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 Re: The People\'s Mod 0.2.1 released 
		
		
		Bug report, When you warp from New Berlin to Forlon you come out W/P said "Edge", W/P listed as "New B" is "Edge" "Edge" system 3 W/Ps show to "Saggera" still looking for "Dragons Cove"  http://forum.shrapnelgames.com/images/smilies/happy.gif 
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 Re: The People\'s Mod 0.2.1 released 
		
		
		oops. Have to fix that. Thanks for reporting that. 
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 Re: The People\'s Mod 0.2.1 released 
		
		
		Mission to take comp data to Dragons Cove....there is no contact at the Defence base  http://forum.shrapnelgames.com/images/smilies/frown.gif  (after I found it tooo) I had a range check error in Mveloem system, I could not get it to do it 2X 
	Edit...sorry was reported earler http://forum.shrapnelgames.com/images/smilies/frown.gif  | 
		
 Re: The People\'s Mod 0.2.1 released 
		
		
		Okay, thanks mottlee, we will release a new version shortly, I am terribly sorry about the problems in this release. 
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 Re: The People\'s Mod 0.2.1 released 
		
		
		NP...I know it is a BETA so I am just trying to help out with finding the problems,  so far in release 2 I have yet to find combat (will change shortly) so I can check on any weapons that have been changed http://forum.shrapnelgames.com/images/smilies/evil.gif lol 
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 Re: The People\'s Mod 0.2.1 released 
		
		
		I wouldn't even call it beta. From my testing the only real bugs are the campaigns and warp points, fighting and weapons all seem to work. There will be changes in weapons big time in the next version. 
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