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Re: Players & Nations
Bah, I hate grizzled old veterans who kill my Cyclops with their nasty blessings....
Scouting would not have helped because I am just learning the game. Even if I saw your troops, I didn't know that particular bless was an effective counter to my steaming hot Abysians. It was a good, if somewhat painful lesson. |
Re: Players & Nations
So Abysia God is out of commission? Rush boy rush! http://forum.shrapnelgames.com/images/smilies/happy.gif
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Re: Players & Nations
The Son of Grom was obviously a little premature in his desire to be a conqueror like his dad in the Urapara game.
Anyway, Abysian real estate prices are plummeting... |
Re: Players & Nations
Ahh. Here is a tip. Don't leave your mages next to your Cyclops next time. I saw your mages next to your cyclops the previous fight and then just had my archers target large monsters...I figured I would get some spill over and get your mages with the fire.A bit of luck you had getting the Abyssian hero early. I think he is one of the best, if not the best national hero. He makes a great SC with just a bit of equipment and buffs.
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Re: Players & Nations
Bummer I squandered a good start but I appreciate the advice.
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Re: Players & Nations
Just to inform ppl that I will be away between 12/4 and 12/15. Trying to sort out subs in the meantime. I think it should be safe to assume that Atlantis is going AI...
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Re: Players & Nations
Lazy Perfectionist will be subbing for me, I have informed him of current treaties and the like.
All correspondence should be directed to him, thanks! |
Re: Players & Nations
Resuming control of Fomoria - Just a heads up.
Thanks Lazy Perfectionist for subbing! |
Re: Players & Nations
Abysia is going down in flames!
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Re: Players & Nations
Ah. I see. I suppose TC's 300+ strong army camping outside your capital might run you to that conclusion.
Sorry for taking so long, finally back home and doing the turns in more timely now |
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