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-   -   PBEM game: The first step (Running) (http://forum.shrapnelgames.com/showthread.php?t=23623)

RibbonBlue June 11th, 2005 12:51 AM

Re: PBEM game: The first step (Open)
 
Fort to guard the stuff in the province.
And its you cause, you have spys=unrest!
And shmonk there are a bunch of indies on the other side of the side of the lake your next to.

sushiboat June 11th, 2005 03:08 AM

Re: PBEM game: The first step (Open)
 
Turn 22

The province tally is: Machaka 23, Ermor 22, Marignon 15, Jotunheim 13, Pythium 12, Man 12, Arcosephale 11, and Pangaea 11. Man has a third fort, and Marignon and Jotunheim each have a second fort. Machaka found gems. Ermor is now in second place in research. Ermor rehired Dagan, and Marignon rehired Victor's Villains.

CyborgMoses June 11th, 2005 05:43 PM

Re: PBEM game: The first step (Open)
 
I hate to say this, but I've lost my internet connection for the moment. I'm hoping to get it back up soon, but can't promise anything. If you could put the game on hold for a couple days, I'd really appreciate it; if I'm not back in the fray by then, perhaps someone would be interested in substituting for me?

Molog June 11th, 2005 06:36 PM

Re: PBEM game: The first step (Open)
 
Quote:

RibbonBlue said:
And its you cause, you have spys=unrest!

Some sites can cause unrest too. Enemy dominion can cause unrest. Battles cause unrest.

RibbonBlue June 11th, 2005 11:04 PM

Re: PBEM game: The first step (Open)
 
I have unrest over a bunch of my provinces all centered in the same area with positive dominion and there has not been a battle there for quite a while, also after I took it over I kept the tax at 60% untill I had 0 unrest. Also I am told it "could be the work of enemy spys".

Alneyan June 12th, 2005 06:02 AM

Re: PBEM game: The first step (Open)
 
I don't think this game will be stopped, as I am playing turns when I get no turn file, so staling isn't half as bad as in another game (I have asked the players in Song if they are fine with waiting for you for a while 'Moses).

Yup, if they tell you it could be the work of enemy spys, it *is* their work; the game never pulls pranks on you. Not often, at any rate. I believe other nations playing in the game have spies though... Hmm, Man does, but you *are* Man, or there might be a Spy mercenary (I doubt that).

Just patrol for a while, catch that spy, and check the colours of his standard. Those spies can't avoid crying out loud they work for XYZ when killed in battle... that says something about revenge from the grave and all.

Shmonk June 12th, 2005 11:18 AM

Re: PBEM game: The first step (Open)
 
Great, so we'll get a turn later today then.

And if caught, most spies say nothing, or give up their country and all that. I mean, if they did, what's the point of spying if you know who did it? http://forum.shrapnelgames.com/images/smilies/wink.gif

Alneyan June 12th, 2005 11:26 AM

Re: PBEM game: The first step (Open)
 
It's all about deception really: see, you won't really trust a spy, will you? So, if those prisoners tell you they work for XYZ, you may not trust them, and think they work for someone else.

'Course, spies in Dom 2 do not belong to any agency, and lack any sense of duty whatsoever, so they will spill the beans whenever they can... especially when under attack ("Man attacks the Spymaster Nation" isn't all too subtle).

sushiboat June 12th, 2005 07:59 PM

Re: PBEM game: The first step (Open)
 
Turn 23

The province tally is: Machaka 25, Ermor 23, Marignon 15, Man 13, Jotunheim 13, Pythium 12, Arcosephale 12, and Pangaea 11. Man, Marignon, and Pangaea found gems. Obscuro and the Armored Fist of God are open for bidding.

Molog June 12th, 2005 08:46 PM

Re: PBEM game: The first step (Open)
 
Turn 23

Everything going its merry way. I finally found a site with a site searching spell. It's a sucky site, but better than nothing.

Any news on a replacement for Pythium?

Alneyan June 13th, 2005 03:44 AM

Re: PBEM game: The first step (Open)
 
The Pythium player who posted in this thread seems to be back online; no news about Machaka though.

Ironhawk June 14th, 2005 04:00 PM

Re: PBEM game: The first step (Open)
 
Quote:

Molog said:
Somebody tried to assasinate one of my newly bought commanders. I'll let it slide this time.


Somebody? You should know who the assassin was from buy looking at the end of battle message, like "The forces of <nation name> are routed" or whatnot. Tho I think the only nation in your game that has national assassins is Pythium?

Ironhawk June 14th, 2005 04:01 PM

Re: PBEM game: The first step (Open)
 
Quote:

Alneyan said:
Yup, if they tell you it could be the work of enemy spys, it *is* their work; the game never pulls pranks on you. Not often, at any rate. I believe other nations playing in the game have spies though... Hmm, Man does, but you *are* Man, or there might be a Spy mercenary (I doubt that).


