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 Re: Modding questions for those who mod. 
		
		
		Thank you everyone for answering my questions. I might come back with more questions after I have studied how to edit .map files. 
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 Re: Modding questions for those who mod. 
		
		
		#additem "[item name]": Gives a mage item to active commander 
	What do I do to add gems? [ February 28, 2004, 08:38: Message edited by: Argitoth ]  | 
		
 Re: Modding questions for those who mod. 
		
		
		I havent found anything for that. Some units tend to be created with large amounts of gems, especially if you give them a "#randomequip 4" 
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 Re: Modding questions for those who mod. 
		
		
		well i don't really need it. I setup the game to generate over 100 gems/pearl/blood each turn. 
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