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-   -   Randomosity I - Started! (http://forum.shrapnelgames.com/showthread.php?t=21901)

PashaDawg December 12th, 2004 10:03 PM

Re: Randomosity I - Recruiting now!
 
Quote:

Cainehill said:

(And other people don't need to DL the corrected map file - if you have the map, the province neighbor changes only need to be on the server.)

Thanks! http://forum.shrapnelgames.com/images/smilies/smile.gif

DragonFire11 December 12th, 2004 11:00 PM

Re: Randomosity I - Recruiting now!
 
In the pike five by five.

Soapyfrog December 13th, 2004 12:04 AM

Re: Randomosity I - Recruiting now!
 
Isn't that "in the pipe"? http://forum.shrapnelgames.com/images/smilies/wink.gif

Waiting on Legacyspy... if he ups tonight I can kick off the server otherwise it will be tomorrow evening most likely.

DragonFire11 December 13th, 2004 01:04 PM

Re: Randomosity I - Recruiting now!
 
I thought it was 'pike' so I googled both terms and each provided results, although more with your understanding. I checked the script, but it seems that it was something they added on the fly. I recall, however, from watching the commentary that Bill Paxon's kid loves that particular line and repeats it all the time and I heard it as 'pike.' So the bottom line is I don't know. Next time I watch the film I will pay close attention. Until then, both terms are fairly close in meaning, but I prefer the sound of 'pike' over 'pipe.' You may be right however . . .

Soapyfrog December 13th, 2004 02:17 PM

Re: Randomosity I - Recruiting now!
 
I always thought it was "pipe" as in some kind of slang for the correct approach vector... I am not sure I would WANT to be "in the pike"... sounds fishy http://forum.shrapnelgames.com/images/smilies/laugh.gif

Alrighty who votes we start the server tonight, Legacyspy or no Legacyspy?

Cainehill December 13th, 2004 02:55 PM

Re: Randomosity I - Recruiting now!
 

I'd vote for tonight - hopefully Legacyspy checks the forum and uploads, now the weekend is over.

Legacyspy December 13th, 2004 05:35 PM

Re: Randomosity I - Recruiting now!
 
Hey I just got home from school and saw this post, ill upload right now.

DragonFire11 December 13th, 2004 07:20 PM

Re: Randomosity I - Recruiting now!
 
Soapyfrog:

Actually, I'm impressed that you even recognized the quote. It's not exactly something that is well known or repeated much. It has just stuck in my brain since I was a teenager. Figures I suppose.

The_Tauren13 December 13th, 2004 07:34 PM

Re: Randomosity I - Recruiting now!
 
Quote:

DragonFire11 said:
It's not exactly something that is well known or repeated much.

You'd be surprised. Even I recognized it.

Soapyfrog December 13th, 2004 07:40 PM

Re: Randomosity I - Recruiting now!
 
I am a font of useless trivia... a boast I am sure many here can equally make!

Soapyfrog December 13th, 2004 07:56 PM

Re: Randomosity I - Recruiting now!
 
Server started! 24H qh.

PashaDawg December 13th, 2004 11:49 PM

Re: Randomosity I - Recruiting now!
 
I am having trouble connecting. Is the IP address the same?

Cainehill December 14th, 2004 12:07 AM

Re: Randomosity I - Recruiting now!
 
Quote:

PashaDawg said:
I am having trouble connecting. Is the IP address the same?

Not sure about the IP address, but using the name works. My shortcut works for it just fine ( "C:\Program Files\dominions2\dom2.exe" --tcpclient --ipadr soapyfrog.no-ip.info --port 2348 ). The IP address is currently 24.203.110.39.

Maybe it's the snow interfering? http://forum.shrapnelgames.com/images/smilies/wink.gif

(We had about 3 inches here 2 weeks ago - all gone now, and only the stuff in the shade Lasted more than 3 or 4 days.)

Soapyfrog December 14th, 2004 01:01 AM

Re: Randomosity I - Recruiting now!
 
Pff... 3 inches... I've had to shovel my driveway 3 times in 2 days.

Yeah the ip is dynamic, so use soapyfrog.no-ip.info that SHOULD work a-ok.

DragonFire11 December 14th, 2004 01:31 AM

Re: Randomosity I - Recruiting now!
 
Ok Tauren13 - is it pike or pipe?

DragonFire11 December 14th, 2004 01:33 AM

Re: Randomosity I - Recruiting now!
 
Oh no! I am getting a mod error!

DragonFire11 December 14th, 2004 01:38 AM

Re: Randomosity I - Recruiting now!
 
Ouch! I had extracted the mod in the dom folder not the map folder. Hmmm. It seems too late to fix the error. Any thoughts?

Cainehill December 14th, 2004 02:22 AM

Re: Randomosity I - Recruiting now!
 