Machaka also has units which can cause unrest.

sushiboat June 14th, 2005 04:06 PM

Re: PBEM game: The first step (Open)
 
Turn 24

The province tally is: Machaka 27, Ermor 25, Marignon 15, Jotunheim 14, Man 12, Pythium 12, Arcosephale 12, and Pangaea 12. Man found gems. Marignon now employs Obscuro, and Pythium has hired the Armored Fist of God. Dagan the Sage and Victor's Villains are open for bidding.

Alneyan June 14th, 2005 04:10 PM

Re: PBEM game: The first step (Open)
 
Good catch about Machaka and spies. Marignon and Machaka also have assassins, in addition to Pythium, and Abysia does too; in addition, there is a site allowing anyone to recruit them if memory serves.

You can get a random event where the independents try to assassinate one of your commanders too, and that seems to be the more likely explanation here.

sushiboat June 14th, 2005 04:15 PM

Re: PBEM game: The first step (Open)
 
Quote:

Ironhawk said:
Tho I think the only nation in your game that has national assassins is Pythium?

If I remember correctly, Machaka can recruit a formidable assassin who can lead troops. It also has assassins-in-training who cannot assassinate but who are stealthy.

Molog June 14th, 2005 04:44 PM

Re: PBEM game: The first step (Open)
 
I know who tried to assasinate on of my commanders. I decided to use some diplomatic discretion, because the assasin inmidiatly retreated and the person doesn't have any visible troops on my border.

Machaka commanders are very nasty with their bane blades. One hit can kill a titan.

I'm not on a home computer right now, so I can't look at my turn http://forum.shrapnelgames.com/images/smilies/happy.gif

CyborgMoses June 14th, 2005 05:54 PM

Re: PBEM game: The first step (Open)
 
It doesn't look like I'll be getting online for at least a week or so, possibly longer, so it might be best to find someone to take over Machaka long-term. My apologies for the trouble.

Molog June 14th, 2005 08:52 PM

Re: PBEM game: The first step (Open)
 
Turn 24

Everything going its merry way.

I notice Man lost a province, bad event or war?

Pythium hired the armored fist of god. Wonder if he noticed that only the mage was still left.

Dagan is still employed after all this time. Someone assasinate him.

Sorry to hear about your problem, CyborgMoses.

Alneyan June 15th, 2005 08:04 AM

Re: PBEM game: The first step (Open)
 
I can go on with playing Machaka, but I will be leaving in one week and a half (I am currently trying to find another host for when I am away). Still, if you can forward some general instructions, like recruitment priorities (mages/troops), building construction, research... feel free to do so.

sushiboat June 15th, 2005 10:13 AM

Re: PBEM game: The first step (Open)
 
Quote:

Alneyan said:
I can go on with playing Machaka, but I will be leaving in one week and a half (I am currently trying to find another host for when I am away). Still, if you can forward some general instructions, like recruitment priorities (mages/troops), building construction, research... feel free to do so.

Is this suggestion specifically for CyborgMoses, so that Machaka has some direction? Or are you making a more general suggestion that we all should do in case something makes us miss a turn?

Alneyan June 15th, 2005 10:16 AM

Re: PBEM game: The first step (Open)
 
That was specifically intended for Machaka; you (as in: the other players) should only give more detailed instructions if you plan on being away, or feel a disturbance in your Internet connection, and therefore deduce that we are doomed... or something along those lines.

Ironhawk June 15th, 2005 05:31 PM

Re: PBEM game: The first step (Open)
 
Quote:

Molog said:
Machaka commanders are very nasty with their bane blades. One hit can kill a titan.

I've actually found that the Machakan assassins to be pretty poor, overall. While the bane blade is nice, they cost WAY more than they are worth. You could get 2 Slayers, or almost 3 normal assassins for thier price. And while they might be good vs. a normal commander, thier poor defense makes them a sitting duck vs anything powerful. Better to just get a normal assassin and spend 3 death gems for a Bane Blade and maybe 3 fire for a burning pearl if you wanted to go that route.

Additionally I made a couple of attempts Using Bane Spiders leading groups of 10 spider warriors. Wasnt impressed with the results. Thier morale is good, but thier squad size is just too low to make use of it. Then again.. the player I was fighting was crazy for PD so perhaps I am being unfair to them? I suppose a Rod of Command or some other leadership item could also make the Bane Spider more interesting as a stealth leader.

RibbonBlue June 15th, 2005 08:14 PM

Re: PBEM game: The first step (Open)
 
The dastadrly giants have assaulted one of my fortress with out ever declearing war.
They shall fall against the mighty longbows and nature+air spells of Man!!!
Btw, is maggots(the spell) good against Ermor undead?

