0.3b - more balancing
--a few more stat nerfs; I just couldn't justify the ridiculous stats

0.3a - balancing
--completely revamped all recruitables stats and equipment; mostly a nerf
--revamped human heroes stats
--revamped newarmors; created newarmor 'leather scale hauberk'
--edited t'ien ch'i national spell 'wrath of the ancestors' to include MA & LA qayan

0.2e - fixes - thanks radio_star and mehrunes_dagon
--fixed 'summon burkhan', 'summon chotgor' and 'summon abaasy' spells
--fixed newweapon 'spring attack'
--increased 'manghit udagan' to mapmove 4
--removed extraneous 'manghit' recruit
--changed 'call of the mastodon' spell to a flat 3 effect summon for 2 gems
--reduced 'shudkher' unit's prot
--fixed genghis pretender domsummon by removing extraneous tags
--enable EA heroes 'khadny mangaa' and 'arvan tavan tolgoytoy atgaalzhin'
--increased pathlevel of almost all spells

0.2d - adjustments and sprites
--created new units 'khadny mangaa', 'arvan tavan tolgoytoy atgaalzhin', and 'khangard'; enabled 'khangard' as a LA hero
--created newweapons for natural attacks of 'khadny mangaa' and 'arvan tavan tolgoytoy atgaalzhin'
--created sprites for 'khadny mangaa', 'saman of erlik', 'kut', and 'burkhan'
--reworked pretender 'erlik' sprite, including a more human scale, still can't get that dang arm right though
--scaled down and cleaned up 'almas' sprite
--changed EA multiheroes
--added 1 fire gem to EA startsite 'the ceremonies of ot', added 1 air gem to EA startsite 'erlik's death-hall', removed astral pearl from EA startsite 'erlik's death-hall'
--revamped stats of 'sholmos' and 'shudkher' units, bringing them more in line with yomi 'onis' and lanka 'rakshasas'
--edited sauromatia national spell 'call ancestor' to include MA & LA qayan
--restricted 'kharash' spell to MA qayan
--edited 'jadaci of storms' from a lower level copy of 'storm', to a higher level copy of 'thunder strike' with 5 effects
--adjusted pd numbers of all eras
--other minor changes

0.2c - fixes and balancing - thanks radio_star
--created new EA summons 'abaasy' and 'chotgor', created associated summon spells
--new sprites using skySpirit sprite as template: 'abaasy' and 'chotgor' summons, 'tenger' multihero, 'tengri' pretender
--reduced MA starting gems
--changes to 'genghis' pretender: gave magicboost 1 to encourage taking magic paths, gave onebattlspell 'divine blessing', changed domsummon to 'kheshig' only, removed makemonster
--removed fear from 'geser' hero, increased awe to 3
--changed 'summon death worms' spell to blood school
--renamed 'yeti' to 'almas', revamped description
--changes to 'shudkher' commander: reduced fear to 3, reduced magicboost of blood path to 1, enabled 'sholmos' sprite, reduced randoms by 10%
--changes to 'summon sholmoses' spell: less effects, higher slave cost, higher research level
--fixed 'kharash' spell description
--changes to EA PD: added 'qam of erlik' commander, added 'kut' troops
--removed domkill and domunrest from EA
--fixed 'erlik' pretenders' domsummons, other changes
--numerous changes to 'endur' summon, 'tenger' multihero, and 'tengri' pretender
--other minor changes