I take it you haven't used mods before? You have to turn on the mod (via the Preferences menu option) before creating your pretender. If you didn't have it in the right place, you definately didn't turn it on. *mutter*

Hmmm. I was thinking there was a way to salvage things, if soapy saved the other .2h files and deleted the game directory before recreating the game and directory and copy the .2h files back in, so only you had to upload your pretender.

Sadly, since Illwinter misuses, or at least reuses the .2h file format both for pretender upload and the regular "to host" (.2h) turn files, everyone's pretender uploads are already overwritten. So unless soapyfrog saved the original .2h files containing pretenders, the only "fix" would be to restart the game, probably forcing many players to recreate pretenders.

I take it you're like, mmm, an archmage with no magic paths or something similarly, mmm, if not 'unplayable' at least 'uncompetitive'?

Soapy's game - his call on restarting the game from scratch or letting you have a choice, where either you play things out or go AI. Either way, don't feel too bad - I've been in multiple games where it had to be restarted 3 times or so because people didn't get the mods right.

(Which begs the question of whether someone has asked, in the Dom3 Wishlist, for a game server that _checks_ to make sure various things were done correctly in a pretender's creation - mods would be the most blatantly obvious / required setting, but also things like 'human' pretenders only, immobiles only, no magic paths added, etc.)

Or at least - using a ".god" file to upload the pretender, and issuing notifications to _everyone_ if someone had messed up with their pretender vice the game settings. That way, the host could run the first turn, check and see if everything was okay, and if a player or two had goofed, email them to upload a corrected pretender, while keeping what everyone else had sent up.

Jurri December 14th, 2004 07:09 AM

Re: Randomosity I - Recruiting now!
 
Quote:

Cainehill said:
I take it you're like, mmm, an archmage with no magic paths or something similarly, mmm, if not 'unplayable' at least 'uncompetitive'?

If he were, wouldn't we all be informed of it? (-foo- has cheated...)

What's the error message like, Dragonfire? If it's like 'can't locate file xxx.dm', it can be fixed by placing the desired file in the desired place.

Soapyfrog December 14th, 2004 09:21 AM

Re: Randomosity I - Recruiting now!
 
I can rollback to setup, since I prudently saved the files before kicking off the server. For now I will put the server hosting on hold until we have determined that there is a problem.

PashaDawg December 14th, 2004 09:36 AM

Re: Randomosity I - Recruiting now!
 
Dragonfire:

I know you played with an older Version of of the mod in the Slugfest.

In this game, we are playing with a later Version.

Could this be the cause of problems?

Pasha

PashaDawg December 14th, 2004 10:16 AM

Re: Randomosity I - Recruiting now!
 
Quote:

Cainehill said:

My shortcut works for it just fine ( "C:\Program Files\dominions2\dom2.exe" --tcpclient --ipadr soapyfrog.no-ip.info --port 2348 ).

Maybe it's the snow interfering? http://forum.shrapnelgames.com/images/smilies/wink.gif

(We had about 3 inches here 2 weeks ago - all gone now, and only the stuff in the shade Lasted more than 3 or 4 days.)

Thanks, Cainehill:

That shortcut works great.

It can't be the snow, because all we got in Portland was a little snow (that promptly melted) and then rain. I'd rather have some nice fluffy snow. http://forum.shrapnelgames.com/images/smilies/smile.gif

The_Tauren13 December 14th, 2004 08:15 PM

Re: Randomosity I - Recruiting now!
 
Quote:

DragonFire11 said:
Ok Tauren13 - is it pike or pipe?

pipe is blizzard's interpretation, which is worth a lot http://forum.shrapnelgames.com/images/smilies/wink.gif

Soapyfrog December 14th, 2004 08:56 PM

Re: Randomosity I - Recruiting now!
 
emailed to me by a friend:

"Five by five is a radio communications expression that means 'loud and clear'. One of the fives represents the S units of reception strength. The other five is a rating of the signal clarity. Five by five is a good, clear signal. The radio use of this expression goes back to the 1950s: "'All right, testing, one-two-three-four. . .' 'Five by five, Mr. Holloran!'" (Hunter, Blackboard Jungle, 1954)."

He's pretty sure its "pipe" as well. http://forum.shrapnelgames.com/images/smilies/wink.gif

Soapyfrog December 14th, 2004 09:00 PM

Re: Randomosity I - Recruiting now!
 
Alright lets move forward with this game... none of received any error messgaes except (strangely) Dragonfire.

Dragonfire I recommend you delete the save game folder for this game before connecting again, that way you will for sure get the server's Version of what the heck is happening...

P.S. and make sure the mod is in the "mods" directory http://forum.shrapnelgames.com/images/smilies/wink.gif

DragonFire11 December 14th, 2004 11:05 PM

Re: Randomosity I - Recruiting now!
 
Hello All!

OK, I just got back from a heavy day at work and ya'll are right (except for that pipe thing) that I am clueless. Existing in a state of haste, I failed to but the mod folder in the mod file! I did it and all looks great - In the pike five by five! And I am going to watch that scene this evening.

