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reinselc March 12th, 2008 12:26 AM

Re: And Chaos Reigned...
 
Hey Stormcrow. Marverni and I have come to an arrangement, he stays on his side of the river, and I stay on mine. Just so neat and tidy that way, and we Abysians like neat and tidy.

Glad you like my main army. Might be seeing in action a lot.

fantasma March 12th, 2008 05:26 AM

Re: And Chaos Reigned...
 
After careful planning and preparation, the Marverni forces have crossed the mountains. Their ranks have just one goal. Straight to the heart of the Ulmish lands. Whoever gets into their way mey be confused with Ulmish devilry, so better stay clear, as we the tribes do not want to hurt honourable people but are sometimes of hot temper.

Marvernis don't know to swim, so no crossing of rivers. The druids pull their hairs, but, oh well, there is only so much they can do.

StormCrow434 March 12th, 2008 11:29 PM

Re: And Chaos Reigned...
 
Too much chaos...I was VERY careful to ensure the attacks from all three provinces into Citala had no sneakers and that all was well. The last thing I did before hitting Turn End was to right click on each province and confirm the moves.

But one province failed to send their troops. I've seen a bug report on this, but it is most unfortunate.

So instead of 176 screaming Ulmish, there were but 93 vs. 146 Marverni and what looked like 61 PD (a 20PD, right fantasma?). The missing troops included over half my Steel Warriors...the ones who should have covered my flanks. So his cav got thru to my archers...ugly.

So I only had a kill ratio, not counting PD, of 2:1...82 Marverni dead vs. 41 Ulm dead. Province Retaken... http://forum.shrapnelgames.com/images/smilies/evil.gif

If all attackers had come in there may not have been any Marverni left at all.

fantasma March 13th, 2008 05:24 AM

Re: And Chaos Reigned...
 
StormCrow, maybe no bug here. I sent my army north but it got stuck, but maybe it blocked your army from advancing?

BTW, my mage ignored her script and cast stupid berserk. And then my men just ran away although they had won!

Maybe it wasn't a good idea to buy PD ...
At least the losses keep my upkeep in bay.

StormCrow434 March 13th, 2008 09:26 AM

Re: And Chaos Reigned...
 
Double-luck for Marverni, then. That was my strongest province; you would have been facing around 160 defenders, including more Steel Warriors than were in the actual battle.

If you'd lost that battle and the originating province your entire force would have disappeared. That is actually what I was hoping for.

Check the main forum for this possible bug:

http://www.shrapnelcommunity.com/thr...o=&fpart=1

Wonder if it is a possible terrain constraint? River between the two territories whose forces bounced...not sure if others experiencing this were trying cross rivers.

fantasma March 13th, 2008 10:50 AM

Re: And Chaos Reigned...
 
yeah, sorry for the bug hitting you.

but then my pd marching off the battlefield wouldn't have caused my troops to rout.
I hope you can move as you order this turn.

Donny March 13th, 2008 10:30 PM

Good News
 
T'ien Ch'i is happy to announce, after a bloody battle, we have successfully defeated the attacking forces of Pangaea.
A ceasefire agreement is then reached. T'ien Ch'i people are all pleased about that news, hoping the war will never come again.
However, there are still enemies. Lanka demons are still there, massing elephants (with a sloth-heat-drain scale) and waiting for chances.
We will never let them succeed.

reinselc March 14th, 2008 01:34 AM

Re: Good News
 
The people of Abysia are happy to give a warm reception to the remnants of the forces of Hully.

chrispedersen March 14th, 2008 04:14 PM

Hmm.. seems like I staled
 
I'd like to request a delay after this turn (processing Friday). I have to travel to Stuart Friday night, returning Sunday. So I'd like to request that no turn be run on Saturday.

As for Mighty Lanka - half its lands are over run by Tien Chi - and if both Pangaie and Lanka could not conquer Tien Chi it is doubtful that Lanka is long for this earth.

However, for those that must eventually face mighty Tienchi
I would suggest that territory 76 - with its 7!!!! gem income.. and no fortifications and no defense currently..

is a good place to start.

fantasma March 14th, 2008 04:31 PM

Re: Hmm.. seems like I staled
 
sorry about that, I noticed it a few mins. after the schedule when the server was already running.

I delayed hosting by 24h, so the next turn is due sunday 18.30 GMT.

I will not be online thursday till tuesday afternoon. I will try to find a sub, or does anybody else need a break?

fantasma March 14th, 2008 04:45 PM

rusty steel
 
There is loud cries and shouting in the north. Women are crying and the old men frown about the meaning. News of the war hadn't been good, lately. The battle Citala was a bitter defeat. Has the enemy overrun Silbermark? The people in the north have packed their stuff and are prepared to leave and burn their homes.

