, 0
Engine Point 4 Glow Radius                           := 0.5
Engine Point 5 X                                     := -26.2066
Engine Point 5 Y                                     := -33.6636
Engine Point 5 Z                                     := 9.78768
Engine Point 5 Glow Offset X                         := 0
Engine Point 5 Glow Offset Y                         := -5
Engine Point 5 Glow Offset Z                         := 0
Engine Point 5 Glow Color                            := 50, 0, 0
Engine Point 5 Glow Radius                           := 0.5
Engine Point 6 X                                     := -30.6921
Engine Point 6 Y                                     := -35.2327
Engine Point 6 Z                                     := 12.0876
Engine Point 6 Glow Offset X                         := 0
Engine Point 6 Glow Offset Y                         := -5
Engine Point 6 Glow Offset Z                         := 0
Engine Point 6 Glow Color                            := 50, 0, 0
Engine Point 6 Glow Radius                           := 0.5
Number Of Lights                                     := 0

// 1X2   
//  X   
// 3X4   
//  X   
Name                                                 := Xiati Carrier
XFile                                                := xiati_carrier.x
Override Texture Filename                            := 
Base Model Radius                                    := 223.168
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.05
Starting Scale Y                                     := 0.05
Starting Scale Z                                     := 0.05
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 0, 0
Explosion Effect                                     := Ring Explosion Purple
Explosion Center Color                               := 0, 200, 200
Explosion Radius                                     := 15.0
Number Of Firing Points                              := 4
Firing Point 1 X                                     := -66.6476
Firing Point 1 Y                                     := 27.373
Firing Point 1 Z                                     := -3.43909
Firing Point 1 Arc Start                             := 225
Firing Point 1 Arc End                               := 0
Firing Point 2 X                                     := 65.8485
Firing Point 2 Y                                     := 27.373
Firing Point 2 Z                                     := -3.43909
Firing Point 2 Arc Start                             := 0
Firing Point 2 Arc End                               := 135
Firing Point 3 X                                     := -94.3832
Firing Point 3 Y                                     := -49.5156
Firing Point 3 Z                                     := -4.30076
Firing Point 3 Arc Start                             := 180
Firing Point 3 Arc End                               := 315
Firing Point 4 X                                     := 95.6635
Firing Point 4 Y                                     := -49.5156
Firing Point 4 Z                                     := -4.30076
Firing Point 4 Arc Start                             := 45
Firing Point 4 Arc End                               := 180
Number Of Engine Points                              := 6
Engine Point 1 X                                     := 85.3723
Engine Point 1 Y                                     := -82.0887
Engine Point 1 Z                                     := 0.706703
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := -5
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 50, 0, 0
Engine Point 1 Glow Radius                           := 1.5
Engine Point 2 X                                     := 74.8546
Engine Point 2 Y                                     := -77.7721
Engine Point 2 Z                                     := 0.706703
Engine Point 2 Glow Offset X                         := 0
Engine Point 2 Glow Offset Y                         := -5
Engine Point 2 Glow Offset Z                         := 0
Engine Point 2 Glow Color                            := 50, 0, 0
Engine Point 2 Glow Radius                           := 1.5
Engine Point 3 X                                     := 64.5187
Engine Point 3 Y                                     := -72.976
Engine Point 3 Z                                     := 0.706703
Engine Point 3 Glow Offset X                         := 0
Engine Point 3 Glow Offset Y                         := -5
Engine Point 3 Glow Offset Z                         := 0
Engine Point 3 Glow Color                            := 50, 0, 0
Engine Point 3 Glow Radius                           := 1.5
Engine Point 4 X                                     := -65.0508
Engine Point 4 Y                                     := -73.6855
Engine Point 4 Z                                     := 0.706703
Engine Point 4 Glow Offset X                         := 0
Engine Point 4 Glow Offset Y                         := -5
Engine Point 4 Glow Offset Z                         := 0
Engine Point 4 Glow Color                            := 50, 0, 0
Engine Point 4 Glow Radius                           := 1.5
Engine Point 5 X                                     := -75.0103
Engine Point 5 Y                                     := -77.2826
Engine Point 5 Z                                     := 0.706703
Engine Point 5 Glow Offset X                         := 0
Engine Point 5 Glow Offset Y                         := -5
Engine Point 5 Glow Offset Z                         := 0
Engine Point 5 Glow Color                            := 50, 0, 0
Engine Point 5 Glow Radius                           := 1.5
Engine Point 6 X                                     := -86.4801
Engine Point 6 Y                                     := -81.3332
Engine Point 6 Z                                     := 0.706703
Engine Point 6 Glow Offset X                         := 0
Engine Point 6 Glow Offset Y                         := -5
Engine Point 6 Glow Offset Z                         := 0
Engine Point 6 Glow Color                            := 50, 0, 0
Engine Point 6 Glow Radius                           := 1.5
Number Of Lights                                     := 0

//  X   
// 132   
//  X   
//  X   
Name                                                 := Xiati Destroyer
XFile                                                := xiati_destroyer.x
Override Texture Filename                            := 
Base Model Radius                                    := 177.843
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.025
Starting Scale Y                                     := 0.025
Starting Scale Z                                     := 0.025
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 0, 0
Explosion Effect                                     := Ring Explosion Purple
Explosion Center Color                               := 0, 200, 200
Explosion Radius                                     := 8.0
Number Of Firing Points                              := 3
Firing Point 1 X                                     := -39.0476
Firing Point 1 Y                                     := 11.7589
Firing Point 1 Z                                     := -12.3758
Firing Point 1 Arc Start                             := 270
Firing Point 1 Arc End                               := 0
Firing Point 2 X                                     := 38.8352
Firing Point 2 Y                                     := 11.7589
Firing Point 2 Z                                     := -12.3758
Firing Point 2 Arc Start                             := 0
Firing Point 2 Arc End                               := 90
Firing Point 3 X                                     := 0.009398
Firing Point 3 Y                                     := 27.8222
Firing Point 3 Z                                     := -32.2078
Firing Point 3 Arc Start                             := 315
Firing Point 3 Arc End                               := 45
Number Of Engine Points                              := 4
Engine Point 1 X                                     := 45.2438
Engine Point 1 Y                                     := -1.33831
Engine Point 1 Z                                     := -13.524
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := -5
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 50, 0, 0
Engine Point 1 Glow Radius                           := 0.5
Engine Point 2 X                                     := -44.6795
Engine Point 2 Y                                     := -1.33831
Engine Point 2 Z                                     := -13.524
Engine Point 2 Glow Offset X                         := 0
Engine Point 2 Glow Offset Y                         := -5
Engine Point 2 Glow Offset Z                         := 0
Engine Point 2 Glow Color                            := 50, 0, 0
Engine Point 2 Glow Radius                           := 0.5
Engine Point 3 X                                     := -21.4822
Engine Point 3 Y                                     := -1.33831
Engine Point 3 Z                                     := 5.44997
Engine Point 3 Glow Offset X                         := 0
Engine Point 3 Glow Offset Y                         := -5
Engine Point 3 Glow Offset Z                         := 0
Engine Point 3 Glow Color                            := 50, 0, 0
Engine Point 3 Glow Radius                           := 0.5
Engine Point 4 X                                     := 21.5985
Engine Point 4 Y                                     := -1.33831
Engine Point 4 Z                                     := 5.44997
Engine Point 4 Glow Offset X                         := 0
Engine Point 4 Glow Offset Y                         := -5
Engine Point 4 Glow Offset Z                         := 0
Engine Point 4 Glow Color                            := 50, 0, 0
Engine Point 4 Glow Radius                           := 0.5
Number Of Lights                                     := 0

//  1   
// 7X5  
//4XXX3   
// 8X6
//  2   
Name                                                 := Xiati Starbase
XFile                                                := xiati_starbase.x
Override Texture Filename                            := 
Base Model Radius                                    := 252.248
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.06
Starting Scale Y                                     := 0.06
Starting Scale Z                                     := 0.06
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 0, 0
Explosion Effect                                     := Ring Explosion Purple
Explosion Center Color                               := 0, 200, 200
Explosion Radius                                     := 20.0
Number Of Firing Points                              := 8
Firing Point 1 X                                     := -0.039017
Firing Point 1 Y                                     := 157.352
Firing Point 1 Z                                     := 1.86124
Firing Point 1 Arc Start                             := 315
Firing Point 1 Arc End                               := 45
Firing Point 2 X                                     := -0.039003
Firing Point 2 Y                                     := -158.261
Firing Point 2 Z                                     := 1.86126
Firing Point 2 Arc Start                             := 135
Firing Point 2 Arc End                               := 225
Firing Point 3 X                                     := 158.055
Firing Point 3 Y                                     := -0.105824
Firing Point 3 Z                                     := 1.86126
Firing Point 3 Arc Start                             := 45
Firing Point 3 Arc End                               := 135
Firing Point 4 X                                     := -159.275
Firing Point 4 Y                                     := -0.105824
Firing Point 4 Z                                     := 1.86126
Firing Point 4 Arc Start                             := 225
Firing Point 4 Arc End                               := 315
Firing Point 5 X                                     := 81.9175
Firing Point 5 Y                                     := 81.9354
Firing Point 5 Z                                     := 21.8736
Firing Point 5 Arc Start                             := 0
Firing Point 5 Arc End                               := 90
Firing Point 6 X                                     := 82.2814
Firing Point 6 Y                                     := -82.3676
Firing Point 6 Z                                     := 21.8737
Firing Point 6 Arc Start                             := 90
Firing Point 6 Arc End                               := 180
Firing Point 7 X                                     := -82.5674
Firing Point 7 Y                                     := 81.9688
Firing Point 7 Z                                     := 21.8737
Firing Point 7 Arc Start                             := 270
Firing Point 7 Arc End                               := 0
Firing Point 8 X                                     := -81.8471
Firing Point 8 Y                                     := -81.5964
Firing Point 8 Z                                     := 21.8737
Firing Point 8 Arc Start                             := 180
Firing Point 8 Arc End                               := 270
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

// 1X2   
//  X   
//  X   
//  X   
Name                                                 := Xiati Fighter
XFile                                                := xiati_fighter.x
Override Texture Filename                            := 
Base Model Radius                                    := 40.645
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.015
Starting Scale Y                                     := 0.015
Starting Scale Z                                     := 0.015
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 0, 0
Explosion Effect                                     := 
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 2
Firing Point 1 X                                     := -6.74268
Firing Point 1 Y                                     := 6.14444
Firing Point 1 Z                                     := 0.570274
Firing Point 1 Arc Start                             := 315
Firing Point 1 Arc End                               := 45
Firing Point 2 X                                     := 6.66103
Firing Point 2 Y                                     := 6.14444
Firing Point 2 Z                                     := 0.570274
Firing Point 2 Arc Start                             := 315
Firing Point 2 Arc End                               := 45
Number Of Engine Points                              := 6
Engine Point 1 X                                     := 13.8133
Engine Point 1 Y                                     := -20.8088
Engine Point 1 Z                                     := -0.842627
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := -5
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 50, 0, 0
Engine Point 1 Glow Radius                           := 0.5
Engine Point 2 X                                     := 18.0541
Engine Point 2 Y                                     := -22.5637
Engine Point 2 Z                                     := -0.002426
Engine Point 2 Glow Offset X                         := 0
Engine Point 2 Glow Offset Y                         := -5
Engine Point 2 Glow Offset Z                         := 0
Engine Point 2 Glow Color                            := 50, 0, 0
Engine Point 2 Glow Radius                           := 0.5
Engine Point 3 X                                     := 21.8713
Engine Point 3 Y                                     := -24.2193
Engine Point 3 Z                                     := 0.236769
Engine Point 3 Glow Offset X                         := 0
Engine Point 3 Glow Offset Y                         := -5
Engine Point 3 Glow Offset Z                         := 0
Engine Point 3 Glow Color                            := 50, 0, 0
Engine Point 3 Glow Radius                           := 0.5
Engine Point 4 X                                     := -13.9541
Engine Point 4 Y                                     := -20.8088
Engine Point 4 Z                                     := -0.842627
Engine Point 4 Glow Offset X                         := 0
Engine Point 4 Glow Offset Y                         := -5
Engine Point 4 Glow Offset Z                         := 0
Engine Point 4 Glow Color                            := 50, 0, 0
Engine Point 4 Glow Radius                           := 0.5
Engine Point 5 X                                     := -17.5894
Engine Point 5 Y                                     := -22.2878
Engine Point 5 Z                                     := -0.356379
Engine Point 5 Glow Offset X                         := 0
Engine Point 5 Glow Offset Y                         := -5
Engine Point 5 Glow Offset Z                         := 0
Engine Point 5 Glow Color                            := 50, 0, 0
Engine Point 5 Glow Radius                           := 0.5
Engine Point 6 X                                     := -21.3996
Engine Point 6 Y                                     := -23.9433
Engine Point 6 Z                                     := 0.487787
Engine Point 6 Glow Offset X                         := 0
Engine Point 6 Glow Offset Y                         := -5
Engine Point 6 Glow Offset Z                         := 0
Engine Point 6 Glow Color                            := 50, 0, 0
Engine Point 6 Glow Radius                           := 0.5
Number Of Lights                                     := 0

//  1   
//  X   
//  X   
//  X   
Name                                                 := Xiati Satellite
XFile                                                := xiati_satellite.x
Override Texture Filename                            := 
Base Model Radius                                    := 28.050
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.015
Starting Scale Y                                     := 0.015
Starting Scale Z                                     := 0.015
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 0, 0
Explosion Effect                                     := 
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 1
Firing Point 1 X                                     := -.132996
Firing Point 1 Y                                     := -2.52296
Firing Point 1 Z                                     := -0.155445
Firing Point 1 Arc Start                             := 315
Firing Point 1 Arc End                               := 45
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

//  1   
//  X   
//  X   
//  X   
Name                                                 := Xiati Freighter
XFile                                                := generic_freighter1.x
Override Texture Filename                            := GEN_FRG1_d.bmp
Base Model Radius                                    := 240.053
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.015
Starting Scale Y                                     := 0.015
Starting Scale Z                                     := 0.015
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 1
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 0, 0
Explosion Effect                                     := Ring Explosion Purple
Explosion Center Color                               := 0, 200, 200
Explosion Radius                                     := 10.0
Number Of Firing Points                              := 1
Firing Point 1 X                                     := 0.134747
Firing Point 1 Y                                     := 234.729
Firing Point 1 Z                                     := -24.7981
Firing Point 1 Arc Start                             := 315
Firing Point 1 Arc End                               := 45
Number Of Engine Points                              := 4
Engine Point 1 X                                     := 20.8543
Engine Point 1 Y                                     := -178.977
Engine Point 1 Z                                     := -40.26642
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := -5
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 50, 0, 0
Engine Point 1 Glow Radius                           := 0.5
Engine Point 2 X                                     := 20.332
Engine Point 2 Y                                     := -178.977
Engine Point 2 Z                                     := -22.7837
Engine Point 2 Glow Offset X                         := 0
Engine Point 2 Glow Offset Y                         := -5
Engine Point 2 Glow Offset Z                         := 0
Engine Point 2 Glow Color                            := 50, 0, 0
Engine Point 2 Glow Radius                           := 0.5
Engine Point 3 X                                     := -20.67
Engine Point 3 Y                                     := -178.977
Engine Point 3 Z                                     := -22.7837
Engine Point 3 Glow Offset X                         := 0
Engine Point 3 Glow Offset Y                         := -5
Engine Point 3 Glow Offset Z                         := 0
Engine Point 3 Glow Color                            := 50, 0, 0
Engine Point 3 Glow Radius                           := 0.5
Engine Point 4 X                                     := -20.67
Engine Point 4 Y                                     := -178.977
Engine Point 4 Z                                     := -40.26642
Engine Point 4 Glow Offset X                         := 0
Engine Point 4 Glow Offset Y                         := -5
Engine Point 4 Glow Offset Z                         := 0
Engine Point 4 Glow Color                            := 50, 0, 0
Engine Point 4 Glow Radius                           := 0.5
Number Of Lights                                     := 0

