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Re: Hall of fame bonuses?
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Re: Hall of fame bonuses?
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Re: Hall of fame bonuses?
So, to clarify all this...
If you have a water-9 pretender, wish for a nataraja, give it 4 swords of quickness, a horned helmet, boots of quickness, 2 stone birds, and a shroud of the battle saint... and it gets heroic quickness up to, say, 151%... It should get a basic 8 sword attacks, 1 gore, and 8 bird attacks, for 17 attacks. The blessing combines with heroic quickness to give +201%, or quad actions in the first round (and triple subsequently). Magical quickness should double this, with an end result of: (8+1+8)*4*2 = 136 attacks in the first round, and 102 attacks for the next 99 rounds. Not bad! Reinvigoration might be nice, though. On second thought, it might be best to reincarnate him as an undead so he doesn't have fatigue problems. Edit: Oops, I think that was wrong - all quicknesses are added, not multiplied. Thus, the result is would be: (8+1+8)*(4+1) = 85 attacks in the first round, and 68 attacks for the next 99 rounds. Not so special after all http://forum.shrapnelgames.com/images/icons/icon12.gif [ December 11, 2003, 20:05: Message edited by: Saber Cherry ] |
Re: Hall of fame bonuses?
Would it lose two of the four arms when it became a mummy? Hm.
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Re: Hall of fame bonuses?
Your right. Illwinter should stop being lazy and make an undead Version for the units who really need it.
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Re: Hall of fame bonuses?
Why Illwinter? We have the means, you know... http://forum.shrapnelgames.com/images/icons/tongue.gif
Oh, and we have the means because Illwinter has NOT been lazy! Think about that a little. There are SOME undead pretenders already, but they would need a new description (the tartarians). In fact, for me it seems that in Dominions II more unit numbers will be used up for different descriptions with the same units than for most other single things, like units of any single race... It's not that important, but thought I would point that out when I have nothing better to do. [ December 12, 2003, 05:59: Message edited by: Endoperez ] |
Re: Hall of fame bonuses?
Well why can't they make a patch so that Rebirth works better? I hate my C'tis mages becomming stupid human-looking mummies. I also hate how when you use Amulate of Lycanthrope, my mage becomes a human wereworlf.
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Re: Hall of fame bonuses?
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Re: Hall of fame bonuses?
That... would be a lot of additional units. Either that, or they'd need to rework mummification, e.g. cover the original non-transparent parts in some weird wrapping texture (argh, not easy, esp when you consider weapons etc) plus deltas to the stats/abilities.
And don't forget Gift of Reason. What would a mummified Vastness, Horror or Krakenlook like? http://forum.shrapnelgames.com/images/icons/icon12.gif |
Re: Hall of fame bonuses?
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http://forum.shrapnelgames.com/images/icons/icon10.gif Ok, kidding, kidding... |
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