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 Re: HumanWar: Odd Man Out (Game On!) 
		
		
		Well, maybe I'll stick around long enough to see the apocalypse :P  I would rather do it with ma pythium still playing though.  Anyway, I don't think you really need nature's bounty to kill us all, I expect the world will soon become a much darker place. 
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 Re: HumanWar: Odd Man Out (Game On!) 
		
		
		Nah, I have no plans for Utterdark. Even thought I would probably benefit from it most [well, lose not as much as others]. There are other methods, more straightforward and brutal :) You can ask Isokron about hints too. He had a chance to fight me once, 3:1. I don't think he was very happy with the result :) 
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 Re: HumanWar: Odd Man Out (Game On!) 
		
		
		Well, if I had access to all the death gems I could ever want, and wasn't summoning tartarians... and wasn't intending to cast any more globals... I would probably cover the world with ghost riders.  I doubt that you could spam enough to kill off pythium's armies with them but you could do plenty of damage, especially to a small, weak nation with only one army... like me :shock: 
	At least I defeated machaka's army before my annihilation :D  | 
		
 Re: HumanWar: Odd Man Out (Game On!) 
		
		
		Ghost Riders are uber awesome :) And have you seen Undead Mastery animation? It's really cool. Too bad I wasn't able to really use my D15 Tartarian in Kingmaker [with boosters of course]. 
	And I miss scenes like that: http://i2.photobucket.com/albums/y26/Zeldor/tarts.jpg  | 
		
 Re: HumanWar: Odd Man Out (Game On!) 
		
		
		Nope, I've never seen undead mastery cast.  I probably don't play enough games against la ermor.... 
	I remember looking at your final turn in kingmaker, and seeing how you had an entire wing of flying manticore tartarians in one battle. It was pretty inspiring.  | 
		
 Re: HumanWar: Odd Man Out (Game On!) 
		
		
		Manticores are useless. And you can't help that much with spells. They cannot kill a thing. But they have lots of HP, so can give time for your mages. 
	Try Undead Mastery in a test game at least, animation is great :)  | 
		
 Re: HumanWar: Odd Man Out (Game On!) 
		
		
		Well, at least if you used them in darkness your enemy won't be hitting anything either :) 
	I will do that. Maybe I'll do it with jomon, I haven't tried them yet since the patch.  | 
		
 Re: HumanWar: Odd Man Out (Game On!) 
		
		
		Jomon has pretty much no D magic :) LA C'tis would be better for that. Or Agartha. Or Pan. 
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 Re: HumanWar: Odd Man Out (Game On!) 
		
		
		Yeah, doing it as jomon probably would be making it just a bit excessively hard on myself :P 
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 Re: HumanWar: Odd Man Out (Game On!) 
		
		
		Looking at the turn more closely some things seem strange.  I don't have an item that I think I should (I might have gotten it the turn of the rollback though), a new crystal mage has no paths... and zeldor your well of misery disappeared?  Or did the mage who cast it die? 
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