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-   -   SE5: WP transit order and mine deploying? (http://forum.shrapnelgames.com/showthread.php?t=30740)

Desdinova October 8th, 2006 11:12 PM

Re: SE5: WP transit order and mine deploying?
 
yeah you can setup locations before hand. However sometimes one must give the command to shift all available starhips to defend a location against an opponents attack elsewhere. This was the case here, i had just finished and was returning ships to bases for repair and others back to assigned patrols. My ships had warped in the turn before and i had not gotten around to placing them.

------edit-----
besides isnt that was satellites are for, to defend a location. well i guess there is also spying.

----edit 2------
have ships with sat layers in combat drop them when close to the enemy and they become quite useful for providing cheap added firepower.

Baal October 9th, 2006 11:12 AM

Re: SE5: WP transit order and mine deploying?
 
Quote:

Randallw said:Even though I fitted out my mine laying ship with multiple minelayers it won't deploy more than 2 a turn. It says each allows 2.5 mines a minute during combat, but I doubt this applies to deploying them over a whole month (turn)

The same goes for satellites. I had level 10 sat layers but they would not launch more than 2 per turn. Those sats also would not fire at targets even though they had enough ordinance and they were in range.


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