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Re: B5 MOD General
Grumbler: Just a couple of comments, probably flavored by the way I play and design things.
The AI seems to stuff troops into satellite layers which would be ok for planetside invasion but not exactly what one would want for boarding parties. Also the AI still has carriers running around empty (I never could figure out how to "fix" that). In general the AI ship designs seem to pretty decent (Narn & Centauri...oh my!). |
Re: B5 MOD General
I have a "B5 v1.8" sitting on imagemodserver in the se4 mods section.
May 12th 2004, is the reported modification date... Is that about right, or does it need updating? |
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Re: B5 MOD General
Hmm.... 4 hours, and still no email. Guess it got lost along the way. Oh well, I already downloaded it from SJ's server. http://forum.shrapnelgames.com/images/smilies/wink.gif
Are there any special precautions I need to take care with when building the latest version of the mod from all these pieces of scrap metal? |
Re: B5 MOD General
I got a couple error messages, one when starting: The Lorkan racial traits are giving error messages at the begining of the game. Probably just a name typo, but I'm not sure.
Infantry must not have a backup image listed for people using shipsets without that image. I got an error and couldn't build Infantry. Excelent work. |
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If you go to the files section on that site, you can download it. |
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Re: B5 MOD General
Rats.....
Biotech weapons and both planetary & advanced planetary weapons were dropped.... http://forum.shrapnelgames.com/images/smilies/shock.gif |
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