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-   -   How can you put modified opponents into your maps? (http://forum.shrapnelgames.com/showthread.php?t=37072)

KermNelson December 21st, 2007 01:48 PM

How can you put modified players in your map
 
Hey llamabeast and other folks,

The demo has limits for one thing I couldn't get #additem to work. The demo came back with I assume a Swedish comment and said #additem wasn't enabled. But I added my version of gods, commanders, and units (disabled cheat monitor since I cheesed my gods.) I think I'll try #randomequip just to see if demo will give me anything and I've got some other ideas on owner provinces. Still waiting on snail mail so I can play with the "big boy toy" full game patched 3.10!

thanks,

Edratman December 21st, 2007 03:13 PM

Re: How can you put modified players in your map
 
I once edited the demo because it was all I had on my laptop. You can do everything that you can do with a full version edit but I also encountered the #additem problem. At the time I just shrugged, but later realized the items I was adding were level 6 items which are not allowed in the demo. I never bothered to investigate that further.

I think the only limitations in editing the demo are that you have to stay within the level 4 magic ceiling for items.

KermNelson December 21st, 2007 10:39 PM

Re: How can you put modified players in your map
 
Edratman and other folks,

I thought the comment was 'definitive' so I didn't try keeping all of my items 4 or less. I just did the #randomequip but it seems it's either strongly biased to gems or falls back to them if item doesn't work. With lots of trial commands I got one or two items in about 70 total possibilities. But I ended up with a few hundred gems.

Anyway I got full Dom3 in mail so on to patching! http://forum.shrapnelgames.com/images/smilies/happy.gif


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