En Forcer June 15th, 2005 08:30 PM

Re: PBEM game: The first step (Open)
 
Maggots is VERY useful against the undead hordes. Combine that with a good line of priestly types, and you'll have an effective force to use against the undead. Oh yeah, make sure you have some chaff units too. Militia or something.

RibbonBlue June 15th, 2005 10:20 PM

Re: PBEM game: The first step (Open)
 
Great. I go sooo many mages who can cast maggots.

Alneyan June 16th, 2005 04:10 AM

Re: PBEM game: The first step (Open)
 
I really don't like those assassins eihter... or, more specifically, I like them, but with special gear, so I much prefer those vanilla assassins at 60 gold (and that can be recruited everywhere incidentally, instead of having an opportunity cost of one mage).

If you really want assassins, all nations can also go the Black Heart path, where any stealthy troop can become an assassin. Want to assassinate with your Pan? Go ahead! Want to make your Harpy an assassin? Go ahead too, and don't complain about the results. http://forum.shrapnelgames.com/images/smilies/wink.gif

Molog June 16th, 2005 06:28 AM

Re: PBEM game: The first step (Open)
 
I've never tried maggots. Is it like decay for undead?

A couple of assasins should scare opponents into wasting troops to protect their commanders.

Agrajag June 16th, 2005 08:07 AM

Re: PBEM game: The first step (Open)
 
I attacked because I see building a watch tower on my borders as an act of aggression.
And besides, I don't really mind being wiped out early, at least that way I'll die before the game reaches the level of such a late game that I won't know what to do (I often find myself, at the really advanced levels of the game, like turns 130+, not knowing what to do. Victory is in my hand - I have much more provinces, research, magic gems, financial wealth etc. and yet I don't know what to do to win).

En Forcer June 16th, 2005 12:49 PM

Re: PBEM game: The first step (Open)
 
Agrajag- you and me both my friend. So fight for the glory and enjoy the battles! Later, just make some stuff up and see what happens.

http://forum.shrapnelgames.com/images/smilies/happy.gif

RibbonBlue June 16th, 2005 02:50 PM

Re: PBEM game: The first step (Open)
 
You attacked because you see building a watch tower dangerus?
You where the one who had giants stationed on my border for 5+turns. I need to protect my mage recruiment areas. Also enforcer I pmed you, cause your email thingy glitched on me and would not let me add my name to your list after I emailed you.
Aparntly you did not get my pm cause your name is En Forcer not Enforcer as it said on the 1st page

Ironhawk June 16th, 2005 03:57 PM

Re: PBEM game: The first step (Open)
 
Quote:

Agrajag said:
I attacked because I see building a watch tower on my borders as an act of aggression.
And besides, I don't really mind being wiped out early, at least that way I'll die before the game reaches the level of such a late game that I won't know what to do (I often find myself, at the really advanced levels of the game, like turns 130+, not knowing what to do. Victory is in my hand - I have much more provinces, research, magic gems, financial wealth etc. and yet I don't know what to do to win).

The answer is: Ghost Riders to infinity

http://forum.shrapnelgames.com/images/smilies/happy.gif

Then just clean up whats left with your SCs and whatnot

sushiboat June 16th, 2005 04:53 PM

Re: PBEM game: The first step (Open)
 
Turn 25

The province tally is: Machaka 27, Ermor 26, Marignon 16, Jotunheim 14, Pangaea 13, Man 12, Pythium 12, and Arcosephale 12. Arco, Marignon, and Machaka found gems. Ermor employs Dagan and Victor's Villains. Magnus's Crossbows are open for bidding.

Molog June 16th, 2005 05:12 PM

Re: PBEM game: The first step (Open)
 
Turn 25

Wars are breaking out. Good thing I've been stocking up on troops and my empire is pretty much worthless, that should keep me safe for a while.

I killed one of Machaka's hall of famers. Only fair as Machaka killed one of mine. http://forum.shrapnelgames.com/images/smilies/happy.gif

En Forcer June 16th, 2005 05:17 PM

Re: PBEM game: The first step (Open)
 
Ribbon-

Weird. This is the only board where I can actually put the space between En & Forcer. Everywhere else I'm using an underscore or no space at all.

Shoot me an email. I still get messages, the spam filter doesn't delete your email, it just holds your email in a separate folder till I log in.

If you are still getting bounced try my yahoo email, masterofnations@yahoo.com

Talk to ya!

Shmonk June 16th, 2005 07:46 PM

Re: PBEM game: The first step (Open)
 
War - definition. What constitutes war in Dom 2, in your opinions related to MP? That's what I'm having the most "fun" with, when playing MP. I mean, in SP it's always war. But in MP, if I take 1 little itty bitty province from somebody else, is it total retaliation time, or do people just start saying, "Hey, cut that out or else!".

That's why the other game about No Diplomacy looks interesting. Because it's all about no communication at all.