//------------------------------------------------------------------------------------------
// Abbidon Ships
//------------------------------------------------------------------------------------------
// 3X4   
//  X   
//2 X 1  
// 6X5   
Name                                                 := Abbidon Battleship
XFile                                                := abbidon_battleship.x
Override Texture Filename                            := 
Base Model Radius                                    := 122.872
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.05
Starting Scale Y                                     := 0.05
Starting Scale Z                                     := 0.05
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 100, 0
Explosion Effect                                     := Ring Explosion Red
Explosion Center Color                               := 200, 100, 0
Explosion Radius                                     := 15.0
Number Of Firing Points                              := 6
Firing Point 1 X                                     := 73.9139
Firing Point 1 Y                                     := 14.8538
Firing Point 1 Z                                     := -9.92432
Firing Point 1 Arc Start                             := 45
Firing Point 1 Arc End                               := 135
Firing Point 2 X                                     := -73.8007
Firing Point 2 Y                                     := 14.8538
Firing Point 2 Z                                     := -9.92432
Firing Point 2 Arc Start                             := 225
Firing Point 2 Arc End                               := 315
Firing Point 3 X                                     := -27.8993
Firing Point 3 Y                                     := 117.863
Firing Point 3 Z                                     := 0.845343
Firing Point 3 Arc Start                             := 315
Firing Point 3 Arc End                               := 45
Firing Point 4 X                                     := 28.8607
Firing Point 4 Y                                     := 116.377
Firing Point 4 Z                                     := 0.845343
Firing Point 4 Arc Start                             := 315
Firing Point 4 Arc End                               := 45
Firing Point 5 X                                     := 54.000
Firing Point 5 Y                                     := -51.000
Firing Point 5 Z                                     := -7.000
Firing Point 5 Arc Start                             := 135
Firing Point 5 Arc End                               := 225
Firing Point 6 X                                     := -54.000
Firing Point 6 Y                                     := -51.000
Firing Point 6 Z                                     := -7.000
Firing Point 6 Arc Start                             := 135
Firing Point 6 Arc End                               := 225
Number Of Engine Points                              := 3
Engine Point 1 X                                     := 11.0059
Engine Point 1 Y                                     := -69.285
Engine Point 1 Z                                     := 0.786175
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := -5
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 50, 50, 0
Engine Point 1 Glow Radius                           := 1.0
Engine Point 2 X                                     := 0.22143
Engine Point 2 Y                                     := -71.1427
Engine Point 2 Z                                     := 0.786175
Engine Point 2 Glow Offset X                         := 0
Engine Point 2 Glow Offset Y                         := -5
Engine Point 2 Glow Offset Z                         := 0
Engine Point 2 Glow Color                            := 50, 50, 0
Engine Point 2 Glow Radius                           := 1.0
Engine Point 3 X                                     := -10.6354
Engine Point 3 Y                                     := -68.8093
Engine Point 3 Z                                     := 0.786175
Engine Point 3 Glow Offset X                         := 0
Engine Point 3 Glow Offset Y                         := -5
Engine Point 3 Glow Offset Z                         := 0
Engine Point 3 Glow Color                            := 50, 50, 0
Engine Point 3 Glow Radius                           := 1.0
Number Of Lights                                     := 0

//  1   
// 3X2  
//  X   
//  X   
Name                                                 := Abbidon Cruiser 1
XFile                                                := abbidon_cruiser1.x
Override Texture Filename                            := 
Base Model Radius                                    := 81.713
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.035
Starting Scale Y                                     := 0.035
Starting Scale Z                                     := 0.035
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 100, 0
Explosion Effect                                     := Ring Explosion Red
Explosion Center Color                               := 200, 100, 0
Explosion Radius                                     := 10.0
Number Of Firing Points                              := 3
Firing Point 1 X                                     := 0.229591
Firing Point 1 Y                                     := 12.865
Firing Point 1 Z                                     := 11.5869
Firing Point 1 Arc Start                             := 315
Firing Point 1 Arc End                               := 45
Firing Point 2 X                                     := 32.3097
Firing Point 2 Y                                     := 24.2798
Firing Point 2 Z                                     := -4.1608
Firing Point 2 Arc Start                             := 45
Firing Point 2 Arc End                               := 135
Firing Point 3 X                                     := -31.7835
Firing Point 3 Y                                     := 24.2798
Firing Point 3 Z                                     := -4.1608
Firing Point 3 Arc Start                             := 225
Firing Point 3 Arc End                               := 315
Number Of Engine Points                              := 4
Engine Point 1 X                                     := 12.928
Engine Point 1 Y                                     := -29.0238
Engine Point 1 Z                                     := 6.62863
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := -5
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 50, 50, 0
Engine Point 1 Glow Radius                           := 0.5
Engine Point 2 X                                     := 4.36815
Engine Point 2 Y                                     := -29.0238
Engine Point 2 Z                                     := 6.62863
Engine Point 2 Glow Offset X                         := 0
Engine Point 2 Glow Offset Y                         := -5
Engine Point 2 Glow Offset Z                         := 0
Engine Point 2 Glow Color                            := 50, 50, 0
Engine Point 2 Glow Radius                           := 0.5
Engine Point 3 X                                     := -4.11181
Engine Point 3 Y                                     := -29.0238
Engine Point 3 Z                                     := 6.62863
Engine Point 3 Glow Offset X                         := 0
Engine Point 3 Glow Offset Y                         := -5
Engine Point 3 Glow Offset Z                         := 0
Engine Point 3 Glow Color                            := 50, 50, 0
Engine Point 3 Glow Radius                           := 0.5
Engine Point 4 X                                     := -12.495
Engine Point 4 Y                                     := -29.0238
Engine Point 4 Z                                     := 6.62863
Engine Point 4 Glow Offset X                         := 0
Engine Point 4 Glow Offset Y                         := -5
Engine Point 4 Glow Offset Z                         := 0
Engine Point 4 Glow Color                            := 50, 50, 0
Engine Point 4 Glow Radius                           := 0.5
Number Of Lights                                     := 0

// 2X1  
// 3X4  
//  X   
//  X   
Name                                                 := Abbidon Cruiser 2
XFile                                                := abbidon_cruiser2.x
Override Texture Filename                            := 
Base Model Radius                                    := 98.095
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.035
Starting Scale Y                                     := 0.035
Starting Scale Z                                     := 0.035
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 100, 0
Explosion Effect                                     := Ring Explosion Red
Explosion Center Color                               := 200, 100, 0
Explosion Radius                                     := 10.0
Number Of Firing Points                              := 4
Firing Point 1 X                                     := 11.8212
Firing Point 1 Y                                     := 95.3013
Firing Point 1 Z                                     := 1.13783
Firing Point 1 Arc Start                             := 315
Firing Point 1 Arc End                               := 45
Firing Point 2 X                                     := -12.9614
Firing Point 2 Y                                     := 95.3013
Firing Point 2 Z                                     := 1.13783
Firing Point 2 Arc Start                             := 315
Firing Point 2 Arc End                               := 45
Firing Point 3 X                                     := -28.1685
Firing Point 3 Y                                     := 23.3022
Firing Point 3 Z                                     := -7.49179
Firing Point 3 Arc Start                             := 225
Firing Point 3 Arc End                               := 315
Firing Point 4 X                                     := 27.7619
Firing Point 4 Y                                     := 23.2747
Firing Point 4 Z                                     := -7.49179
Firing Point 4 Arc Start                             := 45
Firing Point 4 Arc End                               := 135
Number Of Engine Points                              := 4
Engine Point 1 X                                     := 9.38775
Engine Point 1 Y                                     := -21.8876
Engine Point 1 Z                                     := 5.00756
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := -5
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 50, 50, 0
Engine Point 1 Glow Radius                           := 0.5
Engine Point 2 X                                     := 3.05423
Engine Point 2 Y                                     := -21.9429
Engine Point 2 Z                                     := 5.00756
Engine Point 2 Glow Offset X                         := 0
Engine Point 2 Glow Offset Y                         := -5
Engine Point 2 Glow Offset Z                         := 0
Engine Point 2 Glow Color                            := 50, 50, 0
Engine Point 2 Glow Radius                           := 0.5
Engine Point 3 X                                     := -2.86625
Engine Point 3 Y                                     := -21.9945
Engine Point 3 Z                                     := 5.00756
Engine Point 3 Glow Offset X                         := 0
Engine Point 3 Glow Offset Y                         := -5
Engine Point 3 Glow Offset Z                         := 0
Engine Point 3 Glow Color                            := 50, 50, 0
Engine Point 3 Glow Radius                           := 0.5
Engine Point 4 X                                     := -10.0583
Engine Point 4 Y                                     := -22.0573
Engine Point 4 Z                                     := 5.00756
Engine Point 4 Glow Offset X                         := 0
Engine Point 4 Glow Offset Y                         := -5
Engine Point 4 Glow Offset Z                         := 0
Engine Point 4 Glow Color                            := 50, 50, 0
Engine Point 4 Glow Radius                           := 0.5
Number Of Lights                                     := 0

// 2X1   
// 4X3  
//  X   
//  X   
Name                                                 := Abbidon Carrier
XFile                                                := abbidon_carrier.x
Override Texture Filename                            := 
Base Model Radius                                    := 152.574
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.05
Starting Scale Y                                     := 0.05
Starting Scale Z                                     := 0.05
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 100, 0
Explosion Effect                                     := Ring Explosion Red
Explosion Center Color                               := 200, 100, 0
Explosion Radius                                     := 15.0
Number Of Firing Points                              := 4
Firing Point 1 X                                     := 52.2032
Firing Point 1 Y                                     := 133.475
Firing Point 1 Z                                     := 0.611757
Firing Point 1 Arc Start                             := 315
Firing Point 1 Arc End                               := 45
Firing Point 2 X                                     := -53.0398
Firing Point 2 Y                                     := 134.087
Firing Point 2 Z                                     := 0.611757
Firing Point 2 Arc Start                             := 315
Firing Point 2 Arc End                               := 45
Firing Point 3 X                                     := 84.4485
Firing Point 3 Y                                     := 7.08176
Firing Point 3 Z                                     := -22.3245
Firing Point 3 Arc Start                             := 45
Firing Point 3 Arc End                               := 135
Firing Point 4 X                                     := -83.8444
Firing Point 4 Y                                     := 7.51911
Firing Point 4 Z                                     := -22.3545
Firing Point 4 Arc Start                             := 225
Firing Point 4 Arc End                               := 315
Number Of Engine Points                              := 8
Engine Point 1 X                                     := -6.33816
Engine Point 1 Y                                     := -104.87
Engine Point 1 Z                                     := 9.43382
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := -5
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 50, 50, 0
Engine Point 1 Glow Radius                           := 1.0
Engine Point 2 X                                     := -19.9079
Engine Point 2 Y                                     := -105.106
Engine Point 2 Z                                     := 9.43382
Engine Point 2 Glow Offset X                         := 0
Engine Point 2 Glow Offset Y                         := -5
Engine Point 2 Glow Offset Z                         := 0
Engine Point 2 Glow Color                            := 50, 50, 0
Engine Point 2 Glow Radius                           := 1.0
Engine Point 3 X                                     := -30.666
Engine Point 3 Y                                     := -105.294
Engine Point 3 Z                                     := 9.43382
Engine Point 3 Glow Offset X                         := 0
Engine Point 3 Glow Offset Y                         := -5
Engine Point 3 Glow Offset Z                         := 0
Engine Point 3 Glow Color                            := 50, 50, 0
Engine Point 3 Glow Radius                           := 1.0
Engine Point 4 X                                     := -44.607
Engine Point 4 Y                                     := -105.538
Engine Point 4 Z                                     := 9.43382
Engine Point 4 Glow Offset X                         := 0
Engine Point 4 Glow Offset Y                         := -5
Engine Point 4 Glow Offset Z                         := 0
Engine Point 4 Glow Color                            := 50, 50, 0
Engine Point 4 Glow Radius                           := 1.0
Engine Point 5 X                                     := 12.5409
Engine Point 5 Y                                     := -104.54
Engine Point 5 Z                                     := 9.43382
Engine Point 5 Glow Offset X                         := 0
Engine Point 5 Glow Offset Y                         := -5
Engine Point 5 Glow Offset Z                         := 0
Engine Point 5 Glow Color                            := 50, 50, 0
Engine Point 5 Glow Radius                           := 1.0
Engine Point 6 X                                     := 25.4367
Engine Point 6 Y                                     := -104.315
Engine Point 6 Z                                     := 9.43382
Engine Point 6 Glow Offset X                         := 0
Engine Point 6 Glow Offset Y                         := -5
Engine Point 6 Glow Offset Z                         := 0
Engine Point 6 Glow Color                            := 50, 50, 0
Engine Point 6 Glow Radius                           := 1.0
Engine Point 7 X                                     := 36.5527
Engine Point 7 Y                                     := -104.121
Engine Point 7 Z                                     := 9.43382
Engine Point 7 Glow Offset X                         := 0
Engine Point 7 Glow Offset Y                         := -5
Engine Point 7 Glow Offset Z                         := 0
Engine Point 7 Glow Color                            := 50, 50, 0
Engine Point 7 Glow Radius                           := 1.0
Engine Point 8 X                                     := 49.8768
Engine Point 8 Y                                     := -103.888
Engine Point 8 Z                                     := 9.43382
Engine Point 8 Glow Offset X                         := 0
Engine Point 8 Glow Offset Y                         := -5
Engine Point 8 Glow Offset Z                         := 0
Engine Point 8 Glow Color                            := 50, 50, 0
Engine Point 8 Glow Radius                           := 1.0
Number Of Lights                                     := 0

//  X   
// 2X1   
//  X   
//  X   
Name                                                 := Abbidon Destroyer
XFile                                                := abbidon_destroyer.x
Override Texture Filename                            := 
Base Model Radius                                    := 118.164
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.025
Starting Scale Y                                     := 0.025
Starting Scale Z                                     := 0.030
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 100, 0
Explosion Effect                                     := Ring Explosion Red
Explosion Center Color                               := 200, 100, 0
Explosion Radius                                     := 8.0
Number Of Firing Points                              := 2
Firing Point 1 X                                     := 14.5655
Firing Point 1 Y                                     := -32.1544
Firing Point 1 Z                                     := -5.68696
Firing Point 1 Arc Start                             := 0
Firing Point 1 Arc End                               := 90
Firing Point 2 X                                     := -14.2395
Firing Point 2 Y                                     := -32.4058
Firing Point 2 Z                                     := -5.68696
Firing Point 2 Arc Start                             := 270
Firing Point 2 Arc End                               := 0
Number Of Engine Points                              := 4
Engine Point 1 X                                     := 5.09588
Engine Point 1 Y                                     := -70.0653
Engine Point 1 Z                                     := 3.71653
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := -5
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 50, 50, 0
Engine Point 1 Glow Radius                           := 0.5
Engine Point 2 X                                     := 1.64274
Engine Point 2 Y                                     := -71.8192
Engine Point 2 Z                                     := 3.71653
Engine Point 2 Glow Offset X                         := 0
Engine Point 2 Glow Offset Y                         := -5
Engine Point 2 Glow Offset Z                         := 0
Engine Point 2 Glow Color                            := 50, 50, 0
Engine Point 2 Glow Radius                           := 0.5
Engine Point 3 X                                     := -1.01599
Engine Point 3 Y                                     := -71.6991
Engine Point 3 Z                                     := 3.71653
Engine Point 3 Glow Offset X                         := 0
Engine Point 3 Glow Offset Y                         := -5
Engine Point 3 Glow Offset Z                         := 0
Engine Point 3 Glow Color                            := 50, 50, 0
Engine Point 3 Glow Radius                           := 0.5
Engine Point 4 X                                     := -4.38944
Engine Point 4 Y                                     := -70.2323
Engine Point 4 Z                                     := 3.71653
Engine Point 4 Glow Offset X                         := 0
Engine Point 4 Glow Offset Y                         := -5
Engine Point 4 Glow Offset Z                         := 0
Engine Point 4 Glow Color                            := 50, 50, 0
Engine Point 4 Glow Radius                           := 0.5
Number Of Lights                                     := 0

