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Re: Paper, Rock, Marignon!
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[ April 30, 2004, 13:02: Message edited by: johan osterman ] |
Re: Paper, Rock, Marignon!
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Re: Paper, Rock, Marignon!
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Marignon : Priests who can cast Holy Pyres, who are very solid mages, or who only have Fire-1 but can cast fanaticism. Vanheim : Priests who are mini-SCs with the right equipment, who can also cast lightning and other air spells. Pangaea : Dryads who are stealth preachers which also have nature magic and are the nations most cost efficient researchers. Pythium, Serpent Cult : Mage priests. Base Pythium is even better with its _huge_ combined priest / mage commanders. Atlantis : Very beefy fairly cheap combat Consorts, and beefy fanaticism casting Coral Queens. Abyssia : Anathemants and Demonbreds - priests with good fire magic, flying, etc. Arcos : Priestesses with nature magic, research, and healing. Man : Last of the Tuatha theme has great commanders with priest abilities, Sidhe and Tuatha. C'tis : No one ever got crucified for hiring a Lizard King (Priest 4). http://forum.shrapnelgames.com/images/icons/icon12.gif Caelum : Stealthy flying priestly Seraphines. Jotunheim : Huge Jotun Herses / Godes : Sacred Priestly mini-SCs. And Neifel Giants are obscene, with their theme. R'lyeh : Priest 3s with Sorcery _and_ a random magic pick? What's to regret building? Mictlan : Ouch! I've never played them - but good level (P3/P4) priests, most of whom have blood, and who additionally have lvl 2 Fire, Water, Astral, or Nature magic? T'ien C'hi : Their mages are priests. All Ermor does is get the mages into the HoF. That's an awful lot of nations / themes that don't lose anything in the long run for having to recruit priests to combat Ermor, imo. http://forum.shrapnelgames.com/images/icons/icon12.gif |
Re: Paper, Rock, Marignon!
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Re: Paper, Rock, Marignon!
Never played Mictlan. Seems kinda boring when you need blood summons to make an effective army.
Oh, right johan osterman, I forgot about the magic sites, which are basically the most important thing in the game because who needs a mundane army when you can have a summoned one? <==== is an angry little man http://forum.shrapnelgames.com/images/icons/icon8.gif |
Re: Paper, Rock, Marignon!
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Re: Paper, Rock, Marignon!
Well, when I played my first Mictlan game, I kept thinking to myself. Why didn't I use any other blood nation instead? The ones that have troops that can actually stand up against the enemy and compliment my demonic divisions of doom.
And on that second part, I meant that an enormous percentage of your armies can be made of summons and your nation soldiers just become support. Looked like I meant armies made completely of one type or the other, my bad. |
Re: Paper, Rock, Marignon!
Try Mictlan with a Fire 9 Moloch. Sun & Eagle warriors are quite good for their cost, and Jaguar Warriors can be build in all castles.
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Re: Paper, Rock, Marignon!
Are jaguar warriors sacred? I was under the impression that they weren't
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Note to self: completely and utterly destroy Yossar.
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That is a good trick. I wonder how many other units have the icon but are not actually sacred.
Frankly if I was unit I would definetly paint that little icon on me. I'm sure the sacred units can demand a lot more respect out of the average peons. I wonder if priest are sacred?? hmm... |
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'twas a long long time ago. I thought Marignon was the only nation with holy units everywhere, but I thought wrong, and no, you don't have to tell me that 3+ times.
Edit: I just lost 20 sages out of 26 to a barbarian attack in my library province. Never put all your eggs in one basket, or should I say nerds in one lab. I don't know why I'm posting this here, but it pissed me off and I thought I should put it SOMEWHERE. [ May 02, 2004, 03:19: Message edited by: HotNifeThruButr ] |
Re: Paper, Rock, Marignon!
Never put your sages in a province that doesn't have a fortress. Either move them or build one.
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Re: Paper, Rock, Marignon!
Well, I noticed by gaming experience that all thos stats of units, are totally worthless.
Mid-Late games ruled by Pretenders, SCs and powerful mages. Only the Last thing is included in the Nation Choose. And a little for SCs ... for National Heroes or something big you can recruit. The game later is all "summons, spells and forging items" which are a common base for all the Nations. Far better how to say: Vampire Queen, AllFather, Carrion Dragon! Or something similar... |
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So on the same cost basis, your non-sacred collegues are earning twice as much salary as you, lol. -Gateway103 |
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I'm willing to believe that perhaps regular units are completely obsolete by the end of a long game on a huge map, but my (somewhat limited) experience has been that top tier national units continue to be useful throughout the entire game on many maps. - Matt L. :-> |
Re: Paper, Rock, Marignon!
A very good point http://forum.shrapnelgames.com/images/icons/icon7.gif
So maybe it would be better to be the Tower Guard with a nice coushy pension than the blessed Lava Warrior waiting to be trampled by routing elephants. Of course with the paint you could simply pretend to be sacred when situation would benefit from it. Quote:
So on the same cost basis, your non-sacred collegues are earning twice as much salary as you, lol. -Gateway103 </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana"> [ May 03, 2004, 00:06: Message edited by: Maltrease ] |
Re: Paper, Rock, Marignon!
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Re: Paper, Rock, Marignon!
Nah, you'd be an exploit and be abused.
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