.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Multiplayer and AARs (http://forum.shrapnelgames.com/forumdisplay.php?f=145)
-   -   Momentum 2 - Finished - Psycho/Pan wins! (http://forum.shrapnelgames.com/showthread.php?t=43775)

Psycho January 21st, 2010 05:39 PM

Re: Momentum 2 - Running
 
Vamps are uber and should be nerfed back to 77 slaves. And vamp queen is uber as well.

I am going to be really busy tomorrow and will have no time for dominions, so I'll need another 24h delay. Sorry.

Valerius January 22nd, 2010 12:26 PM

Re: Momentum 2 - Running
 
Hosting has been postponed 24 hours.

Psycho January 24th, 2010 09:18 AM

Re: Momentum 2 - Running
 
Again I got lucky while assassinating a specter. :p Was he set to retreat?

Valerius January 24th, 2010 03:20 PM

Re: Momentum 2 - Running
 
No, he was set to cast spells. According to the log it looks like the vampires failed a morale check. If they could have only done 4 hp more damage to your vampire lord they could have killed him. :hurt:

With one fort lost this turn and another two ready to be stormed, this is turning into a rout...

Psycho January 27th, 2010 09:10 AM

Re: Momentum 2 - Running
 
Quote:

Originally Posted by Valerius (Post 727954)
No, he was set to cast spells. According to the log it looks like the vampires failed a morale check. If they could have only done 4 hp more damage to your vampire lord they could have killed him. :hurt:

Ouch, how unlikely was that.

Quote:

Originally Posted by Valerius (Post 727954)
With one fort lost this turn and another two ready to be stormed, this is turning into a rout...

How cool is that Dark Citadel, I've never before stormed one. It would be even better with auto darkness.

Psycho January 30th, 2010 08:27 AM

Re: Momentum 2 - Running
 
PsiSoldier, how should I interpret your attack?

Valerius February 4th, 2010 09:06 PM

Re: Momentum 2 - Running
 
I'll need some more time for this turn; hosting postponed by 4 hours.

PsiSoldier February 4th, 2010 11:16 PM

Re: Momentum 2 - Running
 
Quote:

Originally Posted by Psycho (Post 729001)
PsiSoldier, how should I interpret your attack?

Eh I hired a Merc commander hoping that she would have Magic Paths I needed but all she had was lousy Nature that I already have plenty of. So better to suicide her and get something out of the money I spent on hiring her.

If I "Attacked" you, you would know...

Psycho February 5th, 2010 09:22 AM

Re: Momentum 2 - Running
 
Quote:

Originally Posted by PsiSoldier (Post 729975)
Quote:

Originally Posted by Psycho (Post 729001)
PsiSoldier, how should I interpret your attack?

Eh I hired a Merc commander hoping that she would have Magic Paths I needed but all she had was lousy Nature that I already have plenty of. So better to suicide her and get something out of the money I spent on hiring her.

If I "Attacked" you, you would know...

I figured it was a mistake or some such, just wanted to be sure.

Valerius February 8th, 2010 05:09 AM

Re: Momentum 2 - Running
 
Ha! A small victory: that annoying bane lord with boots of the planes is dead.

Surprisingly, considering your disease demon caused my golem to cast returning before he could extract the forces in that fort, the battle in 81 wasn't a complete disaster.

With how badly things have been going for me I'll consider this turn a success. ;)


All times are GMT -4. The time now is 02:39 AM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.