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Re: Growing concern - but optimistic
I don't have any trouble seeing ships. Maybe you just need to play at a higher screen resolution? They are nice and big at 1600x1200, and I can see the whole map still.
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Re: Growing concern - but optimistic
Yeah, that's one of the benefits of the bigger resolution is that you can zoom in more and see the ships much better. Add SJ's flag pack and your set if the small ships are an issue for you.
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Re: Growing concern - but optimistic
Zooming in is still a pain, tho. If people actually are doing that I can see why they'd dislike the demo.
And Santiago: I was being silly. http://forum.shrapnelgames.com/images/smilies/happy.gif Elsewhere you'll find me griping about the size of units in combat, where it -does- make a direct gameplay problem. |
Re: Growing concern - but optimistic
I spend 80-90% of my time traveling. Portabilty is everything. I play on a 10" laptop that weighs about 3 lbs. Resolution is limited. Kind of hard to justify carrying a monitor even if it is a flat screen lol. SE IV is perfect for it. I haven't tried SEV on the home pc. Maybe I will give that a try this weekend and see how it looks.
Actually playing SEIV between posts http://forum.shrapnelgames.com/images/smilies/happy.gif @ Phoenix -D NP http://forum.shrapnelgames.com/images/smilies/happy.gif |
Re: Growing concern - but optimistic
Here's my 2 cents on the demo, The UI doesn't bother me because I've seen worse (I've also seen better). As for the demo grabbing me, it doesn't, but to be fair the SEIV demo didn't either. The thing that bothers me is the fact that when you enter a unexplored system you don't see the location of the planets. If we on Earth can see the planets with our current technology then you would think a space faring race would be able to at least know the planets location upon entering a new system.
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Re: Growing concern - but optimistic
Demo: that's easily fixed. There's an option in-game to make sight work like SE4, and more options in settings.txt if you want to, say, see only planets but not the enemy ships.
I'll point out that knowing the locations of the planets has come from several thousand years of observation. http://forum.shrapnelgames.com/images/smilies/happy.gif Still, a starship's basic sensors would probably be able to plot all a new system's planets pretty quickly. EDIT: Santiago: 10"? Oy. I'm surprised you can even run SE5, since it requires 1024x768 resolution. |
Re: Growing concern - but optimistic
You're out of date on laptops http://forum.shrapnelgames.com/images/smilies/happy.gif
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Re: Growing concern - but optimistic
Everyone is entitled to their opinions.
SO here's mine: if the Demo is any indication of how the final release will be, there is no way I am buying it. I know that I won't play it, and that I would just be aggravated by it. Why would I want to do that? |
Re: Growing concern - but optimistic
Final release?
It sounds like you probably won't be happy with the initial release unless something surprisingly big happens. But Aaron is well known for continuing upgrades in the long term. Mods won't be out for a few months anyways. |
Re: Growing concern - but optimistic
Sorry if I'm totally missing the point here but I'm not quite getting the "can't see the ships in space" point?
I'm at work at the moment, but I'm fairly certain the ships were in their hexes last time I looked? Or is this not quite what you meant. Ooo, better yet, could you explain with screenshots? |
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