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 Re: Lords of Civilization Hmm... don't you get random one? And random from free ones? | 
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 Re: Lords of Civilization Quote: 
 Also, should the one you wish for be in play already, I believe it will still appear (with any equipment given to it) and be hostile. I am not 100% sure on all this, as its rare to do all this and dom3 is a HUGE game, but I think thats how it all works. | 
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 Re: Lords of Civilization You cannot wish for the Grigori due to a nice move from KO.  People trying to do so will be pleasantly surprise Check out unit ID #1... http://forum.shrapnelgames.com/images/smilies/happy.gif | 
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 Re: Lords of Civilization Quote: 
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 Re: Lords of Civilization how do you check unit ID's? | 
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 Re: Lords of Civilization plz tell us more?  is there an always hostile doom horror called grigori there? | 
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 Re: Lords of Civilization Shift+i when viewing the unit gives you monster number. If you don't have a unit you want to look at, you mod it into a recruitment list by monster number as a commander to see all of its abilities. | 
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 Re: Lords of Civilization Quote: 
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 Re: Lords of Civilization Quote: 
 Quick way: during a battle, type Shift + "U". It will ask you "what monster?" and you type in a name or unit number. It will ask you how many, and then it will plop that many monsters of the type you ask into the battle replay (as non-commanders, so no magic paths). The other way would be to play around with map files and mods, for instance to add unit #1 as a recuitable commander for some nation. -Max | 
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