// 6 3
//5X X4   
//  X   
//  X   
// 2 1   
Name                                                 := Abbidon Starbase
XFile                                                := abbidon_starbase.x
Override Texture Filename                            := 
Base Model Radius                                    := 195.969
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.06
Starting Scale Y                                     := 0.06
Starting Scale Z                                     := 0.06
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 1
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 100, 0
Explosion Effect                                     := Ring Explosion Red
Explosion Center Color                               := 200, 100, 0
Explosion Radius                                     := 20.0
Number Of Firing Points                              := 6
Firing Point 1 X                                     := 60.4829
Firing Point 1 Y                                     := -128.11
Firing Point 1 Z                                     := -31.9066
Firing Point 1 Arc Start                             := 90
Firing Point 1 Arc End                               := 180
Firing Point 2 X                                     := -52.5101
Firing Point 2 Y                                     := -131.204
Firing Point 2 Z                                     := -27.4715
Firing Point 2 Arc Start                             := 180
Firing Point 2 Arc End                               := 270
Firing Point 3 X                                     := 80.6195
Firing Point 3 Y                                     := 114.658
Firing Point 3 Z                                     := -31.9066
Firing Point 3 Arc Start                             := 315
Firing Point 3 Arc End                               := 45
Firing Point 4 X                                     := 140.634
Firing Point 4 Y                                     := 18.8705
Firing Point 4 Z                                     := -27.4715
Firing Point 4 Arc Start                             := 45
Firing Point 4 Arc End                               := 135
Firing Point 5 X                                     := -140.338
Firing Point 5 Y                                     := 9.6613
Firing Point 5 Z                                     := -31.9066
Firing Point 5 Arc Start                             := 225
Firing Point 5 Arc End                               := 315
Firing Point 6 X                                     := -87.3913
Firing Point 6 Y                                     := 109.529
Firing Point 6 Z                                     := -27.4715
Firing Point 6 Arc Start                             := 315
Firing Point 6 Arc End                               := 45
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

//  1   
//  X   
//  X   
//  X   
Name                                                 := Abbidon Fighter
XFile                                                := abbidon_fighter.x
Override Texture Filename                            := 
Base Model Radius                                    := 22.031
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.015
Starting Scale Y                                     := 0.015
Starting Scale Z                                     := 0.015
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 100, 0
Explosion Effect                                     := 
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 1
Firing Point 1 X                                     := -0.82691
Firing Point 1 Y                                     := 7.5249
Firing Point 1 Z                                     := 3.47828
Firing Point 1 Arc Start                             := 315
Firing Point 1 Arc End                               := 45
Number Of Engine Points                              := 4
Engine Point 1 X                                     := -0.968041
Engine Point 1 Y                                     := -7.03644
Engine Point 1 Z                                     := 3.01153
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := -5
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 50, 50, 0
Engine Point 1 Glow Radius                           := 0.5
Engine Point 2 X                                     := 0.585034
Engine Point 2 Y                                     := -7.02289
Engine Point 2 Z                                     := 3.01153
Engine Point 2 Glow Offset X                         := 0
Engine Point 2 Glow Offset Y                         := -5
Engine Point 2 Glow Offset Z                         := 0
Engine Point 2 Glow Color                            := 50, 50, 0
Engine Point 2 Glow Radius                           := 0.5
Engine Point 3 X                                     := -3.64012
Engine Point 3 Y                                     := -7.05976
Engine Point 3 Z                                     := 3.01153
Engine Point 3 Glow Offset X                         := 0
Engine Point 3 Glow Offset Y                         := -5
Engine Point 3 Glow Offset Z                         := 0
Engine Point 3 Glow Color                            := 50, 50, 0
Engine Point 3 Glow Radius                           := 0.5
Engine Point 4 X                                     := 3.49016
Engine Point 4 Y                                     := -6.99754
Engine Point 4 Z                                     := 3.01153
Engine Point 4 Glow Offset X                         := 0
Engine Point 4 Glow Offset Y                         := -5
Engine Point 4 Glow Offset Z                         := 0
Engine Point 4 Glow Color                            := 50, 50, 0
Engine Point 4 Glow Radius                           := 0.5
Number Of Lights                                     := 0

//  1   
//  X   
//  X   
//  X   
Name                                                 := Abbidon Satellite
XFile                                                := abbidon_satellite.x
Override Texture Filename                            := 
Base Model Radius                                    := 18.512
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.018
Starting Scale Y                                     := 0.018
Starting Scale Z                                     := 0.018
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 100, 0
Explosion Effect                                     := 
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 1
Firing Point 1 X                                     := 0.023781
Firing Point 1 Y                                     := 3.29994
Firing Point 1 Z                                     := 1.08752
Firing Point 1 Arc Start                             := 315
Firing Point 1 Arc End                               := 45
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

//  X   
// 2X1   
//  X   
//  X   
Name                                                 := Abbidon Frigate
XFile                                                := abbidon_frigate.x
Override Texture Filename                            := 
Base Model Radius                                    := 63.247
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.035
Starting Scale Y                                     := 0.035
Starting Scale Z                                     := 0.035
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 100, 0
Explosion Effect                                     := Ring Explosion Red
Explosion Center Color                               := 200, 100, 0
Explosion Radius                                     := 10.0
Number Of Firing Points                              := 2
Firing Point 1 X                                     := 16.3187
Firing Point 1 Y                                     := 22.1316
Firing Point 1 Z                                     := -3.86949
Firing Point 1 Arc Start                             := 45
Firing Point 1 Arc End                               := 135
Firing Point 2 X                                     := -16.063
Firing Point 2 Y                                     := 22.1411
Firing Point 2 Z                                     := -3.86949
Firing Point 2 Arc Start                             := 225
Firing Point 2 Arc End                               := 315
Number Of Engine Points                              := 4
Engine Point 1 X                                     := 3.90855
Engine Point 1 Y                                     := -33.0133
Engine Point 1 Z                                     := 1.62408
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := -5
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 50, 50, 0
Engine Point 1 Glow Radius                           := 0.5
Engine Point 2 X                                     := 1.37372
Engine Point 2 Y                                     := -33.0576
Engine Point 2 Z                                     := 1.62408
Engine Point 2 Glow Offset X                         := 0
Engine Point 2 Glow Offset Y                         := -5
Engine Point 2 Glow Offset Z                         := 0
Engine Point 2 Glow Color                            := 50, 50, 0
Engine Point 2 Glow Radius                           := 0.5
Engine Point 3 X                                     := -0.925701
Engine Point 3 Y                                     := -33.0977
Engine Point 3 Z                                     := 1.62408
Engine Point 3 Glow Offset X                         := 0
Engine Point 3 Glow Offset Y                         := -5
Engine Point 3 Glow Offset Z                         := 0
Engine Point 3 Glow Color                            := 50, 50, 0
Engine Point 3 Glow Radius                           := 0.5
Engine Point 4 X                                     := -3.99649
Engine Point 4 Y                                     := -33.1513
Engine Point 4 Z                                     := 1.62408
Engine Point 4 Glow Offset X                         := 0
Engine Point 4 Glow Offset Y                         := -5
Engine Point 4 Glow Offset Z                         := 0
Engine Point 4 Glow Color                            := 50, 50, 0
Engine Point 4 Glow Radius                           := 0.5
Number Of Lights                                     := 0

//  1   
//  X   
//  X   
//  X   
Name                                                 := Abbidon Freighter
XFile                                                := generic_freighter1.x
Override Texture Filename                            := GEN_FRG1_e.bmp
Base Model Radius                                    := 240.053
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.015
Starting Scale Y                                     := 0.015
Starting Scale Z                                     := 0.015
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 1
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 100, 0
Explosion Effect                                     := Ring Explosion Red
Explosion Center Color                               := 200, 100, 0
Explosion Radius                                     := 10.0
Number Of Firing Points                              := 1
Firing Point 1 X                                     := 0.134747
Firing Point 1 Y                                     := 234.729
Firing Point 1 Z                                     := -24.7981
Firing Point 1 Arc Start                             := 315
Firing Point 1 Arc End                               := 45
Number Of Engine Points                              := 4
Engine Point 1 X                                     := 20.8543
Engine Point 1 Y                                     := -178.977
Engine Point 1 Z                                     := -40.26642
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := -5
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 50, 50, 0
Engine Point 1 Glow Radius                           := 0.5
Engine Point 2 X                                     := 20.332
Engine Point 2 Y                                     := -178.977
Engine Point 2 Z                                     := -22.7837
Engine Point 2 Glow Offset X                         := 0
Engine Point 2 Glow Offset Y                         := -5
Engine Point 2 Glow Offset Z                         := 0
Engine Point 2 Glow Color                            := 50, 50, 0
Engine Point 2 Glow Radius                           := 0.5
Engine Point 3 X                                     := -20.67
Engine Point 3 Y                                     := -178.977
Engine Point 3 Z                                     := -22.7837
Engine Point 3 Glow Offset X                         := 0
Engine Point 3 Glow Offset Y                         := -5
Engine Point 3 Glow Offset Z                         := 0
Engine Point 3 Glow Color                            := 50, 50, 0
Engine Point 3 Glow Radius                           := 0.5
Engine Point 4 X                                     := -20.67
Engine Point 4 Y                                     := -178.977
Engine Point 4 Z                                     := -40.26642
Engine Point 4 Glow Offset X                         := 0
Engine Point 4 Glow Offset Y                         := -5
Engine Point 4 Glow Offset Z                         := 0
Engine Point 4 Glow Color                            := 50, 50, 0
Engine Point 4 Glow Radius                           := 0.5
Number Of Lights                                     := 0

//------------------------------------------------------------------------------------------
// Pirate Ships
//------------------------------------------------------------------------------------------
// 2X1   
//  X   
// 3X4   
//  X   
Name                                                 := Pirate Cruiser
XFile                                                := pirate_cruiser.x
Override Texture Filename                            := 
Base Model Radius                                    := 377.002
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.01
Starting Scale Y                                     := 0.01
Starting Scale Z                                     := 0.01
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 10.0
Number Of Firing Points                              := 4
Firing Point 1 X                                     := 51.1402
Firing Point 1 Y                                     := 300.893
Firing Point 1 Z                                     := 39.3599
Firing Point 1 Arc Start                             := 315
Firing Point 1 Arc End                               := 45
Firing Point 2 X                                     := -51.2029
Firing Point 2 Y                                     := 300.893
Firing Point 2 Z                                     := 39.3599
Firing Point 2 Arc Start                             := 315
Firing Point 2 Arc End                               := 45
Firing Point 3 X                                     := -62.2152
Firing Point 3 Y                                     := -172.181
Firing Point 3 Z                                     := -17.9683
Firing Point 3 Arc Start                             := 225
Firing Point 3 Arc End                               := 315
Firing Point 4 X                                     := 63.7479
Firing Point 4 Y                                     := -171.082
Firing Point 4 Z                                     := -17.9683
Firing Point 4 Arc Start                             := 45
Firing Point 4 Arc End                               := 135
Number Of Engine Points                              := 4
Engine Point 1 X                                     := 13.1251
Engine Point 1 Y                                     := -378.299
Engine Point 1 Z                                     := 20.8786
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := -5
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 50, 0, 50
Engine Point 1 Glow Radius                           := 0.5
Engine Point 2 X                                     := -14.4502
Engine Point 2 Y                                     := -378.299
Engine Point 2 Z                                     := 20.8786
Engine Point 2 Glow Offset X                         := 0
Engine Point 2 Glow Offset Y                         := -5
Engine Point 2 Glow Offset Z                         := 0
Engine Point 2 Glow Color                            := 50, 0, 50
Engine Point 2 Glow Radius                           := 0.5
Engine Point 3 X                                     := -9.72659
Engine Point 3 Y                                     := -378.299
Engine Point 3 Z                                     := 2.64161
Engine Point 3 Glow Offset X                         := 0
Engine Point 3 Glow Offset Y                         := -5
Engine Point 3 Glow Offset Z                         := 0
Engine Point 3 Glow Color                            := 50, 0, 50
Engine Point 3 Glow Radius                           := 0.5
Engine Point 4 X                                     := 10.02
Engine Point 4 Y                                     := -378.299
Engine Point 4 Z                                     := 2.64161 
Engine Point 4 Glow Offset X                         := 0
Engine Point 4 Glow Offset Y                         := -5
Engine Point 4 Glow Offset Z                         := 0
Engine Point 4 Glow Color                            := 50, 0, 50
Engine Point 4 Glow Radius                           := 0.5
Number Of Lights                                     := 0

// 2X1   
//  X   
//  3   
//  X   
Name                                                 := Pirate Destroyer
XFile                                                := pirate_destroyer.x
Override Texture Filename                            := 
Base Model Radius                                    := 251.292
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.01
Starting Scale Y                                     := 0.01
Starting Scale Z                                     := 0.01
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 8.0
Number Of Firing Points                              := 3
Firing Point 1 X                                     := 66.6559
Firing Point 1 Y                                     := 239.051
Firing Point 1 Z                                     := 26.9652
Firing Point 1 Arc Start                             := 315
Firing Point 1 Arc End                               := 45
Firing Point 2 X                                     := -67.3538
Firing Point 2 Y                                     := 239.051
Firing Point 2 Z                                     := 26.9652
Firing Point 2 Arc Start                             := 315
Firing Point 2 Arc End                               := 45
Firing Point 3 X                                     := -0.071926
Firing Point 3 Y                                     := -166.745
Firing Point 3 Z                                     := -15.5175
Firing Point 3 Arc Start                             := 90
Firing Point 3 Arc End                               := 270
Number Of Engine Points                              := 4
Engine Point 1 X                                     := 27.5974
Engine Point 1 Y                                     := -251.595
Engine Point 1 Z                                     := 16.0505
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := -5
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 50, 0, 50
Engine Point 1 Glow Radius                           := 0.5
Engine Point 2 X                                     := 11.4125
Engine Point 2 Y                                     := -251.595
Engine Point 2 Z                                     := 14.1714
Engine Point 2 Glow Offset X                         := 0
Engine Point 2 Glow Offset Y                         := -5
Engine Point 2 Glow Offset Z                         := 0
Engine Point 2 Glow Color                            := 50, 0, 50
Engine Point 2 Glow Radius                           := 0.5
Engine Point 3 X                                     := -9.21215
Engine Point 3 Y                                     := -251.595
Engine Point 3 Z                                     := 14.1714
Engine Point 3 Glow Offset X                         := 0
Engine Point 3 Glow Offset Y                         := -5
Engine Point 3 Glow Offset Z                         := 0
Engine Point 3 Glow Color                            := 50, 0, 50
Engine Point 3 Glow Radius                           := 0.5
Engine Point 4 X                                     := -25.176
Engine Point 4 Y                                     := -251.595
Engine Point 4 Z                                     := 16.1993
Engine Point 4 Glow Offset X                         := 0
Engine Point 4 Glow Offset Y                         := -5
Engine Point 4 Glow Offset Z                         := 0
Engine Point 4 Glow Color                            := 50, 0, 50
Engine Point 4 Glow Radius                           := 0.5
Number Of Lights                                     := 0

//4   1
// X X   
//  X  
// X X   
//2   3 
Name                                                 := Pirate Starbase
XFile                                                := pirate_starbase.x
Override Texture Filename                            := 
Base Model Radius                                    := 595.201
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.01
Starting Scale Y                                     := 0.01
Starting Scale Z                                     := 0.01
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 18.0
Number Of Firing Points                              := 4
Firing Point 1 X                                     := 311.606
Firing Point 1 Y                                     := 313.154
Firing Point 1 Z                                     := -33.0297
Firing Point 1 Arc Start                             := 315
Firing Point 1 Arc End                               := 135
Firing Point 2 X                                     := -312.698
Firing Point 2 Y                                     := -312.746
Firing Point 2 Z                                     := -33.0297
Firing Point 2 Arc Start                             := 135
Firing Point 2 Arc End                               := 315
Firing Point 3 X                                     := 313.209
Firing Point 3 Y                                     := -314.51
Firing Point 3 Z                                     := -33.0297
Firing Point 3 Arc Start                             := 45
Firing Point 3 Arc End                               := 225
Firing Point 4 X                                     := -311.265
Firing Point 4 Y                                     := 312.659
Firing Point 4 Z                                     := -33.0297
Firing Point 4 Arc Start                             := 225
Firing Point 4 Arc End                               := 45
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