DragonFire11 December 14th, 2004 11:07 PM

Re: Randomosity I - Recruiting now!
 
Next turn is up!

Soapyfrog December 15th, 2004 01:19 PM

Re: Randomosity I - Recruiting now!
 
Alright server is set to 24qh now... stick that in your pipe and smoke it http://forum.shrapnelgames.com/image...ies/tongue.gif

Legacyspy December 16th, 2004 05:57 PM

Re: Randomosity I - Recruiting now!
 
New Patch

Soapyfrog December 16th, 2004 06:51 PM

Re: Randomosity I - Recruiting now!
 
Anybody object to me applying the 2.15 patch to the server?

The_Tauren13 December 16th, 2004 07:05 PM

Re: Randomosity I - Recruiting now!
 
Quote:

Soapyfrog said:
Anybody object to me applying the 2.15 patch to the server?

would be great

quantum_mechani December 16th, 2004 07:34 PM

Re: Randomosity I - Recruiting now!
 
Fine with me.

Cainehill December 16th, 2004 07:59 PM

Re: Randomosity I - Recruiting now!
 

I'd rather wait to see what new bugs (if any) have been introduced, as it doesn't sound like anything in the patch is going to affect the early game (call of the wind into sea provinces isn't likely until someone has Soulstone of the Wolves to make it free, imo).

Nappa December 17th, 2004 03:40 AM

Re: Randomosity I - Recruiting now!
 
I'd like to upgrade though I wouldn't mind waiting a couple of days to see if any major bugs develop.

PashaDawg December 17th, 2004 09:41 AM

Re: Randomosity I - Recruiting now!
 
I am fine either way. I agree that it never hurts to wait a bit in case of bugs.

PashaDawg December 18th, 2004 10:58 AM

Re: Randomosity I - Recruiting now!
 
Hey! I just checked the game out, and it says that there are 65 hours to the next host.

Are we waiting on someone or is there a mistake?

Cainehill December 18th, 2004 12:25 PM

Re: Randomosity I - Recruiting now!
 
I'm guessing it's been reset to insanely slow to keep Legacyspy from staling. Personally, if someone can't be bothered to take even their early turns, when presumably nothing should have come up to interfere with getting 5-10 minutes in, I think they ought to be set to AI - they're only going to get worse as the turns take longer.

It'd be one thing if he'd posted something saying he was going to be unable to take his turn; I wouldn't be surprised if a lot of players want the game slowed or paused during this holiday season, for instance.

Edit: Sheesh - Legacyspy also decided to skip the first three turns in the Fools Lament III game. He's posting today, but not taking his turns. We going to go to 240 hour QH so there's a chance he might not stale?

The_Tauren13 December 18th, 2004 04:01 PM

Re: Randomosity I - Recruiting now!
 
I would send him a PM and see whats up.

Nothing more annoying then a staler...
although unemployed people who join too many games and always wait until the Last minute to do their turns come close http://forum.shrapnelgames.com/image...ies/tongue.gif

Jurri December 18th, 2004 05:42 PM

Re: Randomosity I - Recruiting now!
 
I say make Man AI and be done with it... Obviously his schedule is incompatible with other players.

Soapyfrog December 18th, 2004 07:13 PM

Re: Randomosity I - Recruiting now!
 
Yeah I am trying to find out wtf is up with him. We shall return to our regular brisk schedule shortly.

Legacyspy December 18th, 2004 07:36 PM

Re: Randomosity I - Recruiting now!
 
Im really sry, I should be able to keep up now. Even over christmas.

Soapyfrog December 18th, 2004 08:04 PM

Re: Randomosity I - Recruiting now!
 
Back on 24h

Cainehill December 20th, 2004 11:20 PM

Re: Randomosity I - Recruiting now!
 

And a new turn.

Cainehill December 22nd, 2004 01:29 AM

Re: Randomosity I - Recruiting now!
 

And Merry Illwintermas, another new turn!

PashaDawg December 22nd, 2004 10:40 AM

Re: Randomosity I - Recruiting now!
 
Hey! I am off to Texas for a bizarre Christmas in Houston. The fun starts on December 24 and ends on December 27.

What this means is that I won't be able to play my turns.

Shall I find a substitute, or is there a plan to put the game a little on hold during that time anyway?

PASHA

Soapyfrog December 22nd, 2004 10:52 AM

Re: Randomosity I - Recruiting now!
 
Does anyone mind pausing for 3 days over Xmas?

Cainehill December 22nd, 2004 12:37 PM

Re: Randomosity I - Recruiting now!
 

No problems here.

Nappa December 22nd, 2004 02:31 PM

Re: Randomosity I - Recruiting now!
 
It's handy for me also.

DragonFire11 December 22nd, 2004 05:09 PM

Re: Randomosity I - Recruiting now!
 
Pausing is fine with me! Have a good trip Dawg.

quantum_mechani December 22nd, 2004 09:33 PM

Re: Randomosity I - Recruiting now!
 
It works for me as well.


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