![]() |
Re: Conquest of Elysium 3 dev log
Quote:
|
Re: Conquest of Elysium 3 dev log
I thought I read damage rolls are not open ended. But during one battle report a unit took 32 points of damage from a bite (it was from a bird like creature called ZiZ) that has a damage range of 1-21. The unit even blocked the attack, reducing damage by 4. He was immobile and damage was increased by 1 according to the report. How do you account for that?
|
Re: Conquest of Elysium 3 dev log
Congrats IW for hitting this major milestone :clap:
I'm sure this game is great and I hope it will sell well. Here's to your next project :cheers:, be it what it may (dom-IV of course) :) |
Re: Conquest of Elysium 3 dev log
Are mac users likely to be able to purchase the game before the preorder period is over and initial game release? From what I remember way back yon Desura was originally angling as being compatible with linux macos and windows close to release, but it's been a while now and I can't find any, at all, news about their progress on mac compatibility.
I've been looking forward to coe3 for a good long time, if worst comes to worst I'll purchase the win version and try it through wine, until a purchase option comes around. Sorry if this sounds ranty, I'll still buy this come what may, illwinter's games are amazing, and it's not your issue so much as desuras. |
Re: Conquest of Elysium 3 dev log
Quote:
|
Re: Conquest of Elysium 3 dev log
Quote:
Well they are planning to release it next month. Im not sure how but the Mac version should be out then also |
Re: Conquest of Elysium 3 dev log
Quote:
Note that targets that get hit also get an open ended armor roll (no idea of what the die is), since otherwise it would be impossible for a Troll King to do 1 point of damage on unarmored targets (1d3 + 25 damage) |
Re: Conquest of Elysium 3 dev log
Quote:
|
Re: Conquest of Elysium 3 dev log
Any word on an official forum?
I assume not here as not released by Shrapnel? |
Re: Conquest of Elysium 3 dev log
Quote:
|
All times are GMT -4. The time now is 02:07 AM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.