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-   Space Empires: IV & V (http://forum.shrapnelgames.com/forumdisplay.php?f=20)
-   -   SE:V History v1.52 (http://forum.shrapnelgames.com/showthread.php?t=36002)

Captain Kwok September 7th, 2007 09:54 PM

Re: SE:V History v1.52
 
No. The hard-coded limit was removed, but there is still a limit in the data file that restricts SYs to 1 per planet. The good thing is though that you can now mod the data files to allow for more than 1 SY per planet etc.

se5a September 8th, 2007 01:13 AM

Re: SE:V History v1.52
 
there are bits in the settings.txt that DO need to be checked, I'm hoping aaron will split the file into two, one that gets checked, the other that doesn't.

Fyron September 8th, 2007 04:21 AM

Re: SE:V History v1.52
 
The very next entry mentions adding the 1 per planet req in the new system..

7. Added - The requirement for only one space yard per planet to the facility requirements.

Randallw September 8th, 2007 05:12 AM

Re: SE:V History v1.52
 
Any idea when the next patch comes out?

Atrocities September 8th, 2007 11:38 AM

Re: SE:V History v1.52
 
These changes will lend themselves well to those who have been wanting to set up a SY Expansion system for SE V. Congrats guys.

Baron Munchausen September 8th, 2007 08:11 PM

Re: SE:V History v1.52
 
Quote:

Randallw said:
Any idea when the next patch comes out?

When a beta doesn't generate any new bug reports. http://forum.shrapnelgames.com/images/smilies/happy.gif He's had every patch so far hit with new bug reports as soon as, or even before, it was released.

Randallw September 9th, 2007 04:53 AM

Re: SE:V History v1.52
 
Thanks, I'll tell the person who asked me.

reverend September 9th, 2007 07:17 AM

Re: SE:V History v1.52
 
The number of patches amazes me. Positively speaking. I'm really looking forward to the next one, especially with the new balance mod and FQM.

Any indication on whether the graphic bugs I experience are being dealt with?


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