![]()  | 
	
		
 Re: HumanWar: Odd Man Out (Game On!) 
		
		
		Don't postpone it any more. We can have hosting even tomorrow. Still no word from llamabeast though, I will send him a next PM. 
	 | 
		
 Re: HumanWar: Odd Man Out (Game On!) 
		
		
		Alright, in that case everyone just needs to get their turns in and we'll be off. 
	 | 
		
 Re: HumanWar: Odd Man Out (Game On!) 
		
		
		I will do mine tomorrow. Still no idea what to do though. 
	 | 
		
 Re: HumanWar: Odd Man Out (Game On!) 
		
		
		Huh, 7 AIs and 6 humans? 
	 | 
		
 Re: HumanWar: Odd Man Out (Game On!) 
		
		
		Yeah, we've lost a lot of players over the last few turns....  It's getting to be a very small game as of late. 
	 | 
		
 Re: HumanWar: Odd Man Out (Game On!) 
		
		
		I don't have enough armies to conquer everyone at once... but I will do my best :) 
	 | 
		
 Re: HumanWar: Odd Man Out (Game On!) 
		
		
		Quote: 
	
 http://www.llamaserver.net/doAdminAc...ion=showstales  | 
		
 Re: HumanWar: Odd Man Out (Game On!) 
		
		
		Oh. Game admin should have turned him AI long time ago... 
	 | 
		
 Re: HumanWar: Odd Man Out (Game On!) 
		
		
		Okaaay, 9 stales is definitely too much.  I would just switch him myself but I don't think that works with me playing the game.  I don't suppose there's anyone reading the thread who would be inclined to set him AI? 
	Also if ma pythium stales again next turn, I don't think there's much chance of stopping T'ien Ch'i from winning. I would be inclined to step out at that point.  | 
		
 Re: HumanWar: Odd Man Out (Game On!) 
		
		
		But it will be few turns until you can see what I'm going to do with few hundred of D gems :) 
	And I really wish I had that Nature's Bounty up. Getting 15-20k net gold a turn would change a lot... not that I can beat my record of about 50 forts soon.  | 
| All times are GMT -4. The time now is 10:24 PM. | 
	Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.