//  1   
//  X   
//  X   
//  X   
Name                                                 := Pirate Fighter
XFile                                                := pirate_fighter.x
Override Texture Filename                            := 
Base Model Radius                                    := 103.002
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.005
Starting Scale Y                                     := 0.005
Starting Scale Z                                     := 0.005
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := 
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 1
Firing Point 1 X                                     := 0.286001
Firing Point 1 Y                                     := 82.8709
Firing Point 1 Z                                     := 4.31028
Firing Point 1 Arc Start                             := 315
Firing Point 1 Arc End                               := 45
Number Of Engine Points                              := 1
Engine Point 1 X                                     := 0.102637
Engine Point 1 Y                                     := -88.1261
Engine Point 1 Z                                     := -7.85559
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := -5
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 50, 0, 50
Engine Point 1 Glow Radius                           := 0.5
Number Of Lights                                     := 0

//  1   
//  X   
//  X   
//  X   
Name                                                 := Pirate Satellite
XFile                                                := human_satellite.x
Override Texture Filename                            := 
Base Model Radius                                    := 74.915
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.005
Starting Scale Y                                     := 0.005
Starting Scale Z                                     := 0.005
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := 
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 1
Firing Point 1 X                                     := -0.659098
Firing Point 1 Y                                     := 33.2562
Firing Point 1 Z                                     := 6.47497
Firing Point 1 Arc Start                             := 315
Firing Point 1 Arc End                               := 45
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

//  1   
//  X   
//  X   
//  X   
Name                                                 := Pirate Freighter
XFile                                                := generic_freighter1.x
Override Texture Filename                            := GEN_FRG1_b.bmp
Base Model Radius                                    := 240.053
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.015
Starting Scale Y                                     := 0.015
Starting Scale Z                                     := 0.015
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 1
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 10.0
Number Of Firing Points                              := 1
Firing Point 1 X                                     := 0.134747
Firing Point 1 Y                                     := 234.729
Firing Point 1 Z                                     := -24.7981
Firing Point 1 Arc Start                             := 315
Firing Point 1 Arc End                               := 45
Number Of Engine Points                              := 4
Engine Point 1 X                                     := 20.8543
Engine Point 1 Y                                     := -178.977
Engine Point 1 Z                                     := -40.26642
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := -5
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 50, 0, 50
Engine Point 1 Glow Radius                           := 0.5
Engine Point 2 X                                     := 20.332
Engine Point 2 Y                                     := -178.977
Engine Point 2 Z                                     := -22.7837
Engine Point 2 Glow Offset X                         := 0
Engine Point 2 Glow Offset Y                         := -5
Engine Point 2 Glow Offset Z                         := 0
Engine Point 2 Glow Color                            := 50, 0, 50
Engine Point 2 Glow Radius                           := 0.5
Engine Point 3 X                                     := -20.67
Engine Point 3 Y                                     := -178.977
Engine Point 3 Z                                     := -22.7837
Engine Point 3 Glow Offset X                         := 0
Engine Point 3 Glow Offset Y                         := -5
Engine Point 3 Glow Offset Z                         := 0
Engine Point 3 Glow Color                            := 50, 0, 50
Engine Point 3 Glow Radius                           := 0.5
Engine Point 4 X                                     := -20.67
Engine Point 4 Y                                     := -178.977
Engine Point 4 Z                                     := -40.26642
Engine Point 4 Glow Offset X                         := 0
Engine Point 4 Glow Offset Y                         := -5
Engine Point 4 Glow Offset Z                         := 0
Engine Point 4 Glow Color                            := 50, 0, 50
Engine Point 4 Glow Radius                           := 0.5
Number Of Lights                                     := 0

//------------------------------------------------------------------------------------------
// Fazrah Ships
//------------------------------------------------------------------------------------------
// 2X1  
//  X   
// 3X4   
//  X   
Name                                                 := Fazrah Cruiser
XFile                                                := fazrah_cruiser1.x
Override Texture Filename                            := 
Base Model Radius                                    := 441.465
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.013
Starting Scale Y                                     := 0.013
Starting Scale Z                                     := 0.013
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 1
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 150, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 10.0
Number Of Firing Points                              := 4
Firing Point 1 X                                     := 24.6672
Firing Point 1 Y                                     := 155.85
Firing Point 1 Z                                     := -60.6819
Firing Point 1 Arc Start                             := 315
Firing Point 1 Arc End                               := 45
Firing Point 2 X                                     := -22.2745
Firing Point 2 Y                                     := 155.85
Firing Point 2 Z                                     := -60.6819
Firing Point 2 Arc Start                             := 315
Firing Point 2 Arc End                               := 45
Firing Point 3 X                                     := -66.3421
Firing Point 3 Y                                     := -64.8115
Firing Point 3 Z                                     := -74.0391
Firing Point 3 Arc Start                             := 180
Firing Point 3 Arc End                               := 270
Firing Point 4 X                                     := 67.4075
Firing Point 4 Y                                     := -64.8115
Firing Point 4 Z                                     := -74.0391
Firing Point 4 Arc Start                             := 90
Firing Point 4 Arc End                               := 180
Number Of Engine Points                              := 1
Engine Point 1 X                                     := 0.861649
Engine Point 1 Y                                     := -70.3039
Engine Point 1 Z                                     := -64.3797
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := -5
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 50, 50, 0
Engine Point 1 Glow Radius                           := 0.5
Number Of Lights                                     := 0

// 2X1   
//  X   
// 3X4   
//  X   
Name                                                 := Fazrah Destroyer
XFile                                                := fazrah_destoryer.x
Override Texture Filename                            := 
Base Model Radius                                    := 523.105
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.008
Starting Scale Y                                     := 0.008
Starting Scale Z                                     := 0.008
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 1
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 150, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 8.0
Number Of Firing Points                              := 4
Firing Point 1 X                                     := 23.2896
Firing Point 1 Y                                     := 136.235
//Firing Point 1 Z                                     := -17.6152
Firing Point 1 Z                                     := -117.6152
Firing Point 1 Arc Start                             := 315
Firing Point 1 Arc End                               := 45
Firing Point 2 X                                     := -23.507
Firing Point 2 Y                                     := 136.235
//Firing Point 2 Z                                     := -17.6152
Firing Point 2 Z                                     := -117.6152
Firing Point 2 Arc Start                             := 315
Firing Point 2 Arc End                               := 45
Firing Point 3 X                                     := -18.6982
Firing Point 3 Y                                     := -37.1491
//Firing Point 3 Z                                     := -40.114
Firing Point 3 Z                                     := -140.114
Firing Point 3 Arc Start                             := 225
Firing Point 3 Arc End                               := 315
Firing Point 4 X                                     := 20.6889
Firing Point 4 Y                                     := -37.1491
//Firing Point 4 Z                                     := -40.114
Firing Point 4 Z                                     := -140.114
Firing Point 4 Arc Start                             := 45
Firing Point 4 Arc End                               := 135
Number Of Engine Points                              := 1
Engine Point 1 X                                     := -0.435745
Engine Point 1 Y                                     := -107.422
//Engine Point 1 Z                                     := -10.5312
Engine Point 1 Z                                     := -110.5312
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := -5
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 50, 50, 0
Engine Point 1 Glow Radius                           := 0.5
Number Of Lights                                     := 0

// 4X1  
// XXX   
// 2X3   
Name                                                 := Fazrah Starbase
XFile                                                := fazrah_starbase.x
Override Texture Filename                            := 
Base Model Radius                                    := 1145.828
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.01
Starting Scale Y                                     := 0.01
Starting Scale Z                                     := 0.01
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 1
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 150, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 20.0
Number Of Firing Points                              := 4
Firing Point 1 X                                     := 294.966
Firing Point 1 Y                                     := 290.138
Firing Point 1 Z                                     := -398.972
Firing Point 1 Arc Start                             := 0
Firing Point 1 Arc End                               := 90
Firing Point 2 X                                     := -283.751
Firing Point 2 Y                                     := -280.376
Firing Point 2 Z                                     := -398.972
Firing Point 2 Arc Start                             := 180
Firing Point 2 Arc End                               := 270
Firing Point 3 X                                     := 280.68
Firing Point 3 Y                                     := -284
Firing Point 3 Z                                     := -398.972
Firing Point 3 Arc Start                             := 90
Firing Point 3 Arc End                               := 180
Firing Point 4 X                                     := -280.459
Firing Point 4 Y                                     := 286.674
Firing Point 4 Z                                     := -398.972
Firing Point 4 Arc Start                             := 270
Firing Point 4 Arc End                               := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

//  1   
//  X   
//  X   
//  X   
Name                                                 := Fazrah Fighter
XFile                                                := fazrah_fighter.x
Override Texture Filename                            := 
Base Model Radius                                    := 150.038
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.005
Starting Scale Y                                     := 0.005
Starting Scale Z                                     := 0.005
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 150, 0
Explosion Effect                                     := 
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 1
Firing Point 1 X                                     := -0.11422
Firing Point 1 Y                                     := 55.8524
Firing Point 1 Z                                     := -22.131
Firing Point 1 Arc Start                             := 315
Firing Point 1 Arc End                               := 45
Number Of Engine Points                              := 1
Engine Point 1 X                                     := -0.131939
Engine Point 1 Y                                     := -19.3492
Engine Point 1 Z                                     := -21.0261
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := -5
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 50, 50, 0
Engine Point 1 Glow Radius                           := 0.5
Number Of Lights                                     := 0

//  1   
//  X   
//  X   
//  X   
Name                                                 := Fazrah Satellite
XFile                                                := fazrah_satellite.x
Override Texture Filename                            := 
Base Model Radius                                    := 78.040
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.005
Starting Scale Y                                     := 0.005
Starting Scale Z                                     := 0.005
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 150, 0
Explosion Effect                                     := 
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 1
Firing Point 1 X                                     := -0.086395
Firing Point 1 Y                                     := 17.3157
Firing Point 1 Z                                     := -14.4669
Firing Point 1 Arc Start                             := 315
Firing Point 1 Arc End                               := 45
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

//  1   
//  X   
//  X   
//  X   
Name                                                 := Fazrah Freighter
XFile                                                := generic_freighter1.x
Override Texture Filename                            := GEN_FRG1_f.bmp
Base Model Radius                                    := 240.053
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.015
Starting Scale Y                                     := 0.015
Starting Scale Z                                     := 0.015
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 1
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 150, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 10.0
Number Of Firing Points                              := 1
Firing Point 1 X                                     := 0.134747
Firing Point 1 Y                                     := 234.729
Firing Point 1 Z                                     := -24.7981
Firing Point 1 Arc Start                             := 315
Firing Point 1 Arc End                               := 45
Number Of Engine Points                              := 4
Engine Point 1 X                                     := 20.8543
Engine Point 1 Y                                     := -178.977
Engine Point 1 Z                                     := -40.26642
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := -5
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 50, 50, 0
Engine Point 1 Glow Radius                           := 0.5
Engine Point 2 X                                     := 20.332
Engine Point 2 Y                                     := -178.977
Engine Point 2 Z                                     := -22.7837
Engine Point 2 Glow Offset X                         := 0
Engine Point 2 Glow Offset Y                         := -5
Engine Point 2 Glow Offset Z                         := 0
Engine Point 2 Glow Color                            := 50, 50, 0
Engine Point 2 Glow Radius                           := 0.5
Engine Point 3 X                                     := -20.67
Engine Point 3 Y                                     := -178.977
Engine Point 3 Z                                     := -22.7837
Engine Point 3 Glow Offset X                         := 0
Engine Point 3 Glow Offset Y                         := -5
Engine Point 3 Glow Offset Z                         := 0
Engine Point 3 Glow Color                            := 50, 50, 0
Engine Point 3 Glow Radius                           := 0.5
Engine Point 4 X                                     := -20.67
Engine Point 4 Y                                     := -178.977
Engine Point 4 Z                                     := -40.26642
Engine Point 4 Glow Offset X                         := 0
Engine Point 4 Glow Offset Y                         := -5
Engine Point 4 Glow Offset Z                         := 0
Engine Point 4 Glow Color                            := 50, 50, 0
Engine Point 4 Glow Radius                           := 0.5
Number Of Lights                                     := 0

//------------------------------------------------------------------------------------------
// Amonkrie Ships
//------------------------------------------------------------------------------------------
//  1   
//  X   
// 2X3   
//  X   
Name                                                 := Amonkrie Cruiser
XFile                                                := amonkrie_cruiser1.x
Override Texture Filename                            := 
Base Model Radius                                    := 136.070
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.035
Starting Scale Y                                     := 0.035
Starting Scale Z                                     := 0.035
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 1
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 200
Explosion Effect                                     := Ring Explosion Blue
Explosion Center Color                               := 0, 0, 200
Explosion Radius                                     := 10.0
Number Of Firing Points                              := 3
Firing Point 1 X                                     := 0.281808
Firing Point 1 Y                                     := 125.348
//Firing Point 1 Z                                     := -10.6907
Firing Point 1 Z                                     := -34.6907
Firing Point 1 Arc Start                             := 315
Firing Point 1 Arc End                               := 45
Firing Point 2 X                                     := -23.1529
Firing Point 2 Y                                     := 10.6059
//Firing Point 2 Z                                     := -11.8718
Firing Point 2 Z                                     := -34.8718
Firing Point 2 Arc Start                             := 225
Firing Point 2 Arc End                               := 315
Firing Point 3 X                                     := 23.5657
Firing Point 3 Y                                     := 6.84688
//Firing Point 3 Z                                     := -11.8718
Firing Point 3 Z                                     := -34.8718
Firing Point 3 Arc Start                             := 45
Firing Point 3 Arc End                               := 135
Number Of Engine Points                              := 1
Engine Point 1 X                                     := 0.179867
Engine Point 1 Y                                     := -69.4848
//Engine Point 1 Z                                     := 2.57654
Engine Point 1 Z                                     := -17.42346
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := -5
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 50, 40, 0
Engine Point 1 Glow Radius                           := 1.0
Number Of Lights                                     := 0

//  3   
//  X   
// 2X1  
//  X   
Name                                                 := Amonkrie Destroyer
XFile                                                := amonkrie_destroyer.x
Override Texture Filename                            := 
Base Model Radius                                    := 164.185
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.025
Starting Scale Y                                     := 0.025
Starting Scale Z                                     := 0.025
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 200
Explosion Effect                                     := Ring Explosion Blue
Explosion Center Color                               := 0, 0, 200
Explosion Radius                                     := 8.0
Number Of Firing Points                              := 3
Firing Point 1 X                                     := 27.1385
Firing Point 1 Y                                     := 4.96182
Firing Point 1 Z                                     := -21.5391
Firing Point 1 Arc Start                             := 45
Firing Point 1 Arc End                               := 135
Firing Point 2 X                                     := -27.0386
Firing Point 2 Y                                     := 4.96182
Firing Point 2 Z                                     := -21.5391
Firing Point 2 Arc Start                             := 225
Firing Point 2 Arc End                               := 315
Firing Point 3 X                                     := -0.051441
Firing Point 3 Y                                     := 105.427
Firing Point 3 Z                                     := -5.98809
Firing Point 3 Arc Start                             := 315
Firing Point 3 Arc End                               := 45
Number Of Engine Points                              := 1
Engine Point 1 X                                     := -0.042334
Engine Point 1 Y                                     := -130.512
Engine Point 1 Z                                     := -10.9782
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := -5
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 50, 40, 0
Engine Point 1 Glow Radius                           := 1.0
Number Of Lights                                     := 0

