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 Re: Which components get hit first? The description of the symptoms by geoschmo is exactly what I was getting when I used the 5kT Supply Bay. Did I also read that it would be fixed in the next patch? | 
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 Re: Which components get hit first? Quote: 
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 Re: Which components get hit first? here is the component that caused the symptoms Name := Supply Storage I 10kT Description := Area on a starship to store supplies. Pic Num := 117 Tonnage Space Taken := 10 Tonnage Structure := 0 Cost Minerals := 100 Did not matter what size ship it was in. Once all other components were gone, the ship could not be Hit. I did not try using the Talisman. The full file: http://www.windingstream.com/se/gryphin_components.htm [ December 30, 2002, 23:42: Message edited by: Gryphin ] | 
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 Re: Which components get hit first? P&N also has buckytube gel armor, which has 0kt tonnage structure, but er, xkt damage structure (x>0).  I don't think he had any problems. Are we talking about damage structure, or tonnage structure? | 
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 Re: Which components get hit first? You are confusing the terms Dumbluck. There is Tonnage Space taken and Tonnage Structure. The issue we are talking about is with components that have a tonnage structure of zero. The PN Bucky armor has a structure greater than zero, it has a tonnage spcace taken that is zero though. As far as I know there is no problem with that as far as the game is concerned. Geoschmo [ December 31, 2002, 15:36: Message edited by: geoschmo ] | 
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