0.2b - accurate terms and some sprites
--created sprites for sholmos, servant of odqan, and servant of tengri
--adjusted some stats and magic paths
--created #newweapon 'silver cup of manzan'
--exchanged sholmos 'claws' with 'stone club'; added 'furs'
--exchanged yeti 'claws' x2 with 'fist' x2 and 'head butt'
--gave servant of odqan 'throw flames'
--fixed 'summon death worms' spell, then changed path(s) to blood only
--cleaned up sholmos sprite
--created 'qayan tiger' unit to represent Siberian tiger; created related summon
--created 'mastodon' unit, and pointed 'call of the mastodon' spell to it
--added Globu's mammoth sprite for mastodon
--raised gem cost of 'chosen of tengri' by 5
--cleaned up yeti sprite, and scaled action sprite better
--raised enc on most mounted troops by 1-2, lowered AP of all mounted troops by 1-3
--changed name of 'servant of erlik' to 'priest of erlik'
--created new units 'servant of erlik' and 'kut'; added to ea qayan recruitment queue
--changed name of 'qayan honor guard' to 'kheshig'
--changed name of 'qayan warrior woman' to 'khatun'
--changed name of 'qayan scout' to 'noyan'
--changed name of 'qayan tarkhan' to 'tarkhan'
--changed name of all qayan 'vessels' to 'manghits' (mangudais)
--changed name of 'servant of tengri' to 'qam of tengri'
--changed name of 'servant of odqan' to 'qam of odqan'
--changed name of 'servant of erlik' to 'qam of erlik'
--changed name of 'servant of manzan gurme toodei' to 'udagan of manzan'; then changed unit to female
--changed name of 'servant of bay-ulgen' to 'qam of bay-ulgen'
--changed name of 'servant of eje' to 'udagan of eje'
--changed name of 'servant of ot' to 'qam of ot'
--changed name of 'priestess of tengri' to 'iduan of tengri'
--changed name of 'vessel priestess' to 'manghit udagan'
--changed name of 'priest of bay-ulen' to 'saman of bay-ulgen'
--changed name of 'priest of erlik' to 'saman of erlik'
--changed name of 'vessel high priestess' to 'manghit iduan'
--changed name of 'sky spirit' to 'endur'
--changed name of 'chosen of tengri' to 'burkhan'
--changed name of 'elder sky spirit' to 'tenger'
--gave all human units 30 cold res, gave all non-human units 50 cold res
--created three new national spells 'jadaci of snows', 'jadaci of rains', and 'jadaci of storms'; they are altered copies of 'wolven winter', 'rain', and 'storm', respectively
--created new national spell 'kharash', battlesummons 25 militia
--changed 'summon yeti' spell to air and nature paths
--changed name of 'awaken bay-ulgen' spell to 'awaken lord of the upper spirits'
--changed name of 'qayan militia' to 'unaghan borghul'
--changed name of 'qayan infantry' to 'nokud infantry'
--changed name of 'qayan bowman' to 'nokud bowman'
--changed name of 'qayan vanguard' to 'nokud vanguard'
--changed name of 'qayan light cavalry' to 'nokud light cavalry'
--changed name of 'qayan cavalry' to 'nokud cavalry'
--changed name of 'qayan cavalry woman' to 'nokud cavalry woman'
--changed name of 'qayan heavy cavalry' to 'bahadur'
--added A path mask to erlik shaman randoms

0.2a - sprites!
--fixed some major problems by combining three ages into one mod
--changed some minor things
--created two new spells 'Call to Mother Earth' and 'Awaken Bay-Ulgen'
--created sprites for 'sky spirit'
--added unfinished sprite for erlik's human form
--removed sky spirit from recruitment queue, this was a testing measure only
--created sprites for 'Olgoi-khorkoi' - Mongolian death worms
--fixed gcost of sholmos and shudker demons
--created sprites for 'yeti'
--created pd only militia archer women
--added Globu's wonderful sprites! - priestess of tengri, genghis pretender, khan chassis heroes, servant of manzan, qayan militia and qayan archer

0.1d - Ch-ch-ch-changes!
--fixed startsite errors, and edited startsites of erlik qayan - thanks humakty
--changed erlik pretender hardpaths from 1S 2D to 3D
--cleaned up some code; there is still slop though
--reenabled summon yeti spell
--edited hardpaths/randoms and descriptions of servant of ot, servant of erlik and servant of odqan
--edited startsites of cinggis qayan
--edited hardpaths/randoms and descriptions of priest of bay-ulgen, priestess of tengri, servant of eje, servant of bay-ulgen and servant of manzan
--raised gcost of priestess of tengri to 280gp

0.1c - Another try! Thanks everyone!
--reduced gcost of archer from 40 to 15gp
--created two more eras
--some other minor changes
--fixed lasso and qayan heavy lance