// 2 1   
//  X   
//  3  
Name                                                 := Amonkrie Starbase
XFile                                                := amonkrie_starbase.x
Override Texture Filename                            := 
Base Model Radius                                    := 167.057
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.08
Starting Scale Y                                     := 0.08
Starting Scale Z                                     := 0.08
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 4
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 200
Explosion Effect                                     := Ring Explosion Blue
Explosion Center Color                               := 0, 0, 200
Explosion Radius                                     := 20.0
Number Of Firing Points                              := 3
Firing Point 1 X                                     := 86.5113
Firing Point 1 Y                                     := 50.3277
//Firing Point 1 Z                                     := -36.9965
Firing Point 1 Z                                     := -90.9965
Firing Point 1 Arc Start                             := 315
Firing Point 1 Arc End                               := 135
Firing Point 2 X                                     := -86.8863
Firing Point 2 Y                                     := 51.8519
//Firing Point 2 Z                                     := -36.9965
Firing Point 2 Z                                     := -90.9965
Firing Point 2 Arc Start                             := 225
Firing Point 2 Arc End                               := 45
Firing Point 3 X                                     := -0.430542
Firing Point 3 Y                                     := -100.27
//Firing Point 3 Z                                     := -36.9965
Firing Point 3 Z                                     := -90.9965
Firing Point 3 Arc Start                             := 90
Firing Point 3 Arc End                               := 270
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

//  1   
//  X   
//  X   
//  X   
Name                                                 := Amonkrie Freighter
XFile                                                := generic_freighter1.x
Override Texture Filename                            := GEN_FRG1_g.bmp
Base Model Radius                                    := 240.053
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.015
Starting Scale Y                                     := 0.015
Starting Scale Z                                     := 0.015
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 1
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 200
Explosion Effect                                     := Ring Explosion Blue
Explosion Center Color                               := 0, 0, 200
Explosion Radius                                     := 10.0
Number Of Firing Points                              := 1
Firing Point 1 X                                     := 0.134747
Firing Point 1 Y                                     := 234.729
Firing Point 1 Z                                     := -24.7981
Firing Point 1 Arc Start                             := 315
Firing Point 1 Arc End                               := 45
Number Of Engine Points                              := 4
Engine Point 1 X                                     := 20.8543
Engine Point 1 Y                                     := -178.977
Engine Point 1 Z                                     := -40.26642
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := -5
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 50, 50, 0
Engine Point 1 Glow Radius                           := 0.5
Engine Point 2 X                                     := 20.332
Engine Point 2 Y                                     := -178.977
Engine Point 2 Z                                     := -22.7837
Engine Point 2 Glow Offset X                         := 0
Engine Point 2 Glow Offset Y                         := -5
Engine Point 2 Glow Offset Z                         := 0
Engine Point 2 Glow Color                            := 50, 50, 0
Engine Point 2 Glow Radius                           := 0.5
Engine Point 3 X                                     := -20.67
Engine Point 3 Y                                     := -178.977
Engine Point 3 Z                                     := -22.7837
Engine Point 3 Glow Offset X                         := 0
Engine Point 3 Glow Offset Y                         := -5
Engine Point 3 Glow Offset Z                         := 0
Engine Point 3 Glow Color                            := 50, 50, 0
Engine Point 3 Glow Radius                           := 0.5
Engine Point 4 X                                     := -20.67
Engine Point 4 Y                                     := -178.977
Engine Point 4 Z                                     := -40.26642
Engine Point 4 Glow Offset X                         := 0
Engine Point 4 Glow Offset Y                         := -5
Engine Point 4 Glow Offset Z                         := 0
Engine Point 4 Glow Color                            := 50, 50, 0
Engine Point 4 Glow Radius                           := 0.5
Number Of Lights                                     := 0

//------------------------------------------------------------------------------------------
// Neutral Ships
//------------------------------------------------------------------------------------------
//  1   
//  X   
//  X   
//  X   
Name                                                 := Neutral Freighter
XFile                                                := generic_freighter1.x
Override Texture Filename                            := GEN_FRG1_g.bmp
Base Model Radius                                    := 240.053
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.015
Starting Scale Y                                     := 0.015
Starting Scale Z                                     := 0.015
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 1
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Red
Explosion Center Color                               := 200, 50, 0
Explosion Radius                                     := 10.0
Number Of Firing Points                              := 1
Firing Point 1 X                                     := 0.134747
Firing Point 1 Y                                     := 234.729
Firing Point 1 Z                                     := -24.7981
Firing Point 1 Arc Start                             := 315
Firing Point 1 Arc End                               := 45
Number Of Engine Points                              := 4
Engine Point 1 X                                     := 20.8543
Engine Point 1 Y                                     := -178.977
Engine Point 1 Z                                     := -40.26642
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := -5
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 50, 50, 0
Engine Point 1 Glow Radius                           := 0.5
Engine Point 2 X                                     := 20.332
Engine Point 2 Y                                     := -178.977
Engine Point 2 Z                                     := -22.7837
Engine Point 2 Glow Offset X                         := 0
Engine Point 2 Glow Offset Y                         := -5
Engine Point 2 Glow Offset Z                         := 0
Engine Point 2 Glow Color                            := 50, 50, 0
Engine Point 2 Glow Radius                           := 0.5
Engine Point 3 X                                     := -20.67
Engine Point 3 Y                                     := -178.977
Engine Point 3 Z                                     := -22.7837
Engine Point 3 Glow Offset X                         := 0
Engine Point 3 Glow Offset Y                         := -5
Engine Point 3 Glow Offset Z                         := 0
Engine Point 3 Glow Color                            := 50, 50, 0
Engine Point 3 Glow Radius                           := 0.5
Engine Point 4 X                                     := -20.67
Engine Point 4 Y                                     := -178.977
Engine Point 4 Z                                     := -40.26642
Engine Point 4 Glow Offset X                         := 0
Engine Point 4 Glow Offset Y                         := -5
Engine Point 4 Glow Offset Z                         := 0
Engine Point 4 Glow Color                            := 50, 50, 0
Engine Point 4 Glow Radius                           := 0.5
Number Of Lights                                     := 0

//------------------------------------------------------------------------------------------
// Sithrak Ships
//------------------------------------------------------------------------------------------
//  X   
//32X14  
//  X   
// 6X5   
Name                                                 := Sithrak Battleship
XFile                                                := sithrak_battleship.x
Override Texture Filename                            := 
Base Model Radius                                    := 613.638
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.015
Starting Scale Y                                     := 0.015
Starting Scale Z                                     := 0.015
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 200, 0
Explosion Effect                                     := Ring Explosion Green
Explosion Center Color                               := 0, 200, 0
Explosion Radius                                     := 15.0
Number Of Firing Points                              := 6
Firing Point 1 X                                     := 150.571
Firing Point 1 Y                                     := -76.9998
Firing Point 1 Z                                     := -94.8129
Firing Point 1 Arc Start                             := 315
Firing Point 1 Arc End                               := 45
Firing Point 2 X                                     := -146.483 
Firing Point 2 Y                                     := -76.9998
Firing Point 2 Z                                     := -94.8129
Firing Point 2 Arc Start                             := 315
Firing Point 2 Arc End                               := 45
Firing Point 3 X                                     := -213.637
Firing Point 3 Y                                     := 25.5481
Firing Point 3 Z                                     := 1.63601
Firing Point 3 Arc Start                             := 225
Firing Point 3 Arc End                               := 315
Firing Point 4 X                                     := 212.392
Firing Point 4 Y                                     := 25.5481
Firing Point 4 Z                                     := 1.63601
Firing Point 4 Arc Start                             := 45
Firing Point 4 Arc End                               := 135
Firing Point 5 X                                     := 116.000
Firing Point 5 Y                                     := -350.000
Firing Point 5 Z                                     := -38.000
Firing Point 5 Arc Start                             := 90
Firing Point 5 Arc End                               := 180
Firing Point 6 X                                     := -116.000
Firing Point 6 Y                                     := -350.000
Firing Point 6 Z                                     := -38.000
Firing Point 6 Arc Start                             := 180
Firing Point 6 Arc End                               := 270
Number Of Engine Points                              := 3
Engine Point 1 X                                     := 92.4767
Engine Point 1 Y                                     := -435.802
Engine Point 1 Z                                     := 17.452
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := -5
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 0, 50, 0
Engine Point 1 Glow Radius                           := 1.5
Engine Point 2 X                                     := -95.0317
Engine Point 2 Y                                     := -435.802
Engine Point 2 Z                                     := 17.452
Engine Point 2 Glow Offset X                         := 0
Engine Point 2 Glow Offset Y                         := -5
Engine Point 2 Glow Offset Z                         := 0
Engine Point 2 Glow Color                            := 0, 50, 0
Engine Point 2 Glow Radius                           := 1.5
Engine Point 3 X                                     := 0.91774
Engine Point 3 Y                                     := -474.077
Engine Point 3 Z                                     := 6.08354
Engine Point 3 Glow Offset X                         := 0
Engine Point 3 Glow Offset Y                         := -5
Engine Point 3 Glow Offset Z                         := 0
Engine Point 3 Glow Color                            := 0, 50, 0
Engine Point 3 Glow Radius                           := 1.5
Number Of Lights                                     := 0

//  X   
//62X15   
//  X   
// 3X4   
Name                                                 := Sithrak Dreadnought
XFile                                                := sithrak_dreadnought.x
Override Texture Filename                            := 
Base Model Radius                                    := 705.687
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.025
Starting Scale Y                                     := 0.025
Starting Scale Z                                     := 0.025
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 200, 0
Explosion Effect                                     := Ring Explosion Green
Explosion Center Color                               := 0, 200, 0
Explosion Radius                                     := 20.0
Number Of Firing Points                              := 6
Firing Point 1 X                                     := 171.601
Firing Point 1 Y                                     := -86.781
Firing Point 1 Z                                     := -108.402
Firing Point 1 Arc Start                             := 315
Firing Point 1 Arc End                               := 45
Firing Point 2 X                                     := -170.719
Firing Point 2 Y                                     := -86.781
Firing Point 2 Z                                     := -108.402
Firing Point 2 Arc Start                             := 315
Firing Point 2 Arc End                               := 45
Firing Point 3 X                                     := -118.979
Firing Point 3 Y                                     := -330.721
Firing Point 3 Z                                     := -36.9767
Firing Point 3 Arc Start                             := 180
Firing Point 3 Arc End                               := 270
Firing Point 4 X                                     := 122.044
Firing Point 4 Y                                     := -330.721
Firing Point 4 Z                                     := -36.9767
Firing Point 4 Arc Start                             := 90
Firing Point 4 Arc End                               := 180
Firing Point 5 X                                     := 244.000
Firing Point 5 Y                                     := 30.000
Firing Point 5 Z                                     := 17.000
Firing Point 5 Arc Start                             := 45
Firing Point 5 Arc End                               := 135
Firing Point 6 X                                     := -244.000
Firing Point 6 Y                                     := 30.000
Firing Point 6 Z                                     := 17.000
Firing Point 6 Arc Start                             := 225
Firing Point 6 Arc End                               := 315
Number Of Engine Points                              := 2
Engine Point 1 X                                     := 108.486
Engine Point 1 Y                                     := -424.204
Engine Point 1 Z                                     := 20.3137
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := -5
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 0, 50, 0
Engine Point 1 Glow Radius                           := 2.0
Engine Point 2 X                                     := -109.946
Engine Point 2 Y                                     := -424.204
Engine Point 2 Z                                     := 20.3137
Engine Point 2 Glow Offset X                         := 0
Engine Point 2 Glow Offset Y                         := -5
Engine Point 2 Glow Offset Z                         := 0
Engine Point 2 Glow Color                            := 0, 50, 0
Engine Point 2 Glow Radius                           := 2.0
Number Of Lights                                     := 0

//  X   
// 2X1  
//  X   
//  3   
Name                                                 := Sithrak Cruiser
XFile                                                := sithrak_cruiser.x
Override Texture Filename                            := 
Base Model Radius                                    := 435.709
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.015
Starting Scale Y                                     := 0.015
Starting Scale Z                                     := 0.015
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 200, 0
Explosion Effect                                     := Ring Explosion Green
Explosion Center Color                               := 0, 200, 0
Explosion Radius                                     := 10.0
Number Of Firing Points                              := 3
Firing Point 1 X                                     := 41.8648
Firing Point 1 Y                                     := 27.2836
Firing Point 1 Z                                     := -13.5306
Firing Point 1 Arc Start                             := 315
Firing Point 1 Arc End                               := 45
Firing Point 2 X                                     := -41.1973
Firing Point 2 Y                                     := 27.2836
Firing Point 2 Z                                     := -13.5306
Firing Point 2 Arc Start                             := 315
Firing Point 2 Arc End                               := 45
Firing Point 3 X                                     := 0.879254
Firing Point 3 Y                                     := -152.36
Firing Point 3 Z                                     := 21.3355
Firing Point 3 Arc Start                             := 135
Firing Point 3 Arc End                               := 225
Number Of Engine Points                              := 2
Engine Point 1 X                                     := -68.5552
Engine Point 1 Y                                     := -227.976
Engine Point 1 Z                                     := 41.2797
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := -5
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 0, 50, 0
Engine Point 1 Glow Radius                           := 1.0
Engine Point 2 X                                     := 68.875
Engine Point 2 Y                                     := -229.492
Engine Point 2 Z                                     := 41.2797
Engine Point 2 Glow Offset X                         := 0
Engine Point 2 Glow Offset Y                         := -5
Engine Point 2 Glow Offset Z                         := 0
Engine Point 2 Glow Color                            := 0, 50, 0
Engine Point 2 Glow Radius                           := 1.0
Number Of Lights                                     := 0

//  X   
// 2X1   
//  X   
//  X   
Name                                                 := Sithrak Destroyer
XFile                                                := sithrak_destroyer.x
Override Texture Filename                            := 
Base Model Radius                                    := 689.193
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.0075
Starting Scale Y                                     := 0.0075
Starting Scale Z                                     := 0.0075
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 200, 0
Explosion Effect                                     := Ring Explosion Green
Explosion Center Color                               := 0, 200, 0
Explosion Radius                                     := 8.0
Number Of Firing Points                              := 2
Firing Point 1 X                                     := 238.106
Firing Point 1 Y                                     := 142.098
Firing Point 1 Z                                     := 20.9044
Firing Point 1 Arc Start                             := 315
Firing Point 1 Arc End                               := 45
Firing Point 2 X                                     := -237.17
Firing Point 2 Y                                     := 137.95
Firing Point 2 Z                                     := 20.9044
Firing Point 2 Arc Start                             := 315
Firing Point 2 Arc End                               := 45
Number Of Engine Points                              := 2
Engine Point 1 X                                     := -96.344
Engine Point 1 Y                                     := -312.146
Engine Point 1 Z                                     := 19.3088
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := -5
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 0, 50, 0
Engine Point 1 Glow Radius                           := 1.0
Engine Point 2 X                                     := 104.923
Engine Point 2 Y                                     := -312.146
Engine Point 2 Z                                     := 19.3088
Engine Point 2 Glow Offset X                         := 0
Engine Point 2 Glow Offset Y                         := -5
Engine Point 2 Glow Offset Z                         := 0
Engine Point 2 Glow Color                            := 0, 50, 0
Engine Point 2 Glow Radius                           := 1.0
Number Of Lights                                     := 0

//     
//   2X1  
// 8XXXXX7
//    X
// 5XXXXX6  
//   3X4
Name                                                 := Sithrak Starbase
XFile                                                := sithrak_starbase.x
Override Texture Filename                            := 
Base Model Radius                                    := 952.936
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.01
Starting Scale Y                                     := 0.01
Starting Scale Z                                     := 0.01
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 3
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 200, 0
Explosion Effect                                     := Ring Explosion Green
Explosion Center Color                               := 0, 200, 0
Explosion Radius                                     := 20.0
Number Of Firing Points                              := 8
Firing Point 1 X                                     := 49.3039
Firing Point 1 Y                                     := 775.297
Firing Point 1 Z                                     := -71.6957
Firing Point 1 Arc Start                             := 0
Firing Point 1 Arc End                               := 90
Firing Point 2 X                                     := -55.4718
Firing Point 2 Y                                     := 781.601
Firing Point 2 Z                                     := -70.5509
Firing Point 2 Arc Start                             := 270
Firing Point 2 Arc End                               := 0
Firing Point 3 X                                     := -56.1533
Firing Point 3 Y                                     := -780.498
Firing Point 3 Z                                     := -67.3289
Firing Point 3 Arc Start                             := 180
Firing Point 3 Arc End                               := 270
Firing Point 4 X                                     := 52.4446
Firing Point 4 Y                                     := -778.858
Firing Point 4 Z                                     := -69.4931
Firing Point 4 Arc Start                             := 90
Firing Point 4 Arc End                               := 180
Firing Point 5 X                                     := -528.096
Firing Point 5 Y                                     := -363.478
Firing Point 5 Z                                     := -175.12
Firing Point 5 Arc Start                             := 135
Firing Point 5 Arc End                               := 315
Firing Point 6 X                                     := 530.672
Firing Point 6 Y                                     := -365.419
Firing Point 6 Z                                     := -175.12
Firing Point 6 Arc Start                             := 45
Firing Point 6 Arc End                               := 225
Firing Point 7 X                                     := 536.307
Firing Point 7 Y                                     := 357.519
Firing Point 7 Z                                     := -157.12
Firing Point 7 Arc Start                             := 315
Firing Point 7 Arc End                               := 135
Firing Point 8 X                                     := -540.188
Firing Point 8 Y                                     := 360.021
Firing Point 8 Z                                     := -175.12
Firing Point 8 Arc Start                             := 225
Firing Point 8 Arc End                               := 45
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