Gotta love Dom 2.

(edited for sp errors)

Alneyan June 16th, 2005 08:13 PM

Re: PBEM game: The first step (Open)
 
I have given you a more... relevant answer in my mail, as appropriate to our situation.

I believe taking provinces without warning will fall under the heading of war for most players, and will result in immediate retaliation (if you do have something to strike back at 'em, of course). Some players may wish to ask you if you really meant that before sending in the cavalry, or they can offer a bargain if they don't feel like waging a war, but others will simply jump on the opportunity to fight you: who is to say you won't go on with your attack, after all? It does not apply to chance battles, when two armies attack the same indy province on the same turn, as in this case neither party really wanted to trigger the fight... though there can always be fishy occassions, where an enemy task force just happened to target the same province as your lonely Pretender, and was oddly very well equipped to take down said Pretender.

Another such situation would be if you happened to cast one of those nasty enchantments, mainly Utterdark and Burden of Time: those are plain annoying, and will result in you being declared the Bad Boy, with armies knocking at your doors before soon. I am personally find with virtually everything else, included having armies and forts on my borders: I can watch them if they are close to me, after all, and with all the teleportation going on, it will not be possible to keep safe borders anyway (not to mention flyers and stealthy troops).

RibbonBlue June 16th, 2005 09:03 PM

Re: PBEM game: The first step (Open)
 
And, all my provinces but one or two are bordering a nother nation, so there is a good chance a fort is gunna be bordering another nation.

Agrajag June 17th, 2005 05:57 AM

Re: PBEM game: The first step (Open)
 
Well, my giants were parked in that province because your longbowmen were placed in the bordering province as well. And after seeing your watch tower, I too began construction on a fortification, which meant my troops had to stay in that province.

En Forcer June 17th, 2005 12:25 PM

Re: PBEM game: The first step (Open)
 
Which then burned down, fell over, and sank into the swamp. But the THIRD castle....

sushiboat June 17th, 2005 02:27 PM

Re: PBEM game: The first step (Open)
 
Are we waiting a little longer for CyborgMoses? Or should we start looking for a replacement to take over Machaka?

Alneyan June 17th, 2005 02:51 PM

Re: PBEM game: The first step (Open)
 
Well, if you know any interested player, let them know about this opening: they can either play temporarily or permanently as Machaka, depending on their own wishes.

RibbonBlue June 17th, 2005 03:03 PM

Re: PBEM game: The first step (Open)
 
I was only thier while I was waiting for my castle to build. A building of a castle is no reason to attack some one! I was just building it for defense.

En Forcer June 17th, 2005 03:14 PM

Re: PBEM game: The first step (Open)
 
Ribbon- I think what you are looking for is Causus Belli - however, such "honorable" behavior among warring nations really doesn't apply to d2 since we are all pretender gods in a constant state of war with each other anyways. So to forestall an attack it behooves one to contact other pretenders to create temporary NAPs and alliances.

Now I would argue that if we stayed in theme none of us would ever ally (given the stakes) or that very few NAPs or alliances would ever form with a great deal more of treachery and backstabbing happening. However, depending upon the wishes of the players, a diplomatic tone gets set.

Basically, your default state with all neighbors is one of active war or inactive war with those you cannot see.

Ironhawk June 17th, 2005 05:45 PM

Re: PBEM game: The first step (Open)
 
I might be able to play Macahaka temporarily, since I just quit my job and should have plenty of free time. But I definitely dont qualify as a new player so i will understand if you dont want me :}

Shmonk June 17th, 2005 06:40 PM

Re: PBEM game: The first step (Open)
 
I think if you were to play you'll need to handicap yourself. Say, give everybody all your income for 3 turns, evenly distributed, and give every god 2 magic items of any type. Then you can take over Machaka. http://forum.shrapnelgames.com/images/smilies/cool.gif


Just kidding. I'd rather have any player over AI, so I don't care either way. Just take it easy on us beginners.

RibbonBlue June 17th, 2005 07:31 PM

Re: PBEM game: The first step (Open)
 
Well, Im not saying its bad that he went to war with me, I am just saying that his reasons where wrong. He took my building a castle as an act of war on him!

En Forcer June 18th, 2005 05:36 PM

Re: PBEM game: The first step (Open)
 
Well Giants and men are enemies anyway.

Remember?

http://forum.shrapnelgames.com/image...ies/tongue.gif

RibbonBlue June 18th, 2005 08:09 PM

Re: PBEM game: The first step (Open)
 
Rar. The beasts and longbow men of avalon shall pierce the giants thick skulls.

Alneyan June 19th, 2005 05:21 AM

Re: PBEM game: The first step (Open)
 
Ribbon: is your mail not working or some such? I still have to get your turn, and you are currently overdue (12 hours past the deadline).


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