![]() |
Re: the \"proper\" scales for AIs
Eh,... this doesn't really sound like a good thing to go sticking on maps then.
|
Re: the \"proper\" scales for AIs
They are better used in scenario maps.
If cheat detection is turned off, they are no problem, or should not be. |
Re: the \"proper\" scales for AIs
A map zip file can (and I personally feel it should) include one huge graphic image and many .map files. I think it would be nice to the users, and efficient, to have the same image show up multiple times on the selection list under different names.
A person can put a ton of work into one graphic then continue to offer .map variants for awhile. A generic one, then a no-independents variant, then a repaired scales variant for better solo games, and a fixed settings variant for mp games. Thats what I did with my Poke-in-the-Eye map download which used the eye.tga that came with the game. For now.. maybe we can offer something like a new download for one of the maps that came with Dom3. Something like a BetterAI Aran map. |
All times are GMT -4. The time now is 12:53 PM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.