//  X   
//  X   
//  X   
//  X   
Name                                                 := Sithrak Portal
XFile                                                := sithrak_portal.x
Override Texture Filename                            := 
Base Model Radius                                    := 178.494
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.06
Starting Scale Y                                     := 0.06
Starting Scale Z                                     := 0.06
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 3
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 200, 0
Explosion Effect                                     := Ring Explosion Green
Explosion Center Color                               := 0, 200, 0
Explosion Radius                                     := 20.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

// 2X1  
//  X   
//  X   
//  X   
Name                                                 := Sithrak Fighter
XFile                                                := sithrak_fighter.x
Override Texture Filename                            := 
Base Model Radius                                    := 192.333
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.005
Starting Scale Y                                     := 0.005
Starting Scale Z                                     := 0.005
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 200, 0
Explosion Effect                                     := 
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 2
Firing Point 1 X                                     := 94.1131
Firing Point 1 Y                                     := 120.994
Firing Point 1 Z                                     := 8.06751
Firing Point 1 Arc Start                             := 315
Firing Point 1 Arc End                               := 45
Firing Point 2 X                                     := -96.5659
Firing Point 2 Y                                     := 120.994
Firing Point 2 Z                                     := 8.06751
Firing Point 2 Arc Start                             := 315
Firing Point 2 Arc End                               := 45
Number Of Engine Points                              := 1
Engine Point 1 X                                     := 2.81752
Engine Point 1 Y                                     := -141.472
Engine Point 1 Z                                     := 3.83574
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := -5
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 0, 50, 0
Engine Point 1 Glow Radius                           := 0.5
Number Of Lights                                     := 0

//------------------------------------------------------------------------------------------
// Terran Planets
//------------------------------------------------------------------------------------------
Name                                                 := Planet Mercury
XFile                                                := Planet1000.x
Override Texture Filename                            := planet_mercury.jpg
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.5
Starting Scale Y                                     := 2.5
Starting Scale Z                                     := 2.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Venus
XFile                                                := Planet1000.x
Override Texture Filename                            := planet_venus.jpg
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 4.5
Starting Scale Y                                     := 4.5
Starting Scale Z                                     := 4.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Earth
XFile                                                := Planet1000.x
Override Texture Filename                            := planet_earth.jpg
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 5.0
Starting Scale Y                                     := 5.0
Starting Scale Z                                     := 5.0
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Mars
XFile                                                := Planet1000.x
Override Texture Filename                            := planet_mars.jpg
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 4
Starting Scale Y                                     := 4
Starting Scale Z                                     := 4
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Jupiter
XFile                                                := Planet1000.x
Override Texture Filename                            := planet_jupiter.jpg
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 12
Starting Scale Y                                     := 12
Starting Scale Z                                     := 12
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Saturn
XFile                                                := RP_Saturn.x
Override Texture Filename                            := 
Base Model Radius                                    := 8.004
Transparent Texture Filename                         := ring_saturn.jpg
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 80
Starting Scale X                                     := 10
Starting Scale Y                                     := 10
Starting Scale Z                                     := 10
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 80
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Uranus
XFile                                                := RP_Uranus.x
Override Texture Filename                            := 
Base Model Radius                                    := 8.004
Transparent Texture Filename                         := ring_uranus.jpg
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 70
Starting Scale X                                     := 6
Starting Scale Y                                     := 6
Starting Scale Z                                     := 6
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 70
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Neptune
XFile                                                := Planet1000.x
Override Texture Filename                            := planet_neptune.jpg
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 6
Starting Scale Y                                     := 6
Starting Scale Z                                     := 6
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Pluto
XFile                                                := Planet1000.x
Override Texture Filename                            := planet_pluto.jpg
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2
Starting Scale Y                                     := 2
Starting Scale Z                                     := 2
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

//------------------------------------------------------------------------------------------
// Terran Moons
//------------------------------------------------------------------------------------------
Name                                                 := Moon Earth
XFile                                                := Planet1000.x
Override Texture Filename                            := moon_earth.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 43, 44, 1
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Moon Io
XFile                                                := Planet1000.x
Override Texture Filename                            := moon_io.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Moon Europa
XFile                                                := Planet1000.x
Override Texture Filename                            := moon_europa.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Moon Ganymede
XFile                                                := Planet1000.x
Override Texture Filename                            := moon_ganymede.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Moon Callisto
XFile                                                := Planet1000.x
Override Texture Filename                            := moon_callisto.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Moon Titan
XFile                                                := Planet1000.x
Override Texture Filename                            := moon_titan.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Moon Titania
XFile                                                := Planet1000.x
Override Texture Filename                            := moon01.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 0.5
Starting Scale Y                                     := 0.5
Starting Scale Z                                     := 0.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Moon Oberon
XFile                                                := Planet1000.x
Override Texture Filename                            := moon01.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 0.5
Starting Scale Y                                     := 0.5
Starting Scale Z                                     := 0.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Moon Triton
XFile                                                := Planet1000.x
Override Texture Filename                            := moon02.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Moon Charon
XFile                                                := Planet1000.x
Override Texture Filename                            := moon_charon.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 0.5
Starting Scale Y                                     := 0.5
Starting Scale Z                                     := 0.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

//------------------------------------------------------------------------------------------
// Planets - Ringed
//------------------------------------------------------------------------------------------
Name                                                 := Planet Ringed 0001
XFile                                                := RP_01.x
Override Texture Filename                            := 
Base Model Radius                                    := 8.004
Transparent Texture Filename                         := ring_01.bmp
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 80
Starting Scale X                                     := 4
Starting Scale Y                                     := 4
Starting Scale Z                                     := 4
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 80
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ringed 0002
XFile                                                := RP_02.x
Override Texture Filename                            := 
Base Model Radius                                    := 8.004
Transparent Texture Filename                         := ring_02.bmp
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 80
Starting Scale X                                     := 4
Starting Scale Y                                     := 4
Starting Scale Z                                     := 4
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 80
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ringed 0003
XFile                                                := RP_03.x
Override Texture Filename                            := 
Base Model Radius                                    := 8.004
Transparent Texture Filename                         := ring_03.bmp
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 80
Starting Scale X                                     := 4
Starting Scale Y                                     := 4
Starting Scale Z                                     := 4
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 80
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ringed 0004
XFile                                                := RP_04.x
Override Texture Filename                            := 
Base Model Radius                                    := 8.004
Transparent Texture Filename                         := ring_04.bmp
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 80
Starting Scale X                                     := 4
Starting Scale Y                                     := 4
Starting Scale Z                                     := 4
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 80
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ringed 0005
XFile                                                := RP_05.x
Override Texture Filename                            := 
Base Model Radius                                    := 8.004
Transparent Texture Filename                         := ring_05.bmp
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 80
Starting Scale X                                     := 4
Starting Scale Y                                     := 4
Starting Scale Z                                     := 4
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 80
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ringed 0006
XFile                                                := RP_06.x
Override Texture Filename                            := 
Base Model Radius                                    := 8.004
Transparent Texture Filename                         := ring_06.bmp
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 80
Starting Scale X                                     := 4
Starting Scale Y                                     := 4
Starting Scale Z                                     := 4
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 80
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ringed 0007
XFile                                                := RP_07.x
Override Texture Filename                            := 
Base Model Radius                                    := 8.004
Transparent Texture Filename                         := ring_07.bmp
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 80
Starting Scale X                                     := 4
Starting Scale Y                                     := 4
Starting Scale Z                                     := 4
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 80
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ringed 0008
XFile                                                := RP_08.x
Override Texture Filename                            := 
Base Model Radius                                    := 8.004
Transparent Texture Filename                         := ring_08.bmp
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 80
Starting Scale X                                     := 4
Starting Scale Y                                     := 4
Starting Scale Z                                     := 4
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 80
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ringed 0009
XFile                                                := RP_09.x
Override Texture Filename                            := 
Base Model Radius                                    := 8.004
Transparent Texture Filename                         := ring_09.bmp
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 80
Starting Scale X                                     := 4
Starting Scale Y                                     := 4
Starting Scale Z                                     := 4
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 80
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ringed 0010
XFile                                                := RP_10.x
Override Texture Filename                            := 
Base Model Radius                                    := 8.004
Transparent Texture Filename                         := ring_10.bmp
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 80
Starting Scale X                                     := 4
Starting Scale Y                                     := 4
Starting Scale Z                                     := 4
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 80
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

//------------------------------------------------------------------------------------------
// Planets - Gas
//------------------------------------------------------------------------------------------
Name                                                 := Planet Gas 0001 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0001.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 4
Starting Scale Y                                     := 4
Starting Scale Z                                     := 4
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Gas 0002 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0002.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Gas 0003 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0003.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Gas 0004 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0004.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Gas 0005 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0005.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Gas 0006 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0006.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Gas 0007 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0007.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Gas 0008 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0008.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Gas 0009 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0009.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Gas 0010 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0010.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Gas 0011 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0011.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Gas 0012 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0012.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Gas 0013 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0013.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Gas 0014 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0014.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Gas 0015 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0015.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Gas 0016 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0016.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Gas 0017 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0017.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Gas 0018 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0018.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Gas 0019 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0019.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Gas 0020 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0020.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Gas 0021 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0021.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Gas 0001 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0001.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3.5
Starting Scale Y                                     := 3.5
Starting Scale Z                                     := 3.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Gas 0002 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0002.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3.5
Starting Scale Y                                     := 3.5
Starting Scale Z                                     := 3.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Gas 0003 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0003.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3.5
Starting Scale Y                                     := 3.5
Starting Scale Z                                     := 3.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Gas 0004 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0004.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3.5
Starting Scale Y                                     := 3.5
Starting Scale Z                                     := 3.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Gas 0005 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0005.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3.5
Starting Scale Y                                     := 3.5
Starting Scale Z                                     := 3.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Gas 0006 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0006.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3.5
Starting Scale Y                                     := 3.5
Starting Scale Z                                     := 3.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Gas 0007 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0007.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3.5
Starting Scale Y                                     := 3.5
Starting Scale Z                                     := 3.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Gas 0008 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0008.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3.5
Starting Scale Y                                     := 3.5
Starting Scale Z                                     := 3.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Gas 0009 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0009.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3.5
Starting Scale Y                                     := 3.5
Starting Scale Z                                     := 3.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Gas 0010 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0010.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3.5
Starting Scale Y                                     := 3.5
Starting Scale Z                                     := 3.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Gas 0011 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0011.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3.5
Starting Scale Y                                     := 3.5
Starting Scale Z                                     := 3.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Gas 0012 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0012.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3.5
Starting Scale Y                                     := 3.5
Starting Scale Z                                     := 3.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Gas 0013 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0013.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3.5
Starting Scale Y                                     := 3.5
Starting Scale Z                                     := 3.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Gas 0014 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0014.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3.5
Starting Scale Y                                     := 3.5
Starting Scale Z                                     := 3.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Gas 0015 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0015.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3.5
Starting Scale Y                                     := 3.5
Starting Scale Z                                     := 3.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Gas 0016 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0016.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3.5
Starting Scale Y                                     := 3.5
Starting Scale Z                                     := 3.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Gas 0017 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0017.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3.5
Starting Scale Y                                     := 3.5
Starting Scale Z                                     := 3.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Gas 0018 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0018.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3.5
Starting Scale Y                                     := 3.5
Starting Scale Z                                     := 3.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Gas 0019 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0019.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3.5
Starting Scale Y                                     := 3.5
Starting Scale Z                                     := 3.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Gas 0020 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0020.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3.5
Starting Scale Y                                     := 3.5
Starting Scale Z                                     := 3.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Gas 0021 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0021.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3.5
Starting Scale Y                                     := 3.5
Starting Scale Z                                     := 3.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Gas 0001 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0001.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 4
Starting Scale Y                                     := 4
Starting Scale Z                                     := 4
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Gas 0002 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0002.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 4
Starting Scale Y                                     := 4
Starting Scale Z                                     := 4
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Gas 0003 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0003.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 4
Starting Scale Y                                     := 4
Starting Scale Z                                     := 4
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Gas 0004 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0004.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 4
Starting Scale Y                                     := 4
Starting Scale Z                                     := 4
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Gas 0005 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0005.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 4
Starting Scale Y                                     := 4
Starting Scale Z                                     := 4
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Gas 0006 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0006.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 4
Starting Scale Y                                     := 4
Starting Scale Z                                     := 4
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Gas 0007 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0007.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 4
Starting Scale Y                                     := 4
Starting Scale Z                                     := 4
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Gas 0008 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0008.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 4
Starting Scale Y                                     := 4
Starting Scale Z                                     := 4
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Gas 0009 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0009.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 4
Starting Scale Y                                     := 4
Starting Scale Z                                     := 4
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Gas 0010 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0010.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 4
Starting Scale Y                                     := 4
Starting Scale Z                                     := 4
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Gas 0011 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0011.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 4
Starting Scale Y                                     := 4
Starting Scale Z                                     := 4
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Gas 0012 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0012.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 4
Starting Scale Y                                     := 4
Starting Scale Z                                     := 4
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Gas 0013 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0013.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 4
Starting Scale Y                                     := 4
Starting Scale Z                                     := 4
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Gas 0014 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0014.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 4
Starting Scale Y                                     := 4
Starting Scale Z                                     := 4
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Gas 0015 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0015.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 4
Starting Scale Y                                     := 4
Starting Scale Z                                     := 4
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Gas 0016 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0016.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 4
Starting Scale Y                                     := 4
Starting Scale Z                                     := 4
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Gas 0017 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0017.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 4
Starting Scale Y                                     := 4
Starting Scale Z                                     := 4
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Gas 0018 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0018.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 4
Starting Scale Y                                     := 4
Starting Scale Z                                     := 4
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Gas 0019 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0019.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 4
Starting Scale Y                                     := 4
Starting Scale Z                                     := 4
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Gas 0020 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0020.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 4
Starting Scale Y                                     := 4
Starting Scale Z                                     := 4
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Gas 0021 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Gas_0021.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 4
Starting Scale Y                                     := 4
Starting Scale Z                                     := 4
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