Fierce is the shouting and smoke is rising. Then messengers are coming. They wear Ulmish gear! So, the worst fears have come true. But behold, these are faces well known in the realm, these are some of our own chieftains! Have they betrayed us?

They are cheering and a joyful rage is in them. Then their voices could be heard. Victory! Victory! they cry showing their trophies. The enemy, thinking our forces were scattered and easy prey, found our ranks stronger than before! Few of the once mighty steel warriors live to tell the story of their disaster. Will they dare to present themselves before their chieftains?

Though this battle was won, Ulm is not defeated. Yet.

StormCrow434 March 15th, 2008 09:22 AM

The Price of Hubris...
 
His fault...all his fault. After the easy victories in Citala and the Summerlands he, StormCrow, Prophet of Klaus FrostFather, had ordered an attack of his best troops on Silbermark. But almost no archers or Shaman support. Idiocy, in hindsight...

The fighting was fierce and the losses fairly even, but the day went to the Marverni. The last of the volunteer Militia went down in a blaze of glory, but their loss tipped the scales and caused an early rout.

Time to regroup and await the next Marverni onslaught.

fantasma March 16th, 2008 04:02 PM

Re: The Price of Hubris...
 
Dwarven hammers are for sale at Marverni. Please contact me with a reasonable offer.

ComTrav March 16th, 2008 09:58 PM

Re: The Price of Hubris...
 
Abysia has broken its NAP-3 with Caelum. They have violated the terms of the agreement by not giving us any prior warning, deciding to simply attack across the border without provocation. Everyone should be warned that Abysia is not to be trusted, and will violate any treaties you have with it if it is convenient. I would encourage anyone else with borders to Abysia to attack it now while they are busy with me; their troops are far in the north and have stratmove one, so it will be hard for them to respond to an attack on multiple fronts.

Anyone who thinks they are safe with Abysia because they have a NAP is wrong. We of Caelum call upon all nations to rid the world of such a base nation.

reinselc March 16th, 2008 10:49 PM

Re: The Price of Hubris...
 
Abysia has determined that the cold loving birdmen must go. And Lord Methias is in need of a new source of blood slaves.

fantasma March 18th, 2008 05:45 PM

vacations
 
As already announced at the beginning, I will be away Thursday till Tuesday.

fungalreason volunteered to substitute me during those days. I will leave as detailed instructions as possible, but I would ask you to neither cut my aka Dominatorix of Marverni's throat while away nor be too friendly, just because of that.

If you send him any messages, I'd ask you to send me, also, to avoid misunderstandings.

Regarding administration, either somebody is willing to do it while I'm away, or you have to contact llamabeast during the meantime.

reinselc March 18th, 2008 08:02 PM

Re: vacations
 
Abysian #1: Birdie men call down fire from sky and say it burn.

Abysian #2:We are immune from fire aren't we?

Abysian #1: ZAP!

Abysian #2: Uh-oh....

Lord Methias plans to investigate the new fire and determine if in fact the bird men have made a pact with the devil to create an even hotter fire.

Donny March 19th, 2008 01:23 AM

A Glorious Victory!
 
The war might end little bit earlier than both Lanka and T'ien Ch'i had expected.
The result of an unsuccessful attack organized by Lanka, was the death of half of its elite sacred demons and expensive elephants. Large numbers of undead troops are destroyed, too.
Dust to dust. Demons belong to hell.
The time of demons has gone.

Hully March 19th, 2008 10:04 AM

Re: A Glorious Victory!
 

Something a little unexpected Tir have gone and captured location 32!!!

chrispedersen March 19th, 2008 04:31 PM

Re: A Glorious Victory!
 
Not unexpected in the least. I have in ingame messages advised the end was imminent. I simply cannot match you.

I have done 7 searches with 2-2-2 mages, and 4 searches with 1x mages - and found no magic sites.

Despite having positive order scales - I have never matched you on income.

Being unable to match you on either income, or gems the results are for ordained. Lankas only hope was to roll the dice and hope that the ridiculous happened.

The game is already boiled down to Tien, Malverni, and Abysia. I'm actually amazed at how well abyssia is doing, but I actually believe you (tien) have the advantage.

Congratulations,

C

kasnavada March 19th, 2008 04:38 PM

Re: A Glorious Victory!
 
You shouldn't base everything on the graphs... Victory is far from being decided.

fantasma March 19th, 2008 08:03 PM

offline
 
I'm offline till tuesday, good luck everyone. fungalreason will play Marverni and llamabeast should take care of hosting questions.

Good luck and happy eastern

StormCrow434 March 19th, 2008 09:58 PM

Re: A Glorious Victory!
 
