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Re: equipment configurations for supercombatants (SCs)
Hmm.. would this work:
A3 mage equipped with a Staff of Storms, Ring of Tamed Lightning, and Sandals of the Crane, and have it cast Wrathful Skies while it skips across the battlefield avoiding enemies? never tried the Sandals, but by their description, it sounds like it would be the ideal use with Wrathful Skies (since the point is to keep the battle going until the enemy is rooted or death) |
Re: equipment configurations for supercombatants (SCs)
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Re: equipment configurations for supercombatants (SCs)
but he doesnt need to cast storm bec he said the guy would have a staff of storms equipped
im curious how good lex's idea would play out in a battle |
Re: equipment configurations for supercombatants (
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Does it work only in close combat or even for ranged attacks ? And for hooves (one more attack for cavalry) ? TIA |
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i personally think the misc spot is more important for e.g. burning pearl for +att + fire resistence and the amulet of antimagic . my favourite quite cheap allrounder equipment is : blood thorn + lucky coin , starshine skullcap , copper plate , boots of quickness , burning pearl + amulet of antimagic . for nonflying units with water magic i replace the boots of quickness with flying boots like with icedevils / nievel jarls . all in all those scs which have already flying + either fire or lighning resistence are extremely good like the arch devils and the airqueens or pretenders like virtue . unfortunately airqueens have no footslot . really hard though to find a favourite http://forum.shrapnelgames.com/images/smilies/happy.gif i like airqueens , the arch demons , tartarians , the ice devils and the arch devils especially as highend scs http://forum.shrapnelgames.com/images/smilies/happy.gif but i have no real favourite |
Re: equipment configurations for supercombatants (
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A Red Dragon has only 11 def for exemple, so a puny werewolf with an astral serpent could perfectly make 3 hits in the first round, making 6 base damage... + 90 poison damage in the next 10 rounds (of course, the werewolf will probably not survive long, but he could kill a god !). Okay, I know, regeneration and poison protection is quite common for SC, but still, I had never realized how useful this item could be... in a given situation. Cheers |
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