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Re: Blood?
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You do have to be a bit carefull, for as you allude this scout tactic is vulnerable to teleport attacks (before you leave the scouts), especially if your retreat provinces are simultaneosly cut. Still, this is less of a risk than Wind Ride. [ January 10, 2004, 05:22: Message edited by: Jasper ] |
Re: Blood?
My main knock against the Starshine Skullcap and to an extent even Winged Boots is that they aren't strictly neccesary, yet significantly increase the IDs cost. Then again, you can't mass produce IDs as you could in Dom 1, so it makes more sense to stack a few extra items on.
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Re: Blood?
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Re: Blood?
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cheers Keir |
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