Ahem...Ulm ain't dead yet... http://forum.shrapnelgames.com/images/smilies/wink.gif

Although the Gods of Old are against me. Four Temple destroying Earthquakes in less than 30 turns, 3 of which have occurred in the last 10 turns.

I cannot find any spell that emulates an Earthquake...but I'm still looking... http://forum.shrapnelgames.com/images/smilies/mad.gif

reinselc March 20th, 2008 12:58 AM

Re: A Glorious Victory!
 
Abysia is in BIG trouble. Ulm and Caelum have big armies attackign me and now I have Hully's stupid prophet raiding me too. That's a lot of firepower to repel and I am just not up to it.

ComTrav March 20th, 2008 02:40 AM

Re: A Glorious Victory!
 
You should have maybe thought of that before you broke the treaty. My big armies attacking Abydis are, after all, mainly defending and retaking territory I held already before you decided to violate our NAP by launching a sneak attack without warning.

kasnavada March 20th, 2008 07:18 AM

Easter pause ?
 
Well, I personnaly don't care, since I will be there. But I raise the subject. I'd hate to see you guys stale a turn for this !

Hully March 20th, 2008 02:40 PM

Re: Easter pause ?
 
Hi all

Yep Tir na n'Og is STILL in the game, even after Abysia trashed our Capitol.

Doing a bit of raiding against Abysia, what on earth does he expect?

Please remember it's just a game, yeah said that too myself a lot as Ulm gutted me early game lol

Still having fun while I can, Hully the Emperor of Tir nation.

reinselc March 21st, 2008 01:34 AM

Re: Easter pause ?
 
Yeah I expected the Tir/Caelum forces...just not the 300 man Ulm army and 400 man Marverni armies I have in my territory. At least I got rid of most of one of them this turn.

Too bad that Marverni/Ulm war had to end. It made my western border quite peaceful.

Donny March 21st, 2008 03:30 AM

Nice game Chris
 
I've just realized that Lanka had gone AI. There were great battles between us, and I hope Chris enioyed this game.
Farewell.

kasnavada March 21st, 2008 04:15 AM

Re: Nice game Chris
 
Lanka went AI ? arg... I'll have to move in then... sorry to have been nearly useless in the war against tien chi, but he forced me to surrender through slaughtering my troops...

StormCrow434 March 21st, 2008 08:57 AM

Ulm less than Triumphant
 
Never play a turn when you have had a bad day and are tired.

Did everything wrong. KNEW an Abysian army was headed back to the Tir capital, but attacked anyway. Slaughter.

The other army was set to Storm Castle. Sent well over half its forces away on 'errands' and the rest just...charged.

NOT a good way to fight Abysians. More slaughter. Except for the 55 Archers who were set on 'Fire and Flee' (they were to raid this turn). THEY got away...

And my Prophet...can anyone tell me why a Prophet would choose to Spam Elementals when he could cast Smite instead? Knocked himself out (only an E1 Mage) and died in the rout.

I had been having him cast Summon Earthpower first but did not since it was 'just' a Storm Castle battle. Had I done that he would have lived, so again, I was too tired to play all the angles. http://forum.shrapnelgames.com/images/smilies/frown.gif

Did not really think that 80 Abysians would attack 200+ Ulmish troops. Set up properly I could have won the fight. reinselc took a HUGE chance and it paid off handsomely.

chrispedersen March 21st, 2008 03:47 PM

Re: A Glorious Victory!
 
I enjoyed the players - but knew from the starting position I was in trouble - and thats not just sour grapes... I commented on it to llama right after startup.

But I wish you all well!

reinselc March 21st, 2008 07:42 PM

Re: A Glorious Victory!
 
Well Stormcrow I kinda feel like Napoleon in 1815. Prussia/England/Russia played by Caelum/Ulm/Marverni. So I have to attack or just be ground down.

Caelum has about 200 troops and 10-15 mages after me, you HAD about 300-350 troops and Marverni has 400 or so. So I need to win 3 or 4 more lucky battles just to survive. Maybe TC will get big enough with you 3 distracted to become a threat.

StormCrow434 March 22nd, 2008 07:34 PM

Abysian Waterloo...
 
Looks like you did unto Marverni what you did unto Ulm. We'll need to contact Wellington and arrange for a face-to-face at a little crossroads named Waterloo...after all, anything with Water in it MUST be bad for an Abysian! http://forum.shrapnelgames.com/images/smilies/happy.gif

reinselc March 23rd, 2008 06:38 PM

Re: Abysian Waterloo...
 
I should have noticed that pun. It was unintentional for sure. http://forum.shrapnelgames.com/images/smilies/happy.gif

StormCrow434 March 23rd, 2008 09:46 PM

Ulm Besieged
 
Although he had yet to be confirmed as the next Prophet, Raven Leader had worked hard to clean up the debacle left by his predecessor. The Advent of Klaus FrostFather was a great help to the situation. They now had the troops and magical know-how in place to deal a mortal blow to the Abysian Fire-Fiends.