0.1b - Couldn't of done it without you guys!
--edited some descriptions, especially pretender entries; removed Earth historical references
--edited historical-based heroes maxage to match age at death
--cleaned up some code; redundant, slop, and unecessary code
--raised all #prec values of 10 to 12
--gave all units #ambidextrous 2; thanks Trumanator
--edited #fear values for Khan heroes; edite #itemslots for Khan heroes
--raised cost of , 'Qayan Cavalry', 'Qayan Cavalry Woman', 'Qayan Heavy Cavalry', 'Qayan Chariot', 'Qayan Vessel', 'Qayan Honor Guard', 'Qayan Captain', and 'Qayan Warrior Woman' each by 5gp
--distributed the 'Medium Lance' to most cavalry; the rest got 'Qayan Heavy Lance'
--changed instances of '338 -- heavy hoof' to '56 -- hoof', smaller, faster horses with lighter shoes for faster travel pretty much precludes a heavy hoof
--changed many #custommagic values
--reduced misc slots of most heroes
--changed all instances of #mr20 to #mr18
--removed aoe effect from 'Death Worm Acid' and 'Death Worm Shock'; increased range of both from 5 to 10
--replaced 'Qayan Javelin Hail' with 'Javelin Hail'
--replaced 'Qayan Magic Sabre' with 'Magic Sabre'
--repalced 'Qayan Sabre' with 'Sabre'
--swapped IDs of 'Sabre' and 'Magic Sabre'
--replaced 'Qayan Greatbow' with 'Longbow'
--replaced 'Qayan Horsebow' with 'Composite Bow'
--created #newweapon 'Medium Lance'
--created #newweapon 'Qayan Heavy Lance'
--created #newweapon 'Lasso'
--replaced 'Qayan Light Scale' with 'Qayan Scale'
--replaced 'Qayan Heavy Scale' with 'Qayan Lamellar'
--replaced 'Qayan Lamellar' with 'Lamellar Armor'
--replaced 'Qayan Scale' with 'Leather Scale'
--edited stats for 'Lamellar Armor' and 'Leather Scale'; swapped IDs
--raised cost of 'Qayan Infantry' from 11 to 13gp
--raised cost of 'Qayan Bowman'; reduced natural prot of 'Qayan Bowman' from 2 to 0, this was an error
--raised cost of 'Qayan Vanguard' from 20 to 30gp
--raised cost of 'Qayan Light Cavalry' from 25 to 35
--raised 'Javelin Launcher' #enc from 0 to 5; removed ; reduced cost from 150 to 70gp.
--raised #ambidexterous value of 'Qayan Vessel' from 2 to 3; raised MR from 11 to 12; changed #armor from 'Lamellar Armor' to 'Leather Scale'
--raised #ambidexterous value of 'Qayan Honor Guard' from 2 to 3
--raised cost of 'Qayan Scout' from 20 to 30gp
--changed name of 'Qayan Captain' to 'Qayan Tarkhan'
--raised cost of 'Servant of Tengri' from 60 to 75gp
--raised cost of 'Servant of Bay-Ulgen' from 180 to 210gp
--reduced researchbonus of 'Servant of Gazar Eej' from 0 to -2
--increased researchbonus of 'Priest of Bay-Ulgen'
--gave Geser hero #awe 0
--reduced 'Genghis' pretender misc slots from 4 to 2; reduced #fear value from 5 to 3; reduced gcost from 50 to 25; raised pathcost from 50 to 75
--reduced 'Bay-Ulgen' pretender #hp from 300 to 150, disabled #domsummon20 'Ivy King', reduced #awe from 5 to 1; reduced misc slots from 4 to 2; reduced startdom from 4 to 1
--increased the researchbonus of 'Bay-Ulgen' and removed researchbonus from 'Tengri'; values were juxtaposed
--reduced 'Tengri' pretender hp from 50 to 20, reduced precision from 8 to 4; reduced gcost from 275 to 200; reduced startdom from 4 to 1; reduced stormpower from 10 to 6; reduced #awe value from 5 to 1; reduced misc slots from 4 to 1; disabled #magicboost tag
--raised gcost of 'Gazar Eej' pretender from 75 to 100, changed name to 'Eje'; reduced #awe value from 5 to 2; reduced misc slots from 4 to 2
--changed 'Erlik' pretender #onebattlespell from 'Undead Mastery' to 'Darkness'; raised gcost from 125 to 175; reduced startdom from 3 to 1; reduced death hardpaths from 3 to 2; removed blood hardpath; reduced misc slots from 4 to 2; made same edits to bear form
--corrected #fear value of 'Olgoi-Khorkhoi'
--reduced #incunrest of 'Sholmos' from 5 to 1
--reduced #nreff of 'Call of the Mastodon' from 1005 to 1002
--raised cost of 'Summon Death Worms' from 4 to 10 gems
--made Vessel Priestess recruit anywhere
--reduced starting infantry to 10
--reduced bowmen in PD from 30 to 15