//------------------------------------------------------------------------------------------
// Planets - Ice
//------------------------------------------------------------------------------------------
Name                                                 := Planet Ice 0001 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0001.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0002 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0002.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0003 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0003.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0004 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0004.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0005 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0005.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0006 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0006.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0007 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0007.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0008 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0008.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0009 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0009.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0010 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0010.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0011 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0011.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0012 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0012.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0013 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0013.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0014 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0014.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0015 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0015.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0016 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0016.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0017 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0017.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0018 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0018.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0019 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0019.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0020 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0020.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0021 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0021.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0022 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0022.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0023 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0023.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0024 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0024.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0025 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0025.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0026 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0026.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0027 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0027.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0028 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0028.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0029 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0029.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0030 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0030.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0001 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0001.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2
Starting Scale Y                                     := 2
Starting Scale Z                                     := 2
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0002 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0002.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2
Starting Scale Y                                     := 2
Starting Scale Z                                     := 2
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0003 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0003.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2
Starting Scale Y                                     := 2
Starting Scale Z                                     := 2
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0004 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0004.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2
Starting Scale Y                                     := 2
Starting Scale Z                                     := 2
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0005 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0005.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2
Starting Scale Y                                     := 2
Starting Scale Z                                     := 2
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0006 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0006.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2
Starting Scale Y                                     := 2
Starting Scale Z                                     := 2
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0007 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0007.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2
Starting Scale Y                                     := 2
Starting Scale Z                                     := 2
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0008 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0008.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2
Starting Scale Y                                     := 2
Starting Scale Z                                     := 2
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0009 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0009.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2
Starting Scale Y                                     := 2
Starting Scale Z                                     := 2
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0010 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0010.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2
Starting Scale Y                                     := 2
Starting Scale Z                                     := 2
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0011 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0011.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2
Starting Scale Y                                     := 2
Starting Scale Z                                     := 2
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0012 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0012.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2
Starting Scale Y                                     := 2
Starting Scale Z                                     := 2
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0013 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0013.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2
Starting Scale Y                                     := 2
Starting Scale Z                                     := 2
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0014 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0014.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2
Starting Scale Y                                     := 2
Starting Scale Z                                     := 2
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0015 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0015.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2
Starting Scale Y                                     := 2
Starting Scale Z                                     := 2
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0016 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0016.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2
Starting Scale Y                                     := 2
Starting Scale Z                                     := 2
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0017 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0017.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2
Starting Scale Y                                     := 2
Starting Scale Z                                     := 2
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0018 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0018.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2
Starting Scale Y                                     := 2
Starting Scale Z                                     := 2
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0019 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0019.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2
Starting Scale Y                                     := 2
Starting Scale Z                                     := 2
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0020 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0020.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2
Starting Scale Y                                     := 2
Starting Scale Z                                     := 2
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0021 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0021.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2
Starting Scale Y                                     := 2
Starting Scale Z                                     := 2
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0022 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0022.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2
Starting Scale Y                                     := 2
Starting Scale Z                                     := 2
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0023 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0023.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2
Starting Scale Y                                     := 2
Starting Scale Z                                     := 2
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0024 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0024.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2
Starting Scale Y                                     := 2
Starting Scale Z                                     := 2
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0025 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0025.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2
Starting Scale Y                                     := 2
Starting Scale Z                                     := 2
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0026 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0026.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2
Starting Scale Y                                     := 2
Starting Scale Z                                     := 2
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0027 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0027.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2
Starting Scale Y                                     := 2
Starting Scale Z                                     := 2
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0028 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0028.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2
Starting Scale Y                                     := 2
Starting Scale Z                                     := 2
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0029 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0029.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2
Starting Scale Y                                     := 2
Starting Scale Z                                     := 2
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0030 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0030.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2
Starting Scale Y                                     := 2
Starting Scale Z                                     := 2
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0001 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0001.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0002 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0002.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0003 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0003.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0004 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0004.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0005 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0005.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0006 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0006.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0007 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0007.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0008 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0008.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0009 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0009.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0010 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0010.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0011 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0011.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0012 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0012.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0013 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0013.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0014 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0014.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0015 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0015.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0016 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0016.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0017 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0017.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0018 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0018.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0019 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0019.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0020 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0020.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0021 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0021.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0022 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0022.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0023 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0023.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0024 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0024.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0025 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0025.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0026 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0026.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0027 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0027.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0028 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0028.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0029 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0029.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ice 0030 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ice_0030.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

//------------------------------------------------------------------------------------------
// Planets - Terrestroid
//------------------------------------------------------------------------------------------
Name                                                 := Planet Terr 0001 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0001.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2
Starting Scale Y                                     := 2
Starting Scale Z                                     := 2
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0002 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0002.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2
Starting Scale Y                                     := 2
Starting Scale Z                                     := 2
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0003 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0003.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2
Starting Scale Y                                     := 2
Starting Scale Z                                     := 2
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0004 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0004.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2
Starting Scale Y                                     := 2
Starting Scale Z                                     := 2
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0005 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0005.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2
Starting Scale Y                                     := 2
Starting Scale Z                                     := 2
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0006 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0006.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2
Starting Scale Y                                     := 2
Starting Scale Z                                     := 2
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0007 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0007.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2
Starting Scale Y                                     := 2
Starting Scale Z                                     := 2
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0008 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0008.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2
Starting Scale Y                                     := 2
Starting Scale Z                                     := 2
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0009 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0009.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2
Starting Scale Y                                     := 2
Starting Scale Z                                     := 2
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0010 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0010.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2
Starting Scale Y                                     := 2
Starting Scale Z                                     := 2
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0011 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0011.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2
Starting Scale Y                                     := 2
Starting Scale Z                                     := 2
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0012 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0012.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2
Starting Scale Y                                     := 2
Starting Scale Z                                     := 2
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0013 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0013.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2
Starting Scale Y                                     := 2
Starting Scale Z                                     := 2
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0014 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0014.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2
Starting Scale Y                                     := 2
Starting Scale Z                                     := 2
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0015 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0015.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2
Starting Scale Y                                     := 2
Starting Scale Z                                     := 2
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0016 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0016.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2
Starting Scale Y                                     := 2
Starting Scale Z                                     := 2
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0017 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0017.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2
Starting Scale Y                                     := 2
Starting Scale Z                                     := 2
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0018 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0018.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2
Starting Scale Y                                     := 2
Starting Scale Z                                     := 2
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0019 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0019.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2
Starting Scale Y                                     := 2
Starting Scale Z                                     := 2
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0020 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0020.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2
Starting Scale Y                                     := 2
Starting Scale Z                                     := 2
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0021 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0021.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2
Starting Scale Y                                     := 2
Starting Scale Z                                     := 2
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0022 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0022.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2
Starting Scale Y                                     := 2
Starting Scale Z                                     := 2
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0001 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0001.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.5
Starting Scale Y                                     := 2.5
Starting Scale Z                                     := 2.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0002 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0002.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.5
Starting Scale Y                                     := 2.5
Starting Scale Z                                     := 2.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0003 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0003.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.5
Starting Scale Y                                     := 2.5
Starting Scale Z                                     := 2.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0004 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0004.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.5
Starting Scale Y                                     := 2.5
Starting Scale Z                                     := 2.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0005 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0005.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.5
Starting Scale Y                                     := 2.5
Starting Scale Z                                     := 2.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0006 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0006.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.5
Starting Scale Y                                     := 2.5
Starting Scale Z                                     := 2.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0007 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0007.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.5
Starting Scale Y                                     := 2.5
Starting Scale Z                                     := 2.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0008 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0008.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.5
Starting Scale Y                                     := 2.5
Starting Scale Z                                     := 2.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0009 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0009.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.5
Starting Scale Y                                     := 2.5
Starting Scale Z                                     := 2.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0010 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0010.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.5
Starting Scale Y                                     := 2.5
Starting Scale Z                                     := 2.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0011 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0011.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.5
Starting Scale Y                                     := 2.5
Starting Scale Z                                     := 2.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0012 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0012.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.5
Starting Scale Y                                     := 2.5
Starting Scale Z                                     := 2.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0013 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0013.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.5
Starting Scale Y                                     := 2.5
Starting Scale Z                                     := 2.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0014 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0014.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.5
Starting Scale Y                                     := 2.5
Starting Scale Z                                     := 2.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0015 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0015.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.5
Starting Scale Y                                     := 2.5
Starting Scale Z                                     := 2.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0016 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0016.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.5
Starting Scale Y                                     := 2.5
Starting Scale Z                                     := 2.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0017 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0017.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.5
Starting Scale Y                                     := 2.5
Starting Scale Z                                     := 2.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0018 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0018.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.5
Starting Scale Y                                     := 2.5
Starting Scale Z                                     := 2.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0019 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0019.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.5
Starting Scale Y                                     := 2.5
Starting Scale Z                                     := 2.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0020 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0020.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.5
Starting Scale Y                                     := 2.5
Starting Scale Z                                     := 2.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0021 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0021.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.5
Starting Scale Y                                     := 2.5
Starting Scale Z                                     := 2.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0022 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0022.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.5
Starting Scale Y                                     := 2.5
Starting Scale Z                                     := 2.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0001 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0001.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0002 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0002.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0003 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0003.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0004 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0004.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0005 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0005.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0006 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0006.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0007 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0007.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0008 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0008.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0009 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0009.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0010 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0010.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0011 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0011.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0012 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0012.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0013 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0013.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0014 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0014.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0015 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0015.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0016 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0016.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0017 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0017.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0018 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0018.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0019 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0019.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0020 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0020.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0021 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0021.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Terr 0022 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Terr_0022.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

//------------------------------------------------------------------------------------------
// Planets - Venus
//------------------------------------------------------------------------------------------
Name                                                 := Planet Ven 0001 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0001.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1.5
Starting Scale Y                                     := 1.5
Starting Scale Z                                     := 1.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0002 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0002.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1.5
Starting Scale Y                                     := 1.5
Starting Scale Z                                     := 1.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0003 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0003.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1.5
Starting Scale Y                                     := 1.5
Starting Scale Z                                     := 1.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0004 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0004.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1.5
Starting Scale Y                                     := 1.5
Starting Scale Z                                     := 1.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0005 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0005.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1.5
Starting Scale Y                                     := 1.5
Starting Scale Z                                     := 1.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0006 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0006.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1.5
Starting Scale Y                                     := 1.5
Starting Scale Z                                     := 1.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0007 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0007.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1.5
Starting Scale Y                                     := 1.5
Starting Scale Z                                     := 1.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0008 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0008.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1.5
Starting Scale Y                                     := 1.5
Starting Scale Z                                     := 1.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0009 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0009.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1.5
Starting Scale Y                                     := 1.5
Starting Scale Z                                     := 1.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0010 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0010.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1.5
Starting Scale Y                                     := 1.5
Starting Scale Z                                     := 1.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0011 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0011.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1.5
Starting Scale Y                                     := 1.5
Starting Scale Z                                     := 1.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0012 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0012.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1.5
Starting Scale Y                                     := 1.5
Starting Scale Z                                     := 1.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0013 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0013.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1.5
Starting Scale Y                                     := 1.5
Starting Scale Z                                     := 1.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0014 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0014.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1.5
Starting Scale Y                                     := 1.5
Starting Scale Z                                     := 1.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0015 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0015.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1.5
Starting Scale Y                                     := 1.5
Starting Scale Z                                     := 1.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0016 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0016.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1.5
Starting Scale Y                                     := 1.5
Starting Scale Z                                     := 1.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0017 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0017.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1.5
Starting Scale Y                                     := 1.5
Starting Scale Z                                     := 1.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0018 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0018.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1.5
Starting Scale Y                                     := 1.5
Starting Scale Z                                     := 1.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0019 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0019.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1.5
Starting Scale Y                                     := 1.5
Starting Scale Z                                     := 1.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0020 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0020.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1.5
Starting Scale Y                                     := 1.5
Starting Scale Z                                     := 1.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0021 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0021.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1.5
Starting Scale Y                                     := 1.5
Starting Scale Z                                     := 1.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0022 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0022.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1.5
Starting Scale Y                                     := 1.5
Starting Scale Z                                     := 1.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0023 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0023.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1.5
Starting Scale Y                                     := 1.5
Starting Scale Z                                     := 1.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0024 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0024.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1.5
Starting Scale Y                                     := 1.5
Starting Scale Z                                     := 1.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0025 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0025.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1.5
Starting Scale Y                                     := 1.5
Starting Scale Z                                     := 1.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0026 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0026.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1.5
Starting Scale Y                                     := 1.5
Starting Scale Z                                     := 1.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0027 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0027.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1.5
Starting Scale Y                                     := 1.5
Starting Scale Z                                     := 1.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0028 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0028.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1.5
Starting Scale Y                                     := 1.5
Starting Scale Z                                     := 1.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0001 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0001.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.5
Starting Scale Y                                     := 2.5
Starting Scale Z                                     := 2.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0002 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0002.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.5
Starting Scale Y                                     := 2.5
Starting Scale Z                                     := 2.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0003 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0003.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.5
Starting Scale Y                                     := 2.5
Starting Scale Z                                     := 2.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0004 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0004.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.5
Starting Scale Y                                     := 2.5
Starting Scale Z                                     := 2.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0005 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0005.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.5
Starting Scale Y                                     := 2.5
Starting Scale Z                                     := 2.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0006 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0006.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.5
Starting Scale Y                                     := 2.5
Starting Scale Z                                     := 2.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0007 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0007.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.5
Starting Scale Y                                     := 2.5
Starting Scale Z                                     := 2.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0008 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0008.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.5
Starting Scale Y                                     := 2.5
Starting Scale Z                                     := 2.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0009 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0009.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.5
Starting Scale Y                                     := 2.5
Starting Scale Z                                     := 2.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0010 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0010.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.5
Starting Scale Y                                     := 2.5
Starting Scale Z                                     := 2.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0011 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0011.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.5
Starting Scale Y                                     := 2.5
Starting Scale Z                                     := 2.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0012 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0012.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.5
Starting Scale Y                                     := 2.5
Starting Scale Z                                     := 2.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0013 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0013.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.5
Starting Scale Y                                     := 2.5
Starting Scale Z                                     := 2.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0014 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0014.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.5
Starting Scale Y                                     := 2.5
Starting Scale Z                                     := 2.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0015 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0015.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.5
Starting Scale Y                                     := 2.5
Starting Scale Z                                     := 2.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0016 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0016.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.5
Starting Scale Y                                     := 2.5
Starting Scale Z                                     := 2.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0017 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0017.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.5
Starting Scale Y                                     := 2.5
Starting Scale Z                                     := 2.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0018 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0018.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.5
Starting Scale Y                                     := 2.5
Starting Scale Z                                     := 2.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0019 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0019.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.5
Starting Scale Y                                     := 2.5
Starting Scale Z                                     := 2.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0020 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0020.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.5
Starting Scale Y                                     := 2.5
Starting Scale Z                                     := 2.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0021 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0021.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.5
Starting Scale Y                                     := 2.5
Starting Scale Z                                     := 2.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0022 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0022.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.5
Starting Scale Y                                     := 2.5
Starting Scale Z                                     := 2.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0023 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0023.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.5
Starting Scale Y                                     := 2.5
Starting Scale Z                                     := 2.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0024 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0024.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.5
Starting Scale Y                                     := 2.5
Starting Scale Z                                     := 2.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0025 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0025.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.5
Starting Scale Y                                     := 2.5
Starting Scale Z                                     := 2.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0026 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0026.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.5
Starting Scale Y                                     := 2.5
Starting Scale Z                                     := 2.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0027 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0027.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.5
Starting Scale Y                                     := 2.5
Starting Scale Z                                     := 2.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0028 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0028.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.5
Starting Scale Y                                     := 2.5
Starting Scale Z                                     := 2.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0001 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0001.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3.5
Starting Scale Y                                     := 3.5
Starting Scale Z                                     := 3.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0002 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0002.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3.5
Starting Scale Y                                     := 3.5
Starting Scale Z                                     := 3.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0003 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0003.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3.5
Starting Scale Y                                     := 3.5
Starting Scale Z                                     := 3.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0004 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0004.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3.5
Starting Scale Y                                     := 3.5
Starting Scale Z                                     := 3.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0005 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0005.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3.5
Starting Scale Y                                     := 3.5
Starting Scale Z                                     := 3.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0006 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0006.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3.5
Starting Scale Y                                     := 3.5
Starting Scale Z                                     := 3.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0007 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0007.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3.5
Starting Scale Y                                     := 3.5
Starting Scale Z                                     := 3.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0008 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0008.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3.5
Starting Scale Y                                     := 3.5
Starting Scale Z                                     := 3.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0009 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0009.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3.5
Starting Scale Y                                     := 3.5
Starting Scale Z                                     := 3.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0010 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0010.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3.5
Starting Scale Y                                     := 3.5
Starting Scale Z                                     := 3.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0011 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0011.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3.5
Starting Scale Y                                     := 3.5
Starting Scale Z                                     := 3.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0012 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0012.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3.5
Starting Scale Y                                     := 3.5
Starting Scale Z                                     := 3.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0013 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0013.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3.5
Starting Scale Y                                     := 3.5
Starting Scale Z                                     := 3.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0014 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0014.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3.5
Starting Scale Y                                     := 3.5
Starting Scale Z                                     := 3.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0015 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0015.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3.5
Starting Scale Y                                     := 3.5
Starting Scale Z                                     := 3.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0016 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0016.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3.5
Starting Scale Y                                     := 3.5
Starting Scale Z                                     := 3.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0017 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0017.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3.5
Starting Scale Y                                     := 3.5
Starting Scale Z                                     := 3.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0018 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0018.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3.5
Starting Scale Y                                     := 3.5
Starting Scale Z                                     := 3.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0019 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0019.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3.5
Starting Scale Y                                     := 3.5
Starting Scale Z                                     := 3.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0020 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0020.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3.5
Starting Scale Y                                     := 3.5
Starting Scale Z                                     := 3.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0021 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0021.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3.5
Starting Scale Y                                     := 3.5
Starting Scale Z                                     := 3.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0022 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0022.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3.5
Starting Scale Y                                     := 3.5
Starting Scale Z                                     := 3.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0023 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0023.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3.5
Starting Scale Y                                     := 3.5
Starting Scale Z                                     := 3.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0024 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0024.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3.5
Starting Scale Y                                     := 3.5
Starting Scale Z                                     := 3.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0025 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0025.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3.5
Starting Scale Y                                     := 3.5
Starting Scale Z                                     := 3.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0026 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0026.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3.5
Starting Scale Y                                     := 3.5
Starting Scale Z                                     := 3.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0027 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0027.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3.5
Starting Scale Y                                     := 3.5
Starting Scale Z                                     := 3.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Planet Ven 0028 Large
XFile                                                := Planet1000.x
Override Texture Filename                            := Planet_Ven_0028.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3.5
Starting Scale Y                                     := 3.5
Starting Scale Z                                     := 3.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

