.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Scenarios and Mods (http://forum.shrapnelgames.com/forumdisplay.php?f=130)
-   -   new mod: Expeditions (http://forum.shrapnelgames.com/showthread.php?t=37568)

Alphasite February 2nd, 2008 06:56 PM

Re: new mod: Expeditions
 
I played around some more. This time I was able to explore several planets before it crashed. I saw some of these:

ERROR: error: explore condition has no number (could be mistyped condition type)
ERROR: error: explore condition has no number (could be mistyped condition type)

clomaka February 2nd, 2008 07:10 PM

Re: new mod: Expeditions
 
yeah, i get that too, but i was able to play through an entire small map no prob with the one i just uploaded (removed all spaces and caps from everything).

v0.12
-changed name in mod select screen to read Weird Worlds: Expeditions
-removed all spaces and caps from... everything.

clomaka February 2nd, 2008 07:12 PM

Re: new mod: Expeditions
 
crud-forgot to lowercase directories... gimme a few...

clomaka February 2nd, 2008 07:20 PM

Re: new mod: Expeditions
 
k, it should be good to go now. I've just been updating the attachment on the first post, btw.

Alphasite February 2nd, 2008 08:08 PM

Re: new mod: Expeditions
 
Okay, I'm now able to play. Some comments:

1) The little "?" in the upper left corner of each item is a bit hard to see.

2) The nebulae are a bit hard to see.

3) I really like the new color scheme.

4) One of the graphics on the title page is a place holder.

Alphasite February 3rd, 2008 03:59 AM

Re: new mod: Expeditions
 
I've had a few crashes at the end of the game after the score is displayed.

clomaka February 3rd, 2008 04:59 PM

Re: new mod: Expeditions
 
Alphasite- yeah, the title page graphic is one of the things that was holding it up. It's going to be a shot of the Nouveaunians (replacing the one i borrowed from the b5 mod), but i only just started and it'll probably take a couple of months for me to find enough time to complete it.

charliecooper- dude, i could so hug you if the caps and spaces were what was causing my random crashing. instead, i'll just hug the whole community by releasing a less buggy mod :>

chabex February 3rd, 2008 05:43 PM

Re: new mod: Expeditions
 
Where did the sound go...?
Promising mod btw!

clomaka February 3rd, 2008 08:37 PM

Re: new mod: Expeditions
 
thanks!
Turn the sound up in the settings panel.

chabex February 4th, 2008 06:31 PM

Re: new mod: Expeditions
 
Ughh... That was lame from me... :-)


All times are GMT -4. The time now is 03:50 AM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.