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-   Dominions 2: The Ascension Wars (http://forum.shrapnelgames.com/forumdisplay.php?f=55)
-   -   Hector Stark the Captain frustration (http://forum.shrapnelgames.com/showthread.php?t=19404)

Molog June 19th, 2004 02:49 AM

Re: Hector Stark the Captain frustration
 
He could also come with a bane venom charm.

Saxon June 19th, 2004 07:00 AM

Re: Hector Stark the Captain frustration
 
If I know that I will not be re-hiring a mercenary band, I will send them on a suicide run on their Last turn with me. I am going to lose them anyway, so why not hurt someone else in the process? Also, I do not want to leave a useful tool lying around for another player. No offense, but if someone else buys them assuming they are getting a strong force and I have just depleted the force, I am dancing for joy! I just suckered that person out of a stack of cash. Cavet emptor as the Romans said.

Dominions is pretty deep and if I wanted to win, I wouldn’t jump into PBEM without running through a few games in single player. You can learn a lot of tricks in single player. On the other hand, my buddies and I all bought Space Empires IV at the same time and went straight to multiplayer so that none of us would have an advantage. The lawyer ended up winning and the PhD chemistry student was Last, going to show that a liberal arts degree does have some use…

Anglachel June 19th, 2004 03:14 PM

Re: Hector Stark the Captain frustration
 
Quote:

Originally posted by Molog:
He could also come with a bane venom charm.
<font size="2" face="sans-serif, arial, verdana">Lol, that would be a good one.


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