//------------------------------------------------------------------------------------------
// Moons
//------------------------------------------------------------------------------------------
Name                                                 := Moon 1 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := moon01.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 0.5
Starting Scale Y                                     := 0.5
Starting Scale Z                                     := 0.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Moon 2 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := moon02.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 0.5
Starting Scale Y                                     := 0.5
Starting Scale Z                                     := 0.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Moon 3 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := moon03.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 0.5
Starting Scale Y                                     := 0.5
Starting Scale Z                                     := 0.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Moon 4 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := moon04.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 0.5
Starting Scale Y                                     := 0.5
Starting Scale Z                                     := 0.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Moon 5 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := moon05.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 0.5
Starting Scale Y                                     := 0.5
Starting Scale Z                                     := 0.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Moon 6 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := moon06.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 0.5
Starting Scale Y                                     := 0.5
Starting Scale Z                                     := 0.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Moon 7 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := moon07.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 0.5
Starting Scale Y                                     := 0.5
Starting Scale Z                                     := 0.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Moon 8 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := moon08.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 0.5
Starting Scale Y                                     := 0.5
Starting Scale Z                                     := 0.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Moon 9 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := moon09.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 0.5
Starting Scale Y                                     := 0.5
Starting Scale Z                                     := 0.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Moon 10 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := moon10.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 0.5
Starting Scale Y                                     := 0.5
Starting Scale Z                                     := 0.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Moon 11 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := moon11.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 0.5
Starting Scale Y                                     := 0.5
Starting Scale Z                                     := 0.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Moon 12 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := moon12.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 0.5
Starting Scale Y                                     := 0.5
Starting Scale Z                                     := 0.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Moon 13 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := moon13.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 0.5
Starting Scale Y                                     := 0.5
Starting Scale Z                                     := 0.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Moon 14 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := moon14.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 0.5
Starting Scale Y                                     := 0.5
Starting Scale Z                                     := 0.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Moon 15 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := moon15.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 0.5
Starting Scale Y                                     := 0.5
Starting Scale Z                                     := 0.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Moon 16 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := moon16.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 0.5
Starting Scale Y                                     := 0.5
Starting Scale Z                                     := 0.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Moon 17 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := moon17.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 0.5
Starting Scale Y                                     := 0.5
Starting Scale Z                                     := 0.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Moon 18 Small
XFile                                                := Planet1000.x
Override Texture Filename                            := moon18.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 0.5
Starting Scale Y                                     := 0.5
Starting Scale Z                                     := 0.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Moon 1 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := moon01.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Moon 2 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := moon02.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Moon 3 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := moon03.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Moon 4 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := moon04.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Moon 5 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := moon05.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Moon 6 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := moon06.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Moon 7 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := moon07.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Moon 8 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := moon08.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Moon 9 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := moon09.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Moon 10 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := moon10.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Moon 11 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := moon11.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Moon 12 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := moon12.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Moon 13 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := moon13.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Moon 14 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := moon14.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Moon 15 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := moon15.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Moon 16 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := moon16.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Moon 17 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := moon17.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Moon 18 Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := moon18.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 25
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0.002
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

//------------------------------------------------------------------------------------------
// Asteroids
//------------------------------------------------------------------------------------------
Name                                                 := Asteroid 1a
XFile                                                := Asteroid1a.x
Override Texture Filename                            := 
Base Model Radius                                    := 1.444
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Asteroid 1b
XFile                                                := Asteroid1b.x
Override Texture Filename                            := 
Base Model Radius                                    := 1.771
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Asteroid 1c
XFile                                                := Asteroid1c.x
Override Texture Filename                            := 
Base Model Radius                                    := 1.329
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Asteroid 2a
XFile                                                := Asteroid2a.x
Override Texture Filename                            := 
Base Model Radius                                    := 1.444
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Asteroid 2b
XFile                                                := Asteroid2b.x
Override Texture Filename                            := 
Base Model Radius                                    := 1.759
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Asteroid 2c
XFile                                                := Asteroid2c.x
Override Texture Filename                            := 
Base Model Radius                                    := 1.328
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Asteroid 3a
XFile                                                := Asteroid5a.x
Override Texture Filename                            := 
Base Model Radius                                    := 1.444
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Asteroid 3b
XFile                                                := Asteroid5b.x
Override Texture Filename                            := 
Base Model Radius                                    := 1.767
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Asteroid 3c
XFile                                                := Asteroid5c.x
Override Texture Filename                            := 
Base Model Radius                                    := 1.333
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1
Starting Scale Y                                     := 1
Starting Scale Z                                     := 1
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Asteroid Big 1a
XFile                                                := Asteroid1a.x
Override Texture Filename                            := 
Base Model Radius                                    := 1.444
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1.5
Starting Scale Y                                     := 1.5
Starting Scale Z                                     := 1.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Asteroid Big 1b
XFile                                                := Asteroid1b.x
Override Texture Filename                            := 
Base Model Radius                                    := 1.771
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1.5
Starting Scale Y                                     := 1.5
Starting Scale Z                                     := 1.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Asteroid Big 1c
XFile                                                := Asteroid1c.x
Override Texture Filename                            := 
Base Model Radius                                    := 1.329
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 1.5
Starting Scale Y                                     := 1.5
Starting Scale Z                                     := 1.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Asteroid Big 1d
XFile                                                := Asteroid1a.x
Override Texture Filename                            := 
Base Model Radius                                    := 1.444
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3.0
Starting Scale Y                                     := 3.0
Starting Scale Z                                     := 3.0
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Asteroid Big 1e
XFile                                                := Asteroid1b.x
Override Texture Filename                            := 
Base Model Radius                                    := 1.771
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3.5
Starting Scale Y                                     := 3.5
Starting Scale Z                                     := 3.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Asteroid Big 1f
XFile                                                := Asteroid1c.x
Override Texture Filename                            := 
Base Model Radius                                    := 1.329
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3.0
Starting Scale Y                                     := 3.0
Starting Scale Z                                     := 3.0
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Asteroid Big 1g
XFile                                                := Asteroid1a.x
Override Texture Filename                            := 
Base Model Radius                                    := 1.444
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 4.5
Starting Scale Y                                     := 4.5
Starting Scale Z                                     := 4.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Asteroid Big 1h
XFile                                                := Asteroid1b.x
Override Texture Filename                            := 
Base Model Radius                                    := 1.771
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 4.5
Starting Scale Y                                     := 4.5
Starting Scale Z                                     := 4.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Asteroid Big 1i
XFile                                                := Asteroid1c.x
Override Texture Filename                            := 
Base Model Radius                                    := 1.329
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 4.5
Starting Scale Y                                     := 4.5
Starting Scale Z                                     := 4.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Asteroid Big 2a
XFile                                                := Asteroid2a.x
Override Texture Filename                            := 
Base Model Radius                                    := 1.444
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.5
Starting Scale Y                                     := 2.5
Starting Scale Z                                     := 2.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Asteroid Big 2b
XFile                                                := Asteroid2b.x
Override Texture Filename                            := 
Base Model Radius                                    := 1.759
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2
Starting Scale Y                                     := 2
Starting Scale Z                                     := 2
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Asteroid Big 2c
XFile                                                := Asteroid2c.x
Override Texture Filename                            := 
Base Model Radius                                    := 1.328
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Asteroid Big 3a
XFile                                                := Asteroid5a.x
Override Texture Filename                            := 
Base Model Radius                                    := 1.444
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2
Starting Scale Y                                     := 2
Starting Scale Z                                     := 2
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Asteroid Big 3b
XFile                                                := Asteroid5b.x
Override Texture Filename                            := 
Base Model Radius                                    := 1.767
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.5
Starting Scale Y                                     := 2.5
Starting Scale Z                                     := 2.5
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Asteroid Big 3c
XFile                                                := Asteroid5c.x
Override Texture Filename                            := 
Base Model Radius                                    := 1.333
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 3
Starting Scale Y                                     := 3
Starting Scale Z                                     := 3
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

//------------------------------------------------------------------------------------------
// Stars
//------------------------------------------------------------------------------------------
Name                                                 := Star Red Small
XFile                                                := Planet1000.x
Override Texture Filename                            := star_red.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 8
Starting Scale Y                                     := 8
Starting Scale Z                                     := 8
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 200, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Star Red Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := star_red.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 10
Starting Scale Y                                     := 10
Starting Scale Z                                     := 10
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 200, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Star Red Large
XFile                                                := Planet1000.x
Override Texture Filename                            := star_red.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 12
Starting Scale Y                                     := 12
Starting Scale Z                                     := 12
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 200, 0, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Star Blue Small
XFile                                                := Planet1000.x
Override Texture Filename                            := star_blue.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 8
Starting Scale Y                                     := 8
Starting Scale Z                                     := 8
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 200
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Star Blue Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := star_blue.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 10
Starting Scale Y                                     := 10
Starting Scale Z                                     := 10
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 200
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Star Blue Large
XFile                                                := Planet1000.x
Override Texture Filename                            := star_blue.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 12
Starting Scale Y                                     := 12
Starting Scale Z                                     := 12
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 200
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Star Yellow Small
XFile                                                := Planet1000.x
Override Texture Filename                            := star_yellow.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 8
Starting Scale Y                                     := 8
Starting Scale Z                                     := 8
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 200, 200, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Star Yellow Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := star_yellow.jpg
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 25
Starting Scale Y                                     := 25
Starting Scale Z                                     := 25
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 3
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 248, 252, 84
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Star Yellow Large
XFile                                                := Planet1000.x
Override Texture Filename                            := star_yellow.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 12
Starting Scale Y                                     := 12
Starting Scale Z                                     := 12
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 200, 200, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Star White Small
XFile                                                := Planet1000.x
Override Texture Filename                            := star_white.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 8
Starting Scale Y                                     := 8
Starting Scale Z                                     := 8
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 200, 200, 200
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Star White Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := star_white.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 10
Starting Scale Y                                     := 10
Starting Scale Z                                     := 10
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 200, 200, 200
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Star White Large
XFile                                                := Planet1000.x
Override Texture Filename                            := star_white.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 12
Starting Scale Y                                     := 12
Starting Scale Z                                     := 12
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 200, 200, 200
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Star Orange Small
XFile                                                := Planet1000.x
Override Texture Filename                            := star_orange.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 8
Starting Scale Y                                     := 8
Starting Scale Z                                     := 8
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 200, 150, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Star Orange Medium
XFile                                                := Planet1000.x
Override Texture Filename                            := star_orange.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 10
Starting Scale Y                                     := 10
Starting Scale Z                                     := 10
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 200, 150, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Star Orange Large
XFile                                                := Planet1000.x
Override Texture Filename                            := star_orange.bmp
Base Model Radius                                    := 2.0
Starting Rotate X                                    := 50
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 12
Starting Scale Y                                     := 12
Starting Scale Z                                     := 12
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 200, 150, 0
Firing Flash Color                                   := 0, 0, 0
Explosion Effect                                     :=
Explosion Center Color                               := 0, 0, 0
Explosion Radius                                     := 0.0
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Destroyer Escort
XFile                                                := human_destroyer.x
Override Texture Filename                            := 
Base Model Radius                                    := 588.822
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.004
Starting Scale Y                                     := 0.004
Starting Scale Z                                     := 0.004
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 8.0
Number Of Firing Points                              := 4
Firing Point 1 X                                     := -96.8204
Firing Point 1 Y                                     := 473.763
Firing Point 1 Z                                     := 23.3792
Firing Point 1 Arc Start                             := 315
Firing Point 1 Arc End                               := 45
Firing Point 2 X                                     := 91.3758
Firing Point 2 Y                                     := 473.763
Firing Point 2 Z                                     := 23.3792
Firing Point 2 Arc Start                             := 315
Firing Point 2 Arc End                               := 45
Firing Point 3 X                                     := 138.089
Firing Point 3 Y                                     := 14.1545
Firing Point 3 Z                                     := 41.1546
Firing Point 3 Arc Start                             := 45
Firing Point 3 Arc End                               := 135
Firing Point 4 X                                     := -142.405
Firing Point 4 Y                                     := 14.1545
Firing Point 4 Z                                     := 41.1546
Firing Point 4 Arc Start                             := 225
Firing Point 4 Arc End                               := 315
Number Of Engine Points                              := 5
Engine Point 1 X                                     := 61.1304
Engine Point 1 Y                                     := -582.472
Engine Point 1 Z                                     := 24.1602
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := -5
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 50, 50, 0
Engine Point 1 Glow Radius                           := 0.5
Engine Point 2 X                                     := -63.0257
Engine Point 2 Y                                     := -582.472
Engine Point 2 Z                                     := 24.1602
Engine Point 2 Glow Offset X                         := 0
Engine Point 2 Glow Offset Y                         := -5
Engine Point 2 Glow Offset Z                         := 0
Engine Point 2 Glow Color                            := 50, 50, 0
Engine Point 2 Glow Radius                           := 0.5
Engine Point 3 X                                     := -31.4776
Engine Point 3 Y                                     := -582.472
Engine Point 3 Z                                     := 20.8164
Engine Point 3 Glow Offset X                         := 0
Engine Point 3 Glow Offset Y                         := -5
Engine Point 3 Glow Offset Z                         := 0
Engine Point 3 Glow Color                            := 50, 50, 0
Engine Point 3 Glow Radius                           := 0.5
Engine Point 4 X                                     := 28.9924
Engine Point 4 Y                                     := -582.472
Engine Point 4 Z                                     := 20.8164
Engine Point 4 Glow Offset X                         := 0
Engine Point 4 Glow Offset Y                         := -5
Engine Point 4 Glow Offset Z                         := 0
Engine Point 4 Glow Color                            := 50, 50, 0
Engine Point 4 Glow Radius                           := 0.5
Engine Point 5 X                                     := -0.799034
Engine Point 5 Y                                     := -582.472
Engine Point 5 Z                                     := 20.8164
Engine Point 5 Glow Offset X                         := 0
Engine Point 5 Glow Offset Y                         := -5
Engine Point 5 Glow Offset Z                         := 0
Engine Point 5 Glow Color                            := 50, 50, 0
Engine Point 5 Glow Radius                           := 0.5
Number Of Lights                                     := 0

===================================================================================================================================
*END*
===================================================================================================================================