But now word arrived from T'ien Ch'i that hostilities were about to commence in the north. Most unexpected...hadn't Ulm stayed kept a secure southern border with T'ien Ch'i when they were beset? Evidently Abysia had been a better friend as T'ien Ch'i was going to war in their name.

Ulm would be ready for them.

Donny March 23rd, 2008 11:09 PM

Re: Ulm Besieged
 
Even if T'ien Ch'i is going to be hostile to Ulm, we are thankful to the support of the Ulmish people during the hard times. However, Abysians' help was one of the reasons that TC was able to defeat Lanka.
I know it may a little unfair for you StormCrow, so I will give time for you to prepare.

reinselc March 24th, 2008 02:47 AM

Re: Ulm Besieged
 
I can't believe I am still alive, but maybe I have a shot 2 on 1. maybe?

ComTrav March 24th, 2008 03:58 AM

Re: Ulm Besieged
 
T'ien Ch'i, supporting Abysia is a mistake. Shortly after agreeing to a NAP with Caelum they launched an unprovoked attack on us. They're untrustworthy in diplomacy and likely to renege any deal you make if it suits them.

StormCrow434 March 24th, 2008 10:26 AM

Re: Ulm Besieged
 
Much as I may dislike it, Donny is probably doing the right thing for TC. By the time he meets Abysia, they may be the last two standing, or at least it would be a three way free-fo-all.

On the other hand, finishing off Pan might have been wiser. After all, if Ulm inflicts enough pain on TC, would Pan then join in? http://forum.shrapnelgames.com/images/smilies/evil.gif

So Caelum and Marverni vs. Abysia, TC vs. Ulm. Pan the wildcard.

Chaos! Still love it... http://forum.shrapnelgames.com/images/smilies/happy.gif

StormCrow434 March 24th, 2008 09:41 PM

48 Hour Timer
 
I'd like to go to a 48 hour timer. We're over turn 30 and it's getting tricky to keep from staling.

Given the nature of llamaserver, most turns would still be quicker, but I'd really like the leeway.

reinselc March 25th, 2008 01:47 AM

Re: 48 Hour Timer
 
Well I don't think I am going to be around too much longer. Caelum has maybe 300 guys ravaging my north, Ulms 250 in my center and Marverni must have sent 500 to my south.

I did kill one Ulmish wave and a second Marverni one, but there is no way I can repel all 3 of you. TC and Pan and simply taking the gems I am freely offering.

I figure I have 5 turns left unless I get lucky and stop Marverni & Ulms' second waves.

Did kill about 200 Marverni troops and 11 mages this turn, and I get to recruit at my capital again, so that IS a positive http://forum.shrapnelgames.com/images/smilies/happy.gif

kasnavada March 25th, 2008 09:36 AM

Re: 48 Hour Timer
 
Thank you for the gems, they are a very nice boost for me.

fungalreason March 25th, 2008 01:57 PM

Re: 48 Hour Timer
 
Fantasma will be taking back over Maverni's spot. I'd love to hear how this turns out. You put up quite a fight, reinselc!

fantasma March 25th, 2008 02:02 PM

Re: 48 Hour Timer
 
Hello everybody,

I came back this morning and am ready to lead the Marverni tribes again to victroy. It's a shame that I missed a lot of the best action.
I'm not sure if I will be able to resend this turn's orders myself. So I'm not 100% sure what's gonna happen.

As requested by Ulm, I changed the timer to 48 hours.

reinselc March 25th, 2008 04:24 PM

Re: 48 Hour Timer
 
I got a couple good lick on Marverni, but I am not doing any better than trading 1:1 and I can't afford that.

reinselc March 28th, 2008 11:04 PM

Re: 48 Hour Timer
 
GG everyone.

ComTrav April 5th, 2008 05:16 AM

And Then There Were Five
 
It took time to reduce Abysia (and according to the graph is has some random territories here and there), but now we're down to five.

Marveni and Tie'n Ch'i have big leads in territory (but so did Abysia).

And, for the record, all the "heat" nations are dead, and the "cold" nations are still kicking =).

StormCrow434 April 7th, 2008 12:35 AM

Re: And Then There Were Five
 
The battles this turn were won by Ulm, but the losses were fairly even. TC still has a vast superiority in numbers...even losses = bad!

ComTrav April 12th, 2008 01:02 AM

Re: FruitBat - EA game for new players
 
I want to apologize to everyone who sent me PMs here, I'm sorry I just now read them. Total nub mistake.

(Sorry for the people in my other games, too, but this game had more than the others)


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