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Re: MP Game - Full HowtheGodsKill
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That was better for me (the earlier, the better, in fact). </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">Yes, roughly in that time frame, hopefully. |
Re: MP Game - Full HowtheGodsKill
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Re: MP Game - Full HowtheGodsKill
Sorry, wasn't near my computer to restart at the appointed time.
Will therefore start the timer around 7-7:30 Tuesday a.m. Eastern U.S.; make sure you upload/reload your turn by then. I notice Gamealot and Reanimator haven't checked in in some time. |
Re: MP Game - Full HowtheGodsKill
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Re: MP Game - Full HowtheGodsKill
Now this is odd. I just checked mosehansen, and it says that turns for C'tis and Ulm have not been taken. A couple of hours ago, they had.
Have we had an unscheduled restart, or something ? |
Re: MP Game - Full HowtheGodsKill
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Re: MP Game - Full HowtheGodsKill
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Re: MP Game - Full HowtheGodsKill
Game has restarted, with 12 hour timer, no quickhost.
You have 12 hours to re-load/take your turn. I would not rely on the display at Mose's, which still shows many of the turns as taken. They were almost all wiped out when I restarted the game. [ July 06, 2004, 11:34: Message edited by: Reverend Zombie ] |
Re: MP Game - Full HowtheGodsKill
Do any of the other remaining participants want the host schedule to switch to something less break-neck?
[ July 19, 2004, 17:12: Message edited by: Reverend Zombie ] |
Re: MP Game - Full HowtheGodsKill
I would vote to knock it down to 24 Hr Host, Or you can give into the inevitble Power of The Great Atlantian Robot Pirates!!! http://forum.shrapnelgames.com/images/icons/icon12.gif
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