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 Re: Carrier Battles Mod so SJ... I'm thinking of porting this mod idea over to Wierd Worlds... | 
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 Re: Carrier Battles Mod Could be good! All the hull damage from battles might be a bit rough on your fleet, but the more ships the merrier http://forum.shrapnelgames.com/images/smilies/laugh.gif | 
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 Re: Carrier Battles Mod Hehe...I almost...almost, feel sorry for that planet I glassed. It was a very impressive battle. Not a very definitive win or loss for either side, but still impressive. | 
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 Re: Carrier Battles Mod We have an opening in CB#7 The empire seems to be doing reasonably well so far. Applicants should not be afraid of border skirmishes http://forum.shrapnelgames.com/images/smilies/happy.gif Edit: Not anymore. Slot filled. | 
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 Re: Carrier Battles Mod Carrier Battles v1.4 is ready for public viewing! http://imagemodserver.mine.nu/other/...attlesv1.4.zip | 
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 Re: Carrier Battles Mod Kewl http://forum.shrapnelgames.com/images/smilies/laugh.gif One small bug though... shouldn't the Kinetic Missiles be Light Kinetic Missiles to be consistent with the other missiles? And they're the same cost as the heavy ones... Another bug... satellite command computers can be installed on ships and bases, but not satellites??? | 
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 Re: Carrier Battles Mod Its not a bug per se...  but I can improve that description with the overrides. Basically, it only fits on satellites (with mounts). And sats are technically "ships" in the code. Description and allowed placement line updated. | 
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 Re: Carrier Battles Mod Hi, Is there a game planned to start with this mod in the near future.......... If not, are there people interested in a new PBW game?? Inti, | 
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 Re: Carrier Battles Mod Carrier Battles Deluxe #1 and Carrier Battles Newbie Game #3 are both going to be started using this in the near future. | 
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 Re: Carrier Battles Mod Thanks, I just joined the Carrier Battles Deluxe #1, please accept me http://forum.shrapnelgames.com/images/smilies/happy.gif Inti, | 
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